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/*==========================================================================;
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*
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*
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* File: d3d8.h
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* Content: Direct3D include file
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*
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****************************************************************************/
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#ifndef _D3D8_H_
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#define _D3D8_H_
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#ifndef DIRECT3D_VERSION
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#define DIRECT3D_VERSION 0x0800
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#endif //DIRECT3D_VERSION
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// include this file content only if compiling for DX8 interfaces
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#if(DIRECT3D_VERSION >= 0x0800)
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/* This identifier is passed to Direct3DCreate8 in order to ensure that an
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* application was built against the correct header files. This number is
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* incremented whenever a header (or other) change would require applications
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* to be rebuilt. If the version doesn't match, Direct3DCreate8 will fail.
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* (The number itself has no meaning.)*/
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#define D3D_SDK_VERSION 120
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#include <stdlib.h>
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#include <windows.h>
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#if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500)
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#define HMONITOR_DECLARED
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DECLARE_HANDLE(HMONITOR);
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#endif
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#define D3DAPI WINAPI
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/*
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* Interface IID's
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*/
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#if defined( _WIN32 ) && !defined( _NO_COM)
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/* IID_IDirect3D8 */
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/* {1DD9E8DA-1C77-4d40-B0CF-98FEFDFF9512} */
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DEFINE_GUID(IID_IDirect3D8, 0x1dd9e8da, 0x1c77, 0x4d40, 0xb0, 0xcf, 0x98, 0xfe, 0xfd, 0xff, 0x95, 0x12);
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/* IID_IDirect3DDevice8 */
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/* {7385E5DF-8FE8-41D5-86B6-D7B48547B6CF} */
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DEFINE_GUID(IID_IDirect3DDevice8, 0x7385e5df, 0x8fe8, 0x41d5, 0x86, 0xb6, 0xd7, 0xb4, 0x85, 0x47, 0xb6, 0xcf);
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/* IID_IDirect3DResource8 */
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/* {1B36BB7B-09B7-410a-B445-7D1430D7B33F} */
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DEFINE_GUID(IID_IDirect3DResource8, 0x1b36bb7b, 0x9b7, 0x410a, 0xb4, 0x45, 0x7d, 0x14, 0x30, 0xd7, 0xb3, 0x3f);
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/* IID_IDirect3DBaseTexture8 */
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/* {B4211CFA-51B9-4a9f-AB78-DB99B2BB678E} */
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DEFINE_GUID(IID_IDirect3DBaseTexture8, 0xb4211cfa, 0x51b9, 0x4a9f, 0xab, 0x78, 0xdb, 0x99, 0xb2, 0xbb, 0x67, 0x8e);
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/* IID_IDirect3DTexture8 */
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/* {E4CDD575-2866-4f01-B12E-7EECE1EC9358} */
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DEFINE_GUID(IID_IDirect3DTexture8, 0xe4cdd575, 0x2866, 0x4f01, 0xb1, 0x2e, 0x7e, 0xec, 0xe1, 0xec, 0x93, 0x58);
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/* IID_IDirect3DCubeTexture8 */
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/* {3EE5B968-2ACA-4c34-8BB5-7E0C3D19B750} */
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DEFINE_GUID(IID_IDirect3DCubeTexture8, 0x3ee5b968, 0x2aca, 0x4c34, 0x8b, 0xb5, 0x7e, 0x0c, 0x3d, 0x19, 0xb7, 0x50);
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/* IID_IDirect3DVolumeTexture8 */
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/* {4B8AAAFA-140F-42ba-9131-597EAFAA2EAD} */
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DEFINE_GUID(IID_IDirect3DVolumeTexture8, 0x4b8aaafa, 0x140f, 0x42ba, 0x91, 0x31, 0x59, 0x7e, 0xaf, 0xaa, 0x2e, 0xad);
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/* IID_IDirect3DVertexBuffer8 */
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/* {8AEEEAC7-05F9-44d4-B591-000B0DF1CB95} */
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DEFINE_GUID(IID_IDirect3DVertexBuffer8, 0x8aeeeac7, 0x05f9, 0x44d4, 0xb5, 0x91, 0x00, 0x0b, 0x0d, 0xf1, 0xcb, 0x95);
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/* IID_IDirect3DIndexBuffer8 */
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/* {0E689C9A-053D-44a0-9D92-DB0E3D750F86} */
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DEFINE_GUID(IID_IDirect3DIndexBuffer8, 0x0e689c9a, 0x053d, 0x44a0, 0x9d, 0x92, 0xdb, 0x0e, 0x3d, 0x75, 0x0f, 0x86);
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/* IID_IDirect3DSurface8 */
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/* {B96EEBCA-B326-4ea5-882F-2FF5BAE021DD} */
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DEFINE_GUID(IID_IDirect3DSurface8, 0xb96eebca, 0xb326, 0x4ea5, 0x88, 0x2f, 0x2f, 0xf5, 0xba, 0xe0, 0x21, 0xdd);
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/* IID_IDirect3DVolume8 */
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/* {BD7349F5-14F1-42e4-9C79-972380DB40C0} */
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DEFINE_GUID(IID_IDirect3DVolume8, 0xbd7349f5, 0x14f1, 0x42e4, 0x9c, 0x79, 0x97, 0x23, 0x80, 0xdb, 0x40, 0xc0);
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/* IID_IDirect3DSwapChain8 */
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/* {928C088B-76B9-4C6B-A536-A590853876CD} */
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DEFINE_GUID(IID_IDirect3DSwapChain8, 0x928c088b, 0x76b9, 0x4c6b, 0xa5, 0x36, 0xa5, 0x90, 0x85, 0x38, 0x76, 0xcd);
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#endif
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#ifdef __cplusplus
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interface IDirect3D8;
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interface IDirect3DDevice8;
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interface IDirect3DResource8;
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interface IDirect3DBaseTexture8;
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interface IDirect3DTexture8;
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interface IDirect3DVolumeTexture8;
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interface IDirect3DCubeTexture8;
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interface IDirect3DVertexBuffer8;
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interface IDirect3DIndexBuffer8;
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interface IDirect3DSurface8;
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interface IDirect3DVolume8;
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interface IDirect3DSwapChain8;
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#endif
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typedef interface IDirect3D8 IDirect3D8;
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typedef interface IDirect3DDevice8 IDirect3DDevice8;
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typedef interface IDirect3DResource8 IDirect3DResource8;
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typedef interface IDirect3DBaseTexture8 IDirect3DBaseTexture8;
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typedef interface IDirect3DTexture8 IDirect3DTexture8;
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typedef interface IDirect3DVolumeTexture8 IDirect3DVolumeTexture8;
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typedef interface IDirect3DCubeTexture8 IDirect3DCubeTexture8;
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typedef interface IDirect3DVertexBuffer8 IDirect3DVertexBuffer8;
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typedef interface IDirect3DIndexBuffer8 IDirect3DIndexBuffer8;
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typedef interface IDirect3DSurface8 IDirect3DSurface8;
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typedef interface IDirect3DVolume8 IDirect3DVolume8;
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typedef interface IDirect3DSwapChain8 IDirect3DSwapChain8;
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#include "d3d8types.h"
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#include "d3d8caps.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* DLL Function for creating a Direct3D8 object. This object supports
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* enumeration and allows the creation of Direct3DDevice8 objects.
