/[cvs]/api/include/d3dx8effect.h
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Annotation of /api/include/d3dx8effect.h

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Revision 1.1.1.1 - (hide annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (23 years, 5 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
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First import

1 bearsoft 1.1 ///////////////////////////////////////////////////////////////////////////
2     //
3     // Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
4     //
5     // File: d3dx8effect.h
6     // Content: D3DX effect types and functions
7     //
8     ///////////////////////////////////////////////////////////////////////////
9    
10     #include "d3dx8.h"
11    
12     #ifndef __D3DX8EFFECT_H__
13     #define __D3DX8EFFECT_H__
14    
15    
16     typedef enum _D3DXPARAMETERTYPE
17     {
18     D3DXPT_DWORD = 0,
19     D3DXPT_FLOAT = 1,
20     D3DXPT_VECTOR = 2,
21     D3DXPT_MATRIX = 3,
22     D3DXPT_TEXTURE = 4,
23     D3DXPT_VERTEXSHADER = 5,
24     D3DXPT_PIXELSHADER = 6,
25     D3DXPT_CONSTANT = 7,
26     D3DXPT_FORCE_DWORD = 0x7fffffff /* force 32-bit size enum */
27    
28     } D3DXPARAMETERTYPE;
29    
30    
31     typedef struct _D3DXEFFECT_DESC
32     {
33     UINT Parameters;
34     UINT Techniques;
35     DWORD Usage;
36    
37     } D3DXEFFECT_DESC;
38    
39    
40     typedef struct _D3DXPARAMETER_DESC
41     {
42     DWORD Name;
43     D3DXPARAMETERTYPE Type;
44    
45     } D3DXPARAMETER_DESC;
46    
47    
48     typedef struct _D3DXTECHNIQUE_DESC
49     {
50     DWORD Name;
51     UINT Passes;
52    
53     } D3DXTECHNIQUE_DESC;
54    
55    
56     typedef struct _D3DXPASS_DESC
57     {
58     DWORD Name;
59    
60     } D3DXPASS_DESC;
61    
62    
63     typedef struct ID3DXEffect *LPD3DXEFFECT;
64     typedef struct ID3DXTechnique *LPD3DXTECHNIQUE;
65    
66    
67    
68    
69     //////////////////////////////////////////////////////////////////////////////
70     // ID3DXTechnique ////////////////////////////////////////////////////////////
71     //////////////////////////////////////////////////////////////////////////////
72    
73     // {A00F378D-AF79-4917-907E-4D635EE63844}
74     DEFINE_GUID( IID_ID3DXTechnique,
75     0xa00f378d, 0xaf79, 0x4917, 0x90, 0x7e, 0x4d, 0x63, 0x5e, 0xe6, 0x38, 0x44);
76    
77    
78     DECLARE_INTERFACE_(ID3DXTechnique, IUnknown)
79     {
80     // IUnknown
81     STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
82     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
83     STDMETHOD_(ULONG, Release)(THIS) PURE;
84    
85     // ID3DXTechnique
86     STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE;
87     STDMETHOD(GetDesc)(THIS_ D3DXTECHNIQUE_DESC* pDesc) PURE;
88     STDMETHOD(GetPassDesc)(THIS_ UINT Index, D3DXPASS_DESC* pDesc) PURE;
89    
90     STDMETHOD_(BOOL, IsParameterUsed)(THIS_ DWORD dwName) PURE;
91    
92     STDMETHOD(Validate)(THIS) PURE;
93     STDMETHOD(Begin)(THIS_ UINT *pPasses) PURE;
94     STDMETHOD(Pass)(THIS_ UINT Index) PURE;
95     STDMETHOD(End)(THIS) PURE;
96     };
97    
98    
99     //////////////////////////////////////////////////////////////////////////////
100     // ID3DXEffect ///////////////////////////////////////////////////////////////
101     //////////////////////////////////////////////////////////////////////////////
102    
103    
104     // {281BBDD4-AEDF-4907-8650-E79CDFD45165}
105     DEFINE_GUID( IID_ID3DXEffect,
106     0x281bbdd4, 0xaedf, 0x4907, 0x86, 0x50, 0xe7, 0x9c, 0xdf, 0xd4, 0x51, 0x65);
107    
108    
109     DECLARE_INTERFACE_(ID3DXEffect, IUnknown)
110     {
111     // IUnknown
112     STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
113     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
114     STDMETHOD_(ULONG, Release)(THIS) PURE;
115    
116     // ID3DXEffect
117     STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE8* ppDevice) PURE;
118     STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* pDesc) PURE;
119    
120     STDMETHOD(GetParameterDesc)(THIS_ UINT Index, D3DXPARAMETER_DESC* pDesc) PURE;
121     STDMETHOD(GetTechniqueDesc)(THIS_ UINT Index, D3DXTECHNIQUE_DESC* pDesc) PURE;
122    
123     STDMETHOD(SetDword)(THIS_ DWORD Name, DWORD dw) PURE;
