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/*==========================================================================;
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*
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*
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* File: d3d.h
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* Content: Direct3D include file
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*
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****************************************************************************/
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#ifndef _D3D_H_
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#define _D3D_H_
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#ifndef DIRECT3D_VERSION
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#define DIRECT3D_VERSION 0x0700
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#endif
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// include this file content only if compiling for <=DX7 interfaces
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#if(DIRECT3D_VERSION < 0x0800)
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#include <stdlib.h>
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#define D3DAPI WINAPI
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/*
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* Interface IID's
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*/
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#if defined( _WIN32 ) && !defined( _NO_COM)
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DEFINE_GUID( IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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#if(DIRECT3D_VERSION >= 0x0500)
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DEFINE_GUID( IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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DEFINE_GUID( IID_IDirect3D3, 0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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#if(DIRECT3D_VERSION >= 0x0700)
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DEFINE_GUID( IID_IDirect3D7, 0xf5049e77,0x4861,0x11d2,0xa4,0x7,0x0,0xa0,0xc9,0x6,0x29,0xa8);
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#endif /* DIRECT3D_VERSION >= 0x0700 */
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#if(DIRECT3D_VERSION >= 0x0500)
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DEFINE_GUID( IID_IDirect3DRampDevice, 0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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DEFINE_GUID( IID_IDirect3DRGBDevice, 0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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DEFINE_GUID( IID_IDirect3DHALDevice, 0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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DEFINE_GUID( IID_IDirect3DMMXDevice, 0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 );
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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DEFINE_GUID( IID_IDirect3DRefDevice, 0x50936643, 0x13e9, 0x11d1, 0x89, 0xaa, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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DEFINE_GUID( IID_IDirect3DNullDevice, 0x8767df22, 0xbacc, 0x11d1, 0x89, 0x69, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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#if(DIRECT3D_VERSION >= 0x0700)
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DEFINE_GUID( IID_IDirect3DTnLHalDevice, 0xf5049e78, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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#endif /* DIRECT3D_VERSION >= 0x0700 */
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/*
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* Internal Guid to distinguish requested MMX from MMX being used as an RGB rasterizer
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*/
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DEFINE_GUID( IID_IDirect3DDevice, 0x64108800,0x957d,0X11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29 );
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#if(DIRECT3D_VERSION >= 0x0500)
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DEFINE_GUID( IID_IDirect3DDevice2, 0x93281501, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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DEFINE_GUID( IID_IDirect3DDevice3, 0xb0ab3b60, 0x33d7, 0x11d1, 0xa9, 0x81, 0x0, 0xc0, 0x4f, 0xd7, 0xb1, 0x74);
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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#if(DIRECT3D_VERSION >= 0x0700)
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DEFINE_GUID( IID_IDirect3DDevice7, 0xf5049e79, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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#endif /* DIRECT3D_VERSION >= 0x0700 */
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DEFINE_GUID( IID_IDirect3DTexture, 0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
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#if(DIRECT3D_VERSION >= 0x0500)
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DEFINE_GUID( IID_IDirect3DTexture2, 0x93281502, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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DEFINE_GUID( IID_IDirect3DLight, 0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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DEFINE_GUID( IID_IDirect3DMaterial, 0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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#if(DIRECT3D_VERSION >= 0x0500)
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DEFINE_GUID( IID_IDirect3DMaterial2, 0x93281503, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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DEFINE_GUID( IID_IDirect3DMaterial3, 0xca9c46f4, 0xd3c5, 0x11d1, 0xb7, 0x5a, 0x0, 0x60, 0x8, 0x52, 0xb3, 0x12);
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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DEFINE_GUID( IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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DEFINE_GUID( IID_IDirect3DViewport, 0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
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#if(DIRECT3D_VERSION >= 0x0500)
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DEFINE_GUID( IID_IDirect3DViewport2, 0x93281500, 0x8cf8, 0x11d0, 0x89, 0xab, 0x0, 0xa0, 0xc9, 0x5, 0x41, 0x29);
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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DEFINE_GUID( IID_IDirect3DViewport3, 0xb0ab3b61, 0x33d7, 0x11d1, 0xa9, 0x81, 0x0, 0xc0, 0x4f, 0xd7, 0xb1, 0x74);
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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#if(DIRECT3D_VERSION >= 0x0600)
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DEFINE_GUID( IID_IDirect3DVertexBuffer, 0x7a503555, 0x4a83, 0x11d1, 0xa5, 0xdb, 0x0, 0xa0, 0xc9, 0x3, 0x67, 0xf8);
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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#if(DIRECT3D_VERSION >= 0x0700)
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DEFINE_GUID( IID_IDirect3DVertexBuffer7, 0xf5049e7d, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
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#endif /* DIRECT3D_VERSION >= 0x0700 */
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#endif
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#ifdef __cplusplus
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struct IDirect3D;
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struct IDirect3DDevice;
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struct IDirect3DLight;
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struct IDirect3DMaterial;
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struct IDirect3DExecuteBuffer;
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struct IDirect3DTexture;
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struct IDirect3DViewport;
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typedef struct IDirect3D *LPDIRECT3D;
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typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
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typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
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typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
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typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
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typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
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typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
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#if(DIRECT3D_VERSION >= 0x0500)
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struct IDirect3D2;
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struct IDirect3DDevice2;
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struct IDirect3DMaterial2;
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struct IDirect3DTexture2;
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struct IDirect3DViewport2;
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typedef struct IDirect3D2 *LPDIRECT3D2;
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typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
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typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
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typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
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typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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struct IDirect3D3;
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struct IDirect3DDevice3;
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struct IDirect3DMaterial3;
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struct IDirect3DViewport3;
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struct IDirect3DVertexBuffer;
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typedef struct IDirect3D3 *LPDIRECT3D3;
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typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
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typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
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typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
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typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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#if(DIRECT3D_VERSION >= 0x0700)
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struct IDirect3D7;
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struct IDirect3DDevice7;
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struct IDirect3DVertexBuffer7;
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typedef struct IDirect3D7 *LPDIRECT3D7;
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typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
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typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
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#endif /* DIRECT3D_VERSION >= 0x0700 */
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#else
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typedef struct IDirect3D *LPDIRECT3D;
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typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
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typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
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typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
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typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
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typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
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typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
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#if(DIRECT3D_VERSION >= 0x0500)
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typedef struct IDirect3D2 *LPDIRECT3D2;
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typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
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typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
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typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
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typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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typedef struct IDirect3D3 *LPDIRECT3D3;
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typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
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typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
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typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
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typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
