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bearsoft |
1.1 |
#include "SGI.h"
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#include "../System/SystemDefine.h"
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#include "../Files/FileTools.h"
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#include "../System/System.h"
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SGI::SGI(char *fileName)
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{
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setup(fileName);
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}
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SGI::SGI(String &fileName)
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{
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setup(fileName.buffer);
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}
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SGI::~SGI()
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{
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if (buffer!=0)
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{
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free(buffer);
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}
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if (binaryInput!=0)
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{
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delete binaryInput;
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}
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}
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void SGI::setup(char *fileName)
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{
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binaryInput = new BinaryInput();
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buffer=0;
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width=0;
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height=0;
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readFileAndConvertToRaw32(fileName);
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}
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int SGI::readFileAndConvertToRaw32(char *fileName)
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{
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if ( buffer != 0 )
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{
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free(buffer);
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buffer=0;
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}
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binaryInput->readFile(fileName);
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if (binaryInput->getFileStatus()==FileExist)
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{
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convertSgiToRaw32(binaryInput);
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}
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return binaryInput->getBinaryStatus();
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}
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void SGI::convertSgiToRaw32(BinaryInput *binaryInput, char *rawBuffer)
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{
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int size=(binaryInput->getInternBufferSize()-512)/4;
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int k=512;
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int red=k+size;
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int green=k+(size*2);
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int blue=k+(size*3);
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int alpha=k+(size*4);
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for ( int y=0 ; y<height ; y++ )
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{
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int d3l=width*4;
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for ( int x=0 ; x<width ; x++ )
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{
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d3l=d3l-4;
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--alpha;
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binaryInput->setInternBufferPosition(alpha);
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rawBuffer[d3l+3]=binaryInput->getChar(); //alpha
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--red;
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binaryInput->setInternBufferPosition(red);
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rawBuffer[d3l+2]=binaryInput->getChar(); //red
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--green;
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binaryInput->setInternBufferPosition(green);
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rawBuffer[d3l+1]=binaryInput->getChar(); //green
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--blue;
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binaryInput->setInternBufferPosition(blue);
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rawBuffer[d3l]=binaryInput->getChar(); //blue
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}
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rawBuffer+=(width*4);
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}
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}
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void SGI::readHeader(BinaryInput *binaryInput)
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{
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binaryInput->setBigEndian(true);
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binaryInput->setInternBufferPosition(3*sizeof(short));
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width=(int)binaryInput->getShort();
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binaryInput->setInternBufferPosition(4*sizeof(short));
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height=(int)binaryInput->getShort();
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}
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void SGI::convertSgiToRaw32(BinaryInput *binaryInput)
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{
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readHeader(binaryInput);
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buffer = (int*)malloc(binaryInput->getInternBufferSize()*sizeof(int));
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convertSgiToRaw32(binaryInput,(char*)buffer);
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// resize32(int *buffer, int *rawBuffer, int resizeWidth, int resizeHeight)
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}
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/*
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void SGI::resize32(int *buffer, int *rawBuffer, int resizeWidth, int resizeHeight)
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{
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float ustep=(float)width/(float)resizeWidth;
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float vstep=(float)height/(float)resizeHeight;
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float v=0;
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for ( int y=0 ; y<resizeHeight ; y++ )
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{
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float u=0;
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for ( int x=0 ; x<resizeWidth ; x++ )
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{
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int tempu=(int)u;
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int tempv=(int)v;
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buffer[x+y*resizeWidth]=rawBuffer[tempu+tempv*width];
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u+=ustep;
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}
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v+=vstep;
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}
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}
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*/
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int SGI::getWidth()
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{
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return width;
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}
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int SGI::getHeight()
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{
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return height;
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}
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int *SGI::getBuffer()
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{
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return buffer;
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}
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