/[cvs]/api/include/d3dcaps.h
ViewVC logotype

Contents of /api/include/d3dcaps.h

Parent Directory Parent Directory | Revision Log Revision Log


Revision 1.1.1.1 - (show annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (22 years, 10 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
File MIME type: text/plain
First import

1 /*==========================================================================;
2 *
3 *
4 * File: d3dcaps.h
5 * Content: Direct3D capabilities include file
6 *
7 ***************************************************************************/
8
9 #ifndef _D3DCAPS_H
10 #define _D3DCAPS_H
11
12 /*
13 * Pull in DirectDraw include file automatically:
14 */
15 #include "ddraw.h"
16
17 #ifndef DIRECT3D_VERSION
18 #define DIRECT3D_VERSION 0x0700
19 #endif
20
21 #pragma pack(4)
22
23 /* Description of capabilities of transform */
24
25 typedef struct _D3DTRANSFORMCAPS {
26 DWORD dwSize;
27 DWORD dwCaps;
28 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
29
30 #define D3DTRANSFORMCAPS_CLIP 0x00000001L /* Will clip whilst transforming */
31
32 /* Description of capabilities of lighting */
33
34 typedef struct _D3DLIGHTINGCAPS {
35 DWORD dwSize;
36 DWORD dwCaps; /* Lighting caps */
37 DWORD dwLightingModel; /* Lighting model - RGB or mono */
38 DWORD dwNumLights; /* Number of lights that can be handled */
39 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
40
41 #define D3DLIGHTINGMODEL_RGB 0x00000001L
42 #define D3DLIGHTINGMODEL_MONO 0x00000002L
43
44 #define D3DLIGHTCAPS_POINT 0x00000001L /* Point lights supported */
45 #define D3DLIGHTCAPS_SPOT 0x00000002L /* Spot lights supported */
46 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004L /* Directional lights supported */
47 #if(DIRECT3D_VERSION < 0x700)
48 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008L /* Parallel point lights supported */
49 #endif
50 #if(DIRECT3D_VERSION < 0x500)
51 #define D3DLIGHTCAPS_GLSPOT 0x00000010L /* GL syle spot lights supported */
52 #endif
53
54 /* Description of capabilities for each primitive type */
55
56 typedef struct _D3DPrimCaps {
57 DWORD dwSize;
58 DWORD dwMiscCaps; /* Capability flags */
59 DWORD dwRasterCaps;
60 DWORD dwZCmpCaps;
61 DWORD dwSrcBlendCaps;
62 DWORD dwDestBlendCaps;
63 DWORD dwAlphaCmpCaps;
64 DWORD dwShadeCaps;
65 DWORD dwTextureCaps;
66 DWORD dwTextureFilterCaps;
67 DWORD dwTextureBlendCaps;
68 DWORD dwTextureAddressCaps;
69 DWORD dwStippleWidth; /* maximum width and height of */
70 DWORD dwStippleHeight; /* of supported stipple (up to 32x32) */
71 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
72
73 /* D3DPRIMCAPS dwMiscCaps */
74
75 #define D3DPMISCCAPS_MASKPLANES 0x00000001L
76 #define D3DPMISCCAPS_MASKZ 0x00000002L
77 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L
78 #define D3DPMISCCAPS_CONFORMANT 0x00000008L
79 #define D3DPMISCCAPS_CULLNONE 0x00000010L
80 #define D3DPMISCCAPS_CULLCW 0x00000020L
81 #define D3DPMISCCAPS_CULLCCW 0x00000040L
82
83 /* D3DPRIMCAPS dwRasterCaps */
84
85 #define D3DPRASTERCAPS_DITHER 0x00000001L
86 #define D3DPRASTERCAPS_ROP2 0x00000002L
87 #define D3DPRASTERCAPS_XOR 0x00000004L
88 #define D3DPRASTERCAPS_PAT 0x00000008L
89 #define D3DPRASTERCAPS_ZTEST 0x00000010L
90 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020L
91 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040L
92 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080L
93 #define D3DPRASTERCAPS_FOGTABLE 0x00000100L
94 #define D3DPRASTERCAPS_STIPPLE 0x00000200L
95 #if(DIRECT3D_VERSION >= 0x0500)
96 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400L
97 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L
98 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L
99 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L
100 #define D3DPRASTERCAPS_ZBIAS 0x00004000L
101 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L
