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Revision 1.1.1.1 - (show annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (23 years, 4 months ago) by bearsoft
Branch: lazy, MAIN
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First import

1 //------------------------------------------------------------------------------
2 // File: AMVideo.h
3 //
4 // Desc: Video related definitions and interfaces for ActiveMovie.
5 //
6 // Copyright (c) 1992 - 2000, Microsoft Corporation. All rights reserved.
7 //------------------------------------------------------------------------------
8
9
10 #ifndef __AMVIDEO__
11 #define __AMVIDEO__
12
13 #ifdef __cplusplus
14 extern "C" {
15 #endif // __cplusplus
16
17 #include <ddraw.h>
18
19
20 // This is an interface on the video renderer that provides information about
21 // DirectDraw with respect to its use by the renderer. For example it allows
22 // an application to get details of the surface and any hardware capabilities
23 // that are available. It also allows someone to adjust the surfaces that the
24 // renderer should use and furthermore even set the DirectDraw instance. We
25 // allow someone to set the DirectDraw instance because DirectDraw can only
26 // be opened once per process so it helps resolve conflicts. There is some
27 // duplication in this interface as the hardware/emulated/FOURCCs available
28 // can all be found through the IDirectDraw interface, this interface allows
29 // simple access to that information without calling the DirectDraw provider
30 // itself. The AMDDS prefix is ActiveMovie DirectDraw Switches abbreviated.
31
32 #define AMDDS_NONE 0x00 // No use for DCI/DirectDraw
33 #define AMDDS_DCIPS 0x01 // Use DCI primary surface
34 #define AMDDS_PS 0x02 // Use DirectDraw primary
35 #define AMDDS_RGBOVR 0x04 // RGB overlay surfaces
36 #define AMDDS_YUVOVR 0x08 // YUV overlay surfaces
37 #define AMDDS_RGBOFF 0x10 // RGB offscreen surfaces
38 #define AMDDS_YUVOFF 0x20 // YUV offscreen surfaces
39 #define AMDDS_RGBFLP 0x40 // RGB flipping surfaces
40 #define AMDDS_YUVFLP 0x80 // YUV flipping surfaces
41 #define AMDDS_ALL 0xFF // ALL the previous flags
42 #define AMDDS_DEFAULT AMDDS_ALL // Use all available surfaces
43
44 #define AMDDS_YUV (AMDDS_YUVOFF | AMDDS_YUVOVR | AMDDS_YUVFLP)
45 #define AMDDS_RGB (AMDDS_RGBOFF | AMDDS_RGBOVR | AMDDS_RGBFLP)
46 #define AMDDS_PRIMARY (AMDDS_DCIPS | AMDDS_PS)
47
48 // be nice to our friends in C
49 #undef INTERFACE
50 #define INTERFACE IDirectDrawVideo
51
52 DECLARE_INTERFACE_(IDirectDrawVideo, IUnknown)
53 {
54 // IUnknown methods
55
56 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
57 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
58 STDMETHOD_(ULONG,Release)(THIS) PURE;
59
60 // IDirectDrawVideo methods
61
62 STDMETHOD(GetSwitches)(THIS_ DWORD *pSwitches) PURE;