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#endif /* DIRECT3D_VERSION >= 0x0600 */
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#if(DIRECT3D_VERSION >= 0x0700)
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typedef struct IDirect3D7 *LPDIRECT3D7;
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typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
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typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
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#endif /* DIRECT3D_VERSION >= 0x0700 */
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#endif
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#include "d3dtypes.h"
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#include "d3dcaps.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* Direct3D interfaces
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*/
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#undef INTERFACE
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#define INTERFACE IDirect3D
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DECLARE_INTERFACE_(IDirect3D, IUnknown)
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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STDMETHOD_(ULONG,Release)(THIS) PURE;
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/*** IDirect3D methods ***/
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STDMETHOD(Initialize)(THIS_ REFCLSID) PURE;
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STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE;
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STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE;
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STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL*,IUnknown*) PURE;
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STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT*,IUnknown*) PURE;
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STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE;
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};
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typedef struct IDirect3D *LPDIRECT3D;
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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#define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
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#define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
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#define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
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#define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
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#define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
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#define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
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#define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
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#else
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#define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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#define IDirect3D_AddRef(p) (p)->AddRef()
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#define IDirect3D_Release(p) (p)->Release()
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#define IDirect3D_Initialize(p,a) (p)->Initialize(a)
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#define IDirect3D_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
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#define IDirect3D_CreateLight(p,a,b) (p)->CreateLight(a,b)
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#define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
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#define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
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#define IDirect3D_FindDevice(p,a,b) (p)->FindDevice(a,b)
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#endif
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#if(DIRECT3D_VERSION >= 0x0500)
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#undef INTERFACE
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#define INTERFACE IDirect3D2
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DECLARE_INTERFACE_(IDirect3D2, IUnknown)
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{
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/*** IUnknown methods ***/
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249 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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STDMETHOD_(ULONG,Release)(THIS) PURE;
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/*** IDirect3D2 methods ***/
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STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE;
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STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE;
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STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL2*,IUnknown*) PURE;
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STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT2*,IUnknown*) PURE;
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STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE;
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STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE,LPDIRECT3DDEVICE2*) PURE;
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};
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typedef struct IDirect3D2 *LPDIRECT3D2;
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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#define IDirect3D2_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirect3D2_Release(p) (p)->lpVtbl->Release(p)
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#define IDirect3D2_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
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#define IDirect3D2_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
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#define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
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#define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
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#define IDirect3D2_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
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#define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
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#else
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#define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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#define IDirect3D2_AddRef(p) (p)->AddRef()
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#define IDirect3D2_Release(p) (p)->Release()
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#define IDirect3D2_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
|
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#define IDirect3D2_CreateLight(p,a,b) (p)->CreateLight(a,b)
|
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#define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
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#define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
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#define IDirect3D2_FindDevice(p,a,b) (p)->FindDevice(a,b)
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#define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
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#endif
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#endif /* DIRECT3D_VERSION >= 0x0500 */
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#if(DIRECT3D_VERSION >= 0x0600)
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#undef INTERFACE
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289 |
#define INTERFACE IDirect3D3
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290 |
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291 |
DECLARE_INTERFACE_(IDirect3D3, IUnknown)
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{
|
293 |
/*** IUnknown methods ***/
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294 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
295 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
296 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
297 |
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298 |
/*** IDirect3D3 methods ***/
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299 |
STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK,LPVOID) PURE;
|
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STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,LPUNKNOWN) PURE;
|
301 |
STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL3*,LPUNKNOWN) PURE;
|
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STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT3*,LPUNKNOWN) PURE;
|
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STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH,LPD3DFINDDEVICERESULT) PURE;
|
304 |
STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE4,LPDIRECT3DDEVICE3*,LPUNKNOWN) PURE;
|
305 |
STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC,LPDIRECT3DVERTEXBUFFER*,DWORD,LPUNKNOWN) PURE;
|
306 |
STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID,LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
307 |
STDMETHOD(EvictManagedTextures)(THIS) PURE;
|
308 |
};
|
309 |
|
310 |
typedef struct IDirect3D3 *LPDIRECT3D3;
|
311 |
|
312 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
313 |
#define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
314 |
#define IDirect3D3_AddRef(p) (p)->lpVtbl->AddRef(p)
|
315 |
#define IDirect3D3_Release(p) (p)->lpVtbl->Release(p)
|
316 |
#define IDirect3D3_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
|
317 |
#define IDirect3D3_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
|
318 |
#define IDirect3D3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
|
319 |
#define IDirect3D3_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
|
320 |
#define IDirect3D3_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
|
321 |
#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->lpVtbl->CreateDevice(p,a,b,c,d)
|
322 |
#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
|
323 |
#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
|
324 |
#define IDirect3D3_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
|
325 |
#else
|
326 |
#define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
327 |
#define IDirect3D3_AddRef(p) (p)->AddRef()
|
328 |
#define IDirect3D3_Release(p) (p)->Release()
|
329 |
#define IDirect3D3_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
|
330 |
#define IDirect3D3_CreateLight(p,a,b) (p)->CreateLight(a,b)
|
331 |
#define IDirect3D3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
|
332 |
#define IDirect3D3_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
|
333 |
#define IDirect3D3_FindDevice(p,a,b) (p)->FindDevice(a,b)
|
334 |
#define IDirect3D3_CreateDevice(p,a,b,c,d) (p)->CreateDevice(a,b,c,d)
|
335 |
#define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
|
336 |
#define IDirect3D3_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
|
337 |
#define IDirect3D3_EvictManagedTextures(p) (p)->EvictManagedTextures()
|
338 |
#endif
|
339 |
#endif /* DIRECT3D_VERSION >= 0x0600 */
|
340 |
|
341 |
#if(DIRECT3D_VERSION >= 0x0700)
|
342 |
#undef INTERFACE
|
343 |
#define INTERFACE IDirect3D7
|
344 |
|
345 |
DECLARE_INTERFACE_(IDirect3D7, IUnknown)
|
346 |
{
|
347 |
/*** IUnknown methods ***/
|
348 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
349 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
350 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
351 |
|
352 |
/*** IDirect3D7 methods ***/
|
353 |
STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7,LPVOID) PURE;
|
354 |
STDMETHOD(CreateDevice)(THIS_ REFCLSID,LPDIRECTDRAWSURFACE7,LPDIRECT3DDEVICE7*) PURE;
|
355 |
STDMETHOD(CreateVertexBuffer)(THIS_ LPD3DVERTEXBUFFERDESC,LPDIRECT3DVERTEXBUFFER7*,DWORD) PURE;
|
356 |
STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID,LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
357 |
STDMETHOD(EvictManagedTextures)(THIS) PURE;
|
358 |
};
|
359 |
|
360 |
typedef struct IDirect3D7 *LPDIRECT3D7;
|
361 |
|
362 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
363 |
#define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
364 |
#define IDirect3D7_AddRef(p) (p)->lpVtbl->AddRef(p)
|
365 |
#define IDirect3D7_Release(p) (p)->lpVtbl->Release(p)
|
366 |
#define IDirect3D7_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevices(p,a,b)
|
367 |
#define IDirect3D7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
|
368 |
#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
|
369 |
#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
|
370 |
#define IDirect3D7_EvictManagedTextures(p) (p)->lpVtbl->EvictManagedTextures(p)
|
371 |
#else
|
372 |
#define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
373 |
#define IDirect3D7_AddRef(p) (p)->AddRef()
|
374 |
#define IDirect3D7_Release(p) (p)->Release()
|
375 |
