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1 | bearsoft | 1.1 | #ifndef __SdlSetup_H__ |
2 | #define __SdlSetup_H__ | ||
3 | |||
4 | extern "C" { | ||
5 | #include "../../include/SDL.h" | ||
6 | } | ||
7 | |||
8 | class SdlSetup | ||
9 | { | ||
10 | |||
11 | public: | ||
12 | |||
13 | SdlSetup(); | ||
14 | ~SdlSetup(); | ||
15 | |||
16 | void setupScreen(); | ||
17 | void updateScreen(); | ||
18 | void quit(); | ||
19 | void events(); | ||
20 | bool getDone(); | ||
21 | int getMousex(); | ||
22 | int getMousey(); | ||
23 | |||
24 | private: | ||
25 | |||
26 | int mousex; | ||
27 | int mousey; | ||
28 | int mousebutton; | ||
29 | bool done; | ||
30 | int video_bpp; | ||
31 | int videoflags; | ||
32 | SDL_Surface *screen; | ||
33 | SDL_Event event; | ||
34 | |||
35 | |||
36 | }; | ||
37 | |||
38 | #endif |
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