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Contents of /api/include/d3dx8.h

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Revision 1.1.1.1 - (show annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (23 years, 5 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
File MIME type: text/plain
First import

1 ///////////////////////////////////////////////////////////////////////////
2 //
3 // Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
4 //
5 // File: d3dx8.h
6 // Content: D3DX utility library
7 //
8 ///////////////////////////////////////////////////////////////////////////
9
10 #ifndef __D3DX8_H__
11 #define __D3DX8_H__
12
13 #include <d3d8.h>
14 #include <limits.h>
15
16 #ifndef D3DXINLINE
17 #ifdef __cplusplus
18 #define D3DXINLINE inline
19 #else
20 #define D3DXINLINE _inline
21 #endif
22 #endif
23
24 #define D3DX_DEFAULT ULONG_MAX
25 #define D3DX_DEFAULT_FLOAT FLT_MAX
26
27 #include "d3dx8math.h"
28 #include "d3dx8core.h"
29 #include "d3dx8tex.h"
30 #include "d3dx8mesh.h"
31 #include "d3dx8shape.h"
32 #include "d3dx8effect.h"
33
34
35 #endif //__D3DX8_H__
36

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