#define IDirect3D7_EnumDevices(p,a,b) (p)->EnumDevices(a,b)
|
376 |
#define IDirect3D7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
|
377 |
#define IDirect3D7_CreateVertexBuffer(p,a,b,c) (p)->CreateVertexBuffer(a,b,c)
|
378 |
#define IDirect3D7_EnumZBufferFormats(p,a,b,c) (p)->EnumZBufferFormats(a,b,c)
|
379 |
#define IDirect3D7_EvictManagedTextures(p) (p)->EvictManagedTextures()
|
380 |
#endif
|
381 |
#endif /* DIRECT3D_VERSION >= 0x0700 */
|
382 |
/*
|
383 |
* Direct3D Device interfaces
|
384 |
*/
|
385 |
#undef INTERFACE
|
386 |
#define INTERFACE IDirect3DDevice
|
387 |
|
388 |
DECLARE_INTERFACE_(IDirect3DDevice, IUnknown)
|
389 |
{
|
390 |
/*** IUnknown methods ***/
|
391 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
392 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
393 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
394 |
|
395 |
/*** IDirect3DDevice methods ***/
|
396 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3D,LPGUID,LPD3DDEVICEDESC) PURE;
|
397 |
STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE;
|
398 |
STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE,LPDIRECT3DTEXTURE) PURE;
|
399 |
STDMETHOD(CreateExecuteBuffer)(THIS_ LPD3DEXECUTEBUFFERDESC,LPDIRECT3DEXECUTEBUFFER*,IUnknown*) PURE;
|
400 |
STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE;
|
401 |
STDMETHOD(Execute)(THIS_ LPDIRECT3DEXECUTEBUFFER,LPDIRECT3DVIEWPORT,DWORD) PURE;
|
402 |
STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT) PURE;
|
403 |
STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT) PURE;
|
404 |
STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT,LPDIRECT3DVIEWPORT*,DWORD) PURE;
|
405 |
STDMETHOD(Pick)(THIS_ LPDIRECT3DEXECUTEBUFFER,LPDIRECT3DVIEWPORT,DWORD,LPD3DRECT) PURE;
|
406 |
STDMETHOD(GetPickRecords)(THIS_ LPDWORD,LPD3DPICKRECORD) PURE;
|
407 |
STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK,LPVOID) PURE;
|
408 |
STDMETHOD(CreateMatrix)(THIS_ LPD3DMATRIXHANDLE) PURE;
|
409 |
STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE,const LPD3DMATRIX) PURE;
|
410 |
STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE,LPD3DMATRIX) PURE;
|
411 |
STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE) PURE;
|
412 |
STDMETHOD(BeginScene)(THIS) PURE;
|
413 |
STDMETHOD(EndScene)(THIS) PURE;
|
414 |
STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D*) PURE;
|
415 |
};
|
416 |
|
417 |
typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
|
418 |
|
419 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
420 |
#define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
421 |
#define IDirect3DDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
|
422 |
#define IDirect3DDevice_Release(p) (p)->lpVtbl->Release(p)
|
423 |
#define IDirect3DDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
|
424 |
#define IDirect3DDevice_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
|
425 |
#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
|
426 |
#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
|
427 |
#define IDirect3DDevice_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
|
428 |
#define IDirect3DDevice_Execute(p,a,b,c) (p)->lpVtbl->Execute(p,a,b,c)
|
429 |
#define IDirect3DDevice_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
|
430 |
#define IDirect3DDevice_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
|
431 |
#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
|
432 |
#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->lpVtbl->Pick(p,a,b,c,d)
|
433 |
#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->lpVtbl->GetPickRecords(p,a,b)
|
434 |
#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
435 |
#define IDirect3DDevice_CreateMatrix(p,a) (p)->lpVtbl->CreateMatrix(p,a)
|
436 |
#define IDirect3DDevice_SetMatrix(p,a,b) (p)->lpVtbl->SetMatrix(p,a,b)
|
437 |
#define IDirect3DDevice_GetMatrix(p,a,b) (p)->lpVtbl->GetMatrix(p,a,b)
|
438 |
#define IDirect3DDevice_DeleteMatrix(p,a) (p)->lpVtbl->DeleteMatrix(p,a)
|
439 |
#define IDirect3DDevice_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
440 |
#define IDirect3DDevice_EndScene(p) (p)->lpVtbl->EndScene(p)
|
441 |
#define IDirect3DDevice_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
442 |
#else
|
443 |
#define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
444 |
#define IDirect3DDevice_AddRef(p) (p)->AddRef()
|
445 |
#define IDirect3DDevice_Release(p) (p)->Release()
|
446 |
#define IDirect3DDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
|
447 |
#define IDirect3DDevice_GetCaps(p,a,b) (p)->GetCaps(a,b)
|
448 |
#define IDirect3DDevice_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
|
449 |
#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
|
450 |
#define IDirect3DDevice_GetStats(p,a) (p)->GetStats(a)
|
451 |
#define IDirect3DDevice_Execute(p,a,b,c) (p)->Execute(a,b,c)
|
452 |
#define IDirect3DDevice_AddViewport(p,a) (p)->AddViewport(a)
|
453 |
#define IDirect3DDevice_DeleteViewport(p,a) (p)->DeleteViewport(a)
|
454 |
#define IDirect3DDevice_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
|
455 |
#define IDirect3DDevice_Pick(p,a,b,c,d) (p)->Pick(a,b,c,d)
|
456 |
#define IDirect3DDevice_GetPickRecords(p,a,b) (p)->GetPickRecords(a,b)
|
457 |
#define IDirect3DDevice_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
458 |
#define IDirect3DDevice_CreateMatrix(p,a) (p)->CreateMatrix(a)
|
459 |
#define IDirect3DDevice_SetMatrix(p,a,b) (p)->SetMatrix(a,b)
|
460 |
#define IDirect3DDevice_GetMatrix(p,a,b) (p)->GetMatrix(a,b)
|
461 |
#define IDirect3DDevice_DeleteMatrix(p,a) (p)->DeleteMatrix(a)
|
462 |
#define IDirect3DDevice_BeginScene(p) (p)->BeginScene()
|
463 |
#define IDirect3DDevice_EndScene(p) (p)->EndScene()
|
464 |
#define IDirect3DDevice_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
465 |
#endif
|
466 |
|
467 |
#if(DIRECT3D_VERSION >= 0x0500)
|
468 |
#undef INTERFACE
|
469 |
#define INTERFACE IDirect3DDevice2
|
470 |
|
471 |
DECLARE_INTERFACE_(IDirect3DDevice2, IUnknown)
|
472 |
{
|
473 |
/*** IUnknown methods ***/
|
474 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
475 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
476 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
477 |
|
478 |
/*** IDirect3DDevice2 methods ***/
|
479 |
STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE;
|
480 |
STDMETHOD(SwapTextureHandles)(THIS_ LPDIRECT3DTEXTURE2,LPDIRECT3DTEXTURE2) PURE;
|
481 |
STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE;
|
482 |
STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE;
|
483 |
STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE;
|
484 |
STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT2,LPDIRECT3DVIEWPORT2*,DWORD) PURE;
|
485 |
STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK,LPVOID) PURE;
|
486 |
STDMETHOD(BeginScene)(THIS) PURE;
|
487 |
STDMETHOD(EndScene)(THIS) PURE;
|
488 |
STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D2*) PURE;
|
489 |
STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2) PURE;
|
490 |
STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT2 *) PURE;
|
491 |
STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE,DWORD) PURE;
|
492 |
STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE *) PURE;
|
493 |
STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,DWORD) PURE;
|
494 |
STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,DWORD) PURE;
|
495 |
STDMETHOD(Vertex)(THIS_ LPVOID) PURE;
|
496 |
STDMETHOD(Index)(THIS_ WORD) PURE;
|
497 |
STDMETHOD(End)(THIS_ DWORD) PURE;
|
498 |
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE;
|
499 |
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE;
|
500 |
STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE;
|
501 |
STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE;
|
502 |
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
503 |
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
504 |
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
505 |
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,DWORD) PURE;
|
506 |
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,D3DVERTEXTYPE,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE;
|
507 |
STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
508 |
STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
509 |
};
|
510 |
|
511 |
typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
|
512 |
|
513 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
514 |
#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
515 |
#define IDirect3DDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
516 |
#define IDirect3DDevice2_Release(p) (p)->lpVtbl->Release(p)
|
517 |
#define IDirect3DDevice2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
|
518 |
#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->lpVtbl->SwapTextureHandles(p,a,b)
|
519 |
#define IDirect3DDevice2_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
|
520 |
#define IDirect3DDevice2_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
|
521 |
#define IDirect3DDevice2_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
|
522 |
#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
|
523 |
#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
524 |
#define IDirect3DDevice2_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
525 |
#define IDirect3DDevice2_EndScene(p) (p)->lpVtbl->EndScene(p)
|
526 |
#define IDirect3DDevice2_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
527 |
#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
|
528 |
#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
|
529 |
#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
|
530 |
#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
|
531 |
#define IDirect3DDevice2_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
|
532 |
#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
|
533 |
#define IDirect3DDevice2_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
|
534 |
#define IDirect3DDevice2_Index(p,a) (p)->lpVtbl->Index(p,a)
|
535 |
#define IDirect3DDevice2_End(p,a) (p)->lpVtbl->End(p,a)
|
536 |
#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
|
537 |
#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
|
538 |
#define IDirect3DDevice2_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
|
539 |
#define IDirect3DDevice2_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
|
540 |
#define IDirect3DDevice2_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
|
541 |
#define IDirect3DDevice2_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
|
542 |
#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
|
543 |
#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
|
544 |
#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
|
545 |
#define IDirect3DDevice2_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
|
546 |
#define IDirect3DDevice2_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
|
547 |
#else
|
548 |
#define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
549 |
#define IDirect3DDevice2_AddRef(p) (p)->AddRef()
|
550 |
#define IDirect3DDevice2_Release(p) (p)->Release()
|
551 |
#define IDirect3DDevice2_GetCaps(p,a,b) (p)->GetCaps(a,b)
|
552 |
#define IDirect3DDevice2_SwapTextureHandles(p,a,b) (p)->SwapTextureHandles(a,b)
|
553 |
#define IDirect3DDevice2_GetStats(p,a) (p)->GetStats(a)
|
554 |
#define IDirect3DDevice2_AddViewport(p,a) (p)->AddViewport(a)
|
555 |
#define IDirect3DDevice2_DeleteViewport(p,a) (p)->DeleteViewport(a)
|
556 |
#define IDirect3DDevice2_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
|
557 |
#define IDirect3DDevice2_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
558 |
#define IDirect3DDevice2_BeginScene(p) (p)->BeginScene()
|
559 |
#define IDirect3DDevice2_EndScene(p) (p)->EndScene()
|
560 |
#define IDirect3DDevice2_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
561 |
#define IDirect3DDevice2_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
|
562 |
#define IDirect3DDevice2_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
|
563 |
#define IDirect3DDevice2_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
|
564 |
#define IDirect3DDevice2_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
|
565 |
#define IDirect3DDevice2_Begin(p,a,b,c) (p)->Begin(a,b,c)
|
566 |
#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
|
567 |
#define IDirect3DDevice2_Vertex(p,a) (p)->Vertex(a)
|
568 |
#define IDirect3DDevice2_Index(p,a) (p)->Index(a)
|
569 |
#define IDirect3DDevice2_End(p,a) (p)->End(a)
|
570 |
#define IDirect3DDevice2_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
|
571 |
#define IDirect3DDevice2_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
|
572 |
#define IDirect3DDevice2_GetLightState(p,a,b) (p)->GetLightState(a,b)
|
573 |
#define IDirect3DDevice2_SetLightState(p,a,b) (p)->SetLightState(a,b)
|
574 |
#define IDirect3DDevice2_SetTransform(p,a,b) (p)->SetTransform(a,b)
|
575 |
#define IDirect3DDevice2_GetTransform(p,a,b) (p)->GetTransform(a,b)
|
576 |
#define IDirect3DDevice2_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
|
577 |
#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
|
578 |
#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
|
579 |
#define IDirect3DDevice2_SetClipStatus(p,a) (p)->SetClipStatus(a)
|
580 |
#define IDirect3DDevice2_GetClipStatus(p,a) (p)->GetClipStatus(a)
|
581 |
#endif
|
582 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
583 |
|
584 |
#if(DIRECT3D_VERSION >= 0x0600)
|
585 |
#undef INTERFACE
|
586 |
#define INTERFACE IDirect3DDevice3
|
587 |
|
588 |