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* Pass the value of the constant D3D_SDK_VERSION to this function, so
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* that the run-time can validate that your application was compiled
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* against the right headers.
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*/
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IDirect3D8 * WINAPI Direct3DCreate8(UINT SDKVersion);
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/*
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* Direct3D interfaces
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*/
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#undef INTERFACE
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#define INTERFACE IDirect3D8
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DECLARE_INTERFACE_(IDirect3D8, IUnknown)
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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STDMETHOD_(ULONG,Release)(THIS) PURE;
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/*** IDirect3D8 methods ***/
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STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
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STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
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STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter,DWORD Flags,D3DADAPTER_IDENTIFIER8* pIdentifier) PURE;
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STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter) PURE;
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STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter,UINT Mode,D3DDISPLAYMODE* pMode) PURE;
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STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter,D3DDISPLAYMODE* pMode) PURE;
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STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter,D3DDEVTYPE CheckType,D3DFORMAT DisplayFormat,D3DFORMAT BackBufferFormat,BOOL Windowed) PURE;
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STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,DWORD Usage,D3DRESOURCETYPE RType,D3DFORMAT CheckFormat) PURE;
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STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT SurfaceFormat,BOOL Windowed,D3DMULTISAMPLE_TYPE MultiSampleType) PURE;
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STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DFORMAT AdapterFormat,D3DFORMAT RenderTargetFormat,D3DFORMAT DepthStencilFormat) PURE;
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STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,D3DCAPS8* pCaps) PURE;
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STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
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STDMETHOD(CreateDevice)(THIS_ UINT Adapter,D3DDEVTYPE DeviceType,HWND hFocusWindow,DWORD BehaviorFlags,D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DDevice8** ppReturnedDeviceInterface) PURE;
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};
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typedef struct IDirect3D8 *LPDIRECT3D8, *PDIRECT3D8;
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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#define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirect3D8_Release(p) (p)->lpVtbl->Release(p)
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#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
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#define IDirect3D8_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
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#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
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#define IDirect3D8_GetAdapterModeCount(p,a) (p)->lpVtbl->GetAdapterModeCount(p,a)
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#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->lpVtbl->EnumAdapterModes(p,a,b,c)
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#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
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#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
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#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
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#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e)
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#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
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#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
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#define IDirect3D8_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
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#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
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#else
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#define IDirect3D8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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#define IDirect3D8_AddRef(p) (p)->AddRef()
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#define IDirect3D8_Release(p) (p)->Release()
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#define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
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#define IDirect3D8_GetAdapterCount(p) (p)->GetAdapterCount()
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#define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
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#define IDirect3D8_GetAdapterModeCount(p,a) (p)->GetAdapterModeCount(a)
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#define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->EnumAdapterModes(a,b,c)
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#define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
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#define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
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#define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
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#define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->CheckDeviceMultiSampleType(a,b,c,d,e)
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#define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
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#define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
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#define IDirect3D8_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
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#define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
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#endif
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#undef INTERFACE
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#define INTERFACE IDirect3DDevice8
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DECLARE_INTERFACE_(IDirect3DDevice8, IUnknown)
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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STDMETHOD_(ULONG,Release)(THIS) PURE;
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/*** IDirect3DDevice8 methods ***/
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STDMETHOD(TestCooperativeLevel)(THIS) PURE;
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STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
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STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD Bytes) PURE;
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STDMETHOD(GetDirect3D)(THIS_ IDirect3D8** ppD3D8) PURE;
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STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8* pCaps) PURE;
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STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
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STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
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STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface8* pCursorBitmap) PURE;
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STDMETHOD_(void, SetCursorPosition)(THIS_ UINT XScreenSpace,UINT YScreenSpace,DWORD Flags) PURE;
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STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
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STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain8** pSwapChain) PURE;
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STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
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STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE;
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STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8** ppBackBuffer) PURE;
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STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
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STDMETHOD_(void, SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE;
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STDMETHOD_(void, GetGammaRamp)(THIS_ D3DGAMMARAMP* pRamp) PURE;
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STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8** ppTexture) PURE;
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STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8** ppVolumeTexture) PURE;
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STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8** ppCubeTexture) PURE;
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STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer8** ppVertexBuffer) PURE;
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STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8** ppIndexBuffer) PURE;