63 STDMETHOD(SetSwitches)(THIS_ DWORD Switches) PURE;
64 STDMETHOD(GetCaps)(THIS_ DDCAPS *pCaps) PURE;
65 STDMETHOD(GetEmulatedCaps)(THIS_ DDCAPS *pCaps) PURE;
66 STDMETHOD(GetSurfaceDesc)(THIS_ DDSURFACEDESC *pSurfaceDesc) PURE;
67 STDMETHOD(GetFourCCCodes)(THIS_ DWORD *pCount,DWORD *pCodes) PURE;
68 STDMETHOD(SetDirectDraw)(THIS_ LPDIRECTDRAW pDirectDraw) PURE;
69 STDMETHOD(GetDirectDraw)(THIS_ LPDIRECTDRAW *ppDirectDraw) PURE;
70 STDMETHOD(GetSurfaceType)(THIS_ DWORD *pSurfaceType) PURE;
71 STDMETHOD(SetDefault)(THIS) PURE;
72 STDMETHOD(UseScanLine)(THIS_ long UseScanLine) PURE;
73 STDMETHOD(CanUseScanLine)(THIS_ long *UseScanLine) PURE;
74 STDMETHOD(UseOverlayStretch)(THIS_ long UseOverlayStretch) PURE;
75 STDMETHOD(CanUseOverlayStretch)(THIS_ long *UseOverlayStretch) PURE;
76 STDMETHOD(UseWhenFullScreen)(THIS_ long UseWhenFullScreen) PURE;
77 STDMETHOD(WillUseFullScreen)(THIS_ long *UseWhenFullScreen) PURE;
78 };
79
80
81 // be nice to our friends in C
82 #undef INTERFACE
83 #define INTERFACE IQualProp
84
85 DECLARE_INTERFACE_(IQualProp, IUnknown)
86 {
87 // IUnknown methods
88
89 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
90 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
91 STDMETHOD_(ULONG,Release)(THIS) PURE;
92
93 // Compare these with the functions in class CGargle in gargle.h
94
95 STDMETHOD(get_FramesDroppedInRenderer)(THIS_ int *pcFrames) PURE; // Out
96 STDMETHOD(get_FramesDrawn)(THIS_ int *pcFramesDrawn) PURE; // Out
97 STDMETHOD(get_AvgFrameRate)(THIS_ int *piAvgFrameRate) PURE; // Out
98 STDMETHOD(get_Jitter)(THIS_ int *iJitter) PURE; // Out
99 STDMETHOD(get_AvgSyncOffset)(THIS_ int *piAvg) PURE; // Out
100 STDMETHOD(get_DevSyncOffset)(THIS_ int *piDev) PURE; // Out
101 };
102
103
104 // This interface allows an application or plug in distributor to control a
105 // full screen renderer. The Modex renderer supports this interface. When
106 // connected a renderer should load the display modes it has available
107 // The number of modes available can be obtained through CountModes. Then
108 // information on each individual mode is available by calling GetModeInfo
109 // and IsModeAvailable. An application may enable and disable any modes
110 // by calling the SetEnabled flag with OATRUE or OAFALSE (not C/C++ TRUE
111 // and FALSE values) - the current value may be queried by IsModeEnabled
112
113 // A more generic way of setting the modes enabled that is easier to use
114 // when writing applications is the clip loss factor. This defines the
115 // amount of video that can be lost when deciding which display mode to
116 // use. Assuming the decoder cannot compress the video then playing an
117 // MPEG file (say 352x288) into a 320x200 display will lose about 25% of
118 // the image. The clip loss factor specifies the upper range permissible.