DECLARE_INTERFACE_(IDirect3DDevice3, IUnknown)
|
589 |
{
|
590 |
/*** IUnknown methods ***/
|
591 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
592 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
593 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
594 |
|
595 |
/*** IDirect3DDevice3 methods ***/
|
596 |
STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC,LPD3DDEVICEDESC) PURE;
|
597 |
STDMETHOD(GetStats)(THIS_ LPD3DSTATS) PURE;
|
598 |
STDMETHOD(AddViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE;
|
599 |
STDMETHOD(DeleteViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE;
|
600 |
STDMETHOD(NextViewport)(THIS_ LPDIRECT3DVIEWPORT3,LPDIRECT3DVIEWPORT3*,DWORD) PURE;
|
601 |
STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
602 |
STDMETHOD(BeginScene)(THIS) PURE;
|
603 |
STDMETHOD(EndScene)(THIS) PURE;
|
604 |
STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D3*) PURE;
|
605 |
STDMETHOD(SetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3) PURE;
|
606 |
STDMETHOD(GetCurrentViewport)(THIS_ LPDIRECT3DVIEWPORT3 *) PURE;
|
607 |
STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4,DWORD) PURE;
|
608 |
STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE4 *) PURE;
|
609 |
STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE,DWORD,DWORD) PURE;
|
610 |
STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE;
|
611 |
STDMETHOD(Vertex)(THIS_ LPVOID) PURE;
|
612 |
STDMETHOD(Index)(THIS_ WORD) PURE;
|
613 |
STDMETHOD(End)(THIS_ DWORD) PURE;
|
614 |
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE;
|
615 |
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE;
|
616 |
STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE,LPDWORD) PURE;
|
617 |
STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE,DWORD) PURE;
|
618 |
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
619 |
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
620 |
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
621 |
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE;
|
622 |
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE;
|
623 |
STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
624 |
STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
625 |
STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,DWORD) PURE;
|
626 |
STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPWORD,DWORD,DWORD) PURE;
|
627 |
STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER,DWORD,DWORD,DWORD) PURE;
|
628 |
STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER,LPWORD,DWORD,DWORD) PURE;
|
629 |
STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR,LPD3DVALUE,DWORD,DWORD,LPDWORD) PURE;
|
630 |
STDMETHOD(GetTexture)(THIS_ DWORD,LPDIRECT3DTEXTURE2 *) PURE;
|
631 |
STDMETHOD(SetTexture)(THIS_ DWORD,LPDIRECT3DTEXTURE2) PURE;
|
632 |
STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,LPDWORD) PURE;
|
633 |
STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE;
|
634 |
STDMETHOD(ValidateDevice)(THIS_ LPDWORD) PURE;
|
635 |
};
|
636 |
|
637 |
typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
|
638 |
|
639 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
640 |
#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
641 |
#define IDirect3DDevice3_AddRef(p) (p)->lpVtbl->AddRef(p)
|
642 |
#define IDirect3DDevice3_Release(p) (p)->lpVtbl->Release(p)
|
643 |
#define IDirect3DDevice3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
|
644 |
#define IDirect3DDevice3_GetStats(p,a) (p)->lpVtbl->GetStats(p,a)
|
645 |
#define IDirect3DDevice3_AddViewport(p,a) (p)->lpVtbl->AddViewport(p,a)
|
646 |
#define IDirect3DDevice3_DeleteViewport(p,a) (p)->lpVtbl->DeleteViewport(p,a)
|
647 |
#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->lpVtbl->NextViewport(p,a,b,c)
|
648 |
#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
649 |
#define IDirect3DDevice3_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
650 |
#define IDirect3DDevice3_EndScene(p) (p)->lpVtbl->EndScene(p)
|
651 |
#define IDirect3DDevice3_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
652 |
#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->lpVtbl->SetCurrentViewport(p,a)
|
653 |
#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->lpVtbl->GetCurrentViewport(p,a)
|
654 |
#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
|
655 |
#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
|
656 |
#define IDirect3DDevice3_Begin(p,a,b,c) (p)->lpVtbl->Begin(p,a,b,c)
|
657 |
#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
|
658 |
#define IDirect3DDevice3_Vertex(p,a) (p)->lpVtbl->Vertex(p,a)
|
659 |
#define IDirect3DDevice3_Index(p,a) (p)->lpVtbl->Index(p,a)
|
660 |
#define IDirect3DDevice3_End(p,a) (p)->lpVtbl->End(p,a)
|
661 |
#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
|
662 |
#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
|
663 |
#define IDirect3DDevice3_GetLightState(p,a,b) (p)->lpVtbl->GetLightState(p,a,b)
|
664 |
#define IDirect3DDevice3_SetLightState(p,a,b) (p)->lpVtbl->SetLightState(p,a,b)
|
665 |
#define IDirect3DDevice3_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
|
666 |
#define IDirect3DDevice3_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
|
667 |
#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
|
668 |
#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
|
669 |
#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
|
670 |
#define IDirect3DDevice3_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
|
671 |
#define IDirect3DDevice3_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
|
672 |
#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
|
673 |
#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
|
674 |
#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
|
675 |
#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
|
676 |
#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
|
677 |
#define IDirect3DDevice3_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
|
678 |
#define IDirect3DDevice3_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
|
679 |
#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
|
680 |
#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
|
681 |
#define IDirect3DDevice3_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
|
682 |
#else
|
683 |
#define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
684 |
#define IDirect3DDevice3_AddRef(p) (p)->AddRef()
|
685 |
#define IDirect3DDevice3_Release(p) (p)->Release()
|
686 |
#define IDirect3DDevice3_GetCaps(p,a,b) (p)->GetCaps(a,b)
|
687 |
#define IDirect3DDevice3_GetStats(p,a) (p)->GetStats(a)
|
688 |
#define IDirect3DDevice3_AddViewport(p,a) (p)->AddViewport(a)
|
689 |
#define IDirect3DDevice3_DeleteViewport(p,a) (p)->DeleteViewport(a)
|
690 |
#define IDirect3DDevice3_NextViewport(p,a,b,c) (p)->NextViewport(a,b,c)
|
691 |
#define IDirect3DDevice3_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
692 |
#define IDirect3DDevice3_BeginScene(p) (p)->BeginScene()
|
693 |
#define IDirect3DDevice3_EndScene(p) (p)->EndScene()
|
694 |
#define IDirect3DDevice3_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
695 |
#define IDirect3DDevice3_SetCurrentViewport(p,a) (p)->SetCurrentViewport(a)
|
696 |
#define IDirect3DDevice3_GetCurrentViewport(p,a) (p)->GetCurrentViewport(a)
|
697 |
#define IDirect3DDevice3_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
|
698 |
#define IDirect3DDevice3_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
|
699 |
#define IDirect3DDevice3_Begin(p,a,b,c) (p)->Begin(a,b,c)
|
700 |
#define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e) (p)->BeginIndexed(a,b,c,d,e)
|
701 |
#define IDirect3DDevice3_Vertex(p,a) (p)->Vertex(a)
|
702 |
#define IDirect3DDevice3_Index(p,a) (p)->Index(a)
|
703 |
#define IDirect3DDevice3_End(p,a) (p)->End(a)
|
704 |
#define IDirect3DDevice3_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
|
705 |
#define IDirect3DDevice3_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
|
706 |
#define IDirect3DDevice3_GetLightState(p,a,b) (p)->GetLightState(a,b)
|
707 |
#define IDirect3DDevice3_SetLightState(p,a,b) (p)->SetLightState(a,b)
|
708 |
#define IDirect3DDevice3_SetTransform(p,a,b) (p)->SetTransform(a,b)
|
709 |
#define IDirect3DDevice3_GetTransform(p,a,b) (p)->GetTransform(a,b)
|
710 |
#define IDirect3DDevice3_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
|
711 |
#define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
|
712 |
#define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
|
713 |
#define IDirect3DDevice3_SetClipStatus(p,a) (p)->SetClipStatus(a)
|
714 |
#define IDirect3DDevice3_GetClipStatus(p,a) (p)->GetClipStatus(a)
|
715 |
#define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
|
716 |
#define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
|
717 |
#define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
|
718 |
#define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
|
719 |
#define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
|
720 |
#define IDirect3DDevice3_GetTexture(p,a,b) (p)->GetTexture(a,b)
|
721 |
#define IDirect3DDevice3_SetTexture(p,a,b) (p)->SetTexture(a,b)
|
722 |
#define IDirect3DDevice3_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
|
723 |
#define IDirect3DDevice3_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
|
724 |
#define IDirect3DDevice3_ValidateDevice(p,a) (p)->ValidateDevice(a)
|
725 |
#endif
|
726 |
#endif /* DIRECT3D_VERSION >= 0x0600 */
|
727 |
|
728 |
#if(DIRECT3D_VERSION >= 0x0700)
|
729 |
#undef INTERFACE
|
730 |
#define INTERFACE IDirect3DDevice7
|
731 |
|
732 |
DECLARE_INTERFACE_(IDirect3DDevice7, IUnknown)
|
733 |
{
|
734 |
/*** IUnknown methods ***/
|
735 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
736 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
737 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
738 |
|
739 |
/*** IDirect3DDevice7 methods ***/
|
740 |
STDMETHOD(GetCaps)(THIS_ LPD3DDEVICEDESC7) PURE;
|
741 |
STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK,LPVOID) PURE;
|
742 |
STDMETHOD(BeginScene)(THIS) PURE;
|
743 |
STDMETHOD(EndScene)(THIS) PURE;
|
744 |
STDMETHOD(GetDirect3D)(THIS_ LPDIRECT3D7*) PURE;
|
745 |
STDMETHOD(SetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7,DWORD) PURE;
|
746 |
STDMETHOD(GetRenderTarget)(THIS_ LPDIRECTDRAWSURFACE7 *) PURE;
|
747 |
STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD,D3DCOLOR,D3DVALUE,DWORD) PURE;
|
748 |
STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
749 |
STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
750 |
STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT7) PURE;
|
751 |
STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,LPD3DMATRIX) PURE;
|
752 |
STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT7) PURE;
|
753 |
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL7) PURE;
|
754 |
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL7) PURE;
|
755 |
STDMETHOD(SetLight)(THIS_ DWORD,LPD3DLIGHT7) PURE;
|
756 |
STDMETHOD(GetLight)(THIS_ DWORD,LPD3DLIGHT7) PURE;
|
757 |
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE,DWORD) PURE;
|
758 |
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE,LPDWORD) PURE;
|
759 |
STDMETHOD(BeginStateBlock)(THIS) PURE;
|
760 |
STDMETHOD(EndStateBlock)(THIS_ LPDWORD) PURE;
|
761 |
STDMETHOD(PreLoad)(THIS_ LPDIRECTDRAWSURFACE7) PURE;
|
762 |
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,DWORD) PURE;
|
763 |
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,DWORD,LPVOID,DWORD,LPWORD,DWORD,DWORD) PURE;
|
764 |
STDMETHOD(SetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
765 |
STDMETHOD(GetClipStatus)(THIS_ LPD3DCLIPSTATUS) PURE;
|
766 |
STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,DWORD) PURE;
|
767 |
STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPWORD,DWORD,DWORD) PURE;
|
768 |
STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER7,DWORD,DWORD,DWORD) PURE;
|
769 |
STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE,LPDIRECT3DVERTEXBUFFER7,DWORD,DWORD,LPWORD,DWORD,DWORD) PURE;
|
770 |
STDMETHOD(ComputeSphereVisibility)(THIS_ LPD3DVECTOR,LPD3DVALUE,DWORD,DWORD,LPDWORD) PURE;
|
771 |
STDMETHOD(GetTexture)(THIS_ DWORD,LPDIRECTDRAWSURFACE7 *) PURE;
|
772 |
STDMETHOD(SetTexture)(THIS_ DWORD,LPDIRECTDRAWSURFACE7) PURE;
|
773 |
STDMETHOD(GetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,LPDWORD) PURE;
|
774 |
STDMETHOD(SetTextureStageState)(THIS_ DWORD,D3DTEXTURESTAGESTATETYPE,DWORD) PURE;
|
775 |
STDMETHOD(ValidateDevice)(THIS_ LPDWORD) PURE;
|
776 |
STDMETHOD(ApplyStateBlock)(THIS_ DWORD) PURE;
|
777 |
STDMETHOD(CaptureStateBlock)(THIS_ DWORD) PURE;
|
778 |
STDMETHOD(DeleteStateBlock)(THIS_ DWORD) PURE;
|
779 |
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE,LPDWORD) PURE;
|
780 |
STDMETHOD(Load)(THIS_ LPDIRECTDRAWSURFACE7,LPPOINT,LPDIRECTDRAWSURFACE7,LPRECT,DWORD) PURE;
|
781 |
STDMETHOD(LightEnable)(THIS_ DWORD,BOOL) PURE;
|
782 |
STDMETHOD(GetLightEnable)(THIS_ DWORD,BOOL*) PURE;
|
783 |
STDMETHOD(SetClipPlane)(THIS_ DWORD,D3DVALUE*) PURE;
|
784 |
STDMETHOD(GetClipPlane)(THIS_ DWORD,D3DVALUE*) PURE;
|
785 |
STDMETHOD(GetInfo)(THIS_ DWORD,LPVOID,DWORD) PURE;
|
786 |
};
|
787 |
|
788 |
typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
|
789 |
|
790 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
791 |
#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
792 |
#define IDirect3DDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
|
793 |
#define IDirect3DDevice7_Release(p) (p)->lpVtbl->Release(p)
|
794 |