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STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8** ppSurface) PURE;
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STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8** ppSurface) PURE;
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STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8** ppSurface) PURE;
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STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8* pSourceSurface,CONST RECT* pSourceRectsArray,UINT cRects,IDirect3DSurface8* pDestinationSurface,CONST POINT* pDestPointsArray) PURE;
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STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8* pSourceTexture,IDirect3DBaseTexture8* pDestinationTexture) PURE;
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STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8* pDestSurface) PURE;
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STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8* pRenderTarget,IDirect3DSurface8* pNewZStencil) PURE;
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STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8** ppRenderTarget) PURE;
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STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8** ppZStencilSurface) PURE;
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STDMETHOD(BeginScene)(THIS) PURE;
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STDMETHOD(EndScene)(THIS) PURE;
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STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
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STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix) PURE;
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STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE;
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STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE;
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STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8* pViewport) PURE;
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STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8* pViewport) PURE;
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STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL8* pMaterial) PURE;
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STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8* pMaterial) PURE;
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STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8*) PURE;
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STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8*) PURE;
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STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE;
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STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE;
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STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane) PURE;
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STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane) PURE;
|
| 301 |
STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE;
|
| 302 |
STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue) PURE;
|
| 303 |
STDMETHOD(BeginStateBlock)(THIS) PURE;
|
| 304 |
STDMETHOD(EndStateBlock)(THIS_ DWORD* pToken) PURE;
|
| 305 |
STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE;
|
| 306 |
STDMETHOD(CaptureStateBlock)(THIS_ DWORD Token) PURE;
|
| 307 |
STDMETHOD(DeleteStateBlock)(THIS_ DWORD Token) PURE;
|
| 308 |
STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,DWORD* pToken) PURE;
|
| 309 |
STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS8* pClipStatus) PURE;
|
| 310 |
STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8* pClipStatus) PURE;
|
| 311 |
STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8** ppTexture) PURE;
|
| 312 |
STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8* pTexture) PURE;
|
| 313 |
STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) PURE;
|
| 314 |
STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE;
|
| 315 |
STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
|
| 316 |
STDMETHOD(GetInfo)(THIS_ DWORD DevInfoID,void* pDevInfoStruct,DWORD DevInfoStructSize) PURE;
|
| 317 |
STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries) PURE;
|
| 318 |
STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
|
| 319 |
STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
|
| 320 |
STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
|
| 321 |
STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE;
|
| 322 |
STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
|
| 323 |
STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
|
| 324 |
STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE;
|
| 325 |
STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8* pDestBuffer,DWORD Flags) PURE;
|
| 326 |
STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pDeclaration,CONST DWORD* pFunction,DWORD* pHandle,DWORD Usage) PURE;
|
| 327 |
STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE;
|
| 328 |
STDMETHOD(GetVertexShader)(THIS_ DWORD* pHandle) PURE;
|
| 329 |
STDMETHOD(DeleteVertexShader)(THIS_ DWORD Handle) PURE;
|
| 330 |
STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD Register,CONST void* pConstantData,DWORD ConstantCount) PURE;
|
| 331 |
STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void* pConstantData,DWORD ConstantCount) PURE;
|
| 332 |
STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD Handle,void* pData,DWORD* pSizeOfData) PURE;
|
| 333 |
STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD Handle,void* pData,DWORD* pSizeOfData) PURE;
|
| 334 |
STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8* pStreamData,UINT Stride) PURE;
|
| 335 |
STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8** ppStreamData,UINT* pStride) PURE;
|
| 336 |
STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8* pIndexData,UINT BaseVertexIndex) PURE;
|
| 337 |
STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8** ppIndexData,UINT* pBaseVertexIndex) PURE;
|
| 338 |
STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,DWORD* pHandle) PURE;
|
| 339 |
STDMETHOD(SetPixelShader)(THIS_ DWORD Handle) PURE;
|
| 340 |
STDMETHOD(GetPixelShader)(THIS_ DWORD* pHandle) PURE;
|
| 341 |
STDMETHOD(DeletePixelShader)(THIS_ DWORD Handle) PURE;
|
| 342 |
STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD Register,CONST void* pConstantData,DWORD ConstantCount) PURE;
|
| 343 |
STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void* pConstantData,DWORD ConstantCount) PURE;
|
| 344 |
STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD Handle,void* pData,DWORD* pSizeOfData) PURE;
|
| 345 |
STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
|
| 346 |
STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
|
| 347 |
STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
|
| 348 |
};
|
| 349 |
|
| 350 |
typedef struct IDirect3DDevice8 *LPDIRECT3DDEVICE8, *PDIRECT3DDEVICE8;
|
| 351 |
|
| 352 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 353 |
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 354 |
#define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 355 |
#define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p)
|
| 356 |
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
|
| 357 |
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
|
| 358 |
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->lpVtbl->ResourceManagerDiscardBytes(p,a)
|
| 359 |
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
|
| 360 |
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
|
| 361 |
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
|
| 362 |
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
|
| 363 |
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
|
| 364 |
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
|
| 365 |
#define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
|
| 366 |
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
|
| 367 |
#define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a)
|
| 368 |
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
|
| 369 |
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
|
| 370 |
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
|
| 371 |
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b)
|
| 372 |
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a)
|
| 373 |
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g)
|
| 374 |
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h)
|
| 375 |
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f)
|
| 376 |
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e)
|
| 377 |
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e)
|
| 378 |
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f)
|
| 379 |
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e)
|
| 380 |
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->lpVtbl->CreateImageSurface(p,a,b,c,d)
|
| 381 |
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->lpVtbl->CopyRects(p,a,b,c,d,e)
|
| 382 |
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
|
| 383 |
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->lpVtbl->GetFrontBuffer(p,a)
|
| 384 |
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
|
| 385 |
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a)
|
| 386 |
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
|
| 387 |
#define IDirect3DDevice8_BeginScene(p) (p)->lpVtbl->BeginScene(p)
|
| 388 |
#define IDirect3DDevice8_EndScene(p) (p)->lpVtbl->EndScene(p)
|
| 389 |
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
|
| 390 |
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
|
| 391 |
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
|
| 392 |
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
|
| 393 |
#define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
|
| 394 |
#define IDirect3DDevice8_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
