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| 1 | bearsoft | 1.1 | #ifndef __Texture_H__ |
| 2 | #define __Texture_H__ | ||
| 3 | |||
| 4 | #include "TextureData.h" | ||
| 5 | |||
| 6 | class Texture | ||
| 7 | { | ||
| 8 | |||
| 9 | public: | ||
| 10 | |||
| 11 | Texture(); | ||
| 12 | ~Texture(); | ||
| 13 | |||
| 14 | TextureData *vtexturedata[1]; | ||
| 15 | TextureData *lasttexturedata[1]; | ||
| 16 | int *add_texture( char *texturedataname ); | ||
| 17 | void copy_text(char *source, char *dest); | ||
| 18 | int compare_text(char *source, char *dest); | ||
| 19 | int sizeof_text(char *source); | ||
| 20 | private: | ||
| 21 | |||
| 22 | int howfair; | ||
| 23 | |||
| 24 | }; | ||
| 25 | |||
| 26 | #endif |
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