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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
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//
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// File: d3dx8tex.h
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// Content: D3DX texturing APIs
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//
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///////////////////////////////////////////////////////////////////////////
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#include "d3dx8.h"
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#ifndef __D3DX8TEX_H__
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#define __D3DX8TEX_H__
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//-------------------------------------------------------------------------
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// D3DX_FILTER flags:
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// ------------------
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//
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// A valid filter must contain one of these values:
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//
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// D3DX_FILTER_NONE
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// No scaling or filtering will take place. Pixels outside the bounds
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// of the source image are assumed to be transparent black.
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// D3DX_FILTER_POINT
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// Each destination pixel is computed by sampling the nearest pixel
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// from the source image.
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// D3DX_FILTER_LINEAR
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// Each destination pixel is computed by linearly interpolating between
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// the nearest pixels in the source image. This filter works best
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// when the scale on each axis is less than 2.
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// D3DX_FILTER_TRIANGLE
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// Every pixel in the source image contributes equally to the
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// destination image. This is the slowest of all the filters.
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// D3DX_FILTER_BOX
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// Each pixel is computed by averaging a 2x2(x2) box pixels from
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// the source image. Only works when the dimensions of the
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// destination are half those of the source. (as with mip maps)
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//
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//
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// And can be OR'd with any of these optional flags:
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//
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// D3DX_FILTER_MIRROR_U
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// Indicates that pixels off the edge of the texture on the U-axis
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// should be mirrored, not wraped.
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// D3DX_FILTER_MIRROR_V
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// Indicates that pixels off the edge of the texture on the V-axis
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// should be mirrored, not wraped.
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// D3DX_FILTER_MIRROR_W
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// Indicates that pixels off the edge of the texture on the W-axis
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// should be mirrored, not wraped.
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// D3DX_FILTER_MIRROR
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// Same as specifying D3DX_FILTER_MIRROR_U, D3DX_FILTER_MIRROR_V,
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// and D3DX_FILTER_MIRROR_V
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// D3DX_FILTER_DITHER
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// Dithers the resulting image.
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//
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//-------------------------------------------------------------------------
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#define D3DX_FILTER_NONE (1 << 0)
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#define D3DX_FILTER_POINT (2 << 0)
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#define D3DX_FILTER_LINEAR (3 << 0)
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#define D3DX_FILTER_TRIANGLE (4 << 0)
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#define D3DX_FILTER_BOX (5 << 0)
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#define D3DX_FILTER_MIRROR_U (1 << 16)
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#define D3DX_FILTER_MIRROR_V (2 << 16)
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#define D3DX_FILTER_MIRROR_W (4 << 16)
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#define D3DX_FILTER_MIRROR (7 << 16)
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#define D3DX_FILTER_DITHER (8 << 16)
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//-------------------------------------------------------------------------
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// D3DXIMAGE_INFO:
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// ---------------
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// This structure is used to return a rough description of what the
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// the original contents of an image file looked like.
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//
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// Width
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// Width of original image in pixels
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// Height
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// Height of original image in pixels
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// Depth
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// Depth of original image in pixels
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// MipLevels
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// Number of mip levels in original image
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// Format
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// D3D format which most closely describes the data in original image
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//
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//-------------------------------------------------------------------------
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typedef struct _D3DXIMAGE_INFO
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{
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UINT Width;
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UINT Height;
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UINT Depth;
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UINT MipLevels;
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D3DFORMAT Format;
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} D3DXIMAGE_INFO;
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#ifdef __cplusplus
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extern "C" {
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#endif //__cplusplus
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////
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//-------------------------------------------------------------------------
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// D3DXLoadSurfaceFromFile/Resource:
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// ---------------------------------
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// Load surface from a file or resource
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//
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// Parameters:
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// pDestSurface
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// Destination surface, which will receive the image.
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// pDestPalette
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// Destination palette of 256 colors, or NULL
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// pDestRect
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// Destination rectangle, or NULL for entire surface
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// pSrcFile
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// File name of the source image.
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// pSrcModule
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// Module where resource is located, or NULL for module associated
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// with image the os used to create the current process.
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// pSrcResource
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// Resource name
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// pSrcData
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// Pointer to file in memory.
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// SrcDataSize
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// Size in bytes of file in memory.
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// pSrcRect
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// Source rectangle, or NULL for entire image
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// Filter
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// D3DX_FILTER flags controlling how the image is filtered.
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// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE.
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// ColorKey
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// Color to replace with transparent black, or 0 to disable colorkey.
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// This is always a 32-bit ARGB color, independent of the source image
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// format. Alpha is significant, and should usually be set to FF for
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// opaque colorkeys. (ex. Opaque black == 0xff000000)
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// pSrcInfo
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// Pointer to a D3DXIMAGE_INFO structure to be filled in with the
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// description of the data in the source image file, or NULL.
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//
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//-------------------------------------------------------------------------
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HRESULT WINAPI
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D3DXLoadSurfaceFromFileA(
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LPDIRECT3DSURFACE8 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCSTR pSrcFile,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadSurfaceFromFileW(
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LPDIRECT3DSURFACE8 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCWSTR pSrcFile,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileW
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#else
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#define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileA
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#endif
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HRESULT WINAPI
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D3DXLoadSurfaceFromResourceA(
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LPDIRECT3DSURFACE8 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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HMODULE hSrcModule,
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LPCSTR pSrcResource,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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HRESULT WINAPI
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D3DXLoadSurfaceFromResourceW(
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LPDIRECT3DSURFACE8 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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HMODULE hSrcModule,
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LPCWSTR pSrcResource,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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#ifdef UNICODE
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#define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceW
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#else
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#define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceA
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#endif
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HRESULT WINAPI
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D3DXLoadSurfaceFromFileInMemory(
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LPDIRECT3DSURFACE8 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCVOID pSrcData,
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UINT SrcDataSize,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey,
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D3DXIMAGE_INFO* pSrcInfo);
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//-------------------------------------------------------------------------
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// D3DXLoadSurfaceFromSurface:
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// --------------------------
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// Load surface from another surface (with color conversion)
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//
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// Parameters:
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// pDestSurface
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// Destination surface, which will receive the image.
