| 1 |
#include <stdio.h> |
| 2 |
#include <stdlib.h> |
| 3 |
#include <string.h> |
| 4 |
#include "SdlSetup.h" |
| 5 |
#include "../Screen/ScreenData.h"
|
| 6 |
|
| 7 |
SdlSetup::SdlSetup(){}
|
| 8 |
SdlSetup::~SdlSetup(){}
|
| 9 |
|
| 10 |
void SdlSetup::setupScreen()
|
| 11 |
{ |
| 12 |
mousex=0;
|
| 13 |
mousey=0;
|
| 14 |
mousebutton=0;
|
| 15 |
done=true;
|
| 16 |
|
| 17 |
// Initialize SDL |
| 18 |
if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) |
| 19 |
{ |
| 20 |
fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); |
| 21 |
exit(1); |
| 22 |
} |
| 23 |
else
|
| 24 |
{
|
| 25 |
atexit(SDL_Quit); |
| 26 |
}
|
| 27 |
|
| 28 |
video_bpp = ScreenData::getBitPlan(); |
| 29 |
videoflags = SDL_SWSURFACE; |
| 30 |
|
| 31 |
// videoflags = SDL_FULLSCREEN;
|
| 32 |
|
| 33 |
// Set video mode
|
| 34 |
|
| 35 |
if ( (screen=SDL_SetVideoMode(ScreenData::getWidth(),ScreenData::getHeight(),video_bpp,videoflags)) == NULL )
|
| 36 |
{ |
| 37 |
fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",video_bpp, SDL_GetError()); |
| 38 |
exit(2); |
| 39 |
} |
| 40 |
|
| 41 |
ScreenData::setChunkyBuffer((int*)screen->pixels);
|
| 42 |
ScreenData::setWidth(screen->w);
|
| 43 |
ScreenData::setHeight(screen->h);
|
| 44 |
|
| 45 |
// Set the surface pixels and refresh! |
| 46 |
|
| 47 |
if ( SDL_LockSurface(screen) < 0 )
|
| 48 |
{ |
| 49 |
fprintf(stderr, "Couldn't lock the display surface: %s\n", SDL_GetError()); |
| 50 |
exit(2); |
| 51 |
} |
| 52 |
}
|
| 53 |
|
| 54 |
|
| 55 |
void SdlSetup::updateScreen()
|
| 56 |
{ |
| 57 |
SDL_UnlockSurface(screen); |
| 58 |
SDL_UpdateRect(screen, 0, 0, 0, 0); |
| 59 |
}
|
| 60 |
|
| 61 |
void SdlSetup::quit()
|
| 62 |
{
|
| 63 |
//exit(0);
|
| 64 |
|
| 65 |
} |
| 66 |
|
| 67 |
void SdlSetup::events()
|
| 68 |
{
|
| 69 |
if ( SDL_PollEvent(&event) )
|
| 70 |
{
|
| 71 |
switch (event.type)
|
| 72 |
{
|
| 73 |
case SDL_KEYDOWN:
|
| 74 |
done = false;
|
| 75 |
break;
|
| 76 |
|
| 77 |
case SDL_QUIT:
|
| 78 |
done = false;
|
| 79 |
break;
|
| 80 |
|
| 81 |
case SDL_MOUSEMOTION:
|
| 82 |
mousex = event.motion.x;
|
| 83 |
mousey = event.motion.y;
|
| 84 |
break;
|
| 85 |
|
| 86 |
case SDL_MOUSEBUTTONDOWN:
|
| 87 |
mousebutton=1;
|
| 88 |
break;
|
| 89 |
|
| 90 |
//case SDL_MOUSEBUTTONUP:
|
| 91 |
//mousebutton=0;
|
| 92 |
//break;
|
| 93 |
|
| 94 |
default:
|
| 95 |
break;
|
| 96 |
}
|
| 97 |
}
|
| 98 |
}
|
| 99 |
|
| 100 |
bool SdlSetup::getDone()
|
| 101 |
{
|
| 102 |
return done;
|
| 103 |
}
|
| 104 |
|
| 105 |
int SdlSetup::getMousex()
|
| 106 |
{
|
| 107 |
return mousex;
|
| 108 |
}
|
| 109 |
|
| 110 |
int SdlSetup::getMousey()
|
| 111 |
{
|
| 112 |
return mousey;
|
| 113 |
}
|
| 114 |
|
| 115 |
|