#define IDirect3DDevice7_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
|
795 |
#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->lpVtbl->EnumTextureFormats(p,a,b)
|
796 |
#define IDirect3DDevice7_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
797 |
#define IDirect3DDevice7_EndScene(p) (p)->lpVtbl->EndScene(p)
|
798 |
#define IDirect3DDevice7_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
799 |
#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
|
800 |
#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
|
801 |
#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
|
802 |
#define IDirect3DDevice7_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
|
803 |
#define IDirect3DDevice7_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
|
804 |
#define IDirect3DDevice7_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
805 |
#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
|
806 |
#define IDirect3DDevice7_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
807 |
#define IDirect3DDevice7_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
808 |
#define IDirect3DDevice7_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
809 |
#define IDirect3DDevice7_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
|
810 |
#define IDirect3DDevice7_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
|
811 |
#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
|
812 |
#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
|
813 |
#define IDirect3DDevice7_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
|
814 |
#define IDirect3DDevice7_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
|
815 |
#define IDirect3DDevice7_PreLoad(p,a) (p)->lpVtbl->PreLoad(p,a)
|
816 |
#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
|
817 |
#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
|
818 |
#define IDirect3DDevice7_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
|
819 |
#define IDirect3DDevice7_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
|
820 |
#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
|
821 |
#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
|
822 |
#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
|
823 |
#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
|
824 |
#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
|
825 |
#define IDirect3DDevice7_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
|
826 |
#define IDirect3DDevice7_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
|
827 |
#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
|
828 |
#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
|
829 |
#define IDirect3DDevice7_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
|
830 |
#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
|
831 |
#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
|
832 |
#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
|
833 |
#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
|
834 |
#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->lpVtbl->Load(p,a,b,c,d,e)
|
835 |
#define IDirect3DDevice7_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
|
836 |
#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
|
837 |
#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
|
838 |
#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
|
839 |
#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
|
840 |
#else
|
841 |
#define IDirect3DDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
842 |
#define IDirect3DDevice7_AddRef(p) (p)->AddRef()
|
843 |
#define IDirect3DDevice7_Release(p) (p)->Release()
|
844 |
#define IDirect3DDevice7_GetCaps(p,a) (p)->GetCaps(a)
|
845 |
#define IDirect3DDevice7_EnumTextureFormats(p,a,b) (p)->EnumTextureFormats(a,b)
|
846 |
#define IDirect3DDevice7_BeginScene(p) (p)->BeginScene()
|
847 |
#define IDirect3DDevice7_EndScene(p) (p)->EndScene()
|
848 |
#define IDirect3DDevice7_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
849 |
#define IDirect3DDevice7_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
|
850 |
#define IDirect3DDevice7_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
|
851 |
#define IDirect3DDevice7_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
|
852 |
#define IDirect3DDevice7_SetTransform(p,a,b) (p)->SetTransform(a,b)
|
853 |
#define IDirect3DDevice7_GetTransform(p,a,b) (p)->GetTransform(a,b)
|
854 |
#define IDirect3DDevice7_SetViewport(p,a) (p)->SetViewport(a)
|
855 |
#define IDirect3DDevice7_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
|
856 |
#define IDirect3DDevice7_GetViewport(p,a) (p)->GetViewport(a)
|
857 |
#define IDirect3DDevice7_SetMaterial(p,a) (p)->SetMaterial(a)
|
858 |
#define IDirect3DDevice7_GetMaterial(p,a) (p)->GetMaterial(a)
|
859 |
#define IDirect3DDevice7_SetLight(p,a,b) (p)->SetLight(a,b)
|
860 |
#define IDirect3DDevice7_GetLight(p,a,b) (p)->GetLight(a,b)
|
861 |
#define IDirect3DDevice7_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
|
862 |
#define IDirect3DDevice7_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
|
863 |
#define IDirect3DDevice7_BeginStateBlock(p) (p)->BeginStateBlock()
|
864 |
#define IDirect3DDevice7_EndStateBlock(p,a) (p)->EndStateBlock(a)
|
865 |
#define IDirect3DDevice7_PreLoad(p,a) (p)->PreLoad(a)
|
866 |
#define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e) (p)->DrawPrimitive(a,b,c,d,e)
|
867 |
#define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
|
868 |
#define IDirect3DDevice7_SetClipStatus(p,a) (p)->SetClipStatus(a)
|
869 |
#define IDirect3DDevice7_GetClipStatus(p,a) (p)->GetClipStatus(a)
|
870 |
#define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e) (p)->DrawPrimitiveStrided(a,b,c,d,e)
|
871 |
#define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
|
872 |
#define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e) (p)->DrawPrimitiveVB(a,b,c,d,e)
|
873 |
#define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
|
874 |
#define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e) (p)->ComputeSphereVisibility(a,b,c,d,e)
|
875 |
#define IDirect3DDevice7_GetTexture(p,a,b) (p)->GetTexture(a,b)
|
876 |
#define IDirect3DDevice7_SetTexture(p,a,b) (p)->SetTexture(a,b)
|
877 |
#define IDirect3DDevice7_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
|
878 |
#define IDirect3DDevice7_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
|
879 |
#define IDirect3DDevice7_ValidateDevice(p,a) (p)->ValidateDevice(a)
|
880 |
#define IDirect3DDevice7_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
|
881 |
#define IDirect3DDevice7_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
|
882 |
#define IDirect3DDevice7_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
|
883 |
#define IDirect3DDevice7_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
|
884 |
#define IDirect3DDevice7_Load(p,a,b,c,d,e) (p)->Load(a,b,c,d,e)
|
885 |
#define IDirect3DDevice7_LightEnable(p,a,b) (p)->LightEnable(a,b)
|
886 |
#define IDirect3DDevice7_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
|
887 |
#define IDirect3DDevice7_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
|
888 |
#define IDirect3DDevice7_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
|
889 |
#define IDirect3DDevice7_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
|
890 |
#endif
|
891 |
#endif /* DIRECT3D_VERSION >= 0x0700 */
|
892 |
|
893 |
/*
|
894 |
* Execute Buffer interface
|
895 |
*/
|
896 |
#undef INTERFACE
|
897 |
#define INTERFACE IDirect3DExecuteBuffer
|
898 |
|
899 |
DECLARE_INTERFACE_(IDirect3DExecuteBuffer, IUnknown)
|
900 |
{
|
901 |
/*** IUnknown methods ***/
|
902 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
903 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
904 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
905 |
|
906 |
/*** IDirect3DExecuteBuffer methods ***/
|
907 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE,LPD3DEXECUTEBUFFERDESC) PURE;
|
908 |
STDMETHOD(Lock)(THIS_ LPD3DEXECUTEBUFFERDESC) PURE;
|
909 |
STDMETHOD(Unlock)(THIS) PURE;
|
910 |
STDMETHOD(SetExecuteData)(THIS_ LPD3DEXECUTEDATA) PURE;
|
911 |
STDMETHOD(GetExecuteData)(THIS_ LPD3DEXECUTEDATA) PURE;
|
912 |
STDMETHOD(Validate)(THIS_ LPDWORD,LPD3DVALIDATECALLBACK,LPVOID,DWORD) PURE;
|
913 |
STDMETHOD(Optimize)(THIS_ DWORD) PURE;
|
914 |
};
|
915 |
|
916 |
typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
|
917 |
|
918 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
919 |
#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
920 |
#define IDirect3DExecuteBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
|
921 |
#define IDirect3DExecuteBuffer_Release(p) (p)->lpVtbl->Release(p)
|
922 |
#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
|
923 |
#define IDirect3DExecuteBuffer_Lock(p,a) (p)->lpVtbl->Lock(p,a)
|
924 |
#define IDirect3DExecuteBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
|
925 |
#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
|
926 |
#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
|
927 |
#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
|
928 |
#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->lpVtbl->Optimize(p,a)
|
929 |
#else
|
930 |
#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
931 |
#define IDirect3DExecuteBuffer_AddRef(p) (p)->AddRef()
|
932 |
#define IDirect3DExecuteBuffer_Release(p) (p)->Release()
|
933 |
#define IDirect3DExecuteBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
|
934 |
#define IDirect3DExecuteBuffer_Lock(p,a) (p)->Lock(a)
|
935 |
#define IDirect3DExecuteBuffer_Unlock(p) (p)->Unlock()
|
936 |
#define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
|
937 |
#define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
|
938 |
#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
|
939 |
#define IDirect3DExecuteBuffer_Optimize(p,a) (p)->Optimize(a)
|
940 |
#endif
|
941 |
|
942 |
/*
|
943 |
* Light interfaces
|
944 |
*/
|
945 |
#undef INTERFACE
|
946 |
#define INTERFACE IDirect3DLight
|
947 |
|
948 |
DECLARE_INTERFACE_(IDirect3DLight, IUnknown)
|
949 |
{
|
950 |
/*** IUnknown methods ***/
|
951 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
952 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
953 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
954 |
|
955 |
/*** IDirect3DLight methods ***/
|
956 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
957 |
STDMETHOD(SetLight)(THIS_ LPD3DLIGHT) PURE;
|
958 |
STDMETHOD(GetLight)(THIS_ LPD3DLIGHT) PURE;
|
959 |
};
|
960 |
|
961 |
typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
|
962 |
|
963 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
964 |
#define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
965 |
#define IDirect3DLight_AddRef(p) (p)->lpVtbl->AddRef(p)
|
966 |
#define IDirect3DLight_Release(p) (p)->lpVtbl->Release(p)
|
967 |
#define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
968 |
#define IDirect3DLight_SetLight(p,a) (p)->lpVtbl->SetLight(p,a)
|
969 |
#define IDirect3DLight_GetLight(p,a) (p)->lpVtbl->GetLight(p,a)
|
970 |
#else
|
971 |
#define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
972 |
#define IDirect3DLight_AddRef(p) (p)->AddRef()
|
973 |
#define IDirect3DLight_Release(p) (p)->Release()
|
974 |
#define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
|
975 |
#define IDirect3DLight_SetLight(p,a) (p)->SetLight(a)
|
976 |
#define IDirect3DLight_GetLight(p,a) (p)->GetLight(a)
|
977 |
#endif
|
978 |
|
979 |
/*
|
980 |
* Material interfaces
|
981 |
*/
|
982 |
#undef INTERFACE
|
983 |
#define INTERFACE IDirect3DMaterial
|
984 |
|
985 |
DECLARE_INTERFACE_(IDirect3DMaterial, IUnknown)
|
986 |
{
|
987 |
/*** IUnknown methods ***/
|
988 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
989 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
990 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
991 |
|
992 |
/*** IDirect3DMaterial methods ***/
|
993 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
994 |
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
995 |
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
996 |
STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE,LPD3DMATERIALHANDLE) PURE;
|
997 |
STDMETHOD(Reserve)(THIS) PURE;
|
998 |
STDMETHOD(Unreserve)(THIS) PURE;
|
999 |
};
|
1000 |
|
1001 |
typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
|
1002 |
|
1003 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1004 |
#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1005 |
#define IDirect3DMaterial_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1006 |
#define IDirect3DMaterial_Release(p) (p)->lpVtbl->Release(p)
|
1007 |
#define IDirect3DMaterial_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
1008 |
#define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
1009 |
#define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
1010 |
#define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
1011 |
#define IDirect3DMaterial_Reserve(p) (p)->lpVtbl->Reserve(p)
|
1012 |
#define IDirect3DMaterial_Unreserve(p) (p)->lpVtbl->Unreserve(p)
|
1013 |
#else
|
1014 |
#define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1015 |
#define IDirect3DMaterial_AddRef(p) (p)->AddRef()
|
1016 |
#define IDirect3DMaterial_Release(p) (p)->Release()
|
1017 |
#define IDirect3DMaterial_Initialize(p,a) (p)->Initialize(a)
|
1018 |
#define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
|
1019 |
#define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
|
1020 |
#define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
1021 |
