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bearsoft |
1.1 |
#include "Engine3d.h"
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#include "../System/SystemDefine.h"
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#include "../System/System.h"
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#include "../String/String.h"
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#include "../Graphic2d/DrawSprite.h"
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Engine3d::Engine3d(int* ichunkybuffer, int iscreenwidth, int iscreenheight)
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{
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chunkybuffer=ichunkybuffer;
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screenwidth=iscreenwidth;
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screenheight=iscreenheight;
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String fileName="data/texturer/1.rgb";
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sgi=new SGI(fileName);
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// System::println(sgi->getWidth());
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// System::println(sgi->getHeight());
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textureList=null;
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}
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Engine3d::~Engine3d()
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{
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if (sgi!=null)
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{
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delete sgi;
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}
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if (textureList!=null)
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{
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delete textureList;
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}
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}
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void Engine3d::init()
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{
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zc=0;
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zc2=20;
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char filedirectory[7]={'d','a','t','a','/',0};
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tmapare_= new TMapare(chunkybuffer, screenwidth, screenheight);
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TPolytri_= new TPolytri();
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textureList = new ObjectLinkedList<SGI>();
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objekt3dlist_[0] = new Object3dList();
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clipping3d_[0] = new Clipping3d(screenwidth,screenheight,zc, zc2);
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lwoLoader[0] = new LwoLoader(objekt3dlist_, textureList);
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// char filename[20]={'d','a','t','a','/','o','b','j','e','c','t','/','k','u','b','.','l','w','o',0};
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// char filename2[22]={'d','a','t','a','/','o','b','j','e','c','t','/','b','o','l','l','.','l','w','o',0};
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String fileName="data/object/kub.lwo";
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String fileName2="data/object/boll.lwo";
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lwoLoader[0]->scanLwoFile(fileName2);
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lwoLoader[0]->scanLwoFile(fileName);
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objekt3d_[0]=objekt3dlist_[0]->get(0);
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}
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void Engine3d::draw_polygons(Object3d *objekt3d_, TPolytri *TPolytri_, TMapare *tmapare_, Clipping3d *clipping3d_)
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{
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int step2=0;
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for ( int oo=0 ; oo<objekt3d_->getnumberofpolys() ; oo++ )
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{
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if ( objekt3d_->getvisiblypolys(oo) != 0 )
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{
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if ( objekt3d_->getz(objekt3d_->getpoints(step2+0)) > zc || objekt3d_->getz(objekt3d_->getpoints(step2+1)) > zc || objekt3d_->getz(objekt3d_->getpoints(step2+2)) > zc )
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{
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if ( zc2 > objekt3d_->getz(objekt3d_->getpoints(step2+0)) || zc2 > objekt3d_->getz(objekt3d_->getpoints(step2+1)) || zc2 > objekt3d_->getz(objekt3d_->getpoints(step2+2)) )
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{
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int whichTexture=objekt3d_->gettpoints(oo);
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SGI *texture=(SGI*)objekt3d_->gettexturep(whichTexture);
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if (texture->getBuffer()>null)
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{
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TPolytri_->texture=texture->getBuffer();
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clipping3d_->clipPolygonAgainst6Planes(objekt3d_, oo);
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int step=0;
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while (clipping3d_->getClippedData(TPolytri_, step))
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{
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clipping3d_->getClippedData(TPolytri_, step);
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tmapare_->drawtpolyperspsubtri(TPolytri_);
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step++;
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}
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}
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}
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}
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}
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step2+=3;
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}
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}
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void Engine3d::clearchunkybuffer(int *chunkybuffer, int screenwidth, int screenheight)
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{
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for ( int y=0; y<screenheight ; y++ )
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{
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for ( int x=0; x<screenwidth ; x++ )
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{
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chunkybuffer[x+y*screenwidth]=0;
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}
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}
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}
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void Engine3d::run(float speed, float mousex, float mousey, float mousez )
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{
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clearchunkybuffer(chunkybuffer, screenwidth, screenheight);
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DrawSprite::sprite(sgi,20,0);
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objekt3d_[0]->objectspline(mousex,mousey,mousez);
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objekt3d_[0]->objectsmulmatrix();
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objekt3d_[0]->initbackfacecull();
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objekt3d_[0]->backfacecull();
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objekt3d_[0]->calculaterotation();
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draw_polygons(objekt3d_[0], TPolytri_,tmapare_, clipping3d_[0]);
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}
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