/[cvs]/api/include/d3drmwin.h
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Annotation of /api/include/d3drmwin.h

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Revision 1.1 - (hide annotations)
Sun Jul 1 20:47:59 2001 UTC (23 years, 5 months ago) by bearsoft
Branch point for: lazy, MAIN
File MIME type: text/plain
Initial revision

1 bearsoft 1.1 /*==========================================================================;
2     *
3     * Copyright (C) 1995-1997 Microsoft Corporation. All Rights Reserved.
4     *
5     * File: d3drm.h
6     * Content: Direct3DRM include file
7     *
8     ***************************************************************************/
9    
10     #ifndef __D3DRMWIN_H__
11     #define __D3DRMWIN_H__
12    
13     #ifndef WIN32
14     #define WIN32
15     #endif
16    
17     #include "d3drm.h"
18    
19     #include "ddraw.h"
20     #include "d3d.h"
21    
22     /*
23     * GUIDS used by Direct3DRM Windows interface
24     */
25     DEFINE_GUID(IID_IDirect3DRMWinDevice, 0xc5016cc0, 0xd273, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
26    
27     WIN_TYPES(IDirect3DRMWinDevice, DIRECT3DRMWINDEVICE);
28    
29     #undef INTERFACE
30     #define INTERFACE IDirect3DRMWinDevice
31    
32     DECLARE_INTERFACE_(IDirect3DRMWinDevice, IDirect3DRMObject)
33     {
34     IUNKNOWN_METHODS(PURE);
35     IDIRECT3DRMOBJECT_METHODS(PURE);
36    
37     /*
38     * IDirect3DRMWinDevice methods
39     */
40    
41     /* Repaint the window with the last frame which was rendered. */
42     STDMETHOD(HandlePaint)(THIS_ HDC hdc) PURE;
43    
44     /* Respond to a WM_ACTIVATE message. */
45     STDMETHOD(HandleActivate)(THIS_ WORD wparam) PURE;
46     };
47    
48    
49     #endif
50    

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