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Revision 1.1 - (hide annotations)
Sun Jul 1 20:47:59 2001 UTC (22 years, 10 months ago) by bearsoft
Branch point for: lazy, MAIN
File MIME type: text/plain
Initial revision

1 bearsoft 1.1 /****************************************************************************
2     *
3     * Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved.
4     *
5     * File: dinput.h
6     * Content: DirectInput include file
7     *
8     ****************************************************************************/
9    
10     #ifndef __DINPUT_INCLUDED__
11     #define __DINPUT_INCLUDED__
12    
13     #ifndef DIJ_RINGZERO
14    
15     #ifdef _WIN32
16     #define COM_NO_WINDOWS_H
17     #include <objbase.h>
18     #endif
19    
20     #endif /* DIJ_RINGZERO */
21    
22     #ifdef __cplusplus
23     extern "C" {
24     #endif
25    
26    
27    
28    
29    
30     /*
31     * To build applications for older versions of DirectInput
32     *
33     * #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ]
34     *
35     * before #include <dinput.h>. By default, #include <dinput.h>
36     * will produce a DirectX 8-compatible header file.
37     *
38     */
39    
40     #define DIRECTINPUT_HEADER_VERSION 0x0800
41     #ifndef DIRECTINPUT_VERSION
42     #define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION
43     #endif
44    
45     #ifndef DIJ_RINGZERO
46    
47     /****************************************************************************
48     *
49     * Class IDs
50     *
51     ****************************************************************************/
52    
53     DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
54     DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
55    
56     DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
57     DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
58    
59     /****************************************************************************
60     *
61     * Interfaces
62     *
63     ****************************************************************************/
64    
65     DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
66     DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
67     DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
68     DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
69     DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
70     DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
71     DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
72     DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
73     DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
74     DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
75     DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
76     DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
77     DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
78     DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
79     DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
80     DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
81     DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
82    
83     /****************************************************************************
84     *
85     * Predefined object types
86     *
87     ****************************************************************************/
88    
89     DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
90     DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
91     DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
92     DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
93     DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
94     DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
95     DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
96    
97     DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
98     DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
99    
100     DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
101    
102     DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
103    
104     /****************************************************************************
105     *
106     * Predefined product GUIDs
107     *
108     ****************************************************************************/
109    
110     DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
111     DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
112     DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
113     DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
114     DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
115     DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
116     DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
117    
118     /****************************************************************************
119     *
120     * Predefined force feedback effects
121     *
122     ****************************************************************************/
123    
124     DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
125     DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
126     DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
127     DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
128     DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
129     DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
130     DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
131     DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
132     DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
133     DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
134     DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
135     DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
136    
137     #endif /* DIJ_RINGZERO */
138    
139     /****************************************************************************
140     *
141     * Interfaces and Structures...
142     *
143     ****************************************************************************/
144    
145     #if(DIRECTINPUT_VERSION >= 0x0500)
146    
147     /****************************************************************************
148     *
149     * IDirectInputEffect
150     *
151     ****************************************************************************/
152    
153     #define DIEFT_ALL 0x00000000
154    
155     #define DIEFT_CONSTANTFORCE 0x00000001
156     #define DIEFT_RAMPFORCE 0x00000002
157     #define DIEFT_PERIODIC 0x00000003
158     #define DIEFT_CONDITION 0x00000004
159     #define DIEFT_CUSTOMFORCE 0x00000005
160     #define DIEFT_HARDWARE 0x000000FF
161     #define DIEFT_FFATTACK 0x00000200
162     #define DIEFT_FFFADE 0x00000400
163     #define DIEFT_SATURATION 0x00000800
164     #define DIEFT_POSNEGCOEFFICIENTS 0x00001000
165     #define DIEFT_POSNEGSATURATION 0x00002000
166     #define DIEFT_DEADBAND 0x00004000
167     #define DIEFT_STARTDELAY 0x00008000
168     #define DIEFT_GETTYPE(n) LOBYTE(n)
169    
170     #define DI_DEGREES 100
171     #define DI_FFNOMINALMAX 10000
172     #define DI_SECONDS 1000000
173    
174     typedef struct DICONSTANTFORCE {
175     LONG lMagnitude;
176     } DICONSTANTFORCE, *LPDICONSTANTFORCE;
177     typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE;
178    
179     typedef struct DIRAMPFORCE {
180     LONG lStart;
181     LONG lEnd;
182     } DIRAMPFORCE, *LPDIRAMPFORCE;
183     typedef const DIRAMPFORCE *LPCDIRAMPFORCE;
184    
185     typedef struct DIPERIODIC {
186     DWORD dwMagnitude;
187     LONG lOffset;
188     DWORD dwPhase;
189     DWORD dwPeriod;
190     } DIPERIODIC, *LPDIPERIODIC;
191     typedef const DIPERIODIC *LPCDIPERIODIC;
192    
193     typedef struct DICONDITION {
194     LONG lOffset;
195     LONG lPositiveCoefficient;
196     LONG lNegativeCoefficient;
197     DWORD dwPositiveSaturation;
198     DWORD dwNegativeSaturation;
199     LONG lDeadBand;
200     } DICONDITION, *LPDICONDITION;
201     typedef const DICONDITION *LPCDICONDITION;
202    
203     typedef struct DICUSTOMFORCE {
204     DWORD cChannels;
205     DWORD dwSamplePeriod;
206     DWORD cSamples;
