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1 | bearsoft | 1.1 | #ifndef __Texture_H__ |
2 | #define __Texture_H__ | ||
3 | |||
4 | #include "TextureData.h" | ||
5 | |||
6 | class Texture | ||
7 | { | ||
8 | |||
9 | public: | ||
10 | |||
11 | Texture(); | ||
12 | ~Texture(); | ||
13 | |||
14 | TextureData *vtexturedata[1]; | ||
15 | TextureData *lasttexturedata[1]; | ||
16 | int *add_texture( char *texturedataname ); | ||
17 | void copy_text(char *source, char *dest); | ||
18 | int compare_text(char *source, char *dest); | ||
19 | int sizeof_text(char *source); | ||
20 | private: | ||
21 | |||
22 | int howfair; | ||
23 | |||
24 | }; | ||
25 | |||
26 | #endif |
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