1 |
#ifndef __Object3dData_H__
|
2 |
#define __Object3dData_H__
|
3 |
|
4 |
class Object3dData
|
5 |
{
|
6 |
|
7 |
public:
|
8 |
|
9 |
Object3dData();
|
10 |
~Object3dData();
|
11 |
|
12 |
public:
|
13 |
|
14 |
int getlightobject();
|
15 |
|
16 |
float getx(int steg);
|
17 |
float gety(int steg);
|
18 |
float getz(int steg);
|
19 |
|
20 |
void setx(float ix, int steg);
|
21 |
void sety(float iy, int steg);
|
22 |
void setz(float iz, int steg);
|
23 |
|
24 |
float getix(int steg);
|
25 |
float getiy(int steg);
|
26 |
float getiz(int steg);
|
27 |
|
28 |
void setix(float iix, int steg);
|
29 |
void setiy(float iiy, int steg);
|
30 |
void setiz(float iiz, int steg);
|
31 |
|
32 |
void setvx(float ivx, int steg);
|
33 |
float getvx(int steg);
|
34 |
|
35 |
void setvy(float ivy, int steg);
|
36 |
float getvy(int steg);
|
37 |
|
38 |
void setvz(float ivz, int steg);
|
39 |
float getvz(int steg);
|
40 |
|
41 |
void setvnx(float ivnx, int steg);
|
42 |
float getvnx(int steg);
|
43 |
|
44 |
void setvny(float ivny, int steg);
|
45 |
float getvny(int steg);
|
46 |
|
47 |
void setvnz(float ivnz, int steg);
|
48 |
float getvnz(int steg);
|
49 |
|
50 |
void setpoints(int ipoints, int steg);
|
51 |
int getpoints(int steg);
|
52 |
|
53 |
void settpoints(int itpoints, int steg);
|
54 |
int gettpoints(int steg);
|
55 |
|
56 |
void setvu(float ivu, int steg);
|
57 |
float getvu(int steg);
|
58 |
|
59 |
void setvv(float ivv, int steg);
|
60 |
float getvv(int steg);
|
61 |
|
62 |
void settexturep(int itexturep, int steg);
|
63 |
int gettexturep(int steg);
|
64 |
|
65 |
void setgouraud(float igouraud, int steg);
|
66 |
float getgouraud(int steg);
|
67 |
|
68 |
void setnumberofpolys(int inumberofpolys);
|
69 |
int getnumberofpolys();
|
70 |
|
71 |
void setnumberofvertices(int inumberofvertices);
|
72 |
int getnumberofvertices();
|
73 |
|
74 |
void setnumberofpoints(int inumberofpoints);
|
75 |
int getnumberofpoints();
|
76 |
|
77 |
void setvisible(int ivisible);
|
78 |
int getvisible();
|
79 |
|
80 |
void settransparent(float itransparent, int steg);
|
81 |
float gettransparent(int steg);
|
82 |
void setcolour(int icolour, int steg);
|
83 |
int getcolour(int steg);
|
84 |
|
85 |
void setvisiblypolys(int ivisiblypolys, int step);
|
86 |
int getvisiblypolys(int step);
|
87 |
|
88 |
void setvisiblyvertices(int ivisiblyvertices, int step);
|
89 |
int getvisiblyvertices(int step);
|
90 |
|
91 |
protected:
|
92 |
|
93 |
int numberofvertices;
|
94 |
int numberofpolys;
|
95 |
int numberofpoints;
|
96 |
|
97 |
float xcentrum;
|
98 |
float ycentrum;
|
99 |
float zcentrum;
|
100 |
|
101 |
float *x;
|
102 |
float *y;
|
103 |
float *z;
|
104 |
|
105 |
float *ix;
|
106 |
float *iy;
|
107 |
float *iz;
|
108 |
|
109 |
float *vu;
|
110 |
float *vv;
|
111 |
|
112 |
int visible;
|
113 |
|
114 |
int *texturep;
|
115 |
|
116 |
float *vx;
|
117 |
float *vy;
|
118 |
float *vz;
|
119 |
|
120 |
float *vnx;
|
121 |
float *vny;
|
122 |
float *vnz;
|
123 |
|
124 |
int *points;
|
125 |
int *tpoints;
|
126 |
float *gouraud;
|
127 |
|
128 |
int lightobject;
|
129 |
|
130 |
float *transparent;
|
131 |
int *colour;
|
132 |
|
133 |
int *visiblypolys;
|
134 |
int *visiblyvertices;
|
135 |
|
136 |
private:
|
137 |
};
|
138 |
|
139 |
#endif
|
140 |
|