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// pDestPalette
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// Destination palette of 256 colors, or NULL
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// pDestRect
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// Destination rectangle, or NULL for entire surface
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// pSrcSurface
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// Source surface
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// pSrcPalette
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// Source palette of 256 colors, or NULL
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// pSrcRect
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// Source rectangle, or NULL for entire surface
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// Filter
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// D3DX_FILTER flags controlling how the image is filtered.
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// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE.
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// ColorKey
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// Color to replace with transparent black, or 0 to disable colorkey.
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// This is always a 32-bit ARGB color, independent of the source image
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// format. Alpha is significant, and should usually be set to FF for
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// opaque colorkeys. (ex. Opaque black == 0xff000000)
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//
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//-------------------------------------------------------------------------
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HRESULT WINAPI
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D3DXLoadSurfaceFromSurface(
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LPDIRECT3DSURFACE8 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPDIRECT3DSURFACE8 pSrcSurface,
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CONST PALETTEENTRY* pSrcPalette,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey);
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//-------------------------------------------------------------------------
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// D3DXLoadSurfaceFromMemory:
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// ------------------------
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// Load surface from memory.
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//
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// Parameters:
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// pDestSurface
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// Destination surface, which will receive the image.
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// pDestPalette
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// Destination palette of 256 colors, or NULL
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// pDestRect
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// Destination rectangle, or NULL for entire surface
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// pSrcMemory
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// Pointer to the top-left corner of the source image in memory
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// SrcFormat
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// Pixel format of the source image.
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// SrcPitch
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// Pitch of source image, in bytes. For DXT formats, this number
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// should represent the width of one row of cells, in bytes.
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// pSrcPalette
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// Source palette of 256 colors, or NULL
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// pSrcRect
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// Source rectangle.
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// Filter
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// D3DX_FILTER flags controlling how the image is filtered.
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// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE.
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// ColorKey
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// Color to replace with transparent black, or 0 to disable colorkey.
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// This is always a 32-bit ARGB color, independent of the source image
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// format. Alpha is significant, and should usually be set to FF for
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// opaque colorkeys. (ex. Opaque black == 0xff000000)
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//
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//-------------------------------------------------------------------------
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HRESULT WINAPI
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D3DXLoadSurfaceFromMemory(
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LPDIRECT3DSURFACE8 pDestSurface,
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CONST PALETTEENTRY* pDestPalette,
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CONST RECT* pDestRect,
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LPCVOID pSrcMemory,
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D3DFORMAT SrcFormat,
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UINT SrcPitch,
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CONST PALETTEENTRY* pSrcPalette,
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CONST RECT* pSrcRect,
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DWORD Filter,
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D3DCOLOR ColorKey);
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////
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//-------------------------------------------------------------------------
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// D3DXLoadVolumeFromVolume:
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// --------------------------
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// Load volume from another volume (with color conversion)
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//
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// Parameters:
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// pDestVolume
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// Destination volume, which will receive the image.
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// pDestPalette
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// Destination palette of 256 colors, or NULL
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// pDestBox
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// Destination box, or NULL for entire volume
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// pSrcVolume
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// Source volume
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// pSrcPalette
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// Source palette of 256 colors, or NULL
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// pSrcBox
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// Source box, or NULL for entire volume
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// Filter
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341 |
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// D3DX_FILTER flags controlling how the image is filtered.
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// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE.
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// ColorKey
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// Color to replace with transparent black, or 0 to disable colorkey.
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345 |
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// This is always a 32-bit ARGB color, independent of the source image
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// format. Alpha is significant, and should usually be set to FF for
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347 |
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// opaque colorkeys. (ex. Opaque black == 0xff000000)
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//
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//-------------------------------------------------------------------------
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HRESULT WINAPI
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D3DXLoadVolumeFromVolume(
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352 |
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LPDIRECT3DVOLUME8 pDestVolume,
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353 |
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CONST PALETTEENTRY* pDestPalette,
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CONST D3DBOX* pDestBox,
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LPDIRECT3DVOLUME8 pSrcVolume,
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356 |
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CONST PALETTEENTRY* pSrcPalette,
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CONST D3DBOX* pSrcBox,
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DWORD Filter,
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D3DCOLOR ColorKey);
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360 |
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//-------------------------------------------------------------------------
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363 |
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// D3DXLoadVolumeFromMemory:
|
364 |
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// ------------------------
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365 |
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// Load volume from memory.
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366 |
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//
|
367 |
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// Parameters:
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368 |
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// pDestVolume
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369 |
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// Destination volume, which will receive the image.