124     STDMETHOD(GetDword)(THIS_ DWORD Name, DWORD* pdw) PURE;
125     STDMETHOD(SetFloat)(THIS_ DWORD Name, FLOAT f) PURE;
126     STDMETHOD(GetFloat)(THIS_ DWORD Name, FLOAT* pf) PURE;
127     STDMETHOD(SetVector)(THIS_ DWORD Name, D3DXVECTOR4* pVector) PURE;
128     STDMETHOD(GetVector)(THIS_ DWORD Name, D3DXVECTOR4* pVector) PURE;
129     STDMETHOD(SetMatrix)(THIS_ DWORD Name, D3DXMATRIX* pMatrix) PURE;
130     STDMETHOD(GetMatrix)(THIS_ DWORD Name, D3DXMATRIX* pMatrix) PURE;
131     STDMETHOD(SetTexture)(THIS_ DWORD Name, LPDIRECT3DBASETEXTURE8 pTexture) PURE;
132     STDMETHOD(GetTexture)(THIS_ DWORD Name, LPDIRECT3DBASETEXTURE8 *ppTexture) PURE;
133     STDMETHOD(SetVertexShader)(THIS_ DWORD Name, DWORD Handle) PURE;
134     STDMETHOD(GetVertexShader)(THIS_ DWORD Name, DWORD* pHandle) PURE;
135     STDMETHOD(SetPixelShader)(THIS_ DWORD Name, DWORD Handle) PURE;
136     STDMETHOD(GetPixelShader)(THIS_ DWORD Name, DWORD* pHandle) PURE;
137    
138     STDMETHOD(GetTechnique)(THIS_ UINT Index, LPD3DXTECHNIQUE* ppTechnique) PURE;
139     STDMETHOD(CloneEffect)(THIS_ LPDIRECT3DDEVICE8 pDevice, DWORD Usage, LPD3DXEFFECT* ppEffect) PURE;
140     };
141    
142    
143    
144     //////////////////////////////////////////////////////////////////////////////
145     // APIs //////////////////////////////////////////////////////////////////////
146     //////////////////////////////////////////////////////////////////////////////
147    
148    
149     #ifdef __cplusplus
150     extern "C" {
151     #endif //__cplusplus
152    
153    
154     //----------------------------------------------------------------------------
155     // D3DXCompileEffect:
156     // ------------------
157     // Compiles an ascii effect description into a binary form usable by
158     // D3DXCreateEffect.
159     //
160     // Parameters:
161     // pSrcFile
162     // Name of the file containing the ascii effect description
163     // pSrcData
164     // Pointer to ascii effect description
165     // SrcDataSize
166     // Size of the effect description in bytes
167     // ppCompiledEffect
168     // Returns a buffer containing compiled effect.
169     // ppCompilationErrors
170     // Returns a buffer containing any error messages which occurred during
171     // compile. Or NULL if you do not care about the error messages.
172     //
173     //----------------------------------------------------------------------------
174    
175     HRESULT WINAPI
176     D3DXCompileEffectFromFileA(
177     LPCSTR pSrcFile,
178     LPD3DXBUFFER* ppCompiledEffect,
179     LPD3DXBUFFER* ppCompilationErrors);
180    
181     HRESULT WINAPI
182     D3DXCompileEffectFromFileW(
183     LPCWSTR pSrcFile,
184     LPD3DXBUFFER* ppCompiledEffect,
185     LPD3DXBUFFER* ppCompilationErrors);
186    
187     #ifdef UNICODE
188     #define D3DXCompileEffectFromFile D3DXCompileEffectFromFileW
189     #else
190     #define D3DXCompileEffectFromFile D3DXCompileEffectFromFileA
191     #endif
192    
193    
194     HRESULT WINAPI
195     D3DXCompileEffect(
196     LPCVOID pSrcData,
197     UINT SrcDataSize,
198     LPD3DXBUFFER* ppCompiledEffect,
199     LPD3DXBUFFER* ppCompilationErrors);
200    
201    
202    
203     //----------------------------------------------------------------------------
204     // D3DXCreateEffect:
205     // -----------------
206     // Creates an effect object, given compiled binary effect data
207     //
208     // Parameters:
209     // pDevice
210     // Pointer to the device to be used.
211     // pCompiledEffect
212     // Pointer to compiled effect data
213     // CompiledEffectSize
214     // Size of compiled effect data in bytes
215     // Usage
216     // Allows the specification of D3DUSAGE_SOFTWAREPROCESSING
217     // ppEffect
218     // Returns the created effect object
219     //----------------------------------------------------------------------------
220    
221    
222     HRESULT WINAPI
223     D3DXCreateEffect(
224     LPDIRECT3DDEVICE8 pDevice,
225     LPCVOID pCompiledEffect,
226     UINT CompiledEffectSize,
227     DWORD Usage,
228     LPD3DXEFFECT* ppEffect);
229    
230    
231    
232     #ifdef __cplusplus
233     }
234     #endif //__cplusplus
235    
236     #endif //__D3DX8EFFECT_H__

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