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1 | bearsoft | 1.1 | /////////////////////////////////////////////////////////////////////////// |
2 | // | ||
3 | // Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. | ||
4 | // | ||
5 | // File: d3dx.h | ||
6 | // Content: D3DX utility library | ||
7 | // | ||
8 | /////////////////////////////////////////////////////////////////////////// | ||
9 | |||
10 | #ifndef __D3DX_H__ | ||
11 | #define __D3DX_H__ | ||
12 | |||
13 | #ifndef D3DXINLINE | ||
14 | #ifdef __cplusplus | ||
15 | #define D3DXINLINE inline | ||
16 | #else | ||
17 | #define D3DXINLINE _inline | ||
18 | #endif | ||
19 | #endif | ||
20 | |||
21 | #include "d3dxcore.h" | ||
22 | #include "d3dxmath.h" | ||
23 | #include "d3dxshapes.h" | ||
24 | #include "d3dxsprite.h" | ||
25 | |||
26 | #endif //__D3DX_H__ |
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