207     LPLONG rglForceData;
208     } DICUSTOMFORCE, *LPDICUSTOMFORCE;
209     typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE;
210    
211    
212     typedef struct DIENVELOPE {
213     DWORD dwSize; /* sizeof(DIENVELOPE) */
214     DWORD dwAttackLevel;
215     DWORD dwAttackTime; /* Microseconds */
216     DWORD dwFadeLevel;
217     DWORD dwFadeTime; /* Microseconds */
218     } DIENVELOPE, *LPDIENVELOPE;
219     typedef const DIENVELOPE *LPCDIENVELOPE;
220    
221    
222     /* This structure is defined for DirectX 5.0 compatibility */
223     typedef struct DIEFFECT_DX5 {
224     DWORD dwSize; /* sizeof(DIEFFECT_DX5) */
225     DWORD dwFlags; /* DIEFF_* */
226     DWORD dwDuration; /* Microseconds */
227     DWORD dwSamplePeriod; /* Microseconds */
228     DWORD dwGain;
229     DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */
230     DWORD dwTriggerRepeatInterval; /* Microseconds */
231     DWORD cAxes; /* Number of axes */
232     LPDWORD rgdwAxes; /* Array of axes */
233     LPLONG rglDirection; /* Array of directions */
234     LPDIENVELOPE lpEnvelope; /* Optional */
235     DWORD cbTypeSpecificParams; /* Size of params */
236     LPVOID lpvTypeSpecificParams; /* Pointer to params */
237     } DIEFFECT_DX5, *LPDIEFFECT_DX5;
238     typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5;
239    
240     typedef struct DIEFFECT {
241     DWORD dwSize; /* sizeof(DIEFFECT) */
242     DWORD dwFlags; /* DIEFF_* */
243     DWORD dwDuration; /* Microseconds */
244     DWORD dwSamplePeriod; /* Microseconds */
245     DWORD dwGain;
246     DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */
247     DWORD dwTriggerRepeatInterval; /* Microseconds */
248     DWORD cAxes; /* Number of axes */
249     LPDWORD rgdwAxes; /* Array of axes */
250     LPLONG rglDirection; /* Array of directions */
251     LPDIENVELOPE lpEnvelope; /* Optional */
252     DWORD cbTypeSpecificParams; /* Size of params */
253     LPVOID lpvTypeSpecificParams; /* Pointer to params */
254     #if(DIRECTINPUT_VERSION >= 0x0600)
255     DWORD dwStartDelay; /* Microseconds */
256     #endif /* DIRECTINPUT_VERSION >= 0x0600 */
257     } DIEFFECT, *LPDIEFFECT;
258     typedef DIEFFECT DIEFFECT_DX6;
259     typedef LPDIEFFECT LPDIEFFECT_DX6;
260     typedef const DIEFFECT *LPCDIEFFECT;
261    
262    
263     #if(DIRECTINPUT_VERSION >= 0x0700)
264     #ifndef DIJ_RINGZERO
265     typedef struct DIFILEEFFECT{
266     DWORD dwSize;
267     GUID GuidEffect;
268     LPCDIEFFECT lpDiEffect;
269     CHAR szFriendlyName[MAX_PATH];
270     }DIFILEEFFECT, *LPDIFILEEFFECT;
271     typedef const DIFILEEFFECT *LPCDIFILEEFFECT;
272     typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID);
273     #endif /* DIJ_RINGZERO */
274     #endif /* DIRECTINPUT_VERSION >= 0x0700 */
275    
276     #define DIEFF_OBJECTIDS 0x00000001
277     #define DIEFF_OBJECTOFFSETS 0x00000002
278     #define DIEFF_CARTESIAN 0x00000010
279     #define DIEFF_POLAR 0x00000020
280     #define DIEFF_SPHERICAL 0x00000040
281    
282     #define DIEP_DURATION 0x00000001
283     #define DIEP_SAMPLEPERIOD 0x00000002
284     #define DIEP_GAIN 0x00000004
285     #define DIEP_TRIGGERBUTTON 0x00000008
286     #define DIEP_TRIGGERREPEATINTERVAL 0x00000010
287     #define DIEP_AXES 0x00000020
288     #define DIEP_DIRECTION 0x00000040
289     #define DIEP_ENVELOPE 0x00000080
290     #define DIEP_TYPESPECIFICPARAMS 0x00000100
291     #if(DIRECTINPUT_VERSION >= 0x0600)
292     #define DIEP_STARTDELAY 0x00000200
293     #define DIEP_ALLPARAMS_DX5 0x000001FF
294     #define DIEP_ALLPARAMS 0x000003FF
295     #else /* DIRECTINPUT_VERSION < 0x0600 */
296     #define DIEP_ALLPARAMS 0x000001FF
297     #endif /* DIRECTINPUT_VERSION < 0x0600 */
298     #define DIEP_START 0x20000000
299     #define DIEP_NORESTART 0x40000000
300     #define DIEP_NODOWNLOAD 0x80000000
301     #define DIEB_NOTRIGGER 0xFFFFFFFF
302    
303     #define DIES_SOLO 0x00000001
304     #define DIES_NODOWNLOAD 0x80000000
305    
306     #define DIEGES_PLAYING 0x00000001
307     #define DIEGES_EMULATED 0x00000002
308    
309     typedef struct DIEFFESCAPE {
310     DWORD dwSize;
311     DWORD dwCommand;
312     LPVOID lpvInBuffer;
313     DWORD cbInBuffer;
314     LPVOID lpvOutBuffer;
315     DWORD cbOutBuffer;
316     } DIEFFESCAPE, *LPDIEFFESCAPE;
317    
318     #ifndef DIJ_RINGZERO
319    
320     #undef INTERFACE
321     #define INTERFACE IDirectInputEffect
322    
323     DECLARE_INTERFACE_(IDirectInputEffect, IUnknown)
324     {
325     /*** IUnknown methods ***/
326     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
327     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
328     STDMETHOD_(ULONG,Release)(THIS) PURE;
329    
330     /*** IDirectInputEffect methods ***/
331     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
332     STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
333     STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE;
334     STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE;
335     STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE;
336     STDMETHOD(Stop)(THIS) PURE;
337     STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
338     STDMETHOD(Download)(THIS) PURE;
339     STDMETHOD(Unload)(THIS) PURE;
340     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
341     };
342    
343     typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
344    
345     #if !defined(__cplusplus) || defined(CINTERFACE)
346     #define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
347     #define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
348     #define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
349     #define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
350     #define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
351     #define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
352     #define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
353     #define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
354     #define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p)
355     #define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
356     #define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
357     #define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
358     #define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
359     #else
360     #define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
361     #define IDirectInputEffect_AddRef(p) (p)->AddRef()
362     #define IDirectInputEffect_Release(p) (p)->Release()
363     #define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
364     #define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
365     #define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
366     #define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
367     #define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
368     #define IDirectInputEffect_Stop(p) (p)->Stop()
369     #define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
370     #define IDirectInputEffect_Download(p) (p)->Download()
371     #define IDirectInputEffect_Unload(p) (p)->Unload()
372     #define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
373     #endif
374    
375     #endif /* DIJ_RINGZERO */
376    
377     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
378    
379     /****************************************************************************
380     *
381     * IDirectInputDevice
382     *
383     ****************************************************************************/
384    
385     #if DIRECTINPUT_VERSION <= 0x700
386     #define DIDEVTYPE_DEVICE 1
387     #define DIDEVTYPE_MOUSE 2
388     #define DIDEVTYPE_KEYBOARD 3
389     #define DIDEVTYPE_JOYSTICK 4
390    
391     #else
392     #define DI8DEVCLASS_ALL 0
393     #define DI8DEVCLASS_DEVICE 1
394     #define DI8DEVCLASS_POINTER 2
395     #define DI8DEVCLASS_KEYBOARD 3
396     #define DI8DEVCLASS_GAMECTRL 4
397    
398     #define DI8DEVTYPE_DEVICE 0x11
399     #define DI8DEVTYPE_MOUSE 0x12
400     #define DI8DEVTYPE_KEYBOARD 0x13
401     #define DI8DEVTYPE_JOYSTICK 0x14
402     #define DI8DEVTYPE_GAMEPAD 0x15