#define IDirect3DMaterial_Reserve(p) (p)->Reserve()
|
1022 |
#define IDirect3DMaterial_Unreserve(p) (p)->Unreserve()
|
1023 |
#endif
|
1024 |
|
1025 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1026 |
#undef INTERFACE
|
1027 |
#define INTERFACE IDirect3DMaterial2
|
1028 |
|
1029 |
DECLARE_INTERFACE_(IDirect3DMaterial2, IUnknown)
|
1030 |
{
|
1031 |
/*** IUnknown methods ***/
|
1032 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1033 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1034 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1035 |
|
1036 |
/*** IDirect3DMaterial2 methods ***/
|
1037 |
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
1038 |
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
1039 |
STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2,LPD3DMATERIALHANDLE) PURE;
|
1040 |
};
|
1041 |
|
1042 |
typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
|
1043 |
|
1044 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1045 |
#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1046 |
#define IDirect3DMaterial2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1047 |
#define IDirect3DMaterial2_Release(p) (p)->lpVtbl->Release(p)
|
1048 |
#define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
1049 |
#define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
1050 |
#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
1051 |
#else
|
1052 |
#define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1053 |
#define IDirect3DMaterial2_AddRef(p) (p)->AddRef()
|
1054 |
#define IDirect3DMaterial2_Release(p) (p)->Release()
|
1055 |
#define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
|
1056 |
#define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
|
1057 |
#define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
1058 |
#endif
|
1059 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1060 |
|
1061 |
#if(DIRECT3D_VERSION >= 0x0600)
|
1062 |
#undef INTERFACE
|
1063 |
#define INTERFACE IDirect3DMaterial3
|
1064 |
|
1065 |
DECLARE_INTERFACE_(IDirect3DMaterial3, IUnknown)
|
1066 |
{
|
1067 |
/*** IUnknown methods ***/
|
1068 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1069 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1070 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1071 |
|
1072 |
/*** IDirect3DMaterial3 methods ***/
|
1073 |
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
1074 |
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL) PURE;
|
1075 |
STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE3,LPD3DMATERIALHANDLE) PURE;
|
1076 |
};
|
1077 |
|
1078 |
typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
|
1079 |
|
1080 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1081 |
#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1082 |
#define IDirect3DMaterial3_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1083 |
#define IDirect3DMaterial3_Release(p) (p)->lpVtbl->Release(p)
|
1084 |
#define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
1085 |
#define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
1086 |
#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
1087 |
#else
|
1088 |
#define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1089 |
#define IDirect3DMaterial3_AddRef(p) (p)->AddRef()
|
1090 |
#define IDirect3DMaterial3_Release(p) (p)->Release()
|
1091 |
#define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
|
1092 |
#define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
|
1093 |
#define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
1094 |
#endif
|
1095 |
#endif /* DIRECT3D_VERSION >= 0x0600 */
|
1096 |
|
1097 |
/*
|
1098 |
* Texture interfaces
|
1099 |
*/
|
1100 |
#undef INTERFACE
|
1101 |
#define INTERFACE IDirect3DTexture
|
1102 |
|
1103 |
DECLARE_INTERFACE_(IDirect3DTexture, IUnknown)
|
1104 |
{
|
1105 |
/*** IUnknown methods ***/
|
1106 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1107 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1108 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1109 |
|
1110 |
/*** IDirect3DTexture methods ***/
|
1111 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3DDEVICE,LPDIRECTDRAWSURFACE) PURE;
|
1112 |
STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE,LPD3DTEXTUREHANDLE) PURE;
|
1113 |
STDMETHOD(PaletteChanged)(THIS_ DWORD,DWORD) PURE;
|
1114 |
STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE) PURE;
|
1115 |
STDMETHOD(Unload)(THIS) PURE;
|
1116 |
};
|
1117 |
|
1118 |
typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
|
1119 |
|
1120 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1121 |
#define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1122 |
#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1123 |
#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
|
1124 |
#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
|
1125 |
#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
1126 |
#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
|
1127 |
#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
|
1128 |
#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
|
1129 |
#else
|
1130 |
#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1131 |
#define IDirect3DTexture_AddRef(p) (p)->AddRef()
|
1132 |
#define IDirect3DTexture_Release(p) (p)->Release()
|
1133 |
#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
|
1134 |
#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
1135 |
#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
|
1136 |
#define IDirect3DTexture_Load(p,a) (p)->Load(a)
|
1137 |
#define IDirect3DTexture_Unload(p) (p)->Unload()
|
1138 |
#endif
|
1139 |
|
1140 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1141 |
#undef INTERFACE
|
1142 |
#define INTERFACE IDirect3DTexture2
|
1143 |
|
1144 |
DECLARE_INTERFACE_(IDirect3DTexture2, IUnknown)
|
1145 |
{
|
1146 |
/*** IUnknown methods ***/
|
1147 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1148 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1149 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1150 |
|
1151 |
/*** IDirect3DTexture2 methods ***/
|
1152 |
STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2,LPD3DTEXTUREHANDLE) PURE;
|
1153 |
STDMETHOD(PaletteChanged)(THIS_ DWORD,DWORD) PURE;
|
1154 |
STDMETHOD(Load)(THIS_ LPDIRECT3DTEXTURE2) PURE;
|
1155 |
};
|
1156 |
|
1157 |
typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
|
1158 |
|
1159 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1160 |
#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1161 |
#define IDirect3DTexture2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1162 |
#define IDirect3DTexture2_Release(p) (p)->lpVtbl->Release(p)
|
1163 |
#define IDirect3DTexture2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
|
1164 |
#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
|
1165 |
#define IDirect3DTexture2_Load(p,a) (p)->lpVtbl->Load(p,a)
|
1166 |
#else
|
1167 |
#define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1168 |
#define IDirect3DTexture2_AddRef(p) (p)->AddRef()
|
1169 |
#define IDirect3DTexture2_Release(p) (p)->Release()
|
1170 |
#define IDirect3DTexture2_GetHandle(p,a,b) (p)->GetHandle(a,b)
|
1171 |
#define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
|
1172 |
#define IDirect3DTexture2_Load(p,a) (p)->Load(a)
|
1173 |
#endif
|
1174 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1175 |
|
1176 |
/*
|
1177 |
* Viewport interfaces
|
1178 |
*/
|
1179 |
#undef INTERFACE
|
1180 |
#define INTERFACE IDirect3DViewport
|
1181 |
|
1182 |
DECLARE_INTERFACE_(IDirect3DViewport, IUnknown)
|
1183 |
{
|
1184 |
/*** IUnknown methods ***/
|
1185 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1186 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1187 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1188 |
|
1189 |
/*** IDirect3DViewport methods ***/
|
1190 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
1191 |
STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
1192 |
STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
1193 |
STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE;
|
1194 |
STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE;
|
1195 |
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE;
|
1196 |
STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE;
|
1197 |
STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE;
|
1198 |
STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE;
|
1199 |
STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE;
|
1200 |
STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
1201 |
STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
1202 |
STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE;
|
1203 |
};
|
1204 |
|
1205 |
typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
|
1206 |
|
1207 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1208 |
#define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1209 |
#define IDirect3DViewport_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1210 |
#define IDirect3DViewport_Release(p) (p)->lpVtbl->Release(p)
|
1211 |
#define IDirect3DViewport_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
1212 |
#define IDirect3DViewport_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
1213 |
#define IDirect3DViewport_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
1214 |
#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
|
1215 |
#define IDirect3DViewport_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
|
1216 |
#define IDirect3DViewport_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
|
1217 |
#define IDirect3DViewport_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
|
1218 |
#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
|
1219 |
#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
|
1220 |
#define IDirect3DViewport_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
|
1221 |
#define IDirect3DViewport_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
|
1222 |
#define IDirect3DViewport_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
|
1223 |
#define IDirect3DViewport_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
|
1224 |
#else
|
1225 |
#define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1226 |
#define IDirect3DViewport_AddRef(p) (p)->AddRef()
|
1227 |
#define IDirect3DViewport_Release(p) (p)->Release()
|
1228 |
#define IDirect3DViewport_Initialize(p,a) (p)->Initialize(a)
|
1229 |
#define IDirect3DViewport_GetViewport(p,a) (p)->GetViewport(a)
|
1230 |
#define IDirect3DViewport_SetViewport(p,a) (p)->SetViewport(a)
|
1231 |
#define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
|
1232 |
#define IDirect3DViewport_LightElements(p,a,b) (p)->LightElements(a,b)
|
1233 |
#define IDirect3DViewport_SetBackground(p,a) (p)->SetBackground(a)
|
1234 |
#define IDirect3DViewport_GetBackground(p,a,b) (p)->GetBackground(a,b)
|
1235 |
#define IDirect3DViewport_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
|
1236 |
#define IDirect3DViewport_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
|
1237 |
#define IDirect3DViewport_Clear(p,a,b,c) (p)->Clear(a,b,c)
|
1238 |
#define IDirect3DViewport_AddLight(p,a) (p)->AddLight(a)
|
1239 |
#define IDirect3DViewport_DeleteLight(p,a) (p)->DeleteLight(a)
|
1240 |
#define IDirect3DViewport_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
|
1241 |
#endif
|
1242 |
|
1243 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1244 |
#undef INTERFACE
|
1245 |
#define INTERFACE IDirect3DViewport2
|
1246 |
|
1247 |
DECLARE_INTERFACE_(IDirect3DViewport2, IDirect3DViewport)
|
1248 |
{
|
1249 |
/*** IUnknown methods ***/
|
1250 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1251 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1252 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1253 |
|
1254 |
/*** IDirect3DViewport methods ***/
|
1255 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
1256 |
STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
1257 |
STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
1258 |
STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE;
|
1259 |
STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE;
|
1260 |
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE;
|
1261 |
STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE;
|
1262 |
STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE;
|
1263 |
STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE;
|
1264 |
STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE;
|
1265 |
STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
1266 |
STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
1267 |
STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE;
|
1268 |
STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
1269 |
STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
1270 |
};
|
1271 |
|
1272 |
typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
|
1273 |
|
1274 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1275 |
#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1276 |
#define IDirect3DViewport2_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1277 |
#define IDirect3DViewport2_Release(p) (p)->lpVtbl->Release(p)
|
1278 |
#define IDirect3DViewport2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
1279 |
#define IDirect3DViewport2_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
1280 |
#define IDirect3DViewport2_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
1281 |
#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
|
1282 |