102 #define D3DPRASTERCAPS_FOGRANGE 0x00010000L
103 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000L
104 #endif /* DIRECT3D_VERSION >= 0x0500 */
105 #if(DIRECT3D_VERSION >= 0x0600)
106 #define D3DPRASTERCAPS_WBUFFER 0x00040000L
107 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000L
108 #define D3DPRASTERCAPS_WFOG 0x00100000L
109 #define D3DPRASTERCAPS_ZFOG 0x00200000L
110 #endif /* DIRECT3D_VERSION >= 0x0600 */
111
112 /* D3DPRIMCAPS dwZCmpCaps, dwAlphaCmpCaps */
113
114 #define D3DPCMPCAPS_NEVER 0x00000001L
115 #define D3DPCMPCAPS_LESS 0x00000002L
116 #define D3DPCMPCAPS_EQUAL 0x00000004L
117 #define D3DPCMPCAPS_LESSEQUAL 0x00000008L
118 #define D3DPCMPCAPS_GREATER 0x00000010L
119 #define D3DPCMPCAPS_NOTEQUAL 0x00000020L
120 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040L
121 #define D3DPCMPCAPS_ALWAYS 0x00000080L
122
123 /* D3DPRIMCAPS dwSourceBlendCaps, dwDestBlendCaps */
124
125 #define D3DPBLENDCAPS_ZERO 0x00000001L
126 #define D3DPBLENDCAPS_ONE 0x00000002L
127 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004L
128 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L
129 #define D3DPBLENDCAPS_SRCALPHA 0x00000010L
130 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L
131 #define D3DPBLENDCAPS_DESTALPHA 0x00000040L
132 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L
133 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100L
134 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L
135 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L
136 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L
137 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L
138
139 /* D3DPRIMCAPS dwShadeCaps */
140
141 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001L
142 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002L
143 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004L
144 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L
145 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010L
146 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020L
147
148 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040L
149 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080L
150 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100L
151 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L
152 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400L
153 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800L
154
155 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000L
156 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000L
157 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L
158 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000L
159 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000L
160 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000L
161
162 #define D3DPSHADECAPS_FOGFLAT 0x00040000L
163 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000L
164 #define D3DPSHADECAPS_FOGPHONG 0x00100000L
165
166 /* D3DPRIMCAPS dwTextureCaps */
167
168 /*
169 * Perspective-correct texturing is supported
170 */
171 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L
172
173 /*
174 * Power-of-2 texture dimensions are required
175 */
176 #define D3DPTEXTURECAPS_POW2 0x00000002L
177
178 /*
179 * Alpha in texture pixels is supported
180 */
181 #define D3DPTEXTURECAPS_ALPHA 0x00000004L
182
183 /*
184 * Color-keyed textures are supported
185 */
186 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008L
187
188 /*
189 * obsolete, see D3DPTADDRESSCAPS_BORDER
190 */
191 #define D3DPTEXTURECAPS_BORDER 0x00000010L
192
193 /*
194 * Only square textures are supported
195 */
196 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L
197
198 #if(DIRECT3D_VERSION >= 0x0600)
199 /*
200 * Texture indices are not scaled by the texture size prior
201 * to interpolation.