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// pDestPalette
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371 |
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// Destination palette of 256 colors, or NULL
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372 |
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// pDestBox
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373 |
|
|
// Destination box, or NULL for entire volume
|
374 |
|
|
// pSrcMemory
|
375 |
|
|
// Pointer to the top-left corner of the source volume in memory
|
376 |
|
|
// SrcFormat
|
377 |
|
|
// Pixel format of the source volume.
|
378 |
|
|
// SrcRowPitch
|
379 |
|
|
// Pitch of source image, in bytes. For DXT formats, this number
|
380 |
|
|
// should represent the size of one row of cells, in bytes.
|
381 |
|
|
// SrcSlicePitch
|
382 |
|
|
// Pitch of source image, in bytes. For DXT formats, this number
|
383 |
|
|
// should represent the size of one slice of cells, in bytes.
|
384 |
|
|
// pSrcPalette
|
385 |
|
|
// Source palette of 256 colors, or NULL
|
386 |
|
|
// pSrcBox
|
387 |
|
|
// Source box.
|
388 |
|
|
// Filter
|
389 |
|
|
// D3DX_FILTER flags controlling how the image is filtered.
|
390 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE.
|
391 |
|
|
// ColorKey
|
392 |
|
|
// Color to replace with transparent black, or 0 to disable colorkey.
|
393 |
|
|
// This is always a 32-bit ARGB color, independent of the source image
|
394 |
|
|
// format. Alpha is significant, and should usually be set to FF for
|
395 |
|
|
// opaque colorkeys. (ex. Opaque black == 0xff000000)
|
396 |
|
|
//
|
397 |
|
|
//-------------------------------------------------------------------------
|
398 |
|
|
HRESULT WINAPI
|
399 |
|
|
D3DXLoadVolumeFromMemory(
|
400 |
|
|
LPDIRECT3DVOLUME8 pDestVolume,
|
401 |
|
|
CONST PALETTEENTRY* pDestPalette,
|
402 |
|
|
CONST D3DBOX* pDestBox,
|
403 |
|
|
LPCVOID pSrcMemory,
|
404 |
|
|
D3DFORMAT SrcFormat,
|
405 |
|
|
UINT SrcRowPitch,
|
406 |
|
|
UINT SrcSlicePitch,
|
407 |
|
|
CONST PALETTEENTRY* pSrcPalette,
|
408 |
|
|
CONST D3DBOX* pSrcBox,
|
409 |
|
|
DWORD Filter,
|
410 |
|
|
D3DCOLOR ColorKey);
|
411 |
|
|
|
412 |
|
|
|
413 |
|
|
///////////////////////////////////////////////////////////////////////////
|
414 |
|
|
///////////////////////////////////////////////////////////////////////////
|
415 |
|
|
///////////////////////////////////////////////////////////////////////////
|
416 |
|
|
|
417 |
|
|
|
418 |
|
|
|
419 |
|
|
|
420 |
|
|
//-------------------------------------------------------------------------
|
421 |
|
|
// D3DXCheckTextureRequirements:
|
422 |
|
|
// -----------------------------
|
423 |
|
|
//
|
424 |
|
|
// Checks texture creation parameters. If parameters are invalid, this
|
425 |
|
|
// function returns corrected parameters.
|
426 |
|
|
//
|
427 |
|
|
// Parameters:
|
428 |
|
|
//
|
429 |
|
|
// pDevice
|
430 |
|
|
// The D3D device to be used
|
431 |
|
|
// pWidth
|
432 |
|
|
// Desired width in pixels, or NULL. Returns corrected width.
|
433 |
|
|
// pHeight
|
434 |
|
|
// Desired height in pixels, or NULL. Returns corrected height.
|
435 |
|
|
// pNumMipLevels
|
436 |
|
|
// Number of desired mipmap levels, or NULL. Returns corrected number.
|
437 |
|
|
// Usage
|
438 |
|
|
// Texture usage flags
|
439 |
|
|
// pFormat
|
440 |
|
|
// Desired pixel format, or NULL. Returns corrected format.
|
441 |
|
|
// Pool
|
442 |
|
|
// Memory pool to be used to create texture
|
443 |
|
|
//
|
444 |
|
|
//-------------------------------------------------------------------------
|
445 |
|
|
HRESULT WINAPI
|
446 |
|
|
D3DXCheckTextureRequirements(
|
447 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
448 |
|
|
UINT* pWidth,
|
449 |
|
|
UINT* pHeight,
|
450 |
|
|
UINT* pNumMipLevels,
|
451 |
|
|
DWORD Usage,
|
452 |
|
|
D3DFORMAT* pFormat,
|
453 |
|
|
D3DPOOL Pool);
|
454 |
|
|
|
455 |
|
|
|
456 |
|
|
//-------------------------------------------------------------------------
|
457 |
|
|
// D3DXCreateTexture:
|
458 |
|
|
// ------------------
|
459 |
|
|
// Create an empty texture
|
460 |
|
|
//
|
461 |
|
|
// Parameters:
|
462 |
|
|
//
|
463 |
|
|
// pDevice
|
464 |
|
|
// The D3D device with which the texture is going to be used.
|
465 |
|
|
// Width
|
466 |
|
|
// width in pixels; must be non-zero
|
467 |
|
|
// Height
|
468 |
|
|
// height in pixels; must be non-zero
|
469 |
|
|
// MipLevels
|
470 |
|
|
// number of mip levels desired; if zero or D3DX_DEFAULT, a complete
|
471 |
|
|
// mipmap chain will be created.
|
472 |
|
|
// Usage
|
473 |
|
|
// Texture usage flags
|
474 |
|
|
// Format
|
475 |
|
|
// Pixel format.
|
476 |
|
|
// Pool
|
477 |
|
|
// Memory pool to be used to create texture
|
478 |
|
|
// ppTexture
|
479 |
|
|
// The texture object that will be created
|
480 |
|
|
//
|
481 |
|
|
//-------------------------------------------------------------------------
|
482 |
|
|
HRESULT WINAPI
|
483 |
|
|
D3DXCreateTexture(
|
484 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
485 |
|
|
UINT Width,
|
486 |
|
|
UINT Height,
|
487 |
|
|
UINT MipLevels,
|
488 |
|
|
DWORD Usage,
|
489 |
|
|
D3DFORMAT Format,
|
490 |
|
|
D3DPOOL Pool,
|
491 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
492 |
|
|
|
493 |
|
|
|
494 |
|
|
//-------------------------------------------------------------------------
|
495 |
|
|
// D3DXCreateTextureFromFile:
|
496 |
|
|
// --------------------------
|
497 |
|
|
// Create a texture object from a file.
