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#ifndef __DrawSprite_H__
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#define __DrawSprite_H__
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#include "../ImageFormat/SGI.h"
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class DrawSprite
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{
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public:
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DrawSprite();
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~DrawSprite();
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static void sprite(int *chunkybuffer, int xp, int yp, int scwidth, int scheight, int *spritedata, int spritewidth, int spriteheight, int width, int height, int scrollxadd, int scrollyadd, int bitplan );
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static void sprite2(int *chunkybuffer, int xp, int yp, int scwidth, int scheight, int *spritedata, int spritewidth, int spriteheight, int width, int height, int scrollxadd, int scrollyadd , int bitplan);
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static void clearScreen(int *chunkybuffer, int screenwidth, int screenheight, int colour, int bitplan);
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static void sprite_32(int *chunkybuffer, int *spritedata, int xc, int yc, int spritewidth, int width, int cb, int sd );
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static void sprite2_32(int *chunkybuffer, int *spritedata, int xc, int yc, int spritewidth, int width, int cb, int sd );
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static void sprite_8(unsigned char *cchunkybuffer, unsigned char *cspritedata, int xc, int yc, int spritewidth, int width, int cb, int sd );
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static void sprite2_8(unsigned char *cchunkybuffer, unsigned char *cspritedata, int xc, int yc, int spritewidth, int width, int cb, int sd );
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static void sprite(SGI *sgi, int xPosition, int yPosition);
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};
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#endif
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