202 */
203 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L
204
205 /*
206 * Device can draw alpha from texture palettes
207 */
208 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L
209
210 /*
211 * Device can use non-POW2 textures if:
212 * 1) D3DTEXTURE_ADDRESS is set to CLAMP for this texture's stage
213 * 2) D3DRS_WRAP(N) is zero for this texture's coordinates
214 * 3) mip mapping is not enabled (use magnification filter only)
215 */
216 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
217
218 #endif /* DIRECT3D_VERSION >= 0x0600 */
219 #if(DIRECT3D_VERSION >= 0x0700)
220
221 // 0x00000200L unused
222
223 /*
224 * Device can divide transformed texture coordinates by the
225 * COUNTth texture coordinate (can do D3DTTFF_PROJECTED)
226 */
227 #define D3DPTEXTURECAPS_PROJECTED 0x00000400L
228
229 /*
230 * Device can do cubemap textures
231 */
232 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800L
233
234 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000L
235 #endif /* DIRECT3D_VERSION >= 0x0700 */
236
237 /* D3DPRIMCAPS dwTextureFilterCaps */
238
239 #define D3DPTFILTERCAPS_NEAREST 0x00000001L
240 #define D3DPTFILTERCAPS_LINEAR 0x00000002L
241 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004L
242 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008L
243 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010L
244 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020L
245
246 #if(DIRECT3D_VERSION >= 0x0600)
247 /* Device3 Min Filter */
248 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100L
249 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200L
250 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400L
251
252 /* Device3 Mip Filter */
253 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000L
254 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000L
255
256 /* Device3 Mag Filter */
257 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000L
258 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000L
259 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000L
260 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000L
261 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000L
262 #endif /* DIRECT3D_VERSION >= 0x0600 */
263
264 /* D3DPRIMCAPS dwTextureBlendCaps */
265
266 #define D3DPTBLENDCAPS_DECAL 0x00000001L
267 #define D3DPTBLENDCAPS_MODULATE 0x00000002L
268 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004L
269 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008L
270 #define D3DPTBLENDCAPS_DECALMASK 0x00000010L
271 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020L
272 #define D3DPTBLENDCAPS_COPY 0x00000040L
273 #if(DIRECT3D_VERSION >= 0x0500)
274 #define D3DPTBLENDCAPS_ADD 0x00000080L
275 #endif /* DIRECT3D_VERSION >= 0x0500 */
276
277 /* D3DPRIMCAPS dwTextureAddressCaps */
278 #define D3DPTADDRESSCAPS_WRAP 0x00000001L
279 #define D3DPTADDRESSCAPS_MIRROR 0x00000002L
280 #define D3DPTADDRESSCAPS_CLAMP 0x00000004L
281 #if(DIRECT3D_VERSION >= 0x0500)
282 #define D3DPTADDRESSCAPS_BORDER 0x00000008L
283 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L
284 #endif /* DIRECT3D_VERSION >= 0x0500 */
285
286 #if(DIRECT3D_VERSION >= 0x0600)
287
288 /* D3DDEVICEDESC dwStencilCaps */
289
290 #define D3DSTENCILCAPS_KEEP 0x00000001L
291 #define D3DSTENCILCAPS_ZERO 0x00000002L
292 #define D3DSTENCILCAPS_REPLACE 0x00000004L
293 #define D3DSTENCILCAPS_INCRSAT 0x00000008L
294 #define D3DSTENCILCAPS_DECRSAT 0x00000010L
295 #define D3DSTENCILCAPS_INVERT 0x00000020L
296 #define D3DSTENCILCAPS_INCR 0x00000040L
297 #define D3DSTENCILCAPS_DECR 0x00000080L
298
299 /* D3DDEVICEDESC dwTextureOpCaps */
300
301 #define D3DTEXOPCAPS_DISABLE 0x00000001L
302 #define D3DTEXOPCAPS_SELECTARG1 0x00000002L
303 #define D3DTEXOPCAPS_SELECTARG2 0x00000004L
304 #define D3DTEXOPCAPS_MODULATE 0x00000008L
305 #define D3DTEXOPCAPS_MODULATE2X 0x00000010L
306 #define D3DTEXOPCAPS_MODULATE4X 0x00000020L
307 #define D3DTEXOPCAPS_ADD 0x00000040L
308 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080L
309 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100L
310 #define D3DTEXOPCAPS_SUBTRACT 0x00000200L
311 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400L
312 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800L
313 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000L
314 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000L
315 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000L
316 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000L
317 #define D3DTEXOPCAPS_PREMODULATE 0x00010000L
318 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000L
319 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000L
320 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000L
321 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000L
322 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000L
323 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000L
324 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000L
325
326 /* D3DDEVICEDESC dwFVFCaps flags */
327
328 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffffL /* mask for texture coordinate count field */
329 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000L /* Device prefers that vertex elements not be stripped */
330
331 #endif /* DIRECT3D_VERSION >= 0x0600 */
332
333 /*
334 * Description for a device.
335 * This is used to describe a device that is to be created or to query
336 * the current device.