|
498 |
|
|
//
|
499 |
|
|
// Parameters:
|
500 |
|
|
//
|
501 |
|
|
// pDevice
|
502 |
|
|
// The D3D device with which the texture is going to be used.
|
503 |
|
|
// pSrcFile
|
504 |
|
|
// File name.
|
505 |
|
|
// hSrcModule
|
506 |
|
|
// Module handle. if NULL, current module will be used.
|
507 |
|
|
// pSrcResource
|
508 |
|
|
// Resource name in module
|
509 |
|
|
// pvSrcData
|
510 |
|
|
// Pointer to file in memory.
|
511 |
|
|
// SrcDataSize
|
512 |
|
|
// Size in bytes of file in memory.
|
513 |
|
|
// Width
|
514 |
|
|
// Width in pixels; if zero or D3DX_DEFAULT, the width will be taken
|
515 |
|
|
// from the file.
|
516 |
|
|
// Height
|
517 |
|
|
// Height in pixels; if zero of D3DX_DEFAULT, the height will be taken
|
518 |
|
|
// from the file.
|
519 |
|
|
// MipLevels
|
520 |
|
|
// Number of mip levels; if zero or D3DX_DEFAULT, a complete mipmap
|
521 |
|
|
// chain will be created.
|
522 |
|
|
// Usage
|
523 |
|
|
// Texture usage flags
|
524 |
|
|
// Format
|
525 |
|
|
// Desired pixel format. If D3DFMT_UNKNOWN, the format will be
|
526 |
|
|
// taken from the file.
|
527 |
|
|
// Pool
|
528 |
|
|
// Memory pool to be used to create texture
|
529 |
|
|
// Filter
|
530 |
|
|
// D3DX_FILTER flags controlling how the image is filtered.
|
531 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE.
|
532 |
|
|
// MipFilter
|
533 |
|
|
// D3DX_FILTER flags controlling how each miplevel is filtered.
|
534 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_BOX,
|
535 |
|
|
// ColorKey
|
536 |
|
|
// Color to replace with transparent black, or 0 to disable colorkey.
|
537 |
|
|
// This is always a 32-bit ARGB color, independent of the source image
|
538 |
|
|
// format. Alpha is significant, and should usually be set to FF for
|
539 |
|
|
// opaque colorkeys. (ex. Opaque black == 0xff000000)
|
540 |
|
|
// pSrcInfo
|
541 |
|
|
// Pointer to a D3DXIMAGE_INFO structure to be filled in with the
|
542 |
|
|
// description of the data in the source image file, or NULL.
|
543 |
|
|
// pPalette
|
544 |
|
|
// 256 color palette to be filled in, or NULL
|
545 |
|
|
// ppTexture
|
546 |
|
|
// The texture object that will be created
|
547 |
|
|
//
|
548 |
|
|
//-------------------------------------------------------------------------
|
549 |
|
|
HRESULT WINAPI
|
550 |
|
|
D3DXCreateTextureFromFileA(
|
551 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
552 |
|
|
LPCSTR pSrcFile,
|
553 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
554 |
|
|
|
555 |
|
|
HRESULT WINAPI
|
556 |
|
|
D3DXCreateTextureFromFileW(
|
557 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
558 |
|
|
LPCWSTR pSrcFile,
|
559 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
560 |
|
|
|
561 |
|
|
#ifdef UNICODE
|
562 |
|
|
#define D3DXCreateTextureFromFile D3DXCreateTextureFromFileW
|
563 |
|
|
#else
|
564 |
|
|
#define D3DXCreateTextureFromFile D3DXCreateTextureFromFileA
|
565 |
|
|
#endif
|
566 |
|
|
|
567 |
|
|
|
568 |
|
|
HRESULT WINAPI
|
569 |
|
|
D3DXCreateTextureFromResourceA(
|
570 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
571 |
|
|
HMODULE hSrcModule,
|
572 |
|
|
LPCSTR pSrcResource,
|
573 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
574 |
|
|
|
575 |
|
|
HRESULT WINAPI
|
576 |
|
|
D3DXCreateTextureFromResourceW(
|
577 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
578 |
|
|
HMODULE hSrcModule,
|
579 |
|
|
LPCWSTR pSrcResource,
|
580 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
581 |
|
|
|
582 |
|
|
#ifdef UNICODE
|
583 |
|
|
#define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceW
|
584 |
|
|
#else
|
585 |
|
|
#define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceA
|
586 |
|
|
#endif
|
587 |
|
|
|
588 |
|
|
|
589 |
|
|
HRESULT WINAPI
|
590 |
|
|
D3DXCreateTextureFromFileExA(
|
591 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
592 |
|
|
LPCSTR pSrcFile,
|
593 |
|
|
UINT Width,
|
594 |
|
|
UINT Height,
|
595 |
|
|
UINT MipLevels,
|
596 |
|
|
DWORD Usage,
|
597 |
|
|
D3DFORMAT Format,
|
598 |
|
|
D3DPOOL Pool,
|
599 |
|
|
DWORD Filter,
|
600 |
|
|
DWORD MipFilter,
|
601 |
|
|
D3DCOLOR ColorKey,
|
602 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
603 |
|
|
PALETTEENTRY* pPalette,
|
604 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
605 |
|
|
|
606 |
|
|
HRESULT WINAPI
|
607 |
|
|
D3DXCreateTextureFromFileExW(
|
608 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
609 |
|
|
LPCWSTR pSrcFile,
|
610 |
|
|
UINT Width,
|
611 |
|
|
UINT Height,
|
612 |
|
|
UINT MipLevels,
|
613 |
|
|
DWORD Usage,
|
614 |
|
|
D3DFORMAT Format,