119 // To allow typical MPEG video to be played in 320x200 it defaults to 25%
120
121 // be nice to our friends in C
122 #undef INTERFACE
123 #define INTERFACE IFullScreenVideo
124
125 DECLARE_INTERFACE_(IFullScreenVideo, IUnknown)
126 {
127 // IUnknown methods
128
129 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
130 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
131 STDMETHOD_(ULONG,Release)(THIS) PURE;
132
133 // IFullScreenVideo methods
134
135 STDMETHOD(CountModes)(THIS_ long *pModes) PURE;
136 STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE;
137 STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE;
138 STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE;
139 STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE;
140 STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE;
141 STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE;
142 STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE;
143 STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE;
144 STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE;
145 STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE;
146 STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE;
147 STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE;
148 STDMETHOD(IsHideOnDeactivate)(THIS) PURE;
149 STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE;
150 STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE;
151 STDMETHOD(SetDefault)(THIS) PURE;
152 };
153
154
155 // This adds the accelerator table capabilities in fullscreen. This is being
156 // added between the original runtime release and the full SDK release. We
157 // cannot just add the method to IFullScreenVideo as we don't want to force
158 // applications to have to ship the ActiveMovie support DLLs - this is very
159 // important to applications that plan on being downloaded over the Internet
160
161 // be nice to our friends in C
162 #undef INTERFACE
163 #define INTERFACE IFullScreenVideoEx
164
165 DECLARE_INTERFACE_(IFullScreenVideoEx, IFullScreenVideo)
166 {
167 // IUnknown methods
168
169 STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *ppvObj) PURE;
170 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
171 STDMETHOD_(ULONG,Release)(THIS) PURE;
172
173 // IFullScreenVideo methods
174
175 STDMETHOD(CountModes)(THIS_ long *pModes) PURE;
176 STDMETHOD(GetModeInfo)(THIS_ long Mode,long *pWidth,long *pHeight,long *pDepth) PURE;
177 STDMETHOD(GetCurrentMode)(THIS_ long *pMode) PURE;
178 STDMETHOD(IsModeAvailable)(THIS_ long Mode) PURE;
179 STDMETHOD(IsModeEnabled)(THIS_ long Mode) PURE;
180 STDMETHOD(SetEnabled)(THIS_ long Mode,long bEnabled) PURE;
181 STDMETHOD(GetClipFactor)(THIS_ long *pClipFactor) PURE;
182 STDMETHOD(SetClipFactor)(THIS_ long ClipFactor) PURE;
183 STDMETHOD(SetMessageDrain)(THIS_ HWND hwnd) PURE;
184 STDMETHOD(GetMessageDrain)(THIS_ HWND *hwnd) PURE;
185 STDMETHOD(SetMonitor)(THIS_ long Monitor) PURE;
186 STDMETHOD(GetMonitor)(THIS_ long *Monitor) PURE;
187 STDMETHOD(HideOnDeactivate)(THIS_ long Hide) PURE;
188 STDMETHOD(IsHideOnDeactivate)(THIS) PURE;
189 STDMETHOD(SetCaption)(THIS_ BSTR strCaption) PURE;
190 STDMETHOD(GetCaption)(THIS_ BSTR *pstrCaption) PURE;
191 STDMETHOD(SetDefault)(THIS) PURE;
192
193 // IFullScreenVideoEx
194
195 STDMETHOD(SetAcceleratorTable)(THIS_ HWND hwnd,HACCEL hAccel) PURE;
196 STDMETHOD(GetAcceleratorTable)(THIS_ HWND *phwnd,HACCEL *phAccel) PURE;
197 STDMETHOD(KeepPixelAspectRatio)(THIS_ long KeepAspect) PURE;
198 STDMETHOD(IsKeepPixelAspectRatio)(THIS_ long *pKeepAspect) PURE;
199 };
200
201
202 // The SDK base classes contain a base video mixer class. Video mixing in a
203 // software environment is tricky because we typically have multiple streams
204 // each sending data at unpredictable times. To work with this we defined a
205 // pin that is the lead pin, when data arrives on this pin we do a mix. As
206 // an alternative we may not want to have a lead pin but output samples at
207 // predefined spaces, like one every 1/15 of a second, this interfaces also
208 // supports that mode of operations (there is a working video mixer sample)
209
210 // be nice to our friends in C
211 #undef INTERFACE
212 #define INTERFACE IBaseVideoMixer
213
214 DECLARE_INTERFACE_(IBaseVideoMixer, IUnknown)
215 {
216 STDMETHOD(SetLeadPin)(THIS_ int iPin) PURE;