403     #define DI8DEVTYPE_DRIVING 0x16
404     #define DI8DEVTYPE_FLIGHT 0x17
405     #define DI8DEVTYPE_1STPERSON 0x18
406     #define DI8DEVTYPE_DEVICECTRL 0x19
407     #define DI8DEVTYPE_SCREENPOINTER 0x1A
408     #define DI8DEVTYPE_REMOTE 0x1B
409     #define DI8DEVTYPE_SUPPLEMENTAL 0x1C
410     #endif /* DIRECTINPUT_VERSION <= 0x700 */
411    
412     #define DIDEVTYPE_HID 0x00010000
413    
414     #if DIRECTINPUT_VERSION <= 0x700
415     #define DIDEVTYPEMOUSE_UNKNOWN 1
416     #define DIDEVTYPEMOUSE_TRADITIONAL 2
417     #define DIDEVTYPEMOUSE_FINGERSTICK 3
418     #define DIDEVTYPEMOUSE_TOUCHPAD 4
419     #define DIDEVTYPEMOUSE_TRACKBALL 5
420    
421     #define DIDEVTYPEKEYBOARD_UNKNOWN 0
422     #define DIDEVTYPEKEYBOARD_PCXT 1
423     #define DIDEVTYPEKEYBOARD_OLIVETTI 2
424     #define DIDEVTYPEKEYBOARD_PCAT 3
425     #define DIDEVTYPEKEYBOARD_PCENH 4
426     #define DIDEVTYPEKEYBOARD_NOKIA1050 5
427     #define DIDEVTYPEKEYBOARD_NOKIA9140 6
428     #define DIDEVTYPEKEYBOARD_NEC98 7
429     #define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8
430     #define DIDEVTYPEKEYBOARD_NEC98106 9
431     #define DIDEVTYPEKEYBOARD_JAPAN106 10
432     #define DIDEVTYPEKEYBOARD_JAPANAX 11
433     #define DIDEVTYPEKEYBOARD_J3100 12
434    
435     #define DIDEVTYPEJOYSTICK_UNKNOWN 1
436     #define DIDEVTYPEJOYSTICK_TRADITIONAL 2
437     #define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3
438     #define DIDEVTYPEJOYSTICK_GAMEPAD 4
439     #define DIDEVTYPEJOYSTICK_RUDDER 5
440     #define DIDEVTYPEJOYSTICK_WHEEL 6
441     #define DIDEVTYPEJOYSTICK_HEADTRACKER 7
442    
443     #else
444     #define DI8DEVTYPEMOUSE_UNKNOWN 1
445     #define DI8DEVTYPEMOUSE_TRADITIONAL 2
446     #define DI8DEVTYPEMOUSE_FINGERSTICK 3
447     #define DI8DEVTYPEMOUSE_TOUCHPAD 4
448     #define DI8DEVTYPEMOUSE_TRACKBALL 5
449     #define DI8DEVTYPEMOUSE_ABSOLUTE 6
450    
451     #define DI8DEVTYPEKEYBOARD_UNKNOWN 0
452     #define DI8DEVTYPEKEYBOARD_PCXT 1
453     #define DI8DEVTYPEKEYBOARD_OLIVETTI 2
454     #define DI8DEVTYPEKEYBOARD_PCAT 3
455     #define DI8DEVTYPEKEYBOARD_PCENH 4
456     #define DI8DEVTYPEKEYBOARD_NOKIA1050 5
457     #define DI8DEVTYPEKEYBOARD_NOKIA9140 6
458     #define DI8DEVTYPEKEYBOARD_NEC98 7
459     #define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8
460     #define DI8DEVTYPEKEYBOARD_NEC98106 9
461     #define DI8DEVTYPEKEYBOARD_JAPAN106 10
462     #define DI8DEVTYPEKEYBOARD_JAPANAX 11
463     #define DI8DEVTYPEKEYBOARD_J3100 12
464    
465     #define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1
466    
467     #define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
468     #define DI8DEVTYPEJOYSTICK_STANDARD 2
469    
470     #define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
471     #define DI8DEVTYPEGAMEPAD_STANDARD 2
472     #define DI8DEVTYPEGAMEPAD_TILT 3
473    
474     #define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
475     #define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2
476     #define DI8DEVTYPEDRIVING_DUALPEDALS 3
477     #define DI8DEVTYPEDRIVING_THREEPEDALS 4
478     #define DI8DEVTYPEDRIVING_HANDHELD 5
479    
480     #define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
481     #define DI8DEVTYPEFLIGHT_STICK 2
482     #define DI8DEVTYPEFLIGHT_YOKE 3
483     #define DI8DEVTYPEFLIGHT_RC 4
484    
485     #define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
486     #define DI8DEVTYPE1STPERSON_UNKNOWN 2
487     #define DI8DEVTYPE1STPERSON_SIXDOF 3
488     #define DI8DEVTYPE1STPERSON_SHOOTER 4
489    
490     #define DI8DEVTYPESCREENPTR_UNKNOWN 2
491     #define DI8DEVTYPESCREENPTR_LIGHTGUN 3
492     #define DI8DEVTYPESCREENPTR_LIGHTPEN 4
493     #define DI8DEVTYPESCREENPTR_TOUCH 5
494    
495     #define DI8DEVTYPEREMOTE_UNKNOWN 2
496    
497     #define DI8DEVTYPEDEVICECTRL_UNKNOWN 2
498     #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3
499     #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4
500    
501     #define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2
502     #define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3
503     #define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4
504     #define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5
505     #define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6
506     #define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7
507     #define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8
508     #define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9
509     #define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10
510     #define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11
511     #define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12
512     #define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13
513     #endif /* DIRECTINPUT_VERSION <= 0x700 */
514    
515     #define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType)
516     #define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
517    
518     #if(DIRECTINPUT_VERSION >= 0x0500)
519     /* This structure is defined for DirectX 3.0 compatibility */
520     typedef struct DIDEVCAPS_DX3 {
521     DWORD dwSize;
522     DWORD dwFlags;
523     DWORD dwDevType;
524     DWORD dwAxes;
525     DWORD dwButtons;
526     DWORD dwPOVs;
527     } DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3;
528     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
529    
530     typedef struct DIDEVCAPS {
531     DWORD dwSize;
532     DWORD dwFlags;
533     DWORD dwDevType;
534     DWORD dwAxes;
535     DWORD dwButtons;
536     DWORD dwPOVs;
537     #if(DIRECTINPUT_VERSION >= 0x0500)
538     DWORD dwFFSamplePeriod;
539     DWORD dwFFMinTimeResolution;
540     DWORD dwFirmwareRevision;
541     DWORD dwHardwareRevision;
542     DWORD dwFFDriverVersion;
543     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
544     } DIDEVCAPS, *LPDIDEVCAPS;
545    
546     #define DIDC_ATTACHED 0x00000001
547     #define DIDC_POLLEDDEVICE 0x00000002
548     #define DIDC_EMULATED 0x00000004
549     #define DIDC_POLLEDDATAFORMAT 0x00000008
550     #if(DIRECTINPUT_VERSION >= 0x0500)
551     #define DIDC_FORCEFEEDBACK 0x00000100
552     #define DIDC_FFATTACK 0x00000200
553     #define DIDC_FFFADE 0x00000400
554     #define DIDC_SATURATION 0x00000800
555     #define DIDC_POSNEGCOEFFICIENTS 0x00001000
556     #define DIDC_POSNEGSATURATION 0x00002000
557     #define DIDC_DEADBAND 0x00004000
558     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
559     #define DIDC_STARTDELAY 0x00008000
560     #if(DIRECTINPUT_VERSION >= 0x050a)
561     #define DIDC_ALIAS 0x00010000
562     #define DIDC_PHANTOM 0x00020000
563     #endif /* DIRECTINPUT_VERSION >= 0x050a */
564     #if(DIRECTINPUT_VERSION >= 0x0800)
565     #define DIDC_HIDDEN 0x00040000
566     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
567    
568     #define DIDFT_ALL 0x00000000
569    
570     #define DIDFT_RELAXIS 0x00000001
571     #define DIDFT_ABSAXIS 0x00000002
572     #define DIDFT_AXIS 0x00000003
573    
574     #define DIDFT_PSHBUTTON 0x00000004
575     #define DIDFT_TGLBUTTON 0x00000008
576     #define DIDFT_BUTTON 0x0000000C
577    
578     #define DIDFT_POV 0x00000010
579     #define DIDFT_COLLECTION 0x00000040
580     #define DIDFT_NODATA 0x00000080
581    
582     #define DIDFT_ANYINSTANCE 0x00FFFF00
583     #define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE
584     #define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8)
585     #define DIDFT_GETTYPE(n) LOBYTE(n)
586     #define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8)
587     #define DIDFT_FFACTUATOR 0x01000000
588     #define DIDFT_FFEFFECTTRIGGER 0x02000000
589     #if(DIRECTINPUT_VERSION >= 0x050a)
590     #define DIDFT_OUTPUT 0x10000000
591     #define DIDFT_VENDORDEFINED 0x04000000
592     #define DIDFT_ALIAS 0x08000000
593     #endif /* DIRECTINPUT_VERSION >= 0x050a */
594    
595     #define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
596     #define DIDFT_NOCOLLECTION 0x00FFFF00
597    
598     #ifndef DIJ_RINGZERO
599    
600     typedef struct _DIOBJECTDATAFORMAT {