#define IDirect3DViewport2_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
|
1283 |
#define IDirect3DViewport2_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
|
1284 |
#define IDirect3DViewport2_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
|
1285 |
#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
|
1286 |
#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
|
1287 |
#define IDirect3DViewport2_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
|
1288 |
#define IDirect3DViewport2_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
|
1289 |
#define IDirect3DViewport2_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
|
1290 |
#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
|
1291 |
#define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
|
1292 |
#define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
|
1293 |
#else
|
1294 |
#define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1295 |
#define IDirect3DViewport2_AddRef(p) (p)->AddRef()
|
1296 |
#define IDirect3DViewport2_Release(p) (p)->Release()
|
1297 |
#define IDirect3DViewport2_Initialize(p,a) (p)->Initialize(a)
|
1298 |
#define IDirect3DViewport2_GetViewport(p,a) (p)->GetViewport(a)
|
1299 |
#define IDirect3DViewport2_SetViewport(p,a) (p)->SetViewport(a)
|
1300 |
#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
|
1301 |
#define IDirect3DViewport2_LightElements(p,a,b) (p)->LightElements(a,b)
|
1302 |
#define IDirect3DViewport2_SetBackground(p,a) (p)->SetBackground(a)
|
1303 |
#define IDirect3DViewport2_GetBackground(p,a,b) (p)->GetBackground(a,b)
|
1304 |
#define IDirect3DViewport2_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
|
1305 |
#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
|
1306 |
#define IDirect3DViewport2_Clear(p,a,b,c) (p)->Clear(a,b,c)
|
1307 |
#define IDirect3DViewport2_AddLight(p,a) (p)->AddLight(a)
|
1308 |
#define IDirect3DViewport2_DeleteLight(p,a) (p)->DeleteLight(a)
|
1309 |
#define IDirect3DViewport2_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
|
1310 |
#define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
|
1311 |
#define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
|
1312 |
#endif
|
1313 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1314 |
|
1315 |
#if(DIRECT3D_VERSION >= 0x0600)
|
1316 |
|
1317 |
#undef INTERFACE
|
1318 |
#define INTERFACE IDirect3DViewport3
|
1319 |
|
1320 |
DECLARE_INTERFACE_(IDirect3DViewport3, IDirect3DViewport2)
|
1321 |
{
|
1322 |
/*** IUnknown methods ***/
|
1323 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1324 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1325 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1326 |
|
1327 |
/*** IDirect3DViewport2 methods ***/
|
1328 |
STDMETHOD(Initialize)(THIS_ LPDIRECT3D) PURE;
|
1329 |
STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
1330 |
STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT) PURE;
|
1331 |
STDMETHOD(TransformVertices)(THIS_ DWORD,LPD3DTRANSFORMDATA,DWORD,LPDWORD) PURE;
|
1332 |
STDMETHOD(LightElements)(THIS_ DWORD,LPD3DLIGHTDATA) PURE;
|
1333 |
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE) PURE;
|
1334 |
STDMETHOD(GetBackground)(THIS_ LPD3DMATERIALHANDLE,LPBOOL) PURE;
|
1335 |
STDMETHOD(SetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE) PURE;
|
1336 |
STDMETHOD(GetBackgroundDepth)(THIS_ LPDIRECTDRAWSURFACE*,LPBOOL) PURE;
|
1337 |
STDMETHOD(Clear)(THIS_ DWORD,LPD3DRECT,DWORD) PURE;
|
1338 |
STDMETHOD(AddLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
1339 |
STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DLIGHT) PURE;
|
1340 |
STDMETHOD(NextLight)(THIS_ LPDIRECT3DLIGHT,LPDIRECT3DLIGHT*,DWORD) PURE;
|
1341 |
STDMETHOD(GetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
1342 |
STDMETHOD(SetViewport2)(THIS_ LPD3DVIEWPORT2) PURE;
|
1343 |
STDMETHOD(SetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4) PURE;
|
1344 |
STDMETHOD(GetBackgroundDepth2)(THIS_ LPDIRECTDRAWSURFACE4*,LPBOOL) PURE;
|
1345 |
STDMETHOD(Clear2)(THIS_ DWORD,LPD3DRECT,DWORD,D3DCOLOR,D3DVALUE,DWORD) PURE;
|
1346 |
};
|
1347 |
|
1348 |
typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
|
1349 |
|
1350 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1351 |
#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1352 |
#define IDirect3DViewport3_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1353 |
#define IDirect3DViewport3_Release(p) (p)->lpVtbl->Release(p)
|
1354 |
#define IDirect3DViewport3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
|
1355 |
#define IDirect3DViewport3_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
1356 |
#define IDirect3DViewport3_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
1357 |
#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
|
1358 |
#define IDirect3DViewport3_LightElements(p,a,b) (p)->lpVtbl->LightElements(p,a,b)
|
1359 |
#define IDirect3DViewport3_SetBackground(p,a) (p)->lpVtbl->SetBackground(p,a)
|
1360 |
#define IDirect3DViewport3_GetBackground(p,a,b) (p)->lpVtbl->GetBackground(p,a,b)
|
1361 |
#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->lpVtbl->SetBackgroundDepth(p,a)
|
1362 |
#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->lpVtbl->GetBackgroundDepth(p,a,b)
|
1363 |
#define IDirect3DViewport3_Clear(p,a,b,c) (p)->lpVtbl->Clear(p,a,b,c)
|
1364 |
#define IDirect3DViewport3_AddLight(p,a) (p)->lpVtbl->AddLight(p,a)
|
1365 |
#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
|
1366 |
#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
|
1367 |
#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
|
1368 |
#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
|
1369 |
#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
|
1370 |
#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
|
1371 |
#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
|
1372 |
#else
|
1373 |
#define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1374 |
#define IDirect3DViewport3_AddRef(p) (p)->AddRef()
|
1375 |
#define IDirect3DViewport3_Release(p) (p)->Release()
|
1376 |
#define IDirect3DViewport3_Initialize(p,a) (p)->Initialize(a)
|
1377 |
#define IDirect3DViewport3_GetViewport(p,a) (p)->GetViewport(a)
|
1378 |
#define IDirect3DViewport3_SetViewport(p,a) (p)->SetViewport(a)
|
1379 |
#define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
|
1380 |
#define IDirect3DViewport3_LightElements(p,a,b) (p)->LightElements(a,b)
|
1381 |
#define IDirect3DViewport3_SetBackground(p,a) (p)->SetBackground(a)
|
1382 |
#define IDirect3DViewport3_GetBackground(p,a,b) (p)->GetBackground(a,b)
|
1383 |
#define IDirect3DViewport3_SetBackgroundDepth(p,a) (p)->SetBackgroundDepth(a)
|
1384 |
#define IDirect3DViewport3_GetBackgroundDepth(p,a,b) (p)->GetBackgroundDepth(a,b)
|
1385 |
#define IDirect3DViewport3_Clear(p,a,b,c) (p)->Clear(a,b,c)
|
1386 |
#define IDirect3DViewport3_AddLight(p,a) (p)->AddLight(a)
|
1387 |
#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
|
1388 |
#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
|
1389 |
#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
|
1390 |
#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
|
1391 |
#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
|
1392 |
#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
|
1393 |
#define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f) (p)->Clear2(a,b,c,d,e,f)
|
1394 |
#endif
|
1395 |
#endif /* DIRECT3D_VERSION >= 0x0600 */
|
1396 |
|
1397 |
#if(DIRECT3D_VERSION >= 0x0600)
|
1398 |
#undef INTERFACE
|
1399 |
#define INTERFACE IDirect3DVertexBuffer
|
1400 |
|
1401 |
DECLARE_INTERFACE_(IDirect3DVertexBuffer, IUnknown)
|
1402 |
{
|
1403 |
/*** IUnknown methods ***/
|
1404 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1405 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1406 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1407 |
|
1408 |
/*** IDirect3DVertexBuffer methods ***/
|
1409 |
STDMETHOD(Lock)(THIS_ DWORD,LPVOID*,LPDWORD) PURE;
|
1410 |
STDMETHOD(Unlock)(THIS) PURE;
|
1411 |
STDMETHOD(ProcessVertices)(THIS_ DWORD,DWORD,DWORD,LPDIRECT3DVERTEXBUFFER,DWORD,LPDIRECT3DDEVICE3,DWORD) PURE;
|
1412 |
STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC) PURE;
|
1413 |
STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE3,DWORD) PURE;
|
1414 |
};
|
1415 |
|
1416 |
typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
|
1417 |
|
1418 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1419 |
#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1420 |
#define IDirect3DVertexBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1421 |
#define IDirect3DVertexBuffer_Release(p) (p)->lpVtbl->Release(p)
|
1422 |
#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
|
1423 |
#define IDirect3DVertexBuffer_Unlock(p) (p)->lpVtbl->Unlock(p)
|
1424 |
#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
|
1425 |
#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
|
1426 |
#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
|
1427 |
#else
|
1428 |
#define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1429 |
#define IDirect3DVertexBuffer_AddRef(p) (p)->AddRef()
|
1430 |
#define IDirect3DVertexBuffer_Release(p) (p)->Release()
|
1431 |
#define IDirect3DVertexBuffer_Lock(p,a,b,c) (p)->Lock(a,b,c)
|
1432 |
#define IDirect3DVertexBuffer_Unlock(p) (p)->Unlock()
|
1433 |
#define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
|
1434 |
#define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
|
1435 |
#define IDirect3DVertexBuffer_Optimize(p,a,b) (p)->Optimize(a,b)
|
1436 |
#endif
|
1437 |
#endif /* DIRECT3D_VERSION >= 0x0600 */
|
1438 |
|
1439 |
#if(DIRECT3D_VERSION >= 0x0700)
|
1440 |
#undef INTERFACE
|
1441 |
#define INTERFACE IDirect3DVertexBuffer7
|
1442 |
|
1443 |
DECLARE_INTERFACE_(IDirect3DVertexBuffer7, IUnknown)
|
1444 |
{
|
1445 |
/*** IUnknown methods ***/
|
1446 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
1447 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
1448 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
1449 |
|
1450 |
/*** IDirect3DVertexBuffer7 methods ***/
|
1451 |
STDMETHOD(Lock)(THIS_ DWORD,LPVOID*,LPDWORD) PURE;
|
1452 |
STDMETHOD(Unlock)(THIS) PURE;
|
1453 |
STDMETHOD(ProcessVertices)(THIS_ DWORD,DWORD,DWORD,LPDIRECT3DVERTEXBUFFER7,DWORD,LPDIRECT3DDEVICE7,DWORD) PURE;
|
1454 |
STDMETHOD(GetVertexBufferDesc)(THIS_ LPD3DVERTEXBUFFERDESC) PURE;
|
1455 |
STDMETHOD(Optimize)(THIS_ LPDIRECT3DDEVICE7,DWORD) PURE;
|
1456 |
STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD,DWORD,DWORD,LPD3DDRAWPRIMITIVESTRIDEDDATA,DWORD,LPDIRECT3DDEVICE7,DWORD) PURE;
|
1457 |
};
|
1458 |
|
1459 |
typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
|
1460 |
|
1461 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
1462 |
#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
1463 |
#define IDirect3DVertexBuffer7_AddRef(p) (p)->lpVtbl->AddRef(p)
|
1464 |
#define IDirect3DVertexBuffer7_Release(p) (p)->lpVtbl->Release(p)
|
1465 |
#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->lpVtbl->Lock(p,a,b,c)
|
1466 |
#define IDirect3DVertexBuffer7_Unlock(p) (p)->lpVtbl->Unlock(p)
|
1467 |
#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
|
1468 |
#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->lpVtbl->GetVertexBufferDesc(p,a)
|
1469 |
#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->lpVtbl->Optimize(p,a,b)
|
1470 |
#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
|
1471 |
#else
|
1472 |
#define IDirect3DVertexBuffer7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
1473 |
#define IDirect3DVertexBuffer7_AddRef(p) (p)->AddRef()
|
1474 |
#define IDirect3DVertexBuffer7_Release(p) (p)->Release()
|
1475 |
#define IDirect3DVertexBuffer7_Lock(p,a,b,c) (p)->Lock(a,b,c)
|
1476 |
#define IDirect3DVertexBuffer7_Unlock(p) (p)->Unlock()
|
1477 |
#define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
|
1478 |
#define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a) (p)->GetVertexBufferDesc(a)
|
1479 |
#define IDirect3DVertexBuffer7_Optimize(p,a,b) (p)->Optimize(a,b)
|
1480 |
#define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
|
1481 |
#endif
|
1482 |
#endif /* DIRECT3D_VERSION >= 0x0700 */
|
1483 |
|
1484 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1485 |
/****************************************************************************
|
1486 |
*
|
1487 |
* Flags for IDirect3DDevice::NextViewport
|
1488 |
*
|
1489 |
****************************************************************************/
|
1490 |
|
1491 |
/*
|
1492 |
* Return the next viewport
|
1493 |
*/
|
1494 |
#define D3DNEXT_NEXT 0x00000001l
|
1495 |
|
1496 |
/*
|
1497 |
* Return the first viewport
|
1498 |
*/
|
1499 |
#define D3DNEXT_HEAD 0x00000002l
|
1500 |
|
1501 |
/*
|
1502 |
* Return the last viewport
|
1503 |
*/
|
1504 |
#define D3DNEXT_TAIL 0x00000004l
|
1505 |
|
1506 |
|
1507 |
/****************************************************************************
|
1508 |
*
|
1509 |
* Flags for DrawPrimitive/DrawIndexedPrimitive
|
1510 |
* Also valid for Begin/BeginIndexed
|
1511 |
* Also valid for VertexBuffer::CreateVertexBuffer
|
1512 |
****************************************************************************/
|
1513 |
|
1514 |
/*
|
1515 |
* Wait until the device is ready to draw the primitive
|
1516 |
* This will cause DP to not return DDERR_WASSTILLDRAWING
|
1517 |
*/
|
1518 |
#define D3DDP_WAIT 0x00000001l
|
1519 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1520 |
|
1521 |
#if (DIRECT3D_VERSION == 0x0500)
|
1522 |
/*
|
1523 |
* Hint that it is acceptable to render the primitive out of order.