217 STDMETHOD(GetLeadPin)(THIS_ int *piPin) PURE;
218 STDMETHOD(GetInputPinCount)(THIS_ int *piPinCount) PURE;
219 STDMETHOD(IsUsingClock)(THIS_ int *pbValue) PURE;
220 STDMETHOD(SetUsingClock)(THIS_ int bValue) PURE;
221 STDMETHOD(GetClockPeriod)(THIS_ int *pbValue) PURE;
222 STDMETHOD(SetClockPeriod)(THIS_ int bValue) PURE;
223 };
224
225 #define iPALETTE_COLORS 256 // Maximum colours in palette
226 #define iEGA_COLORS 16 // Number colours in EGA palette
227 #define iMASK_COLORS 3 // Maximum three components
228 #define iTRUECOLOR 16 // Minimum true colour device
229 #define iRED 0 // Index position for RED mask
230 #define iGREEN 1 // Index position for GREEN mask
231 #define iBLUE 2 // Index position for BLUE mask
232 #define iPALETTE 8 // Maximum colour depth using a palette
233 #define iMAXBITS 8 // Maximum bits per colour component
234
235
236 // Used for true colour images that also have a palette
237
238 typedef struct tag_TRUECOLORINFO {
239 DWORD dwBitMasks[iMASK_COLORS];
240 RGBQUAD bmiColors[iPALETTE_COLORS];
241 } TRUECOLORINFO;
242
243
244 // The BITMAPINFOHEADER contains all the details about the video stream such
245 // as the actual image dimensions and their pixel depth. A source filter may
246 // also request that the sink take only a section of the video by providing a
247 // clipping rectangle in rcSource. In the worst case where the sink filter
248 // forgets to check this on connection it will simply render the whole thing
249 // which isn't a disaster. Ideally a sink filter will check the rcSource and
250 // if it doesn't support image extraction and the rectangle is not empty then
251 // it will reject the connection. A filter should use SetRectEmpty to reset a
252 // rectangle to all zeroes (and IsRectEmpty to later check the rectangle).
253 // The rcTarget specifies the destination rectangle for the video, for most
254 // source filters they will set this to all zeroes, a downstream filter may
255 // request that the video be placed in a particular area of the buffers it
256 // supplies in which case it will call QueryAccept with a non empty target
257
258 typedef struct tagVIDEOINFOHEADER {
259
260 RECT rcSource; // The bit we really want to use
261 RECT rcTarget; // Where the video should go
262 DWORD dwBitRate; // Approximate bit data rate
263 DWORD dwBitErrorRate; // Bit error rate for this stream
264 REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units)
265
266 BITMAPINFOHEADER bmiHeader;
267
268 } VIDEOINFOHEADER;
269
270 // make sure the pbmi is initialized before using these macros
271 #define TRUECOLOR(pbmi) ((TRUECOLORINFO *)(((LPBYTE)&((pbmi)->bmiHeader)) \
272 + (pbmi)->bmiHeader.biSize))
273 #define COLORS(pbmi) ((RGBQUAD *)(((LPBYTE)&((pbmi)->bmiHeader)) \
274 + (pbmi)->bmiHeader.biSize))
275 #define BITMASKS(pbmi) ((DWORD *)(((LPBYTE)&((pbmi)->bmiHeader)) \
276 + (pbmi)->bmiHeader.biSize))
277
278 // All the image based filters use this to communicate their media types. It's
279 // centred principally around the BITMAPINFO. This structure always contains a
280 // BITMAPINFOHEADER followed by a number of other fields depending on what the
281 // BITMAPINFOHEADER contains. If it contains details of a palettised format it
282 // will be followed by one or more RGBQUADs defining the palette. If it holds
283 // details of a true colour format then it may be followed by a set of three
284 // DWORD bit masks that specify where the RGB data can be found in the image
285 // (For more information regarding BITMAPINFOs see the Win32 documentation)
286
287 // The rcSource and rcTarget fields are not for use by filters supplying the
288 // data. The destination (target) rectangle should be set to all zeroes. The
289 // source may also be zero filled or set with the dimensions of the video. So
290 // if the video is 352x288 pixels then set it to (0,0,352,288). These fields
291 // are mainly used by downstream filters that want to ask the source filter
292 // to place the image in a different position in an output buffer. So when
293 // using for example the primary surface the video renderer may ask a filter
294 // to place the video images in a destination position of (100,100,452,388)
295 // on the display since that's where the window is positioned on the display
296
297 // !!! WARNING !!!