601     const GUID *pguid;
602     DWORD dwOfs;
603     DWORD dwType;
604     DWORD dwFlags;
605     } DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT;
606     typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT;
607    
608     typedef struct _DIDATAFORMAT {
609     DWORD dwSize;
610     DWORD dwObjSize;
611     DWORD dwFlags;
612     DWORD dwDataSize;
613     DWORD dwNumObjs;
614     LPDIOBJECTDATAFORMAT rgodf;
615     } DIDATAFORMAT, *LPDIDATAFORMAT;
616     typedef const DIDATAFORMAT *LPCDIDATAFORMAT;
617    
618     #define DIDF_ABSAXIS 0x00000001
619     #define DIDF_RELAXIS 0x00000002
620    
621     #ifdef __cplusplus
622     extern "C" {
623     #endif
624     extern const DIDATAFORMAT c_dfDIMouse;
625    
626     #if(DIRECTINPUT_VERSION >= 0x0700)
627     extern const DIDATAFORMAT c_dfDIMouse2;
628     #endif /* DIRECTINPUT_VERSION >= 0x0700 */
629    
630     extern const DIDATAFORMAT c_dfDIKeyboard;
631    
632     #if(DIRECTINPUT_VERSION >= 0x0500)
633     extern const DIDATAFORMAT c_dfDIJoystick;
634     extern const DIDATAFORMAT c_dfDIJoystick2;
635     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
636    
637     #ifdef __cplusplus
638     };
639     #endif
640    
641    
642     #if DIRECTINPUT_VERSION > 0x0700
643    
644     typedef struct _DIACTIONA {
645     UINT_PTR uAppData;
646     DWORD dwSemantic;
647     OPTIONAL DWORD dwFlags;
648     OPTIONAL union {
649     LPCSTR lptszActionName;
650     UINT uResIdString;
651     };
652     OPTIONAL GUID guidInstance;
653     OPTIONAL DWORD dwObjID;
654     OPTIONAL DWORD dwHow;
655     } DIACTIONA, *LPDIACTIONA ;
656     typedef struct _DIACTIONW {
657     UINT_PTR uAppData;
658     DWORD dwSemantic;
659     OPTIONAL DWORD dwFlags;
660     OPTIONAL union {
661     LPCWSTR lptszActionName;
662     UINT uResIdString;
663     };
664     OPTIONAL GUID guidInstance;
665     OPTIONAL DWORD dwObjID;
666     OPTIONAL DWORD dwHow;
667     } DIACTIONW, *LPDIACTIONW ;
668     #ifdef UNICODE
669     typedef DIACTIONW DIACTION;
670     typedef LPDIACTIONW LPDIACTION;
671     #else
672     typedef DIACTIONA DIACTION;
673     typedef LPDIACTIONA LPDIACTION;
674     #endif // UNICODE
675    
676     typedef const DIACTIONA *LPCDIACTIONA;
677     typedef const DIACTIONW *LPCDIACTIONW;
678     #ifdef UNICODE
679     typedef DIACTIONW DIACTION;
680     typedef LPCDIACTIONW LPCDIACTION;
681     #else
682     typedef DIACTIONA DIACTION;
683     typedef LPCDIACTIONA LPCDIACTION;
684     #endif // UNICODE
685     typedef const DIACTION *LPCDIACTION;
686    
687    
688     #define DIA_FORCEFEEDBACK 0x00000001
689     #define DIA_APPMAPPED 0x00000002
690     #define DIA_APPNOMAP 0x00000004
691     #define DIA_NORANGE 0x00000008
692     #define DIA_APPFIXED 0x00000010
693    
694     #define DIAH_UNMAPPED 0x00000000
695     #define DIAH_USERCONFIG 0x00000001
696     #define DIAH_APPREQUESTED 0x00000002
697     #define DIAH_HWAPP 0x00000004
698     #define DIAH_HWDEFAULT 0x00000008
699     #define DIAH_DEFAULT 0x00000020
700     #define DIAH_ERROR 0x80000000
701    
702     typedef struct _DIACTIONFORMATA {
703     DWORD dwSize;
704     DWORD dwActionSize;
705     DWORD dwDataSize;
706     DWORD dwNumActions;
707     LPDIACTIONA rgoAction;
708     GUID guidActionMap;
709     DWORD dwGenre;
710     DWORD dwBufferSize;
711     OPTIONAL LONG lAxisMin;
712     OPTIONAL LONG lAxisMax;
713     OPTIONAL HINSTANCE hInstString;
714     FILETIME ftTimeStamp;
715     DWORD dwCRC;
716     CHAR tszActionMap[MAX_PATH];
717     } DIACTIONFORMATA, *LPDIACTIONFORMATA;
718     typedef struct _DIACTIONFORMATW {
719     DWORD dwSize;
720     DWORD dwActionSize;
721     DWORD dwDataSize;
722     DWORD dwNumActions;
723     LPDIACTIONW rgoAction;
724     GUID guidActionMap;
725     DWORD dwGenre;
726     DWORD dwBufferSize;
727     OPTIONAL LONG lAxisMin;
728     OPTIONAL LONG lAxisMax;
729     OPTIONAL HINSTANCE hInstString;
730     FILETIME ftTimeStamp;
731     DWORD dwCRC;
732     WCHAR tszActionMap[MAX_PATH];
733     } DIACTIONFORMATW, *LPDIACTIONFORMATW;
734     #ifdef UNICODE
735     typedef DIACTIONFORMATW DIACTIONFORMAT;
736     typedef LPDIACTIONFORMATW LPDIACTIONFORMAT;
737     #else
738     typedef DIACTIONFORMATA DIACTIONFORMAT;
739     typedef LPDIACTIONFORMATA LPDIACTIONFORMAT;
740     #endif // UNICODE
741     typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA;
742     typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW;
743     #ifdef UNICODE
744     typedef DIACTIONFORMATW DIACTIONFORMAT;
745     typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT;
746     #else
747     typedef DIACTIONFORMATA DIACTIONFORMAT;
748     typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT;
749     #endif // UNICODE
750     typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT;
751    
752     #define DIAFTS_NEWDEVICELOW 0xFFFFFFFF
753     #define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF
754     #define DIAFTS_UNUSEDDEVICELOW 0x00000000
755     #define DIAFTS_UNUSEDDEVICEHIGH 0x00000000
756    
757     #define DIDBAM_DEFAULT 0x00000000
758     #define DIDBAM_PRESERVE 0x00000001
759     #define DIDBAM_INITIALIZE 0x00000002
760     #define DIDBAM_HWDEFAULTS 0x00000004
761    
762     #define DIDSAM_DEFAULT 0x00000000
763     #define DIDSAM_NOUSER 0x00000001
764     #define DIDSAM_FORCESAVE 0x00000002
765    
766     #define DICD_DEFAULT 0x00000000
767     #define DICD_EDIT 0x00000001
768    
769     /*
770     * The following definition is normally defined in d3dtypes.h
771     */
772     #ifndef D3DCOLOR_DEFINED
773     typedef DWORD D3DCOLOR;
774     #define D3DCOLOR_DEFINED
775     #endif
776    
777     typedef struct _DICOLORSET{
778     DWORD dwSize;
779     D3DCOLOR cTextFore;
780     D3DCOLOR cTextHighlight;
781     D3DCOLOR cCalloutLine;
782     D3DCOLOR cCalloutHighlight;
783     D3DCOLOR cBorder;
784     D3DCOLOR cControlFill;
785     D3DCOLOR cHighlightFill;
786     D3DCOLOR cAreaFill;
787     } DICOLORSET, *LPDICOLORSET;
788     typedef const DICOLORSET *LPCDICOLORSET;
789    
790    
791     typedef struct _DICONFIGUREDEVICESPARAMSA{
792     DWORD dwSize;
793     DWORD dwcUsers;
794     LPSTR lptszUserNames;
795     DWORD dwcFormats;
796     LPDIACTIONFORMATA lprgFormats;
797     HWND hwnd;
798     DICOLORSET dics;
799     IUnknown FAR * lpUnkDDSTarget;
800     } DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA;
801     typedef struct _DICONFIGUREDEVICESPARAMSW{
802     DWORD dwSize;
803     DWORD dwcUsers;
804     LPWSTR lptszUserNames;
805     DWORD dwcFormats;
806     LPDIACTIONFORMATW lprgFormats;
807     HWND hwnd;
808     DICOLORSET dics;
809     IUnknown FAR * lpUnkDDSTarget;
810     } DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW;
811     #ifdef UNICODE
812     typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS;
813     typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS;
814     #else
815     typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS;
816     typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS;
817     #endif // UNICODE
818     typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA;
819     typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW;
820     #ifdef UNICODE
821     typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS;
822     typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS;
823     #else
824     typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS;
825     typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS;
826     #endif // UNICODE
827     typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS;
828    
829    
830     #define DIDIFT_CONFIGURATION 0x00000001
831     #define DIDIFT_OVERLAY 0x00000002
832    
833     #define DIDAL_CENTERED 0x00000000
834     #define DIDAL_LEFTALIGNED 0x00000001
835     #define DIDAL_RIGHTALIGNED 0x00000002
836     #define DIDAL_MIDDLE 0x00000000
837     #define DIDAL_TOPALIGNED 0x00000004
838     #define DIDAL_BOTTOMALIGNED 0x00000008
839    
840     typedef struct _DIDEVICEIMAGEINFOA {
841     CHAR tszImagePath[MAX_PATH];
842     DWORD dwFlags;
843     // These are valid if DIDIFT_OVERLAY is present in dwFlags.