|
| 395 |
#define IDirect3DDevice8_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
|
| 396 |
#define IDirect3DDevice8_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
|
| 397 |
#define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
|
| 398 |
#define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
|
| 399 |
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
|
| 400 |
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
|
| 401 |
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
|
| 402 |
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
|
| 403 |
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
|
| 404 |
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
|
| 405 |
#define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
|
| 406 |
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
|
| 407 |
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a)
|
| 408 |
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a)
|
| 409 |
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a)
|
| 410 |
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
|
| 411 |
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
|
| 412 |
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
|
| 413 |
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
|
| 414 |
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
|
| 415 |
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
|
| 416 |
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
|
| 417 |
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
|
| 418 |
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c)
|
| 419 |
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
|
| 420 |
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
|
| 421 |
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
|
| 422 |
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
|
| 423 |
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
|
| 424 |
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e)
|
| 425 |
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
|
| 426 |
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
|
| 427 |
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e)
|
| 428 |
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->lpVtbl->CreateVertexShader(p,a,b,c,d)
|
| 429 |
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
|
| 430 |
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
|
| 431 |
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->lpVtbl->DeleteVertexShader(p,a)
|
| 432 |
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c)
|
| 433 |
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c)
|
| 434 |
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c)
|
| 435 |
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c)
|
| 436 |
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c)
|
| 437 |
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->lpVtbl->GetStreamSource(p,a,b,c)
|
| 438 |
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->lpVtbl->SetIndices(p,a,b)
|
| 439 |
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b)
|
| 440 |
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
|
| 441 |
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
|
| 442 |
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
|
| 443 |
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->lpVtbl->DeletePixelShader(p,a)
|
| 444 |
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c)
|
| 445 |
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c)
|
| 446 |
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c)
|
| 447 |
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
|
| 448 |
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
|
| 449 |
#define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
|
| 450 |
#else
|
| 451 |
#define IDirect3DDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 452 |
#define IDirect3DDevice8_AddRef(p) (p)->AddRef()
|
| 453 |
#define IDirect3DDevice8_Release(p) (p)->Release()
|
| 454 |
#define IDirect3DDevice8_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
|
| 455 |
#define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
|
| 456 |
#define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->ResourceManagerDiscardBytes(a)
|
| 457 |
#define IDirect3DDevice8_GetDirect3D(p,a) (p)->GetDirect3D(a)
|
| 458 |
#define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
|
| 459 |
#define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
|
| 460 |
#define IDirect3DDevice8_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
|
| 461 |
#define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
|
| 462 |
#define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
|
| 463 |
#define IDirect3DDevice8_ShowCursor(p,a) (p)->ShowCursor(a)
|
| 464 |
#define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
|
| 465 |
#define IDirect3DDevice8_Reset(p,a) (p)->Reset(a)
|
| 466 |
#define IDirect3DDevice8_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
|
| 467 |
#define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
|
| 468 |
#define IDirect3DDevice8_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
|
| 469 |
#define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b)
|
| 470 |
#define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a)
|
| 471 |
#define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->CreateTexture(a,b,c,d,e,f,g)
|
| 472 |
#define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h)
|
| 473 |
#define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f)
|
| 474 |
#define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->CreateVertexBuffer(a,b,c,d,e)
|
| 475 |
#define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->CreateIndexBuffer(a,b,c,d,e)
|
| 476 |
#define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f)
|
| 477 |
#define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->CreateDepthStencilSurface(a,b,c,d,e)
|
| 478 |
#define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->CreateImageSurface(a,b,c,d)
|
| 479 |
#define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->CopyRects(a,b,c,d,e)
|
| 480 |
#define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
|
| 481 |
#define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->GetFrontBuffer(a)
|
| 482 |
#define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
|
| 483 |
#define IDirect3DDevice8_GetRenderTarget(p,a) (p)->GetRenderTarget(a)
|
| 484 |
#define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
|
| 485 |
#define IDirect3DDevice8_BeginScene(p) (p)->BeginScene()
|
| 486 |
#define IDirect3DDevice8_EndScene(p) (p)->EndScene()
|
| 487 |
#define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
|
| 488 |
#define IDirect3DDevice8_SetTransform(p,a,b) (p)->SetTransform(a,b)
|
| 489 |
#define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b)
|
| 490 |
#define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
|
| 491 |
#define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a)
|
| 492 |
#define IDirect3DDevice8_GetViewport(p,a) (p)->GetViewport(a)
|
| 493 |
#define IDirect3DDevice8_SetMaterial(p,a) (p)->SetMaterial(a)
|
| 494 |
#define IDirect3DDevice8_GetMaterial(p,a) (p)->GetMaterial(a)
|
| 495 |
#define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b)
|
| 496 |
#define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b)
|
| 497 |
#define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b)
|
| 498 |
#define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
|
| 499 |
#define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
|
| 500 |
#define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
|
| 501 |
#define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
|
| 502 |
#define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
|
| 503 |
#define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock()
|
| 504 |
#define IDirect3DDevice8_EndStateBlock(p,a) (p)->EndStateBlock(a)
|
| 505 |
#define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a)
|
| 506 |
#define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a)
|
| 507 |
#define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a)
|
| 508 |
#define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
|
| 509 |
#define IDirect3DDevice8_SetClipStatus(p,a) (p)->SetClipStatus(a)
|
| 510 |
#define IDirect3DDevice8_GetClipStatus(p,a) (p)->GetClipStatus(a)
|
| 511 |
#define IDirect3DDevice8_GetTexture(p,a,b) (p)->GetTexture(a,b)
|
| 512 |
#define IDirect3DDevice8_SetTexture(p,a,b) (p)->SetTexture(a,b)
|
| 513 |
#define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
|
| 514 |
#define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
|
| 515 |
#define IDirect3DDevice8_ValidateDevice(p,a) (p)->ValidateDevice(a)
|
| 516 |
#define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c)
|
| 517 |
#define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
|
| 518 |
#define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
|
| 519 |
#define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
|
| 520 |
#define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
|
| 521 |
#define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
|
| 522 |
#define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->DrawIndexedPrimitive(a,b,c,d,e)
|
| 523 |
#define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
|
| 524 |
#define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
|
| 525 |
#define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->ProcessVertices(a,b,c,d,e)
|
| 526 |
#define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->CreateVertexShader(a,b,c,d)
|
| 527 |
#define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a)
|
| 528 |
#define IDirect3DDevice8_GetVertexShader(p,a) (p)->GetVertexShader(a)
|
| 529 |
#define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->DeleteVertexShader(a)
|
| 530 |
#define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->SetVertexShaderConstant(a,b,c)
|
| 531 |
#define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c)
|
| 532 |
#define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->GetVertexShaderDeclaration(a,b,c)