337 */
338 typedef struct _D3DDeviceDesc {
339 DWORD dwSize; /* Size of D3DDEVICEDESC structure */
340 DWORD dwFlags; /* Indicates which fields have valid data */
341 D3DCOLORMODEL dcmColorModel; /* Color model of device */
342 DWORD dwDevCaps; /* Capabilities of device */
343 D3DTRANSFORMCAPS dtcTransformCaps; /* Capabilities of transform */
344 BOOL bClipping; /* Device can do 3D clipping */
345 D3DLIGHTINGCAPS dlcLightingCaps; /* Capabilities of lighting */
346 D3DPRIMCAPS dpcLineCaps;
347 D3DPRIMCAPS dpcTriCaps;
348 DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
349 DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
350 DWORD dwMaxBufferSize; /* Maximum execute buffer size */
351 DWORD dwMaxVertexCount; /* Maximum vertex count */
352 #if(DIRECT3D_VERSION >= 0x0500)
353 // *** New fields for DX5 *** //
354
355 // Width and height caps are 0 for legacy HALs.
356 DWORD dwMinTextureWidth, dwMinTextureHeight;
357 DWORD dwMaxTextureWidth, dwMaxTextureHeight;
358 DWORD dwMinStippleWidth, dwMaxStippleWidth;
359 DWORD dwMinStippleHeight, dwMaxStippleHeight;
360 #endif /* DIRECT3D_VERSION >= 0x0500 */
361
362 #if(DIRECT3D_VERSION >= 0x0600)
363 // New fields for DX6
364 DWORD dwMaxTextureRepeat;
365 DWORD dwMaxTextureAspectRatio;
366 DWORD dwMaxAnisotropy;
367
368 // Guard band that the rasterizer can accommodate
369 // Screen-space vertices inside this space but outside the viewport
370 // will get clipped properly.
371 D3DVALUE dvGuardBandLeft;
372 D3DVALUE dvGuardBandTop;
373 D3DVALUE dvGuardBandRight;
374 D3DVALUE dvGuardBandBottom;
375
376 D3DVALUE dvExtentsAdjust;
377 DWORD dwStencilCaps;
378
379 DWORD dwFVFCaps;
380 DWORD dwTextureOpCaps;
381 WORD wMaxTextureBlendStages;
382 WORD wMaxSimultaneousTextures;
383 #endif /* DIRECT3D_VERSION >= 0x0600 */
384 } D3DDEVICEDESC, *LPD3DDEVICEDESC;
385
386 #if(DIRECT3D_VERSION >= 0x0700)
387 typedef struct _D3DDeviceDesc7 {
388 DWORD dwDevCaps; /* Capabilities of device */
389 D3DPRIMCAPS dpcLineCaps;
390 D3DPRIMCAPS dpcTriCaps;
391 DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
392 DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
393
394 DWORD dwMinTextureWidth, dwMinTextureHeight;
395 DWORD dwMaxTextureWidth, dwMaxTextureHeight;
396
397 DWORD dwMaxTextureRepeat;
398 DWORD dwMaxTextureAspectRatio;
399 DWORD dwMaxAnisotropy;
400
401 D3DVALUE dvGuardBandLeft;
402 D3DVALUE dvGuardBandTop;
403 D3DVALUE dvGuardBandRight;
404 D3DVALUE dvGuardBandBottom;
405
406 D3DVALUE dvExtentsAdjust;
407 DWORD dwStencilCaps;
408
409 DWORD dwFVFCaps;
410 DWORD dwTextureOpCaps;
411 WORD wMaxTextureBlendStages;
412 WORD wMaxSimultaneousTextures;
413
414 DWORD dwMaxActiveLights;
415 D3DVALUE dvMaxVertexW;
416 GUID deviceGUID;
417
418 WORD wMaxUserClipPlanes;
419 WORD wMaxVertexBlendMatrices;
420
421 DWORD dwVertexProcessingCaps;
422
423 DWORD dwReserved1;
424 DWORD dwReserved2;
425 DWORD dwReserved3;
426 DWORD dwReserved4;
427 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
428 #endif /* DIRECT3D_VERSION >= 0x0700 */
429
430 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
431 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
432
433 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID FAR *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
434
435 #if(DIRECT3D_VERSION >= 0x0700)
436 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
437 #endif /* DIRECT3D_VERSION >= 0x0700 */
438
439 /* D3DDEVICEDESC dwFlags indicating valid fields */
440
441 #define D3DDD_COLORMODEL 0x00000001L /* dcmColorModel is valid */
442 #define D3DDD_DEVCAPS 0x00000002L /* dwDevCaps is valid */
443 #define D3DDD_TRANSFORMCAPS 0x00000004L /* dtcTransformCaps is valid */
444 #define D3DDD_LIGHTINGCAPS 0x00000008L /* dlcLightingCaps is valid */
445 #define D3DDD_BCLIPPING 0x00000010L /* bClipping is valid */
446 #define D3DDD_LINECAPS 0x00000020L /* dpcLineCaps is valid */
447 #define D3DDD_TRICAPS 0x00000040L /* dpcTriCaps is valid */
448 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080L /* dwDeviceRenderBitDepth is valid */
449 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100L /* dwDeviceZBufferBitDepth is valid */
450 #define D3DDD_MAXBUFFERSIZE 0x00000200L /* dwMaxBufferSize is valid */
451 #define D3DDD_MAXVERTEXCOUNT 0x00000400L /* dwMaxVertexCount is valid */
452
453 /* D3DDEVICEDESC dwDevCaps flags */
454
455 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001L /* Device accepts floating point */
456 /* for post-transform vertex data */
457 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002L /* Device needs data sorted for increasing Z */
