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Contents of /api/include/SDL_joystick.h

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Revision 1.1.1.1 - (show annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (23 years, 4 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
File MIME type: text/plain
First import

1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id: SDL_joystick.h,v 1.1.2.15 2001/02/17 01:45:30 hercules Exp $";
26 #endif
27
28 /* Include file for SDL joystick event handling */
29
30 #ifndef _SDL_joystick_h
31 #define _SDL_joystick_h
32
33 #include "SDL_types.h"
34
35 #include "begin_code.h"
36 /* Set up for C function definitions, even when using C++ */
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41 /* In order to use these functions, SDL_Init() must have been called
42 with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
43 for joysticks, and load appropriate drivers.
44 */
45
46 /* The joystick structure used to identify an SDL joystick */
47 struct _SDL_Joystick;
48 typedef struct _SDL_Joystick SDL_Joystick;
49
50
51 /* Function prototypes */
52 /*
53 * Count the number of joysticks attached to the system
54 */
55 extern DECLSPEC int SDL_NumJoysticks(void);
56
57 /*
58 * Get the implementation dependent name of a joystick.
59 * This can be called before any joysticks are opened.
60 * If no name can be found, this function returns NULL.
61 */
62 extern DECLSPEC const char *SDL_JoystickName(int device_index);
63
64 /*
65 * Open a joystick for use - the index passed as an argument refers to
66 * the N'th joystick on the system. This index is the value which will
67 * identify this joystick in future joystick events.
68 *
69 * This function returns a joystick identifier, or NULL if an error occurred.
70 */
71 extern DECLSPEC SDL_Joystick *SDL_JoystickOpen(int device_index);
72
73 /*
74 * Returns 1 if the joystick has been opened, or 0 if it has not.
75 */
76 extern DECLSPEC int SDL_JoystickOpened(int device_index);
77
78 /*
79 * Get the device index of an opened joystick.
80 */
81 extern DECLSPEC int SDL_JoystickIndex(SDL_Joystick *joystick);
82
83 /*
84 * Get the number of general axis controls on a joystick
85 */
86 extern DECLSPEC int SDL_JoystickNumAxes(SDL_Joystick *joystick);
87
88 /*
89 * Get the number of trackballs on a joystick
90 * Joystick trackballs have only relative motion events associated
91 * with them and their state cannot be polled.
92 */
93 extern DECLSPEC int SDL_JoystickNumBalls(SDL_Joystick *joystick);
94
95 /*
96 * Get the number of POV hats on a joystick
97 */
98 extern DECLSPEC int SDL_JoystickNumHats(SDL_Joystick *joystick);
99
100 /*
101 * Get the number of buttons on a joystick
102 */
103 extern DECLSPEC int SDL_JoystickNumButtons(SDL_Joystick *joystick);
104
105 /*
106 * Update the current state of the open joysticks.
107 * This is called automatically by the event loop if any joystick
108 * events are enabled.
109 */
110 extern DECLSPEC void SDL_JoystickUpdate(void);
111
112 /*
113 * Enable/disable joystick event polling.
114 * If joystick events are disabled, you must call SDL_JoystickUpdate()
115 * yourself and check the state of the joystick when you want joystick
116 * information.
117 * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
118 */
119 extern DECLSPEC int SDL_JoystickEventState(int state);
120
121 /*
122 * Get the current state of an axis control on a joystick
123 * The state is a value ranging from -32768 to 32767.
124 * The axis indices start at index 0.
125 */
126 extern DECLSPEC Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
127
128 /*
129 * Get the current state of a POV hat on a joystick
130 * The return value is one of the following positions:
131 */
132 #define SDL_HAT_CENTERED 0x00
133 #define SDL_HAT_UP 0x01
134 #define SDL_HAT_RIGHT 0x02
135 #define SDL_HAT_DOWN 0x04
136 #define SDL_HAT_LEFT 0x08
137 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
138 #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
139 #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
140 #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
141 /*
142 * The hat indices start at index 0.
143 */
144 extern DECLSPEC Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
145
146 /*
147 * Get the ball axis change since the last poll
148 * This returns 0, or -1 if you passed it invalid parameters.
149 * The ball indices start at index 0.
150 */
151 extern DECLSPEC int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
152
153 /*
154 * Get the current state of a button on a joystick
155 * The button indices start at index 0.
156 */
157 extern DECLSPEC Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
158
159 /*
160 * Close a joystick previously opened with SDL_JoystickOpen()
161 */
162 extern DECLSPEC void SDL_JoystickClose(SDL_Joystick *joystick);
163
164
165 /* Ends C function definitions when using C++ */
166 #ifdef __cplusplus
167 }
168 #endif
169 #include "close_code.h"
170
171 #endif /* _SDL_joystick_h */

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