|
| 533 |
#define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->GetVertexShaderFunction(a,b,c)
|
| 534 |
#define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->SetStreamSource(a,b,c)
|
| 535 |
#define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->GetStreamSource(a,b,c)
|
| 536 |
#define IDirect3DDevice8_SetIndices(p,a,b) (p)->SetIndices(a,b)
|
| 537 |
#define IDirect3DDevice8_GetIndices(p,a,b) (p)->GetIndices(a,b)
|
| 538 |
#define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
|
| 539 |
#define IDirect3DDevice8_SetPixelShader(p,a) (p)->SetPixelShader(a)
|
| 540 |
#define IDirect3DDevice8_GetPixelShader(p,a) (p)->GetPixelShader(a)
|
| 541 |
#define IDirect3DDevice8_DeletePixelShader(p,a) (p)->DeletePixelShader(a)
|
| 542 |
#define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->SetPixelShaderConstant(a,b,c)
|
| 543 |
#define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c)
|
| 544 |
#define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->GetPixelShaderFunction(a,b,c)
|
| 545 |
#define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
|
| 546 |
#define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
|
| 547 |
#define IDirect3DDevice8_DeletePatch(p,a) (p)->DeletePatch(a)
|
| 548 |
#endif
|
| 549 |
|
| 550 |
|
| 551 |
|
| 552 |
#undef INTERFACE
|
| 553 |
#define INTERFACE IDirect3DSwapChain8
|
| 554 |
|
| 555 |
DECLARE_INTERFACE_(IDirect3DSwapChain8, IUnknown)
|
| 556 |
{
|
| 557 |
/*** IUnknown methods ***/
|
| 558 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 559 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 560 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 561 |
|
| 562 |
/*** IDirect3DSwapChain8 methods ***/
|
| 563 |
STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) PURE;
|
| 564 |
STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8** ppBackBuffer) PURE;
|
| 565 |
};
|
| 566 |
|
| 567 |
typedef struct IDirect3DSwapChain8 *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8;
|
| 568 |
|
| 569 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 570 |
#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 571 |
#define IDirect3DSwapChain8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 572 |
#define IDirect3DSwapChain8_Release(p) (p)->lpVtbl->Release(p)
|
| 573 |
#define IDirect3DSwapChain8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
|
| 574 |
#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
|
| 575 |
#else
|
| 576 |
#define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 577 |
#define IDirect3DSwapChain8_AddRef(p) (p)->AddRef()
|
| 578 |
#define IDirect3DSwapChain8_Release(p) (p)->Release()
|
| 579 |
#define IDirect3DSwapChain8_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
|
| 580 |
#define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
|
| 581 |
#endif
|
| 582 |
|
| 583 |
|
| 584 |
|
| 585 |
#undef INTERFACE
|
| 586 |
#define INTERFACE IDirect3DResource8
|
| 587 |
|
| 588 |
DECLARE_INTERFACE_(IDirect3DResource8, IUnknown)
|
| 589 |
{
|
| 590 |
/*** IUnknown methods ***/
|
| 591 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 592 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 593 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 594 |
|
| 595 |
/*** IDirect3DResource8 methods ***/
|
| 596 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 597 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 598 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 599 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 600 |
STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
|
| 601 |
STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
|
| 602 |
STDMETHOD_(void, PreLoad)(THIS) PURE;
|
| 603 |
STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
|
| 604 |
};
|
| 605 |
|
| 606 |
typedef struct IDirect3DResource8 *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8;
|
| 607 |
|
| 608 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 609 |
#define IDirect3DResource8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 610 |
#define IDirect3DResource8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 611 |
#define IDirect3DResource8_Release(p) (p)->lpVtbl->Release(p)
|
| 612 |
#define IDirect3DResource8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 613 |
#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 614 |
#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 615 |
#define IDirect3DResource8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 616 |
#define IDirect3DResource8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
|
| 617 |
#define IDirect3DResource8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
|
| 618 |
#define IDirect3DResource8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
|
| 619 |
#define IDirect3DResource8_GetType(p) (p)->lpVtbl->GetType(p)
|
| 620 |
#else
|
| 621 |
#define IDirect3DResource8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 622 |
#define IDirect3DResource8_AddRef(p) (p)->AddRef()
|
| 623 |
#define IDirect3DResource8_Release(p) (p)->Release()
|
| 624 |
#define IDirect3DResource8_GetDevice(p,a) (p)->GetDevice(a)
|
| 625 |
#define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 626 |
#define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 627 |
#define IDirect3DResource8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 628 |
#define IDirect3DResource8_SetPriority(p,a) (p)->SetPriority(a)
|
| 629 |
#define IDirect3DResource8_GetPriority(p) (p)->GetPriority()
|
| 630 |
#define IDirect3DResource8_PreLoad(p) (p)->PreLoad()
|
| 631 |
#define IDirect3DResource8_GetType(p) (p)->GetType()
|
| 632 |
#endif
|
| 633 |
|
| 634 |
|
| 635 |
|
| 636 |
|
| 637 |
#undef INTERFACE
|
| 638 |
#define INTERFACE IDirect3DBaseTexture8
|
| 639 |
|
| 640 |
DECLARE_INTERFACE_(IDirect3DBaseTexture8, IDirect3DResource8)
|
| 641 |
{
|
| 642 |
/*** IUnknown methods ***/
|
| 643 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 644 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 645 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 646 |
|
| 647 |
/*** IDirect3DResource8 methods ***/
|
| 648 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 649 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 650 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 651 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 652 |
STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
|
| 653 |
STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
|
| 654 |
STDMETHOD_(void, PreLoad)(THIS) PURE;
|
| 655 |
STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
|
| 656 |
STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
|
| 657 |
STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
|
| 658 |
STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
|
| 659 |
};
|
| 660 |
|
| 661 |
typedef struct IDirect3DBaseTexture8 *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8;
|
| 662 |
|
| 663 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 664 |
#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 665 |
#define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 666 |
#define IDirect3DBaseTexture8_Release(p) (p)->lpVtbl->Release(p)
|
| 667 |
#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 668 |
#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 669 |
#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 670 |
#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 671 |
#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
|
| 672 |
#define IDirect3DBaseTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
|
| 673 |
#define IDirect3DBaseTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
|
| 674 |
#define IDirect3DBaseTexture8_GetType(p) (p)->lpVtbl->GetType(p)
|
| 675 |
#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
|
| 676 |
#define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
|
| 677 |
#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
|
| 678 |
#else
|
| 679 |
#define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 680 |
#define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef()
|
| 681 |
#define IDirect3DBaseTexture8_Release(p) (p)->Release()
|
| 682 |
#define IDirect3DBaseTexture8_GetDevice(p,a) (p)->GetDevice(a)
|
| 683 |
#define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 684 |
#define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 685 |
#define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 686 |
#define IDirect3DBaseTexture8_SetPriority(p,a) (p)->SetPriority(a)
|
| 687 |
#define IDirect3DBaseTexture8_GetPriority(p) (p)->GetPriority()
|
| 688 |
#define IDirect3DBaseTexture8_PreLoad(p) (p)->PreLoad()
|
| 689 |
#define IDirect3DBaseTexture8_GetType(p) (p)->GetType()
|
| 690 |
#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->SetLOD(a)
|
| 691 |
#define IDirect3DBaseTexture8_GetLOD(p) (p)->GetLOD()
|
| 692 |
#define IDirect3DBaseTexture8_GetLevelCount(p) (p)->GetLevelCount()
|
| 693 |
#endif
|
| 694 |
|
| 695 |
|
| 696 |
|
| 697 |
|
| 698 |
|
| 699 |
#undef INTERFACE
|
| 700 |
#define INTERFACE IDirect3DTexture8
|
| 701 |
|
| 702 |
DECLARE_INTERFACE_(IDirect3DTexture8, IDirect3DBaseTexture8)
|
| 703 |
{
|
| 704 |
/*** IUnknown methods ***/
|
| 705 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 706 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 707 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 708 |
|
| 709 |
/*** IDirect3DBaseTexture8 methods ***/
|
| 710 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 711 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 712 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 713 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 714 |
STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
|
| 715 |
STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
|
| 716 |
STDMETHOD_(void, PreLoad)(THIS) PURE;
|
| 717 |
STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
|
| 718 |
STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
|
| 719 |
STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
|
| 720 |
STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
|
| 721 |
STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