458 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004L /* Device needs data sorted for decreasing Z */
459 #define D3DDEVCAPS_SORTEXACT 0x00000008L /* Device needs data sorted exactly */
460
461 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L /* Device can use execute buffers from system memory */
462 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L /* Device can use execute buffers from video memory */
463 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */
464 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L /* Device can use TL buffers from video memory */
465 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L /* Device can texture from system memory */
466 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L /* Device can texture from device memory */
467 #if(DIRECT3D_VERSION >= 0x0500)
468 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L /* Device can draw TLVERTEX primitives */
469 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L /* Device can render without waiting for flip to complete */
470 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */
471 #endif /* DIRECT3D_VERSION >= 0x0500 */
472 #if(DIRECT3D_VERSION >= 0x0600)
473 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000L /* Device can support DrawPrimitives2 */
474 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000L /* Device is texturing from separate memory pools */
475 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000L /* Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver*/
476 #endif /* DIRECT3D_VERSION >= 0x0600 */
477 #if(DIRECT3D_VERSION >= 0x0700)
478 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000L /* Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also */
479 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000L /* Device supports a Tex Blt from system memory to non-local vidmem */
480 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000L /* Device has HW acceleration for rasterization */
481
482 /*
483 * These are the flags in the D3DDEVICEDESC7.dwVertexProcessingCaps field
484 */
485
486 /* device can do texgen */
487 #define D3DVTXPCAPS_TEXGEN 0x00000001L
488 /* device can do IDirect3DDevice7 colormaterialsource ops */
489 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L
490 /* device can do vertex fog */
491 #define D3DVTXPCAPS_VERTEXFOG 0x00000004L
492 /* device can do directional lights */
493 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L
494 /* device can do positional lights (includes point and spot) */
495 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L
496 /* device can do local viewer */
497 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020L
498
499 #endif /* DIRECT3D_VERSION >= 0x0700 */
500
501 #define D3DFDS_COLORMODEL 0x00000001L /* Match color model */
502 #define D3DFDS_GUID 0x00000002L /* Match guid */
503 #define D3DFDS_HARDWARE 0x00000004L /* Match hardware/software */
504 #define D3DFDS_TRIANGLES 0x00000008L /* Match in triCaps */
505 #define D3DFDS_LINES 0x00000010L /* Match in lineCaps */
506 #define D3DFDS_MISCCAPS 0x00000020L /* Match primCaps.dwMiscCaps */
507 #define D3DFDS_RASTERCAPS 0x00000040L /* Match primCaps.dwRasterCaps */
508 #define D3DFDS_ZCMPCAPS 0x00000080L /* Match primCaps.dwZCmpCaps */
509 #define D3DFDS_ALPHACMPCAPS 0x00000100L /* Match primCaps.dwAlphaCmpCaps */
510 #define D3DFDS_SRCBLENDCAPS 0x00000200L /* Match primCaps.dwSourceBlendCaps */
511 #define D3DFDS_DSTBLENDCAPS 0x00000400L /* Match primCaps.dwDestBlendCaps */
512 #define D3DFDS_SHADECAPS 0x00000800L /* Match primCaps.dwShadeCaps */
513 #define D3DFDS_TEXTURECAPS 0x00001000L /* Match primCaps.dwTextureCaps */
514 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000L /* Match primCaps.dwTextureFilterCaps */
515 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000L /* Match primCaps.dwTextureBlendCaps */
516 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000L /* Match primCaps.dwTextureBlendCaps */
517
518 /*
519 * FindDevice arguments
520 */
521 typedef struct _D3DFINDDEVICESEARCH {
522 DWORD dwSize;
523 DWORD dwFlags;
524 BOOL bHardware;
525 D3DCOLORMODEL dcmColorModel;
526 GUID guid;
527 DWORD dwCaps;
528 D3DPRIMCAPS dpcPrimCaps;
529 } D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH;
530
531 typedef struct _D3DFINDDEVICERESULT {
532 DWORD dwSize;
533 GUID guid; /* guid which matched */
534 D3DDEVICEDESC ddHwDesc; /* hardware D3DDEVICEDESC */
535 D3DDEVICEDESC ddSwDesc; /* software D3DDEVICEDESC */
536 } D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
537
538 /*
539 * Description of execute buffer.
