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1 | bearsoft | 1.1 | #ifndef __ObjectElement_H__ |
2 | #define __ObjectElement_H__ | ||
3 | |||
4 | #include "../String/String.h" | ||
5 | |||
6 | class ObjectElement | ||
7 | { | ||
8 | |||
9 | public: | ||
10 | |||
11 | ObjectElement(void *iPointer, int iTypeOfObject, char *iName); | ||
12 | ~ObjectElement(); | ||
13 | |||
14 | String *name; | ||
15 | void *pointer; | ||
16 | ObjectElement *next; | ||
17 | ObjectElement *previos; | ||
18 | int typeOfObject; | ||
19 | void remove(); | ||
20 | |||
21 | }; | ||
22 | |||
23 | #endif |
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