|
| 722 |
STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface8** ppSurfaceLevel) PURE;
|
| 723 |
STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
|
| 724 |
STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
|
| 725 |
STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
|
| 726 |
};
|
| 727 |
|
| 728 |
typedef struct IDirect3DTexture8 *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8;
|
| 729 |
|
| 730 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 731 |
#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 732 |
#define IDirect3DTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 733 |
#define IDirect3DTexture8_Release(p) (p)->lpVtbl->Release(p)
|
| 734 |
#define IDirect3DTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 735 |
#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 736 |
#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 737 |
#define IDirect3DTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 738 |
#define IDirect3DTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
|
| 739 |
#define IDirect3DTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
|
| 740 |
#define IDirect3DTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
|
| 741 |
#define IDirect3DTexture8_GetType(p) (p)->lpVtbl->GetType(p)
|
| 742 |
#define IDirect3DTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
|
| 743 |
#define IDirect3DTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
|
| 744 |
#define IDirect3DTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
|
| 745 |
#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
|
| 746 |
#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
|
| 747 |
#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
|
| 748 |
#define IDirect3DTexture8_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
|
| 749 |
#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
|
| 750 |
#else
|
| 751 |
#define IDirect3DTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 752 |
#define IDirect3DTexture8_AddRef(p) (p)->AddRef()
|
| 753 |
#define IDirect3DTexture8_Release(p) (p)->Release()
|
| 754 |
#define IDirect3DTexture8_GetDevice(p,a) (p)->GetDevice(a)
|
| 755 |
#define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 756 |
#define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 757 |
#define IDirect3DTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 758 |
#define IDirect3DTexture8_SetPriority(p,a) (p)->SetPriority(a)
|
| 759 |
#define IDirect3DTexture8_GetPriority(p) (p)->GetPriority()
|
| 760 |
#define IDirect3DTexture8_PreLoad(p) (p)->PreLoad()
|
| 761 |
#define IDirect3DTexture8_GetType(p) (p)->GetType()
|
| 762 |
#define IDirect3DTexture8_SetLOD(p,a) (p)->SetLOD(a)
|
| 763 |
#define IDirect3DTexture8_GetLOD(p) (p)->GetLOD()
|
| 764 |
#define IDirect3DTexture8_GetLevelCount(p) (p)->GetLevelCount()
|
| 765 |
#define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
|
| 766 |
#define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
|
| 767 |
#define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
|
| 768 |
#define IDirect3DTexture8_UnlockRect(p,a) (p)->UnlockRect(a)
|
| 769 |
#define IDirect3DTexture8_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
|
| 770 |
#endif
|
| 771 |
|
| 772 |
|
| 773 |
|
| 774 |
|
| 775 |
|
| 776 |
#undef INTERFACE
|
| 777 |
#define INTERFACE IDirect3DVolumeTexture8
|
| 778 |
|
| 779 |
DECLARE_INTERFACE_(IDirect3DVolumeTexture8, IDirect3DBaseTexture8)
|
| 780 |
{
|
| 781 |
/*** IUnknown methods ***/
|
| 782 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 783 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 784 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 785 |
|
| 786 |
/*** IDirect3DBaseTexture8 methods ***/
|
| 787 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 788 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 789 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 790 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 791 |
STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
|
| 792 |
STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
|
| 793 |
STDMETHOD_(void, PreLoad)(THIS) PURE;
|
| 794 |
STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
|
| 795 |
STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
|
| 796 |
STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
|
| 797 |
STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
|
| 798 |
STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC *pDesc) PURE;
|
| 799 |
STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume8** ppVolumeLevel) PURE;
|
| 800 |
STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
|
| 801 |
STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
|
| 802 |
STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
|
| 803 |
};
|
| 804 |
|
| 805 |
typedef struct IDirect3DVolumeTexture8 *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8;
|
| 806 |
|
| 807 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 808 |
#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 809 |
#define IDirect3DVolumeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 810 |
#define IDirect3DVolumeTexture8_Release(p) (p)->lpVtbl->Release(p)
|
| 811 |
#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 812 |
#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 813 |
#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 814 |
#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 815 |
#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
|
| 816 |
#define IDirect3DVolumeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
|
| 817 |
#define IDirect3DVolumeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
|
| 818 |
#define IDirect3DVolumeTexture8_GetType(p) (p)->lpVtbl->GetType(p)
|
| 819 |
#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
|
| 820 |
#define IDirect3DVolumeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
|
| 821 |
#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
|
| 822 |
#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
|
| 823 |
#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
|
| 824 |
#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
|
| 825 |
#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
|
| 826 |
#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
|
| 827 |
#else
|
| 828 |
#define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 829 |
#define IDirect3DVolumeTexture8_AddRef(p) (p)->AddRef()
|
| 830 |
#define IDirect3DVolumeTexture8_Release(p) (p)->Release()
|
| 831 |
#define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->GetDevice(a)
|
| 832 |
#define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 833 |
#define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 834 |
#define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 835 |
#define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->SetPriority(a)
|
| 836 |
#define IDirect3DVolumeTexture8_GetPriority(p) (p)->GetPriority()
|
| 837 |
#define IDirect3DVolumeTexture8_PreLoad(p) (p)->PreLoad()
|
| 838 |
#define IDirect3DVolumeTexture8_GetType(p) (p)->GetType()
|
| 839 |
#define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->SetLOD(a)
|
| 840 |
#define IDirect3DVolumeTexture8_GetLOD(p) (p)->GetLOD()
|
| 841 |
#define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->GetLevelCount()
|
| 842 |
#define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
|
| 843 |
#define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
|
| 844 |
#define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
|
| 845 |
#define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->UnlockBox(a)
|
| 846 |
#define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
|
| 847 |
#endif
|
| 848 |
|
| 849 |
|
| 850 |
|
| 851 |
|
| 852 |
|
| 853 |
#undef INTERFACE
|
| 854 |
#define INTERFACE IDirect3DCubeTexture8
|
| 855 |
|
| 856 |
DECLARE_INTERFACE_(IDirect3DCubeTexture8, IDirect3DBaseTexture8)
|
| 857 |
{
|
| 858 |
/*** IUnknown methods ***/
|
| 859 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 860 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 861 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 862 |
|
| 863 |
/*** IDirect3DBaseTexture8 methods ***/
|
| 864 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 865 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 866 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 867 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 868 |
STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
|
| 869 |
STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
|
| 870 |
STDMETHOD_(void, PreLoad)(THIS) PURE;
|
| 871 |
STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
|
| 872 |
STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
|
| 873 |
STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
|
| 874 |
STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
|
| 875 |
STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC *pDesc) PURE;
|
| 876 |
STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface8** ppCubeMapSurface) PURE;
|
| 877 |
STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
|
| 878 |
STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE;
|
| 879 |
STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT* pDirtyRect) PURE;
|
| 880 |
};
|
| 881 |
|
| 882 |
typedef struct IDirect3DCubeTexture8 *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8;
|
| 883 |
|
| 884 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 885 |
#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 886 |
#define IDirect3DCubeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 887 |
#define IDirect3DCubeTexture8_Release(p) (p)->lpVtbl->Release(p)
|
| 888 |
#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 889 |
#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 890 |
#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 891 |
#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 892 |
#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
|
| 893 |
#define IDirect3DCubeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
|
| 894 |
#define IDirect3DCubeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