|
1524 |
*/
|
1525 |
#define D3DDP_OUTOFORDER 0x00000002l
|
1526 |
#endif
|
1527 |
|
1528 |
|
1529 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1530 |
/*
|
1531 |
* Hint that the primitives have been clipped by the application.
|
1532 |
*/
|
1533 |
#define D3DDP_DONOTCLIP 0x00000004l
|
1534 |
|
1535 |
/*
|
1536 |
* Hint that the extents need not be updated.
|
1537 |
*/
|
1538 |
#define D3DDP_DONOTUPDATEEXTENTS 0x00000008l
|
1539 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1540 |
|
1541 |
#if(DIRECT3D_VERSION >= 0x0600)
|
1542 |
|
1543 |
/*
|
1544 |
* Hint that the lighting should not be applied on vertices.
|
1545 |
*/
|
1546 |
|
1547 |
#define D3DDP_DONOTLIGHT 0x00000010l
|
1548 |
|
1549 |
#endif /* DIRECT3D_VERSION >= 0x0600 */
|
1550 |
|
1551 |
/*
|
1552 |
* Direct3D Errors
|
1553 |
* DirectDraw error codes are used when errors not specified here.
|
1554 |
*/
|
1555 |
#define D3D_OK DD_OK
|
1556 |
#define D3DERR_BADMAJORVERSION MAKE_DDHRESULT(700)
|
1557 |
#define D3DERR_BADMINORVERSION MAKE_DDHRESULT(701)
|
1558 |
|
1559 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1560 |
/*
|
1561 |
* An invalid device was requested by the application.
|
1562 |
*/
|
1563 |
#define D3DERR_INVALID_DEVICE MAKE_DDHRESULT(705)
|
1564 |
#define D3DERR_INITFAILED MAKE_DDHRESULT(706)
|
1565 |
|
1566 |
/*
|
1567 |
* SetRenderTarget attempted on a device that was
|
1568 |
* QI'd off the render target.
|
1569 |
*/
|
1570 |
#define D3DERR_DEVICEAGGREGATED MAKE_DDHRESULT(707)
|
1571 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1572 |
|
1573 |
#define D3DERR_EXECUTE_CREATE_FAILED MAKE_DDHRESULT(710)
|
1574 |
#define D3DERR_EXECUTE_DESTROY_FAILED MAKE_DDHRESULT(711)
|
1575 |
#define D3DERR_EXECUTE_LOCK_FAILED MAKE_DDHRESULT(712)
|
1576 |
#define D3DERR_EXECUTE_UNLOCK_FAILED MAKE_DDHRESULT(713)
|
1577 |
#define D3DERR_EXECUTE_LOCKED MAKE_DDHRESULT(714)
|
1578 |
#define D3DERR_EXECUTE_NOT_LOCKED MAKE_DDHRESULT(715)
|
1579 |
|
1580 |
#define D3DERR_EXECUTE_FAILED MAKE_DDHRESULT(716)
|
1581 |
#define D3DERR_EXECUTE_CLIPPED_FAILED MAKE_DDHRESULT(717)
|
1582 |
|
1583 |
#define D3DERR_TEXTURE_NO_SUPPORT MAKE_DDHRESULT(720)
|
1584 |
#define D3DERR_TEXTURE_CREATE_FAILED MAKE_DDHRESULT(721)
|
1585 |
#define D3DERR_TEXTURE_DESTROY_FAILED MAKE_DDHRESULT(722)
|
1586 |
#define D3DERR_TEXTURE_LOCK_FAILED MAKE_DDHRESULT(723)
|
1587 |
#define D3DERR_TEXTURE_UNLOCK_FAILED MAKE_DDHRESULT(724)
|
1588 |
#define D3DERR_TEXTURE_LOAD_FAILED MAKE_DDHRESULT(725)
|
1589 |
#define D3DERR_TEXTURE_SWAP_FAILED MAKE_DDHRESULT(726)
|
1590 |
#define D3DERR_TEXTURE_LOCKED MAKE_DDHRESULT(727)
|
1591 |
#define D3DERR_TEXTURE_NOT_LOCKED MAKE_DDHRESULT(728)
|
1592 |
#define D3DERR_TEXTURE_GETSURF_FAILED MAKE_DDHRESULT(729)
|
1593 |
|
1594 |
#define D3DERR_MATRIX_CREATE_FAILED MAKE_DDHRESULT(730)
|
1595 |
#define D3DERR_MATRIX_DESTROY_FAILED MAKE_DDHRESULT(731)
|
1596 |
#define D3DERR_MATRIX_SETDATA_FAILED MAKE_DDHRESULT(732)
|
1597 |
#define D3DERR_MATRIX_GETDATA_FAILED MAKE_DDHRESULT(733)
|
1598 |
#define D3DERR_SETVIEWPORTDATA_FAILED MAKE_DDHRESULT(734)
|
1599 |
|
1600 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1601 |
#define D3DERR_INVALIDCURRENTVIEWPORT MAKE_DDHRESULT(735)
|
1602 |
#define D3DERR_INVALIDPRIMITIVETYPE MAKE_DDHRESULT(736)
|
1603 |
#define D3DERR_INVALIDVERTEXTYPE MAKE_DDHRESULT(737)
|
1604 |
#define D3DERR_TEXTURE_BADSIZE MAKE_DDHRESULT(738)
|
1605 |
#define D3DERR_INVALIDRAMPTEXTURE MAKE_DDHRESULT(739)
|
1606 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1607 |
|
1608 |
#define D3DERR_MATERIAL_CREATE_FAILED MAKE_DDHRESULT(740)
|
1609 |
#define D3DERR_MATERIAL_DESTROY_FAILED MAKE_DDHRESULT(741)
|
1610 |
#define D3DERR_MATERIAL_SETDATA_FAILED MAKE_DDHRESULT(742)
|
1611 |
#define D3DERR_MATERIAL_GETDATA_FAILED MAKE_DDHRESULT(743)
|
1612 |
|
1613 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1614 |
#define D3DERR_INVALIDPALETTE MAKE_DDHRESULT(744)
|
1615 |
|
1616 |
#define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
|
1617 |
#define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY MAKE_DDHRESULT(746)
|
1618 |
#define D3DERR_SURFACENOTINVIDMEM MAKE_DDHRESULT(747)
|
1619 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1620 |
|
1621 |
#define D3DERR_LIGHT_SET_FAILED MAKE_DDHRESULT(750)
|
1622 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1623 |
#define D3DERR_LIGHTHASVIEWPORT MAKE_DDHRESULT(751)
|
1624 |
#define D3DERR_LIGHTNOTINTHISVIEWPORT MAKE_DDHRESULT(752)
|
1625 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1626 |
|
1627 |
#define D3DERR_SCENE_IN_SCENE MAKE_DDHRESULT(760)
|
1628 |
#define D3DERR_SCENE_NOT_IN_SCENE MAKE_DDHRESULT(761)
|
1629 |
#define D3DERR_SCENE_BEGIN_FAILED MAKE_DDHRESULT(762)
|
1630 |
#define D3DERR_SCENE_END_FAILED MAKE_DDHRESULT(763)
|
1631 |
|
1632 |
#if(DIRECT3D_VERSION >= 0x0500)
|
1633 |
#define D3DERR_INBEGIN MAKE_DDHRESULT(770)
|
1634 |
#define D3DERR_NOTINBEGIN MAKE_DDHRESULT(771)
|
1635 |
#define D3DERR_NOVIEWPORTS MAKE_DDHRESULT(772)
|
1636 |
#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
|
1637 |
#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
|
1638 |
#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
|
1639 |
#endif /* DIRECT3D_VERSION >= 0x0500 */
|
1640 |
|
1641 |
#if(DIRECT3D_VERSION >= 0x0600)
|
1642 |
#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
|
1643 |
|
1644 |
/*
|
1645 |
* Attempted to CreateTexture on a surface that had a color key
|
1646 |
*/
|
1647 |
#define D3DERR_COLORKEYATTACHED MAKE_DDHRESULT(2050)
|
1648 |
|
1649 |
#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
|
1650 |
#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
|
1651 |
#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
|
1652 |
#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
|
1653 |
|
1654 |
#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
|
1655 |
#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
|
1656 |
|
1657 |
#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
|
1658 |
#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
|
1659 |
#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
|
1660 |
#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
|
1661 |
#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
|
1662 |
#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
|
1663 |
#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
|
1664 |
#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
|
1665 |
#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
|
1666 |
#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
|
1667 |
#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
|
1668 |
#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
|
1669 |
#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
|
1670 |
#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
|
1671 |
|
1672 |
#endif /* DIRECT3D_VERSION >= 0x0600 */
|
1673 |
|
1674 |
#if(DIRECT3D_VERSION >= 0x0700)
|
1675 |
#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
|
1676 |
#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
|
1677 |
#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
|
1678 |
#endif /* DIRECT3D_VERSION >= 0x0700 */
|
1679 |
|
1680 |
|
1681 |
#ifdef __cplusplus
|
1682 |
};
|
1683 |
#endif
|
1684 |
|
1685 |
#endif /* (DIRECT3D_VERSION < 0x0800) */
|
1686 |
#endif /* _D3D_H_ */
|
1687 |
|