298 // DO NOT use this structure unless you are sure that the BITMAPINFOHEADER
299 // has a normal biSize == sizeof(BITMAPINFOHEADER) !
300 // !!! WARNING !!!
301
302 typedef struct tagVIDEOINFO {
303
304 RECT rcSource; // The bit we really want to use
305 RECT rcTarget; // Where the video should go
306 DWORD dwBitRate; // Approximate bit data rate
307 DWORD dwBitErrorRate; // Bit error rate for this stream
308 REFERENCE_TIME AvgTimePerFrame; // Average time per frame (100ns units)
309
310 BITMAPINFOHEADER bmiHeader;
311
312 union {
313 RGBQUAD bmiColors[iPALETTE_COLORS]; // Colour palette
314 DWORD dwBitMasks[iMASK_COLORS]; // True colour masks
315 TRUECOLORINFO TrueColorInfo; // Both of the above
316 };
317
318 } VIDEOINFO;
319
320 // These macros define some standard bitmap format sizes
321
322 #define SIZE_EGA_PALETTE (iEGA_COLORS * sizeof(RGBQUAD))
323 #define SIZE_PALETTE (iPALETTE_COLORS * sizeof(RGBQUAD))
324 #define SIZE_MASKS (iMASK_COLORS * sizeof(DWORD))
325 #define SIZE_PREHEADER (FIELD_OFFSET(VIDEOINFOHEADER,bmiHeader))
326 #define SIZE_VIDEOHEADER (sizeof(BITMAPINFOHEADER) + SIZE_PREHEADER)
327 // !!! for abnormal biSizes
328 // #define SIZE_VIDEOHEADER(pbmi) ((pbmi)->bmiHeader.biSize + SIZE_PREHEADER)
329
330 // DIBSIZE calculates the number of bytes required by an image
331
332 #define WIDTHBYTES(bits) ((DWORD)(((bits)+31) & (~31)) / 8)
333 #define DIBWIDTHBYTES(bi) (DWORD)WIDTHBYTES((DWORD)(bi).biWidth * (DWORD)(bi).biBitCount)
334 #define _DIBSIZE(bi) (DIBWIDTHBYTES(bi) * (DWORD)(bi).biHeight)
335 #define DIBSIZE(bi) ((bi).biHeight < 0 ? (-1)*(_DIBSIZE(bi)) : _DIBSIZE(bi))
336
337 // This compares the bit masks between two VIDEOINFOHEADERs
338
339 #define BIT_MASKS_MATCH(pbmi1,pbmi2) \
340 (((pbmi1)->dwBitMasks[iRED] == (pbmi2)->dwBitMasks[iRED]) && \
341 ((pbmi1)->dwBitMasks[iGREEN] == (pbmi2)->dwBitMasks[iGREEN]) && \
342 ((pbmi1)->dwBitMasks[iBLUE] == (pbmi2)->dwBitMasks[iBLUE]))
343
344 // These zero fill different parts of the VIDEOINFOHEADER structure
345
346 // Only use these macros for pbmi's with a normal BITMAPINFOHEADER biSize
347 #define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(pbmi)->dwBitFields,SIZE_MASKS))
348 #define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi),SIZE_VIDEOHEADER))
349 #define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(pbmi)->bmiColors,SIZE_PALETTE));
350
351 #if 0
352 // !!! This is the right way to do it, but may break existing code
353 #define RESET_MASKS(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \
354 (pbmi)->bmiHeader.biSize,SIZE_MASKS)))
355 #define RESET_HEADER(pbmi) (ZeroMemory((PVOID)(pbmi), SIZE_PREHEADER + \
356 sizeof(BITMAPINFOHEADER)))
357 #define RESET_PALETTE(pbmi) (ZeroMemory((PVOID)(((LPBYTE)(pbmi)->bmiHeader) + \
358 (pbmi)->bmiHeader.biSize,SIZE_PALETTE))
359 #endif
360
361 // Other (hopefully) useful bits and bobs
362
363 #define PALETTISED(pbmi) ((pbmi)->bmiHeader.biBitCount <= iPALETTE)
364 #define PALETTE_ENTRIES(pbmi) ((DWORD) 1 << (pbmi)->bmiHeader.biBitCount)
365
366 // Returns the address of the BITMAPINFOHEADER from the VIDEOINFOHEADER
367 #define HEADER(pVideoInfo) (&(((VIDEOINFOHEADER *) (pVideoInfo))->bmiHeader))
368
369
370 // MPEG variant - includes a DWORD length followed by the
371 // video sequence header after the video header.