|
| 895 |
#define IDirect3DCubeTexture8_GetType(p) (p)->lpVtbl->GetType(p)
|
| 896 |
#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
|
| 897 |
#define IDirect3DCubeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p)
|
| 898 |
#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
|
| 899 |
#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
|
| 900 |
#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
|
| 901 |
#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
|
| 902 |
#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
|
| 903 |
#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
|
| 904 |
#else
|
| 905 |
#define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 906 |
#define IDirect3DCubeTexture8_AddRef(p) (p)->AddRef()
|
| 907 |
#define IDirect3DCubeTexture8_Release(p) (p)->Release()
|
| 908 |
#define IDirect3DCubeTexture8_GetDevice(p,a) (p)->GetDevice(a)
|
| 909 |
#define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 910 |
#define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 911 |
#define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 912 |
#define IDirect3DCubeTexture8_SetPriority(p,a) (p)->SetPriority(a)
|
| 913 |
#define IDirect3DCubeTexture8_GetPriority(p) (p)->GetPriority()
|
| 914 |
#define IDirect3DCubeTexture8_PreLoad(p) (p)->PreLoad()
|
| 915 |
#define IDirect3DCubeTexture8_GetType(p) (p)->GetType()
|
| 916 |
#define IDirect3DCubeTexture8_SetLOD(p,a) (p)->SetLOD(a)
|
| 917 |
#define IDirect3DCubeTexture8_GetLOD(p) (p)->GetLOD()
|
| 918 |
#define IDirect3DCubeTexture8_GetLevelCount(p) (p)->GetLevelCount()
|
| 919 |
#define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
|
| 920 |
#define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
|
| 921 |
#define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
|
| 922 |
#define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
|
| 923 |
#define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
|
| 924 |
#endif
|
| 925 |
|
| 926 |
|
| 927 |
|
| 928 |
|
| 929 |
#undef INTERFACE
|
| 930 |
#define INTERFACE IDirect3DVertexBuffer8
|
| 931 |
|
| 932 |
DECLARE_INTERFACE_(IDirect3DVertexBuffer8, IDirect3DResource8)
|
| 933 |
{
|
| 934 |
/*** IUnknown methods ***/
|
| 935 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 936 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 937 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 938 |
|
| 939 |
/*** IDirect3DResource8 methods ***/
|
| 940 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 941 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 942 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 943 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 944 |
STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
|
| 945 |
STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
|
| 946 |
STDMETHOD_(void, PreLoad)(THIS) PURE;
|
| 947 |
STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
|
| 948 |
STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,BYTE** ppbData,DWORD Flags) PURE;
|
| 949 |
STDMETHOD(Unlock)(THIS) PURE;
|
| 950 |
STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC *pDesc) PURE;
|
| 951 |
};
|
| 952 |
|
| 953 |
typedef struct IDirect3DVertexBuffer8 *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8;
|
| 954 |
|
| 955 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 956 |
#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 957 |
#define IDirect3DVertexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 958 |
#define IDirect3DVertexBuffer8_Release(p) (p)->lpVtbl->Release(p)
|
| 959 |
#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 960 |
#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 961 |
#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 962 |
#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 963 |
#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
|
| 964 |
#define IDirect3DVertexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
|
| 965 |
#define IDirect3DVertexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
|
| 966 |
#define IDirect3DVertexBuffer8_GetType(p) (p)->lpVtbl->GetType(p)
|
| 967 |
#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
|
| 968 |
#define IDirect3DVertexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p)
|
| 969 |
#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
|
| 970 |
#else
|
| 971 |
#define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 972 |
#define IDirect3DVertexBuffer8_AddRef(p) (p)->AddRef()
|
| 973 |
#define IDirect3DVertexBuffer8_Release(p) (p)->Release()
|
| 974 |
#define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->GetDevice(a)
|
| 975 |
#define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 976 |
#define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 977 |
#define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 978 |
#define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->SetPriority(a)
|
| 979 |
#define IDirect3DVertexBuffer8_GetPriority(p) (p)->GetPriority()
|
| 980 |
#define IDirect3DVertexBuffer8_PreLoad(p) (p)->PreLoad()
|
| 981 |
#define IDirect3DVertexBuffer8_GetType(p) (p)->GetType()
|
| 982 |
#define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
|
| 983 |
#define IDirect3DVertexBuffer8_Unlock(p) (p)->Unlock()
|
| 984 |
#define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->GetDesc(a)
|
| 985 |
#endif
|
| 986 |
|
| 987 |
|
| 988 |
|
| 989 |
|
| 990 |
#undef INTERFACE
|
| 991 |
#define INTERFACE IDirect3DIndexBuffer8
|
| 992 |
|
| 993 |
DECLARE_INTERFACE_(IDirect3DIndexBuffer8, IDirect3DResource8)
|
| 994 |
{
|
| 995 |
/*** IUnknown methods ***/
|
| 996 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 997 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 998 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 999 |
|
| 1000 |
/*** IDirect3DResource8 methods ***/
|
| 1001 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 1002 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 1003 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 1004 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 1005 |
STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
|
| 1006 |
STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
|
| 1007 |
STDMETHOD_(void, PreLoad)(THIS) PURE;
|
| 1008 |
STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
|
| 1009 |
STDMETHOD(Lock)(THIS_ UINT OffsetToLock,UINT SizeToLock,BYTE** ppbData,DWORD Flags) PURE;
|
| 1010 |
STDMETHOD(Unlock)(THIS) PURE;
|
| 1011 |
STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC *pDesc) PURE;
|
| 1012 |
};
|
| 1013 |
|
| 1014 |
typedef struct IDirect3DIndexBuffer8 *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8;
|
| 1015 |
|
| 1016 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 1017 |
#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 1018 |
#define IDirect3DIndexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 1019 |
#define IDirect3DIndexBuffer8_Release(p) (p)->lpVtbl->Release(p)
|
| 1020 |
#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 1021 |
#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 1022 |
#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 1023 |
#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 1024 |
#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
|
| 1025 |
#define IDirect3DIndexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p)
|
| 1026 |
#define IDirect3DIndexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p)
|
| 1027 |
#define IDirect3DIndexBuffer8_GetType(p) (p)->lpVtbl->GetType(p)
|
| 1028 |
#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
|
| 1029 |
#define IDirect3DIndexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p)
|
| 1030 |
#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
|
| 1031 |
#else
|
| 1032 |
#define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 1033 |
#define IDirect3DIndexBuffer8_AddRef(p) (p)->AddRef()
|
| 1034 |
#define IDirect3DIndexBuffer8_Release(p) (p)->Release()
|
| 1035 |
#define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->GetDevice(a)
|
| 1036 |
#define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 1037 |
#define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 1038 |
#define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 1039 |
#define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->SetPriority(a)
|
| 1040 |
#define IDirect3DIndexBuffer8_GetPriority(p) (p)->GetPriority()
|
| 1041 |
#define IDirect3DIndexBuffer8_PreLoad(p) (p)->PreLoad()
|
| 1042 |
#define IDirect3DIndexBuffer8_GetType(p) (p)->GetType()
|
| 1043 |
#define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
|
| 1044 |
#define IDirect3DIndexBuffer8_Unlock(p) (p)->Unlock()
|
| 1045 |
#define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->GetDesc(a)
|
| 1046 |
#endif
|
| 1047 |
|
| 1048 |
|
| 1049 |
|
| 1050 |
|
| 1051 |
#undef INTERFACE
|
| 1052 |
#define INTERFACE IDirect3DSurface8
|
| 1053 |
|
| 1054 |
DECLARE_INTERFACE_(IDirect3DSurface8, IUnknown)
|
| 1055 |
{
|
| 1056 |
/*** IUnknown methods ***/
|
| 1057 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 1058 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 1059 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 1060 |
|
| 1061 |
/*** IDirect3DSurface8 methods ***/
|
| 1062 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 1063 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 1064 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 1065 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 1066 |
STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
|
| 1067 |
STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC *pDesc) PURE;
|
| 1068 |
STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE;
|
| 1069 |
STDMETHOD(UnlockRect)(THIS) PURE;
|
| 1070 |
};
|
| 1071 |
|
| 1072 |
typedef struct IDirect3DSurface8 *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8;
|
| 1073 |
|
| 1074 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 1075 |
#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 1076 |
#define IDirect3DSurface8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 1077 |
#define IDirect3DSurface8_Release(p) (p)->lpVtbl->Release(p)
