/[cvs]/api/Classes/Engine3d/TextureData.h
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Contents of /api/Classes/Engine3d/TextureData.h

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Revision 1.1.1.1 - (show annotations) (vendor branch)
Sun Jul 1 20:47:58 2001 UTC (23 years, 4 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
File MIME type: text/plain
First import

1 #ifndef __TextureData_H__
2 #define __TextureData_H__
3
4 class TextureData
5 {
6
7 public:
8
9 TextureData(char *texturedataname);
10 ~TextureData();
11
12 TextureData *texturedata_next[1];
13
14 void TextureData::setpointertexture(int *ipointertexture);
15 int *TextureData::getpointertexture();
16
17 void TextureData::settexturesize(int isize, int steg);
18 int TextureData::gettexturesize(int steg);
19
20 void TextureData::settexturewidth(int iwidth, int steg);
21 int TextureData::gettexturewidth(int steg);
22
23 void TextureData::settextureheight(int iheight, int steg);
24 int TextureData::gettextureheight(int steg);
25
26 int TextureData::getnumberoftextures();
27
28 char *name;
29
30 private:
31 void TextureData::readpicture(char *chunkybuffer, int langd, int width, int height, unsigned char* kbuffer );
32 void TextureData::readfile(char *filename, int filenumber );
33
34 int numberoftextures;
35 int *pointertexture;
36
37 int *texturesize;
38 int *texturewidth;
39 int *textureheight;
40
41 };
42
43 #endif

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