372 //
373 // The sequence header includes the sequence header start code and the
374 // quantization matrices associated with the first sequence header in the
375 // stream so is a maximum of 140 bytes long.
376
377 typedef struct tagMPEG1VIDEOINFO {
378
379 VIDEOINFOHEADER hdr; // Compatible with VIDEOINFO
380 DWORD dwStartTimeCode; // 25-bit Group of pictures time code
381 // at start of data
382 DWORD cbSequenceHeader; // Length in bytes of bSequenceHeader
383 BYTE bSequenceHeader[1]; // Sequence header including
384 // quantization matrices if any
385 } MPEG1VIDEOINFO;
386
387 #define MAX_SIZE_MPEG1_SEQUENCE_INFO 140
388 #define SIZE_MPEG1VIDEOINFO(pv) (FIELD_OFFSET(MPEG1VIDEOINFO, bSequenceHeader[0]) + (pv)->cbSequenceHeader)
389 #define MPEG1_SEQUENCE_INFO(pv) ((const BYTE *)(pv)->bSequenceHeader)
390
391
392 // Analog video variant - Use this when the format is FORMAT_AnalogVideo
393 //
394 // rcSource defines the portion of the active video signal to use
395 // rcTarget defines the destination rectangle
396 // both of the above are relative to the dwActiveWidth and dwActiveHeight fields
397 // dwActiveWidth is currently set to 720 for all formats (but could change for HDTV)
398 // dwActiveHeight is 483 for NTSC and 575 for PAL/SECAM (but could change for HDTV)
399
400 typedef struct tagAnalogVideoInfo {
401 RECT rcSource; // Width max is 720, height varies w/ TransmissionStd
402 RECT rcTarget; // Where the video should go
403 DWORD dwActiveWidth; // Always 720 (CCIR-601 active samples per line)
404 DWORD dwActiveHeight; // 483 for NTSC, 575 for PAL/SECAM
405 REFERENCE_TIME AvgTimePerFrame; // Normal ActiveMovie units (100 nS)
406 } ANALOGVIDEOINFO;
407
408 //
409 // AM_KSPROPSETID_FrameStep property set definitions
410 //
411 typedef enum {
412 // Step
413 AM_PROPERTY_FRAMESTEP_STEP = 0x01,
414 AM_PROPERTY_FRAMESTEP_CANCEL = 0x02,
415
416 // S_OK for these 2 means we can - S_FALSE if we can't
417 AM_PROPERTY_FRAMESTEP_CANSTEP = 0x03,
418 AM_PROPERTY_FRAMESTEP_CANSTEPMULTIPLE = 0x04
419 } AM_PROPERTY_FRAMESTEP;
420
421 typedef struct _AM_FRAMESTEP_STEP
422 {
423 // 1 means step 1 frame forward
424 // 0 is invalid
425 // n (n > 1) means skip n - 1 frames and show the nth
426 DWORD dwFramesToStep;
427 } AM_FRAMESTEP_STEP;
428
429 #ifdef __cplusplus
430 }
431 #endif // __cplusplus
432 #endif // __AMVIDEO__
433

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