844     DWORD dwViewID;
845     RECT rcOverlay;
846     DWORD dwObjID;
847     DWORD dwcValidPts;
848     POINT rgptCalloutLine[5];
849     RECT rcCalloutRect;
850     DWORD dwTextAlign;
851     } DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA;
852     typedef struct _DIDEVICEIMAGEINFOW {
853     WCHAR tszImagePath[MAX_PATH];
854     DWORD dwFlags;
855     // These are valid if DIDIFT_OVERLAY is present in dwFlags.
856     DWORD dwViewID;
857     RECT rcOverlay;
858     DWORD dwObjID;
859     DWORD dwcValidPts;
860     POINT rgptCalloutLine[5];
861     RECT rcCalloutRect;
862     DWORD dwTextAlign;
863     } DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW;
864     #ifdef UNICODE
865     typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO;
866     typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO;
867     #else
868     typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO;
869     typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO;
870     #endif // UNICODE
871     typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA;
872     typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW;
873     #ifdef UNICODE
874     typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO;
875     typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO;
876     #else
877     typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO;
878     typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO;
879     #endif // UNICODE
880     typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO;
881    
882     typedef struct _DIDEVICEIMAGEINFOHEADERA {
883     DWORD dwSize;
884     DWORD dwSizeImageInfo;
885     DWORD dwcViews;
886     DWORD dwcButtons;
887     DWORD dwcAxes;
888     DWORD dwcPOVs;
889     DWORD dwBufferSize;
890     DWORD dwBufferUsed;
891     LPDIDEVICEIMAGEINFOA lprgImageInfoArray;
892     } DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA;
893     typedef struct _DIDEVICEIMAGEINFOHEADERW {
894     DWORD dwSize;
895     DWORD dwSizeImageInfo;
896     DWORD dwcViews;
897     DWORD dwcButtons;
898     DWORD dwcAxes;
899     DWORD dwcPOVs;
900     DWORD dwBufferSize;
901     DWORD dwBufferUsed;
902     LPDIDEVICEIMAGEINFOW lprgImageInfoArray;
903     } DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW;
904     #ifdef UNICODE
905     typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER;
906     typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER;
907     #else
908     typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER;
909     typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER;
910     #endif // UNICODE
911     typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA;
912     typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW;
913     #ifdef UNICODE
914     typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER;
915     typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER;
916     #else
917     typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER;
918     typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER;
919     #endif // UNICODE
920     typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER;
921    
922     #endif /* DIRECTINPUT_VERSION > 0x0700 */
923    
924     #if(DIRECTINPUT_VERSION >= 0x0500)
925     /* These structures are defined for DirectX 3.0 compatibility */
926    
927     typedef struct DIDEVICEOBJECTINSTANCE_DX3A {
928     DWORD dwSize;
929     GUID guidType;
930     DWORD dwOfs;
931     DWORD dwType;
932     DWORD dwFlags;
933     CHAR tszName[MAX_PATH];
934     } DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A;
935     typedef struct DIDEVICEOBJECTINSTANCE_DX3W {
936     DWORD dwSize;
937     GUID guidType;
938     DWORD dwOfs;
939     DWORD dwType;
940     DWORD dwFlags;
941     WCHAR tszName[MAX_PATH];
942     } DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W;
943     #ifdef UNICODE
944     typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3;
945     typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3;
946     #else
947     typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3;
948     typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3;
949     #endif // UNICODE
950     typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A;
951     typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W;
952     typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3;
953     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
954    
955     typedef struct DIDEVICEOBJECTINSTANCEA {
956     DWORD dwSize;
957     GUID guidType;
958     DWORD dwOfs;
959     DWORD dwType;
960     DWORD dwFlags;
961     CHAR tszName[MAX_PATH];
962     #if(DIRECTINPUT_VERSION >= 0x0500)
963     DWORD dwFFMaxForce;
964     DWORD dwFFForceResolution;
965     WORD wCollectionNumber;
966     WORD wDesignatorIndex;
967     WORD wUsagePage;
968     WORD wUsage;
969     DWORD dwDimension;
970     WORD wExponent;
971     WORD wReportId;
972     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
973     } DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA;
974     typedef struct DIDEVICEOBJECTINSTANCEW {
975     DWORD dwSize;
976     GUID guidType;
977     DWORD dwOfs;
978     DWORD dwType;
979     DWORD dwFlags;
980     WCHAR tszName[MAX_PATH];
981     #if(DIRECTINPUT_VERSION >= 0x0500)
982     DWORD dwFFMaxForce;
983     DWORD dwFFForceResolution;
984     WORD wCollectionNumber;
985     WORD wDesignatorIndex;
986     WORD wUsagePage;
987     WORD wUsage;
988     DWORD dwDimension;
989     WORD wExponent;
990     WORD wReportId;
991     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
992     } DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW;
993     #ifdef UNICODE
994     typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE;
995     typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE;
996     #else
997     typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE;
998     typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE;
999     #endif // UNICODE
1000     typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA;
1001     typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW;
1002     typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE;
1003    
1004     typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID);
1005     typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID);
1006     #ifdef UNICODE
1007     #define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW
1008     #else
1009     #define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA
1010     #endif // !UNICODE
1011    
1012     #if(DIRECTINPUT_VERSION >= 0x0500)
1013     #define DIDOI_FFACTUATOR 0x00000001
1014     #define DIDOI_FFEFFECTTRIGGER 0x00000002
1015     #define DIDOI_POLLED 0x00008000
1016     #define DIDOI_ASPECTPOSITION 0x00000100
1017     #define DIDOI_ASPECTVELOCITY 0x00000200
1018     #define DIDOI_ASPECTACCEL 0x00000300
1019     #define DIDOI_ASPECTFORCE 0x00000400
1020     #define DIDOI_ASPECTMASK 0x00000F00
1021     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
1022     #if(DIRECTINPUT_VERSION >= 0x050a)
1023     #define DIDOI_GUIDISUSAGE 0x00010000
1024     #endif /* DIRECTINPUT_VERSION >= 0x050a */
1025    
1026     typedef struct DIPROPHEADER {
1027     DWORD dwSize;
1028     DWORD dwHeaderSize;
1029     DWORD dwObj;
1030     DWORD dwHow;
1031     } DIPROPHEADER, *LPDIPROPHEADER;
1032     typedef const DIPROPHEADER *LPCDIPROPHEADER;
1033    
1034     #define DIPH_DEVICE 0
1035     #define DIPH_BYOFFSET 1
1036     #define DIPH_BYID 2
1037     #if(DIRECTINPUT_VERSION >= 0x050a)
1038     #define DIPH_BYUSAGE 3
1039    
1040     #define DIMAKEUSAGEDWORD(UsagePage, Usage) \
1041     (DWORD)MAKELONG(Usage, UsagePage)
1042     #endif /* DIRECTINPUT_VERSION >= 0x050a */
1043    
1044     typedef struct DIPROPDWORD {
1045     DIPROPHEADER diph;
1046     DWORD dwData;
1047     } DIPROPDWORD, *LPDIPROPDWORD;
1048     typedef const DIPROPDWORD *LPCDIPROPDWORD;
1049    
1050     #if(DIRECTINPUT_VERSION >= 0x0800)
1051     typedef struct DIPROPPOINTER {
1052     DIPROPHEADER diph;
1053     UINT_PTR uData;
1054     } DIPROPPOINTER, *LPDIPROPPOINTER;
1055     typedef const DIPROPPOINTER *LPCDIPROPPOINTER;
1056     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
1057    
1058     typedef struct DIPROPRANGE {
1059     DIPROPHEADER diph;
1060     LONG lMin;
1061     LONG lMax;
1062     } DIPROPRANGE, *LPDIPROPRANGE;
1063     typedef const DIPROPRANGE *LPCDIPROPRANGE;
1064    
1065     #define DIPROPRANGE_NOMIN ((LONG)0x80000000)
1066     #define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF)
1067    
1068     #if(DIRECTINPUT_VERSION >= 0x050a)
1069     typedef struct DIPROPCAL {
1070     DIPROPHEADER diph;
1071     LONG lMin;
1072     LONG lCenter;
1073     LONG lMax;
1074     } DIPROPCAL, *LPDIPROPCAL;
1075     typedef const DIPROPCAL *LPCDIPROPCAL;
1076    
1077     typedef struct DIPROPGUIDANDPATH {
1078     DIPROPHEADER diph;
1079     GUID guidClass;
1080     WCHAR wszPath[MAX_PATH];
1081     } DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH;
1082     typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH;
1083    
1084     typedef struct DIPROPSTRING {
1085     DIPROPHEADER diph;
1086     WCHAR wsz[MAX_PATH];
1087     } DIPROPSTRING, *LPDIPROPSTRING;
1088     typedef const DIPROPSTRING *LPCDIPROPSTRING;
1089    
1090     #endif /* DIRECTINPUT_VERSION >= 0x050a */
1091    
1092     #if(DIRECTINPUT_VERSION >= 0x0800)
1093     #define MAXCPOINTSNUM 8
1094    
1095     typedef struct _CPOINT
1096     {
1097     LONG lP; // raw value
1098     DWORD dwLog; // logical_value / max_logical_value * 10000
1099     } CPOINT, *PCPOINT;
1100    
1101     typedef struct DIPROPCPOINTS {
1102     DIPROPHEADER diph;
1103     DWORD dwCPointsNum;
1104     CPOINT cp[MAXCPOINTSNUM];
1105     } DIPROPCPOINTS, *LPDIPROPCPOINTS;
1106     typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS;
1107     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
1108    
1109    
1110     #ifdef __cplusplus
1111     #define MAKEDIPROP(prop) (*(const GUID *)(prop))
1112     #else
1113     #define MAKEDIPROP(prop) ((REFGUID)(prop))
1114     #endif
1115    
1116     #define DIPROP_BUFFERSIZE MAKEDIPROP(1)
1117    
1118     #define DIPROP_AXISMODE MAKEDIPROP(2)
1119    
1120     #define DIPROPAXISMODE_ABS 0
1121     #define DIPROPAXISMODE_REL 1
1122    
1123     #define DIPROP_GRANULARITY MAKEDIPROP(3)
1124    
1125     #define DIPROP_RANGE MAKEDIPROP(4)
1126    
1127     #define DIPROP_DEADZONE MAKEDIPROP(5)
1128    
1129     #define DIPROP_SATURATION MAKEDIPROP(6)
1130    
1131     #define DIPROP_FFGAIN MAKEDIPROP(7)
1132    
1133     #define DIPROP_FFLOAD MAKEDIPROP(8)
1134    
1135     #define DIPROP_AUTOCENTER MAKEDIPROP(9)
