/[cvs]/api/include/d3drm.h
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Annotation of /api/include/d3drm.h

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Revision 1.1.1.1 - (hide annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (23 years, 5 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
File MIME type: text/plain
First import

1 bearsoft 1.1 /*==========================================================================;
2     *
3     * Copyright (C) 1995-1997 Microsoft Corporation. All Rights Reserved.
4     *
5     * File: d3drm.h
6     * Content: Direct3DRM include file
7     *
8     ***************************************************************************/
9    
10     #ifndef __D3DRM_H__
11     #define __D3DRM_H__
12    
13     #include "ddraw.h"
14    
15     #ifdef __cplusplus
16     struct IDirect3DRM;
17     #endif
18    
19     typedef struct IDirect3DRM *LPDIRECT3DRM;
20    
21     #include "d3drmobj.h"
22    
23     #ifdef __cplusplus
24     extern "C" {
25     #endif
26    
27    
28     DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
29     DEFINE_GUID(IID_IDirect3DRM2, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
30     DEFINE_GUID(IID_IDirect3DRM3, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
31     WIN_TYPES(IDirect3DRM, DIRECT3DRM);
32     WIN_TYPES(IDirect3DRM2, DIRECT3DRM2);
33     WIN_TYPES(IDirect3DRM3, DIRECT3DRM3);
34    
35     /*
36     * Direct3DRM Object Class (for CoCreateInstance())
37     */
38     DEFINE_GUID(CLSID_CDirect3DRM, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
39    
40    
41     /* Create a Direct3DRM API */
42     STDAPI Direct3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM);
43    
44     #undef INTERFACE
45     #define INTERFACE IDirect3DRM
46    
47     DECLARE_INTERFACE_(IDirect3DRM, IUnknown)
48     {
49     IUNKNOWN_METHODS(PURE);
50    
51     STDMETHOD(CreateObject)
52     (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
53     STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
54     STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
55     STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
56     STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE;
57     STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE;
58     STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
59     STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE;
60     STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
61     STDMETHOD(CreateLightRGB)
62     (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
63     STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
64     STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE;
65    
66     /* Create a Windows Device using DirectDraw surfaces */
67     STDMETHOD(CreateDeviceFromSurface)
68     ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
69     LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE *
70     ) PURE;
71    
72     /* Create a Windows Device using D3D objects */
73     STDMETHOD(CreateDeviceFromD3D)
74     ( THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev,
75     LPDIRECT3DRMDEVICE *
76     ) PURE;
77    
78     STDMETHOD(CreateDeviceFromClipper)
79     ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
80     int width, int height, LPDIRECT3DRMDEVICE *) PURE;
81    
82     STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE *) PURE;
83    
84     STDMETHOD(CreateShadow)
85     ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
86     D3DVALUE px, D3DVALUE py, D3DVALUE pz,
87     D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
88     LPDIRECT3DRMVISUAL *
89     ) PURE;
90     STDMETHOD(CreateViewport)
91     ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
92     DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
93     ) PURE;
94     STDMETHOD(CreateWrap)
95     ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
96     D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
97     D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
98     D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
99     D3DVALUE ou, D3DVALUE ov,
100     D3DVALUE su, D3DVALUE sv,
101     LPDIRECT3DRMWRAP *
102     ) PURE;
103     STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
104     STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
105     STDMETHOD(LoadTextureFromResource) (THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
106    
107     STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
108     STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
109     STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE;
110     STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
111     STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
112    
113     STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
114     STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
115    
116     STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
117    
118     STDMETHOD(Load)
119     ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
120     D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
121     LPDIRECT3DRMFRAME
122     ) PURE;
123     STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
124     };
125    
126     #undef INTERFACE
127     #define INTERFACE IDirect3DRM2
128    
129     DECLARE_INTERFACE_(IDirect3DRM2, IUnknown)
130     {
131     IUNKNOWN_METHODS(PURE);
132    
133     STDMETHOD(CreateObject)
134     (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
135     STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME2 *) PURE;
136     STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
137     STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER2 *) PURE;
138     STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE;
139     STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE;
140     STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
141     STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE2 *) PURE;
142     STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
143     STDMETHOD(CreateLightRGB)
144     (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
145     STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
146     STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE2 *) PURE;
147    
148     /* Create a Windows Device using DirectDraw surfaces */
149     STDMETHOD(CreateDeviceFromSurface)
150     ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
151     LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE2 *
152     ) PURE;
153    
154     /* Create a Windows Device using D3D objects */
155     STDMETHOD(CreateDeviceFromD3D)
156     ( THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev,
157     LPDIRECT3DRMDEVICE2 *
158     ) PURE;
159    
160     STDMETHOD(CreateDeviceFromClipper)
161     ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
162     int width, int height, LPDIRECT3DRMDEVICE2 *) PURE;
163    
164     STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE2 *) PURE;
165    
166     STDMETHOD(CreateShadow)
167     ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
168     D3DVALUE px, D3DVALUE py, D3DVALUE pz,
169     D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
170     LPDIRECT3DRMVISUAL *
171     ) PURE;
172     STDMETHOD(CreateViewport)
173     ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
174     DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
175     ) PURE;
176     STDMETHOD(CreateWrap)
177     ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
178     D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
179     D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
180     D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
181     D3DVALUE ou, D3DVALUE ov,
182     D3DVALUE su, D3DVALUE sv,