|
615 |
|
|
D3DPOOL Pool,
|
616 |
|
|
DWORD Filter,
|
617 |
|
|
DWORD MipFilter,
|
618 |
|
|
D3DCOLOR ColorKey,
|
619 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
620 |
|
|
PALETTEENTRY* pPalette,
|
621 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
622 |
|
|
|
623 |
|
|
#ifdef UNICODE
|
624 |
|
|
#define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExW
|
625 |
|
|
#else
|
626 |
|
|
#define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExA
|
627 |
|
|
#endif
|
628 |
|
|
|
629 |
|
|
|
630 |
|
|
HRESULT WINAPI
|
631 |
|
|
D3DXCreateTextureFromResourceExA(
|
632 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
633 |
|
|
HMODULE hSrcModule,
|
634 |
|
|
LPCSTR pSrcResource,
|
635 |
|
|
UINT Width,
|
636 |
|
|
UINT Height,
|
637 |
|
|
UINT MipLevels,
|
638 |
|
|
DWORD Usage,
|
639 |
|
|
D3DFORMAT Format,
|
640 |
|
|
D3DPOOL Pool,
|
641 |
|
|
DWORD Filter,
|
642 |
|
|
DWORD MipFilter,
|
643 |
|
|
D3DCOLOR ColorKey,
|
644 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
645 |
|
|
PALETTEENTRY* pPalette,
|
646 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
647 |
|
|
|
648 |
|
|
HRESULT WINAPI
|
649 |
|
|
D3DXCreateTextureFromResourceExW(
|
650 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
651 |
|
|
HMODULE hSrcModule,
|
652 |
|
|
LPCWSTR pSrcResource,
|
653 |
|
|
UINT Width,
|
654 |
|
|
UINT Height,
|
655 |
|
|
UINT MipLevels,
|
656 |
|
|
DWORD Usage,
|
657 |
|
|
D3DFORMAT Format,
|
658 |
|
|
D3DPOOL Pool,
|
659 |
|
|
DWORD Filter,
|
660 |
|
|
DWORD MipFilter,
|
661 |
|
|
D3DCOLOR ColorKey,
|
662 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
663 |
|
|
PALETTEENTRY* pPalette,
|
664 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
665 |
|
|
|
666 |
|
|
#ifdef UNICODE
|
667 |
|
|
#define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExW
|
668 |
|
|
#else
|
669 |
|
|
#define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExA
|
670 |
|
|
#endif
|
671 |
|
|
|
672 |
|
|
|
673 |
|
|
HRESULT WINAPI
|
674 |
|
|
D3DXCreateTextureFromFileInMemory(
|
675 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
676 |
|
|
LPCVOID pSrcData,
|
677 |
|
|
UINT SrcDataSize,
|
678 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
679 |
|
|
|
680 |
|
|
|
681 |
|
|
HRESULT WINAPI
|
682 |
|
|
D3DXCreateTextureFromFileInMemoryEx(
|
683 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
684 |
|
|
LPCVOID pSrcData,
|
685 |
|
|
UINT SrcDataSize,
|
686 |
|
|
UINT Width,
|
687 |
|
|
UINT Height,
|
688 |
|
|
UINT MipLevels,
|
689 |
|
|
DWORD Usage,
|
690 |
|
|
D3DFORMAT Format,
|
691 |
|
|
D3DPOOL Pool,
|
692 |
|
|
DWORD Filter,
|
693 |
|
|
DWORD MipFilter,
|
694 |
|
|
D3DCOLOR ColorKey,
|
695 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
696 |
|
|
PALETTEENTRY* pPalette,
|
697 |
|
|
LPDIRECT3DTEXTURE8* ppTexture);
|
698 |
|
|
|
699 |
|
|
|
700 |
|
|
|
701 |
|
|
//-------------------------------------------------------------------------
|
702 |
|
|
// D3DXFilterTexture:
|
703 |
|
|
// ------------------
|
704 |
|
|
// Filters mipmaps levels of a texture.
|
705 |
|
|
//
|
706 |
|
|
// Parameters:
|
707 |
|
|
// pTexture
|
708 |
|
|
// The texture object to be filtered
|
709 |
|
|
// pPalette
|
710 |
|
|
// 256 color palette to be used, or NULL for non-palettized formats
|
711 |
|
|
// SrcLevel
|
712 |
|
|
// The level whose image is used to generate the subsequent levels.
|
713 |
|
|
// Filter
|
714 |
|
|
// D3DX_FILTER flags controlling how each miplevel is filtered.
|
715 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_BOX,
|
716 |
|
|
//
|
717 |
|
|
//-------------------------------------------------------------------------
|
718 |
|
|
HRESULT WINAPI
|
719 |
|
|
D3DXFilterTexture(
|
720 |
|
|
LPDIRECT3DTEXTURE8 pTexture,
|
721 |
|
|
CONST PALETTEENTRY* pPalette,
|
722 |
|
|
UINT SrcLevel,
|
723 |
|
|
DWORD Filter);
|
724 |
|
|
|
725 |
|
|
|
726 |
|
|
|
727 |
|
|
|
728 |
|
|
|
729 |
|
|
///////////////////////////////////////////////////////////////////////////
|
730 |
|
|
///////////////////////////////////////////////////////////////////////////
|
731 |
|
|
///////////////////////////////////////////////////////////////////////////
|
732 |
|
|
|
733 |
|
|
|
734 |
|
|
|
735 |
|
|
|
736 |
|
|
|
737 |
|
|
//-------------------------------------------------------------------------
|
738 |
|
|
// D3DXCheckCubeTextureRequirements:
|
739 |
|
|
// ---------------------------------
|
740 |
|
|
//
|
741 |
|
|
// Checks cube texture creation parameters. If parameters are invalid,
|
742 |
|
|
// this function returns corrected parameters.
