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bearsoft |
1.1 |
#include "Client.h" |
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#include "../System/System.h" |
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#include "../String/StringTools.h"
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#include "../System/SystemDefine.h"
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Client::Client(){} |
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Client::~Client(){} |
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void Client::connectToServer() |
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{ |
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int on = 1; |
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socketDescriptor=-1; |
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struct hostent* hp; |
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sinSize=sizeof(sa); |
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connectionStatement=true; |
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char *hostName="194.47.142.206"; |
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wVersionRequested = MAKEWORD( 1, 1 );
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err = WSAStartup( wVersionRequested, &wsaData );
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if ( err != 0 ) {
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/* Tell the user that we couldn't find a useable */
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/* winsock.dll. */
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return;
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}
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//Create new socket that uses the ARPA Internet family of protokolls, |
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//the type of communication is to be with streams. |
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//Associate the new socket with a descriptor, check if creation when ok |
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socketDescriptor = socket(AF_INET, SOCK_STREAM, 0); |
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if(socketDescriptor < 0) |
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{ |
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System::println("Error when creating socket"); |
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connectionStatement=false; |
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} |
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else |
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{ |
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System::println("Creating socket sucesfull"); |
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} |
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if (connectionStatement) |
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{ |
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hp = gethostbyname(hostName); |
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if (hp == 0) |
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{ |
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System::println("Is a unknown host"); |
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connectionStatement=false; |
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} |
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else |
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{ |
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System::println("Host is known"); |
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} |
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} |
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//Clear struct, i.e. all bytes in the struct is inited to zero |
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if (connectionStatement) |
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{ |
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//Clear struct, i.e. all bytes in the struct is inited to zero |
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//memset((char*)&sa, 0, sizeof(sa)); |
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memset(&(sa.sin_zero),0, 8);
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sa.sin_family = AF_INET; |
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sa.sin_port = htons(1000);
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char *pointer=(char*)&sa.sin_addr;
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for ( int i=0; i<hp->h_length ; i++ )
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{
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pointer[i]=hp->h_addr[i];
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}
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} |
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} |
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void Client::recieveData() |
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{ |
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if (connectionStatement) |
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{ |
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bool statement=true; |
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while(statement) |
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{ |
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//Accept a connection on the socket, return a file descriptor to use |
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//The struct sin will contain information about the caller |
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int fileDescriptor = connect(socketDescriptor, (struct sockaddr *)&sa, sinSize); |
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if(fileDescriptor >= 0) |
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{ |
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System::println("Accepting connection"); |
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char *buffer=(char*)malloc(sizeof(char)*10);
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char *inBuffer=buffer;
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inBuffer[0]='b';
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inBuffer[1]='a';
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inBuffer[2]='j';
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inBuffer[3]='s';
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inBuffer[4]='a';
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inBuffer[5]='l';
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inBuffer[6]=0;
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while(true)
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{
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if(send(fileDescriptor, inBuffer, 1,0)==-1)
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{
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// System::println("Send failed");
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}
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else
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{
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System::println("yes");
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buffer++;
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}
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// sendString("blaha", fileDescriptor, 6);
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//char *buffer=recieveString(fileDescriptor); |
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//delete buffer;
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}
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//closesocket(fileDescriptor); |
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//statement=false;
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//System::println("yehoo"); |
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} |
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else |
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{ |
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// System::println("Error when accepting Connection"); |
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// statement=false; |
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} |
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} |
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} |
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} |
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char *Client::recieveString(int fileDescriptor) |
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{ |
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char *buffer=(char*)malloc(sizeof(char)*10); |
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char *inBuffer=buffer; |
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inBuffer[0]='b';
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inBuffer[1]='a';
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inBuffer[2]='j';
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inBuffer[3]='s';
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inBuffer[4]='a';
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inBuffer[5]='l';
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inBuffer[6]=0;
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while (true)
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{
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if(recv(fileDescriptor, inBuffer, 1,0)==-1) |
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{
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System::println("failed");
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}
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else
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{
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System::println("sucesfull");
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}
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System::println(inBuffer); |
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} |
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return buffer; |
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} |
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void Client::sendString(char *buffer, int fileDescriptor, int size) |
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{
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} |
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void Client::disConnectFromServer() |
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{ |
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if(socketDescriptor>=0 && connectionStatement == true) |
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{ |
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if(closesocket(socketDescriptor)>=0) |
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{ |
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System::println("disconnected from the server"); |
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} |
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else |
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{ |
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System::println("Couldnt disconnect from server"); |
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} |
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} |
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else |
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{ |
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System::println("couldnt connect to server , so i coudnt disconnect from the server"); |
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} |
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} |