183     LPDIRECT3DRMWRAP *
184     ) PURE;
185     STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
186     STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE2 *) PURE;
187     STDMETHOD(LoadTextureFromResource) (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE2 *) PURE;
188    
189     STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
190     STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
191     STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE;
192     STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
193     STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
194    
195     STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
196     STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
197    
198     STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
199    
200     STDMETHOD(Load)
201     ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
202     D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
203     LPDIRECT3DRMFRAME
204     ) PURE;
205     STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
206    
207     STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE;
208     };
209    
210     #undef INTERFACE
211     #define INTERFACE IDirect3DRM3
212    
213     DECLARE_INTERFACE_(IDirect3DRM3, IUnknown)
214     {
215     IUNKNOWN_METHODS(PURE);
216    
217     STDMETHOD(CreateObject)
218     (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
219     STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME3, LPDIRECT3DRMFRAME3 *) PURE;
220     STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
221     STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3 *) PURE;
222     STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE2 *) PURE;
223     STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION2 *) PURE;
224     STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET2 *) PURE;
225     STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE3 *) PURE;
226     STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
227     STDMETHOD(CreateLightRGB)
228     (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
229     STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL2 *) PURE;
230     STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE3 *) PURE;
231    
232     /* Create a Windows Device using DirectDraw surfaces */
233     STDMETHOD(CreateDeviceFromSurface)
234     ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
235     LPDIRECTDRAWSURFACE lpDDSBack, DWORD dwFlags, LPDIRECT3DRMDEVICE3 *
236     ) PURE;
237    
238     /* Create a Windows Device using D3D objects */
239     STDMETHOD(CreateDeviceFromD3D)
240     ( THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev,
241     LPDIRECT3DRMDEVICE3 *
242     ) PURE;
243    
244     STDMETHOD(CreateDeviceFromClipper)
245     ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
246     int width, int height, LPDIRECT3DRMDEVICE3 *) PURE;
247    
248     STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE3 *) PURE;
249    
250     STDMETHOD(CreateShadow)
251     ( THIS_ LPUNKNOWN, LPDIRECT3DRMLIGHT,
252     D3DVALUE px, D3DVALUE py, D3DVALUE pz,
253     D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
254     LPDIRECT3DRMSHADOW2 *
255     ) PURE;
256     STDMETHOD(CreateViewport)
257     ( THIS_ LPDIRECT3DRMDEVICE3, LPDIRECT3DRMFRAME3, DWORD, DWORD,
258     DWORD, DWORD, LPDIRECT3DRMVIEWPORT2 *
259     ) PURE;
260     STDMETHOD(CreateWrap)
261     ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME3,
262     D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
263     D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
264     D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
265     D3DVALUE ou, D3DVALUE ov,
266     D3DVALUE su, D3DVALUE sv,
267     LPDIRECT3DRMWRAP *
268     ) PURE;
269     STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
270     STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE3 *) PURE;
271     STDMETHOD(LoadTextureFromResource) (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE3 *) PURE;
272    
273     STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
274     STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
275     STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return) PURE;
276     STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
277     STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
278    
279     STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
280     STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
281    
282     STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
283    
284     STDMETHOD(Load)
285     ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
286     D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURE3CALLBACK, LPVOID,
287     LPDIRECT3DRMFRAME3
288     ) PURE;
289     STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
290    
291     STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE;
292    
293     /* Used with IDirect3DRMObject2 */
294     STDMETHOD(RegisterClient) (THIS_ REFGUID rguid, LPDWORD lpdwID) PURE;
295     STDMETHOD(UnregisterClient) (THIS_ REFGUID rguid) PURE;
296    
297     STDMETHOD(CreateClippedVisual) (THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMCLIPPEDVISUAL *) PURE;
298     STDMETHOD(SetOptions) (THIS_ DWORD);
299     STDMETHOD(GetOptions) (THIS_ LPDWORD);
300     };
301    
302     #define D3DRM_OK DD_OK
303     #define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781)
304     #define D3DRMERR_BADTYPE MAKE_DDHRESULT(782)
305     #define D3DRMERR_BADALLOC MAKE_DDHRESULT(783)
306     #define D3DRMERR_FACEUSED MAKE_DDHRESULT(784)
307     #define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
308     #define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786)
309     #define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787)
310     #define D3DRMERR_BADFILE MAKE_DDHRESULT(788)
311     #define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789)
312     #define D3DRMERR_BADVALUE MAKE_DDHRESULT(790)
313     #define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791)
314     #define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792)
315     #define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793)
316     #define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794)
317     #define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795)
318     #define D3DRMERR_PENDING MAKE_DDHRESULT(796)
319     #define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797)
320     #define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798)
321     #define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799)
322     #define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800)
323     #define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801)
324     #define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802)
325     #define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803)
326     #define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804)
327     #define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805)
328     #define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806)
329     #define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807)
330     #define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808)
331     #define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809)
332     #define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810)
333     #define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811)
334     #define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812)
335    
336     #ifdef __cplusplus
337     };
338     #endif
339    
340     #endif /* _D3DRMAPI_H_ */
341    
342    

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