|
743 |
|
|
//
|
744 |
|
|
// Parameters:
|
745 |
|
|
//
|
746 |
|
|
// pDevice
|
747 |
|
|
// The D3D device to be used
|
748 |
|
|
// pSize
|
749 |
|
|
// Desired width and height in pixels, or NULL. Returns corrected size.
|
750 |
|
|
// pNumMipLevels
|
751 |
|
|
// Number of desired mipmap levels, or NULL. Returns corrected number.
|
752 |
|
|
// Usage
|
753 |
|
|
// Texture usage flags
|
754 |
|
|
// pFormat
|
755 |
|
|
// Desired pixel format, or NULL. Returns corrected format.
|
756 |
|
|
// Pool
|
757 |
|
|
// Memory pool to be used to create texture
|
758 |
|
|
//
|
759 |
|
|
//-------------------------------------------------------------------------
|
760 |
|
|
HRESULT WINAPI
|
761 |
|
|
D3DXCheckCubeTextureRequirements(
|
762 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
763 |
|
|
UINT* pSize,
|
764 |
|
|
UINT* pNumMipLevels,
|
765 |
|
|
DWORD Usage,
|
766 |
|
|
D3DFORMAT* pFormat,
|
767 |
|
|
D3DPOOL Pool);
|
768 |
|
|
|
769 |
|
|
|
770 |
|
|
//-------------------------------------------------------------------------
|
771 |
|
|
// D3DXCreateCubeTexture:
|
772 |
|
|
// ----------------------
|
773 |
|
|
// Create an empty cube texture
|
774 |
|
|
//
|
775 |
|
|
// Parameters:
|
776 |
|
|
//
|
777 |
|
|
// pDevice
|
778 |
|
|
// The D3D device with which the texture is going to be used.
|
779 |
|
|
// Size
|
780 |
|
|
// width and height in pixels; must be non-zero
|
781 |
|
|
// MipLevels
|
782 |
|
|
// number of mip levels desired; if zero or D3DX_DEFAULT, a complete
|
783 |
|
|
// mipmap chain will be created.
|
784 |
|
|
// Usage
|
785 |
|
|
// Texture usage flags
|
786 |
|
|
// Format
|
787 |
|
|
// Pixel format.
|
788 |
|
|
// Pool
|
789 |
|
|
// Memory pool to be used to create texture
|
790 |
|
|
// ppCubeTexture
|
791 |
|
|
// The cube texture object that will be created
|
792 |
|
|
//
|
793 |
|
|
//-------------------------------------------------------------------------
|
794 |
|
|
HRESULT WINAPI
|
795 |
|
|
D3DXCreateCubeTexture(
|
796 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
797 |
|
|
UINT Size,
|
798 |
|
|
UINT MipLevels,
|
799 |
|
|
DWORD Usage,
|
800 |
|
|
D3DFORMAT Format,
|
801 |
|
|
D3DPOOL Pool,
|
802 |
|
|
LPDIRECT3DCUBETEXTURE8* ppCubeTexture);
|
803 |
|
|
|
804 |
|
|
|
805 |
|
|
//-------------------------------------------------------------------------
|
806 |
|
|
// D3DXCreateCubeTextureFromFile:
|
807 |
|
|
// --------------------------
|
808 |
|
|
// Create a cube texture object from a file.
|
809 |
|
|
//
|
810 |
|
|
// Parameters:
|
811 |
|
|
//
|
812 |
|
|
// pDevice
|
813 |
|
|
// The D3D device with which the texture is going to be used.
|
814 |
|
|
// pSrcFile
|
815 |
|
|
// File name.
|
816 |
|
|
// pvSrcData
|
817 |
|
|
// Pointer to file in memory.
|
818 |
|
|
// SrcDataSize
|
819 |
|
|
// Size in bytes of file in memory.
|
820 |
|
|
// Size
|
821 |
|
|
// Width and height in pixels; if zero or D3DX_DEFAULT, the size
|
822 |
|
|
// will be taken from the file.
|
823 |
|
|
// MipLevels
|
824 |
|
|
// Number of mip levels; if zero or D3DX_DEFAULT, a complete mipmap
|
825 |
|
|
// chain will be created.
|
826 |
|
|
// Format
|
827 |
|
|
// Desired pixel format. If D3DFMT_UNKNOWN, the format will be
|
828 |
|
|
// taken from the file.
|
829 |
|
|
// Filter
|
830 |
|
|
// D3DX_FILTER flags controlling how the image is filtered.
|
831 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_TRIANGLE.
|
832 |
|
|
// MipFilter
|
833 |
|
|
// D3DX_FILTER flags controlling how each miplevel is filtered.
|
834 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_BOX,
|
835 |
|
|
// ColorKey
|
836 |
|
|
// Color to replace with transparent black, or 0 to disable colorkey.
|
837 |
|
|
// This is always a 32-bit ARGB color, independent of the source image
|
838 |
|
|
// format. Alpha is significant, and should usually be set to FF for
|
839 |
|
|
// opaque colorkeys. (ex. Opaque black == 0xff000000)
|
840 |
|
|
// pSrcInfo
|
841 |
|
|
// Pointer to a D3DXIMAGE_INFO structure to be filled in with the
|
842 |
|
|
// description of the data in the source image file, or NULL.
