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1 | bearsoft | 1.1 | #ifndef __TPolytri_H__ |
2 | #define __TPolytri_H__ | ||
3 | |||
4 | class TPolytri { | ||
5 | |||
6 | public: | ||
7 | |||
8 | TPolytri(); | ||
9 | TPolytri::~TPolytri(); | ||
10 | |||
11 | float x1, y1, z1; | ||
12 | float x2, y2, z2; | ||
13 | float x3, y3, z3; | ||
14 | float u1, v1; | ||
15 | float u2, v2; | ||
16 | float u3, v3; | ||
17 | int *texture; | ||
18 | |||
19 | private: | ||
20 | |||
21 | }; | ||
22 | |||
23 | #endif |
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