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1 | bearsoft | 1.1 | #ifndef __StringElement_H__ |
2 | #define __StringElement_H__ | ||
3 | |||
4 | class StringElement | ||
5 | { | ||
6 | |||
7 | public: | ||
8 | |||
9 | StringElement(char *iBuffer, int iLength); | ||
10 | ~StringElement(); | ||
11 | |||
12 | void createElement(char *iBuffer, int iLength); | ||
13 | char *buffer; | ||
14 | int length; | ||
15 | StringElement *next; | ||
16 | StringElement *previos; | ||
17 | |||
18 | }; | ||
19 | |||
20 | #endif |
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