|
843 |
|
|
// pPalette
|
844 |
|
|
// 256 color palette to be filled in, or NULL
|
845 |
|
|
// ppCubeTexture
|
846 |
|
|
// The cube texture object that will be created
|
847 |
|
|
//
|
848 |
|
|
//-------------------------------------------------------------------------
|
849 |
|
|
HRESULT WINAPI
|
850 |
|
|
D3DXCreateCubeTextureFromFileA(
|
851 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
852 |
|
|
LPCSTR pSrcFile,
|
853 |
|
|
LPDIRECT3DCUBETEXTURE8* ppCubeTexture);
|
854 |
|
|
|
855 |
|
|
HRESULT WINAPI
|
856 |
|
|
D3DXCreateCubeTextureFromFileW(
|
857 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
858 |
|
|
LPCWSTR pSrcFile,
|
859 |
|
|
LPDIRECT3DCUBETEXTURE8* ppCubeTexture);
|
860 |
|
|
|
861 |
|
|
#ifdef UNICODE
|
862 |
|
|
#define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileW
|
863 |
|
|
#else
|
864 |
|
|
#define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileA
|
865 |
|
|
#endif
|
866 |
|
|
|
867 |
|
|
|
868 |
|
|
HRESULT WINAPI
|
869 |
|
|
D3DXCreateCubeTextureFromFileExA(
|
870 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
871 |
|
|
LPCSTR pSrcFile,
|
872 |
|
|
UINT Size,
|
873 |
|
|
UINT MipLevels,
|
874 |
|
|
DWORD Usage,
|
875 |
|
|
D3DFORMAT Format,
|
876 |
|
|
D3DPOOL Pool,
|
877 |
|
|
DWORD Filter,
|
878 |
|
|
DWORD MipFilter,
|
879 |
|
|
D3DCOLOR ColorKey,
|
880 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
881 |
|
|
PALETTEENTRY* pPalette,
|
882 |
|
|
LPDIRECT3DCUBETEXTURE8* ppCubeTexture);
|
883 |
|
|
|
884 |
|
|
HRESULT WINAPI
|
885 |
|
|
D3DXCreateCubeTextureFromFileExW(
|
886 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
887 |
|
|
LPCWSTR pSrcFile,
|
888 |
|
|
UINT Size,
|
889 |
|
|
UINT MipLevels,
|
890 |
|
|
DWORD Usage,
|
891 |
|
|
D3DFORMAT Format,
|
892 |
|
|
D3DPOOL Pool,
|
893 |
|
|
DWORD Filter,
|
894 |
|
|
DWORD MipFilter,
|
895 |
|
|
D3DCOLOR ColorKey,
|
896 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
897 |
|
|
PALETTEENTRY* pPalette,
|
898 |
|
|
LPDIRECT3DCUBETEXTURE8* ppCubeTexture);
|
899 |
|
|
|
900 |
|
|
#ifdef UNICODE
|
901 |
|
|
#define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExW
|
902 |
|
|
#else
|
903 |
|
|
#define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExA
|
904 |
|
|
#endif
|
905 |
|
|
|
906 |
|
|
|
907 |
|
|
HRESULT WINAPI
|
908 |
|
|
D3DXCreateCubeTextureFromFileInMemory(
|
909 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
910 |
|
|
LPCVOID pSrcData,
|
911 |
|
|
UINT SrcDataSize,
|
912 |
|
|
LPDIRECT3DCUBETEXTURE8* ppCubeTexture);
|
913 |
|
|
|
914 |
|
|
|
915 |
|
|
HRESULT WINAPI
|
916 |
|
|
D3DXCreateCubeTextureFromFileInMemoryEx(
|
917 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
918 |
|
|
LPCVOID pSrcData,
|
919 |
|
|
UINT SrcDataSize,
|
920 |
|
|
UINT Size,
|
921 |
|
|
UINT MipLevels,
|
922 |
|
|
DWORD Usage,
|
923 |
|
|
D3DFORMAT Format,
|
924 |
|
|
D3DPOOL Pool,
|
925 |
|
|
DWORD Filter,
|
926 |
|
|
DWORD MipFilter,
|
927 |
|
|
D3DCOLOR ColorKey,
|
928 |
|
|
D3DXIMAGE_INFO* pSrcInfo,
|
929 |
|
|
PALETTEENTRY* pPalette,
|
930 |
|
|
LPDIRECT3DCUBETEXTURE8* ppCubeTexture);
|
931 |
|
|
|
932 |
|
|
|
933 |
|
|
//-------------------------------------------------------------------------
|
934 |
|
|
// D3DXFilterCubeTexture:
|
935 |
|
|
// ----------------------
|
936 |
|
|
// Filters mipmaps levels of a cube texture map.
|
937 |
|
|
//
|
938 |
|
|
// Parameters:
|
939 |
|
|
// pCubeTexture
|
940 |
|
|
// The cube texture object to be filtered
|
941 |
|
|
// pPalette
|
942 |
|
|
// 256 color palette to be used, or NULL
|
943 |
|
|
// SrcLevel
|
944 |
|
|
// The level whose image is used to generate the subsequent levels.
|
945 |
|
|
// Filter
|
946 |
|
|
// D3DX_FILTER flags controlling how each miplevel is filtered.
|
947 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_BOX,
|
948 |
|
|
//
|
949 |
|
|
//-------------------------------------------------------------------------
|
950 |
|
|
HRESULT WINAPI
|
951 |
|
|
D3DXFilterCubeTexture(
|
952 |
|
|
LPDIRECT3DCUBETEXTURE8 pCubeTexture,
|
953 |
|
|
CONST PALETTEENTRY* pPalette,
|
954 |
|
|
UINT SrcLevel,
|
955 |
|
|
DWORD Filter);
|
956 |
|
|
|
957 |
|
|
|
958 |
|
|
|
959 |
|
|
|
960 |
|
|
///////////////////////////////////////////////////////////////////////////
|
961 |
|
|
///////////////////////////////////////////////////////////////////////////
|
962 |
|
|
///////////////////////////////////////////////////////////////////////////
|
963 |
|
|
|
964 |
|
|
|
965 |
|
|
|
966 |
|
|
|
967 |
|
|
//-------------------------------------------------------------------------
|
968 |
|
|
// D3DXCheckVolumeTextureRequirements:
|
969 |
|
|
// -----------------------------------
|
970 |
|
|
//
|
971 |
|
|
// Checks volume texture creation parameters. If parameters are invalid,
|
972 |
|
|
// this function returns corrected parameters.
