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bearsoft |
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#include "Picture.h" |
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#include "../System/System.h" |
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#include "../System/SystemDefine.h" |
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#include "../Array/ObjectArray.h"
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Picture::Picture() |
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{
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filePath = new String();
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info = new String();
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data = new String();
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} |
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Picture::~Picture() |
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{
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if (filePath != null) |
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{
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delete filePath;
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}
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if (info != null)
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{
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delete info;
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}
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if (data != null)
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{
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delete data;
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}
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}
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//<img src="pictures/1.png"
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//border=0 alt="Lazy Games">
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void Picture::create()
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{
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String startData="<img src=";
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data->setString(startData + filePath + " alt=" + info + ">");
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// System::println(data);
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} |
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