|
| 1078 |
#define IDirect3DSurface8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 1079 |
#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 1080 |
#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 1081 |
#define IDirect3DSurface8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 1082 |
#define IDirect3DSurface8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
|
| 1083 |
#define IDirect3DSurface8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
|
| 1084 |
#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
|
| 1085 |
#define IDirect3DSurface8_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
|
| 1086 |
#else
|
| 1087 |
#define IDirect3DSurface8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 1088 |
#define IDirect3DSurface8_AddRef(p) (p)->AddRef()
|
| 1089 |
#define IDirect3DSurface8_Release(p) (p)->Release()
|
| 1090 |
#define IDirect3DSurface8_GetDevice(p,a) (p)->GetDevice(a)
|
| 1091 |
#define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 1092 |
#define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 1093 |
#define IDirect3DSurface8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 1094 |
#define IDirect3DSurface8_GetContainer(p,a,b) (p)->GetContainer(a,b)
|
| 1095 |
#define IDirect3DSurface8_GetDesc(p,a) (p)->GetDesc(a)
|
| 1096 |
#define IDirect3DSurface8_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
|
| 1097 |
#define IDirect3DSurface8_UnlockRect(p) (p)->UnlockRect()
|
| 1098 |
#endif
|
| 1099 |
|
| 1100 |
|
| 1101 |
|
| 1102 |
|
| 1103 |
#undef INTERFACE
|
| 1104 |
#define INTERFACE IDirect3DVolume8
|
| 1105 |
|
| 1106 |
DECLARE_INTERFACE_(IDirect3DVolume8, IUnknown)
|
| 1107 |
{
|
| 1108 |
/*** IUnknown methods ***/
|
| 1109 |
STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj) PURE;
|
| 1110 |
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
| 1111 |
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
| 1112 |
|
| 1113 |
/*** IDirect3DVolume8 methods ***/
|
| 1114 |
STDMETHOD(GetDevice)(THIS_ IDirect3DDevice8** ppDevice) PURE;
|
| 1115 |
STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) PURE;
|
| 1116 |
STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void* pData,DWORD* pSizeOfData) PURE;
|
| 1117 |
STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
|
| 1118 |
STDMETHOD(GetContainer)(THIS_ REFIID riid,void** ppContainer) PURE;
|
| 1119 |
STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC *pDesc) PURE;
|
| 1120 |
STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE;
|
| 1121 |
STDMETHOD(UnlockBox)(THIS) PURE;
|
| 1122 |
};
|
| 1123 |
|
| 1124 |
typedef struct IDirect3DVolume8 *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8;
|
| 1125 |
|
| 1126 |
#if !defined(__cplusplus) || defined(CINTERFACE)
|
| 1127 |
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
| 1128 |
#define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p)
|
| 1129 |
#define IDirect3DVolume8_Release(p) (p)->lpVtbl->Release(p)
|
| 1130 |
#define IDirect3DVolume8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
|
| 1131 |
#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
|
| 1132 |
#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
|
| 1133 |
#define IDirect3DVolume8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
|
| 1134 |
#define IDirect3DVolume8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
|
| 1135 |
#define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
|
| 1136 |
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
|
| 1137 |
#define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
|
| 1138 |
#else
|
| 1139 |
#define IDirect3DVolume8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
| 1140 |
#define IDirect3DVolume8_AddRef(p) (p)->AddRef()
|
| 1141 |
#define IDirect3DVolume8_Release(p) (p)->Release()
|
| 1142 |
#define IDirect3DVolume8_GetDevice(p,a) (p)->GetDevice(a)
|
| 1143 |
#define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
|
| 1144 |
#define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
|
| 1145 |
#define IDirect3DVolume8_FreePrivateData(p,a) (p)->FreePrivateData(a)
|
| 1146 |
#define IDirect3DVolume8_GetContainer(p,a,b) (p)->GetContainer(a,b)
|
| 1147 |
#define IDirect3DVolume8_GetDesc(p,a) (p)->GetDesc(a)
|
| 1148 |
#define IDirect3DVolume8_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
|
| 1149 |
#define IDirect3DVolume8_UnlockBox(p) (p)->UnlockBox()
|
| 1150 |
#endif
|
| 1151 |
|
| 1152 |
/****************************************************************************
|
| 1153 |
* Flags for SetPrivateData method on all D3D8 interfaces
|
| 1154 |
*
|
| 1155 |
* The passed pointer is an IUnknown ptr. The SizeOfData argument to SetPrivateData
|
| 1156 |
* must be set to sizeof(IUnknown*). Direct3D will call AddRef through this
|
| 1157 |
* pointer and Release when the private data is destroyed. The data will be
|
| 1158 |
* destroyed when another SetPrivateData with the same GUID is set, when
|
| 1159 |
* FreePrivateData is called, or when the D3D8 object is freed.
|
| 1160 |
****************************************************************************/
|
| 1161 |
#define D3DSPD_IUNKNOWN 0x00000001L
|
| 1162 |
|
| 1163 |
/****************************************************************************
|
| 1164 |
*
|
| 1165 |
* Parameter for IDirect3D8 Enum and GetCaps8 functions to get the info for
|
| 1166 |
* the current mode only.
|
| 1167 |
*
|
| 1168 |
****************************************************************************/
|
| 1169 |
|
| 1170 |
#define D3DCURRENT_DISPLAY_MODE 0x00EFFFFFL
|
| 1171 |
|
| 1172 |
/****************************************************************************
|
| 1173 |
*
|
| 1174 |
* Flags for IDirect3D8::CreateDevice's BehaviorFlags
|
| 1175 |
*
|
| 1176 |
****************************************************************************/
|
| 1177 |
|
| 1178 |
#define D3DCREATE_FPU_PRESERVE 0x00000002L
|
| 1179 |
#define D3DCREATE_MULTITHREADED 0x00000004L
|
| 1180 |
|
| 1181 |
#define D3DCREATE_PUREDEVICE 0x00000010L
|
| 1182 |
#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
|
| 1183 |
#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
|
| 1184 |
#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
|
| 1185 |
|
| 1186 |
|
| 1187 |
/****************************************************************************
|
| 1188 |
*
|
| 1189 |
* Parameter for IDirect3D8::CreateDevice's iAdapter
|
| 1190 |
*
|
| 1191 |
****************************************************************************/
|
| 1192 |
|
| 1193 |
#define D3DADAPTER_DEFAULT 0
|
| 1194 |
|
| 1195 |
/****************************************************************************
|
| 1196 |
*
|
| 1197 |
* Flags for IDirect3D8::EnumAdapters
|
| 1198 |
*
|
| 1199 |
****************************************************************************/
|
| 1200 |
|
| 1201 |
#define D3DENUM_NO_WHQL_LEVEL 0x00000002L
|
| 1202 |
|
| 1203 |
/****************************************************************************
|
| 1204 |
*
|
| 1205 |
* Maximum number of back-buffers supported in DX8
|
| 1206 |
*
|
| 1207 |
****************************************************************************/
|
| 1208 |
|
| 1209 |
#define D3DPRESENT_BACK_BUFFERS_MAX 3L
|
| 1210 |
|
| 1211 |
/****************************************************************************
|
| 1212 |
*
|
| 1213 |
* Flags for IDirect3DDevice8::SetGammaRamp
|
| 1214 |
*
|
| 1215 |
****************************************************************************/
|
| 1216 |
|
| 1217 |
#define D3DSGR_NO_CALIBRATION 0x00000000L
|
| 1218 |
#define D3DSGR_CALIBRATE 0x00000001L
|
| 1219 |
|
| 1220 |
/****************************************************************************
|
| 1221 |
*
|
| 1222 |
* Flags for IDirect3DDevice8::SetCursorPosition
|
| 1223 |
*
|
| 1224 |
****************************************************************************/
|
| 1225 |
|
| 1226 |
#define D3DCURSOR_IMMEDIATE_UPDATE 0x00000001L
|
| 1227 |
|
| 1228 |
/****************************************************************************
|
| 1229 |
*
|
| 1230 |
* Flags for DrawPrimitive/DrawIndexedPrimitive
|
| 1231 |
* Also valid for Begin/BeginIndexed
|
| 1232 |
* Also valid for VertexBuffer::CreateVertexBuffer
|
| 1233 |
****************************************************************************/
|
| 1234 |
|
| 1235 |
|
| 1236 |
/*
|
| 1237 |
* DirectDraw error codes
|
| 1238 |
*/
|
| 1239 |
#define _FACD3D 0x876
|
| 1240 |
#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
|
| 1241 |
|
| 1242 |
/*
|
| 1243 |
* Direct3D Errors
|
| 1244 |
*/
|
| 1245 |
#define D3D_OK S_OK
|
| 1246 |
|
| 1247 |
#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
|
| 1248 |
#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
|
| 1249 |
#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
|
| 1250 |
#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
|
| 1251 |
#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
|
| 1252 |
#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
|
| 1253 |
#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
|
| 1254 |
#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
|
| 1255 |
#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
|
| 1256 |
#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
|
| 1257 |
#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
|
| 1258 |
#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
|
| 1259 |
|
| 1260 |
#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
|
| 1261 |
#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
|
| 1262 |
#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
|
| 1263 |
#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
|
| 1264 |
#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
|
| 1265 |
#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
|
| 1266 |
#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
|
| 1267 |
#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
|
| 1268 |
#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
|
| 1269 |
|
| 1270 |
#ifdef __cplusplus
|
| 1271 |
};
|
| 1272 |
#endif
|
| 1273 |
|
| 1274 |
#endif /* (DIRECT3D_VERSION >= 0x0800) */
|
| 1275 |
#endif /* _D3D_H_ */
|
| 1276 |
|