|
973 |
|
|
//
|
974 |
|
|
// Parameters:
|
975 |
|
|
//
|
976 |
|
|
// pDevice
|
977 |
|
|
// The D3D device to be used
|
978 |
|
|
// pWidth
|
979 |
|
|
// Desired width in pixels, or NULL. Returns corrected size.
|
980 |
|
|
// pHeight
|
981 |
|
|
// Desired height in pixels, or NULL. Returns corrected size.
|
982 |
|
|
// pDepth
|
983 |
|
|
// Desired depth in pixels, or NULL. Returns corrected size.
|
984 |
|
|
// pNumMipLevels
|
985 |
|
|
// Number of desired mipmap levels, or NULL. Returns corrected number.
|
986 |
|
|
// pFormat
|
987 |
|
|
// Desired pixel format, or NULL. Returns corrected format.
|
988 |
|
|
//
|
989 |
|
|
//-------------------------------------------------------------------------
|
990 |
|
|
HRESULT WINAPI
|
991 |
|
|
D3DXCheckVolumeTextureRequirements(
|
992 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
993 |
|
|
UINT* pWidth,
|
994 |
|
|
UINT* pHeight,
|
995 |
|
|
UINT* pDepth,
|
996 |
|
|
UINT* pNumMipLevels,
|
997 |
|
|
DWORD Usage,
|
998 |
|
|
D3DFORMAT* pFormat,
|
999 |
|
|
D3DPOOL Pool);
|
1000 |
|
|
|
1001 |
|
|
|
1002 |
|
|
//-------------------------------------------------------------------------
|
1003 |
|
|
// D3DXCreateVolumeTexture:
|
1004 |
|
|
// ----------------------
|
1005 |
|
|
// Create an empty volume texture
|
1006 |
|
|
//
|
1007 |
|
|
// Parameters:
|
1008 |
|
|
//
|
1009 |
|
|
// pDevice
|
1010 |
|
|
// The D3D device with which the texture is going to be used.
|
1011 |
|
|
// Width
|
1012 |
|
|
// width in pixels; must be non-zero
|
1013 |
|
|
// Height
|
1014 |
|
|
// height in pixels; must be non-zero
|
1015 |
|
|
// Depth
|
1016 |
|
|
// depth in pixels; must be non-zero
|
1017 |
|
|
// MipLevels
|
1018 |
|
|
// number of mip levels desired; if zero or D3DX_DEFAULT, a complete
|
1019 |
|
|
// mipmap chain will be created.
|
1020 |
|
|
// Format
|
1021 |
|
|
// pixel format.
|
1022 |
|
|
// ppVolumeTexture
|
1023 |
|
|
// The volume texture object that will be created
|
1024 |
|
|
//
|
1025 |
|
|
//-------------------------------------------------------------------------
|
1026 |
|
|
HRESULT WINAPI
|
1027 |
|
|
D3DXCreateVolumeTexture(
|
1028 |
|
|
LPDIRECT3DDEVICE8 pDevice,
|
1029 |
|
|
UINT Width,
|
1030 |
|
|
UINT Height,
|
1031 |
|
|
UINT Depth,
|
1032 |
|
|
UINT MipLevels,
|
1033 |
|
|
DWORD Usage,
|
1034 |
|
|
D3DFORMAT Format,
|
1035 |
|
|
D3DPOOL Pool,
|
1036 |
|
|
LPDIRECT3DVOLUMETEXTURE8* ppVolumeTexture);
|
1037 |
|
|
|
1038 |
|
|
|
1039 |
|
|
//-------------------------------------------------------------------------
|
1040 |
|
|
// D3DXFilterVolumeTexture:
|
1041 |
|
|
// ------------------------
|
1042 |
|
|
// Filters mipmaps levels of a volume texture map.
|
1043 |
|
|
//
|
1044 |
|
|
// Parameters:
|
1045 |
|
|
// pVolumeTexture
|
1046 |
|
|
// The volume texture object to be filtered
|
1047 |
|
|
// pPalette
|
1048 |
|
|
// 256 color palette to be used, or NULL
|
1049 |
|
|
// SrcLevel
|
1050 |
|
|
// The level whose image is used to generate the subsequent levels.
|
1051 |
|
|
// Filter
|
1052 |
|
|
// D3DX_FILTER flags controlling how each miplevel is filtered.
|
1053 |
|
|
// Or D3DX_DEFAULT for D3DX_FILTER_BOX,
|
1054 |
|
|
//
|
1055 |
|
|
//-------------------------------------------------------------------------
|
1056 |
|
|
HRESULT WINAPI
|
1057 |
|
|
D3DXFilterVolumeTexture(
|
1058 |
|
|
LPDIRECT3DVOLUMETEXTURE8 pVolumeTexture,
|
1059 |
|
|
CONST PALETTEENTRY* pPalette,
|
1060 |
|
|
UINT SrcLevel,
|
1061 |
|
|
DWORD Filter);
|
1062 |
|
|
|
1063 |
|
|
|
1064 |
|
|
|
1065 |
|
|
#ifdef __cplusplus
|
1066 |
|
|
}
|
1067 |
|
|
#endif //__cplusplus
|
1068 |
|
|
|
1069 |
|
|
#endif //__D3DX8TEX_H__
|