540 */
541 typedef struct _D3DExecuteBufferDesc {
542 DWORD dwSize; /* size of this structure */
543 DWORD dwFlags; /* flags indicating which fields are valid */
544 DWORD dwCaps; /* capabilities of execute buffer */
545 DWORD dwBufferSize; /* size of execute buffer data */
546 LPVOID lpData; /* pointer to actual data */
547 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
548
549 /* D3DEXECUTEBUFFER dwFlags indicating valid fields */
550
551 #define D3DDEB_BUFSIZE 0x00000001l /* buffer size valid */
552 #define D3DDEB_CAPS 0x00000002l /* caps valid */
553 #define D3DDEB_LPDATA 0x00000004l /* lpData valid */
554
555 /* D3DEXECUTEBUFFER dwCaps */
556
557 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001l /* buffer in system memory */
558 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002l /* buffer in device memory */
559 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
560
561 #if(DIRECT3D_VERSION < 0x0800)
562
563 #if(DIRECT3D_VERSION >= 0x0700)
564 typedef struct _D3DDEVINFO_TEXTUREMANAGER {
565 BOOL bThrashing; /* indicates if thrashing */
566 DWORD dwApproxBytesDownloaded; /* Approximate number of bytes downloaded by texture manager */
567 DWORD dwNumEvicts; /* number of textures evicted */
568 DWORD dwNumVidCreates; /* number of textures created in video memory */
569 DWORD dwNumTexturesUsed; /* number of textures used */
570 DWORD dwNumUsedTexInVid; /* number of used textures present in video memory */
571 DWORD dwWorkingSet; /* number of textures in video memory */
572 DWORD dwWorkingSetBytes; /* number of bytes in video memory */
573 DWORD dwTotalManaged; /* total number of managed textures */
574 DWORD dwTotalBytes; /* total number of bytes of managed textures */
575 DWORD dwLastPri; /* priority of last texture evicted */
576 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
577
578 typedef struct _D3DDEVINFO_TEXTURING {
579 DWORD dwNumLoads; /* counts Load() API calls */
580 DWORD dwApproxBytesLoaded; /* Approximate number bytes loaded via Load() */
581 DWORD dwNumPreLoads; /* counts PreLoad() API calls */
582 DWORD dwNumSet; /* counts SetTexture() API calls */
583 DWORD dwNumCreates; /* counts texture creates */
584 DWORD dwNumDestroys; /* counts texture destroys */
585 DWORD dwNumSetPriorities; /* counts SetPriority() API calls */
586 DWORD dwNumSetLODs; /* counts SetLOD() API calls */
587 DWORD dwNumLocks; /* counts number of texture locks */
588 DWORD dwNumGetDCs; /* counts number of GetDCs to textures */
589 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
590 #endif /* DIRECT3D_VERSION >= 0x0700 */
591
592 #endif //(DIRECT3D_VERSION < 0x0800)
593
594 #pragma pack()
595
596
597 #endif /* _D3DCAPS_H_ */
598

root@recompile.se
ViewVC Help
Powered by ViewVC 1.1.26