1136    
1137     #define DIPROPAUTOCENTER_OFF 0
1138     #define DIPROPAUTOCENTER_ON 1
1139    
1140     #define DIPROP_CALIBRATIONMODE MAKEDIPROP(10)
1141    
1142     #define DIPROPCALIBRATIONMODE_COOKED 0
1143     #define DIPROPCALIBRATIONMODE_RAW 1
1144    
1145     #if(DIRECTINPUT_VERSION >= 0x050a)
1146     #define DIPROP_CALIBRATION MAKEDIPROP(11)
1147    
1148     #define DIPROP_GUIDANDPATH MAKEDIPROP(12)
1149    
1150     #define DIPROP_INSTANCENAME MAKEDIPROP(13)
1151    
1152     #define DIPROP_PRODUCTNAME MAKEDIPROP(14)
1153     #endif /* DIRECTINPUT_VERSION >= 0x050a */
1154    
1155     #if(DIRECTINPUT_VERSION >= 0x05b2)
1156     #define DIPROP_JOYSTICKID MAKEDIPROP(15)
1157    
1158     #define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16)
1159    
1160     #endif /* DIRECTINPUT_VERSION >= 0x05b2 */
1161    
1162     #if(DIRECTINPUT_VERSION >= 0x0700)
1163     #define DIPROP_PHYSICALRANGE MAKEDIPROP(18)
1164    
1165     #define DIPROP_LOGICALRANGE MAKEDIPROP(19)
1166     #endif /* DIRECTINPUT_VERSION >= 0x0700 */
1167    
1168     #if(DIRECTINPUT_VERSION >= 0x0800)
1169     #define DIPROP_KEYNAME MAKEDIPROP(20)
1170    
1171     #define DIPROP_CPOINTS MAKEDIPROP(21)
1172    
1173     #define DIPROP_APPDATA MAKEDIPROP(22)
1174    
1175     #define DIPROP_SCANCODE MAKEDIPROP(23)
1176    
1177     #define DIPROP_VIDPID MAKEDIPROP(24)
1178    
1179     #define DIPROP_USERNAME MAKEDIPROP(25)
1180    
1181     #define DIPROP_TYPENAME MAKEDIPROP(26)
1182     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
1183    
1184    
1185     typedef struct DIDEVICEOBJECTDATA_DX3 {
1186     DWORD dwOfs;
1187     DWORD dwData;
1188     DWORD dwTimeStamp;
1189     DWORD dwSequence;
1190     } DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3;
1191     typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX;
1192    
1193     typedef struct DIDEVICEOBJECTDATA {
1194     DWORD dwOfs;
1195     DWORD dwData;
1196     DWORD dwTimeStamp;
1197     DWORD dwSequence;
1198     #if(DIRECTINPUT_VERSION >= 0x0800)
1199     UINT_PTR uAppData;
1200     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
1201     } DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA;
1202     typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA;
1203    
1204     #define DIGDD_PEEK 0x00000001
1205    
1206     #define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \
1207     ((int)((dwSequence1) - (dwSequence2)) cmp 0)
1208     #define DISCL_EXCLUSIVE 0x00000001
1209     #define DISCL_NONEXCLUSIVE 0x00000002
1210     #define DISCL_FOREGROUND 0x00000004
1211     #define DISCL_BACKGROUND 0x00000008
1212     #define DISCL_NOWINKEY 0x00000010
1213    
1214     #if(DIRECTINPUT_VERSION >= 0x0500)
1215     /* These structures are defined for DirectX 3.0 compatibility */
1216    
1217     typedef struct DIDEVICEINSTANCE_DX3A {
1218     DWORD dwSize;
1219     GUID guidInstance;
1220     GUID guidProduct;
1221     DWORD dwDevType;
1222     CHAR tszInstanceName[MAX_PATH];
1223     CHAR tszProductName[MAX_PATH];
1224     } DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A;
1225     typedef struct DIDEVICEINSTANCE_DX3W {
1226     DWORD dwSize;
1227     GUID guidInstance;
1228     GUID guidProduct;
1229     DWORD dwDevType;
1230     WCHAR tszInstanceName[MAX_PATH];
1231     WCHAR tszProductName[MAX_PATH];
1232     } DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W;
1233     #ifdef UNICODE
1234     typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3;
1235     typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3;
1236     #else
1237     typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3;
1238     typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3;
1239     #endif // UNICODE
1240     typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A;
1241     typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W;
1242     typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3;
1243     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
1244    
1245     typedef struct DIDEVICEINSTANCEA {
1246     DWORD dwSize;
1247     GUID guidInstance;
1248     GUID guidProduct;
1249     DWORD dwDevType;
1250     CHAR tszInstanceName[MAX_PATH];
1251     CHAR tszProductName[MAX_PATH];
1252     #if(DIRECTINPUT_VERSION >= 0x0500)
1253     GUID guidFFDriver;
1254     WORD wUsagePage;
1255     WORD wUsage;
1256     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
1257     } DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA;
1258     typedef struct DIDEVICEINSTANCEW {
1259     DWORD dwSize;
1260     GUID guidInstance;
1261     GUID guidProduct;
1262     DWORD dwDevType;
1263     WCHAR tszInstanceName[MAX_PATH];
1264     WCHAR tszProductName[MAX_PATH];
1265     #if(DIRECTINPUT_VERSION >= 0x0500)
1266     GUID guidFFDriver;
1267     WORD wUsagePage;
1268     WORD wUsage;
1269     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
1270     } DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW;
1271     #ifdef UNICODE
1272     typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
1273     typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE;
1274     #else
1275     typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
1276     typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE;
1277     #endif // UNICODE
1278    
1279     typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA;
1280     typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW;
1281     #ifdef UNICODE
1282     typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
1283     typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE;
1284     #else
1285     typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
1286     typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE;
1287     #endif // UNICODE
1288     typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE;
1289    
1290     #undef INTERFACE
1291     #define INTERFACE IDirectInputDeviceW
1292    
1293     DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown)
1294     {
1295     /*** IUnknown methods ***/
1296     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1297     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1298     STDMETHOD_(ULONG,Release)(THIS) PURE;
1299    
1300     /*** IDirectInputDeviceW methods ***/
1301     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1302     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
1303     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1304     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1305     STDMETHOD(Acquire)(THIS) PURE;
1306     STDMETHOD(Unacquire)(THIS) PURE;
1307     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1308     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1309     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1310     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1311     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1312     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
1313     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
1314     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1315     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1316     };
1317    
1318     typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW;
1319    
1320     #undef INTERFACE
1321     #define INTERFACE IDirectInputDeviceA
1322    
1323     DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown)
1324     {
1325     /*** IUnknown methods ***/
1326     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1327     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1328     STDMETHOD_(ULONG,Release)(THIS) PURE;
1329    
1330     /*** IDirectInputDeviceA methods ***/
1331     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1332     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
1333     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1334     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1335     STDMETHOD(Acquire)(THIS) PURE;
1336     STDMETHOD(Unacquire)(THIS) PURE;
1337     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1338     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1339     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1340     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1341     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1342     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
1343     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
1344     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1345     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1346     };
1347    
1348     typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA;
1349    
1350     #ifdef UNICODE
1351     #define IID_IDirectInputDevice IID_IDirectInputDeviceW
1352     #define IDirectInputDevice IDirectInputDeviceW
1353     #define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl
1354     #else
1355     #define IID_IDirectInputDevice IID_IDirectInputDeviceA
1356     #define IDirectInputDevice IDirectInputDeviceA
1357     #define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl
1358     #endif
1359     typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE;
1360    
1361     #if !defined(__cplusplus) || defined(CINTERFACE)
1362     #define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1363     #define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
1364     #define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p)
1365     #define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
1366     #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
1367     #define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
1368     #define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
1369     #define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p)
1370     #define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p)
1371     #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
1372     #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
1373     #define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
1374     #define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
1375     #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
1376     #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
1377     #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
1378     #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
1379     #define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
1380     #else
1381     #define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1382     #define IDirectInputDevice_AddRef(p) (p)->AddRef()
1383     #define IDirectInputDevice_Release(p) (p)->Release()
1384     #define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
1385     #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
1386     #define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
1387     #define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
1388     #define IDirectInputDevice_Acquire(p) (p)->Acquire()
1389     #define IDirectInputDevice_Unacquire(p) (p)->Unacquire()
1390     #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
1391     #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
1392     #define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
1393     #define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
1394     #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
1395     #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
1396     #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
1397     #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
1398     #define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
1399     #endif
1400    
1401     #endif /* DIJ_RINGZERO */
1402    
1403    
1404     #if(DIRECTINPUT_VERSION >= 0x0500)
1405    
1406     #define DISFFC_RESET 0x00000001
1407     #define DISFFC_STOPALL 0x00000002
1408     #define DISFFC_PAUSE 0x00000004
1409     #define DISFFC_CONTINUE 0x00000008
1410     #define DISFFC_SETACTUATORSON 0x00000010
1411     #define DISFFC_SETACTUATORSOFF 0x00000020
1412    
1413     #define DIGFFS_EMPTY 0x00000001
1414     #define DIGFFS_STOPPED 0x00000002
1415     #define DIGFFS_PAUSED 0x00000004
1416     #define DIGFFS_ACTUATORSON 0x00000010
1417     #define DIGFFS_ACTUATORSOFF 0x00000020
1418     #define DIGFFS_POWERON 0x00000040
1419     #define DIGFFS_POWEROFF 0x00000080
1420     #define DIGFFS_SAFETYSWITCHON 0x00000100
1421     #define DIGFFS_SAFETYSWITCHOFF 0x00000200
1422     #define DIGFFS_USERFFSWITCHON 0x00000400
1423     #define DIGFFS_USERFFSWITCHOFF 0x00000800
1424     #define DIGFFS_DEVICELOST 0x80000000
1425    
1426     #ifndef DIJ_RINGZERO
1427    
1428     typedef struct DIEFFECTINFOA {
1429     DWORD dwSize;
1430     GUID guid;
1431     DWORD dwEffType;
1432     DWORD dwStaticParams;
1433     DWORD dwDynamicParams;
1434     CHAR tszName[MAX_PATH];
1435     } DIEFFECTINFOA, *LPDIEFFECTINFOA;
1436     typedef struct DIEFFECTINFOW {
1437     DWORD dwSize;
1438     GUID guid;
1439     DWORD dwEffType;
1440     DWORD dwStaticParams;
1441     DWORD dwDynamicParams;
1442     WCHAR tszName[MAX_PATH];
1443     } DIEFFECTINFOW, *LPDIEFFECTINFOW;
1444     #ifdef UNICODE
1445     typedef DIEFFECTINFOW DIEFFECTINFO;
1446     typedef LPDIEFFECTINFOW LPDIEFFECTINFO;
1447     #else
1448     typedef DIEFFECTINFOA DIEFFECTINFO;
1449     typedef LPDIEFFECTINFOA LPDIEFFECTINFO;
1450     #endif // UNICODE
1451     typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA;
1452     typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW;
1453     typedef const DIEFFECTINFO *LPCDIEFFECTINFO;
1454    
1455     #define DISDD_CONTINUE 0x00000001
1456    
1457     typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID);
1458     typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID);
1459     #ifdef UNICODE
1460     #define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW
1461     #else
1462     #define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA
1463     #endif // !UNICODE
1464     typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID);
1465    
1466     #undef INTERFACE
1467     #define INTERFACE IDirectInputDevice2W
1468    
1469     DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW)
1470     {
1471     /*** IUnknown methods ***/
1472     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1473     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1474     STDMETHOD_(ULONG,Release)(THIS) PURE;
1475    
1476     /*** IDirectInputDeviceW methods ***/
1477     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1478     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
1479     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1480     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1481     STDMETHOD(Acquire)(THIS) PURE;
1482     STDMETHOD(Unacquire)(THIS) PURE;
1483     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1484     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1485     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1486     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1487     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1488     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
1489     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
1490     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1491     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1492    
1493     /*** IDirectInputDevice2W methods ***/
1494     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
1495     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
1496     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
1497     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
1498     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
1499     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
1500     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
1501     STDMETHOD(Poll)(THIS) PURE;
1502     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1503     };
1504    
1505     typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W;
1506    
1507     #undef INTERFACE
1508     #define INTERFACE IDirectInputDevice2A
1509    
1510     DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA)
1511     {
1512     /*** IUnknown methods ***/
1513     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1514     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1515     STDMETHOD_(ULONG,Release)(THIS) PURE;
1516    
1517     /*** IDirectInputDeviceA methods ***/
1518     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1519     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
1520     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1521     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1522     STDMETHOD(Acquire)(THIS) PURE;
1523     STDMETHOD(Unacquire)(THIS) PURE;
1524     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1525     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1526     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1527     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1528     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1529     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
1530     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
1531     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1532     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1533    
1534     /*** IDirectInputDevice2A methods ***/
1535     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
1536     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
1537     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
1538     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
1539     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
1540     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
1541     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
1542     STDMETHOD(Poll)(THIS) PURE;
1543     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1544     };
1545    
1546     typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A;
1547    
1548     #ifdef UNICODE
1549     #define IID_IDirectInputDevice2 IID_IDirectInputDevice2W
1550     #define IDirectInputDevice2 IDirectInputDevice2W
1551     #define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl
1552     #else
1553     #define IID_IDirectInputDevice2 IID_IDirectInputDevice2A
1554     #define IDirectInputDevice2 IDirectInputDevice2A
1555     #define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl
1556     #endif
1557     typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2;
1558    
1559     #if !defined(__cplusplus) || defined(CINTERFACE)
1560     #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1561     #define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
1562     #define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p)
1563     #define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
1564     #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
1565     #define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
1566     #define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
1567     #define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p)
1568     #define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p)
1569     #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
1570     #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
1571     #define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
1572     #define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
1573     #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
1574     #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
1575     #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
1576     #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
1577     #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
1578     #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
1579     #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
1580     #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
1581     #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
1582     #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
1583     #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
1584     #define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a)
1585     #define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p)
1586     #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
1587     #else
1588     #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1589     #define IDirectInputDevice2_AddRef(p) (p)->AddRef()
1590     #define IDirectInputDevice2_Release(p) (p)->Release()
1591     #define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a)
1592     #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
1593     #define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b)
1594     #define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b)
1595     #define IDirectInputDevice2_Acquire(p) (p)->Acquire()
1596     #define IDirectInputDevice2_Unacquire(p) (p)->Unacquire()
1597     #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
1598     #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
1599     #define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a)
1600     #define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a)
1601     #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
1602     #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
1603     #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
1604     #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
1605     #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
1606     #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
1607     #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
1608     #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
1609     #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
1610     #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
1611     #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
1612     #define IDirectInputDevice2_Escape(p,a) (p)->Escape(a)
1613     #define IDirectInputDevice2_Poll(p) (p)->Poll()
1614     #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
1615     #endif
1616    
1617     #endif /* DIJ_RINGZERO */
1618    
1619     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
1620    
1621     #if(DIRECTINPUT_VERSION >= 0x0700)
1622     #define DIFEF_DEFAULT 0x00000000
1623     #define DIFEF_INCLUDENONSTANDARD 0x00000001
1624     #define DIFEF_MODIFYIFNEEDED 0x00000010
1625    
1626     #ifndef DIJ_RINGZERO
1627    
1628     #undef INTERFACE
1629     #define INTERFACE IDirectInputDevice7W
1630    
1631     DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W)
1632     {
1633     /*** IUnknown methods ***/
1634     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1635     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1636     STDMETHOD_(ULONG,Release)(THIS) PURE;
1637    
1638     /*** IDirectInputDevice2W methods ***/
1639     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1640     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
1641     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1642     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1643     STDMETHOD(Acquire)(THIS) PURE;
1644     STDMETHOD(Unacquire)(THIS) PURE;
1645     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1646     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1647     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1648     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1649     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1650     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
1651     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
1652     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1653     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1654     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
1655     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
1656     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
1657     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
1658     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
1659     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
1660     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
1661     STDMETHOD(Poll)(THIS) PURE;
1662     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1663    
1664     /*** IDirectInputDevice7W methods ***/
1665     STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
1666     STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
1667     };
1668    
1669     typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W;
1670    
1671     #undef INTERFACE
1672     #define INTERFACE IDirectInputDevice7A
1673    
1674     DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A)
1675     {
1676     /*** IUnknown methods ***/
1677     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1678     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1679     STDMETHOD_(ULONG,Release)(THIS) PURE;
1680    
1681     /*** IDirectInputDevice2A methods ***/
1682     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1683     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
1684     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1685     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1686     STDMETHOD(Acquire)(THIS) PURE;
1687     STDMETHOD(Unacquire)(THIS) PURE;
1688     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1689     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1690     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1691     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1692     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1693     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
1694     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
1695     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1696     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1697     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
1698     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
1699     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
1700     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
1701     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
1702     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
1703     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
1704     STDMETHOD(Poll)(THIS) PURE;
1705     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1706    
1707     /*** IDirectInputDevice7A methods ***/
1708     STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
1709     STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
1710     };
1711    
1712     typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A;
1713    
1714     #ifdef UNICODE
1715     #define IID_IDirectInputDevice7 IID_IDirectInputDevice7W
1716     #define IDirectInputDevice7 IDirectInputDevice7W
1717     #define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl
1718     #else
1719     #define IID_IDirectInputDevice7 IID_IDirectInputDevice7A
1720     #define IDirectInputDevice7 IDirectInputDevice7A
1721     #define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl
1722     #endif
1723     typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7;
1724    
1725     #if !defined(__cplusplus) || defined(CINTERFACE)
1726     #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1727     #define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
1728     #define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p)
1729     #define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
1730     #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
1731     #define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
1732     #define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
1733     #define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p)
1734     #define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p)
1735     #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
1736     #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
1737     #define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
1738     #define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
1739     #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
1740     #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
1741     #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
1742     #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
1743     #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
1744     #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
1745     #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
1746     #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
1747     #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
1748     #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
1749     #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
1750     #define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a)
1751     #define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p)
1752     #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
1753     #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
1754     #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
1755     #else
1756     #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1757     #define IDirectInputDevice7_AddRef(p) (p)->AddRef()
1758     #define IDirectInputDevice7_Release(p) (p)->Release()
1759     #define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a)
1760     #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
1761     #define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b)
1762     #define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b)
1763     #define IDirectInputDevice7_Acquire(p) (p)->Acquire()
1764     #define IDirectInputDevice7_Unacquire(p) (p)->Unacquire()
1765     #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
1766     #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
1767     #define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a)
1768     #define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a)
1769     #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
1770     #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
1771     #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
1772     #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
1773     #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
1774     #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
1775     #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
1776     #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
1777     #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
1778     #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
1779     #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
1780     #define IDirectInputDevice7_Escape(p,a) (p)->Escape(a)
1781     #define IDirectInputDevice7_Poll(p) (p)->Poll()
1782     #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
1783     #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
1784     #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
1785     #endif
1786    
1787     #endif /* DIJ_RINGZERO */
1788    
1789     #endif /* DIRECTINPUT_VERSION >= 0x0700 */
1790    
1791     #if(DIRECTINPUT_VERSION >= 0x0800)
1792    
1793     #ifndef DIJ_RINGZERO
1794    
1795     #undef INTERFACE
1796     #define INTERFACE IDirectInputDevice8W
1797    
1798     DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown)
1799     {
1800     /*** IUnknown methods ***/
1801     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1802     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1803     STDMETHOD_(ULONG,Release)(THIS) PURE;
1804    
1805     /*** IDirectInputDevice8W methods ***/
1806     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1807     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
1808     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1809     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1810     STDMETHOD(Acquire)(THIS) PURE;
1811     STDMETHOD(Unacquire)(THIS) PURE;
1812     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1813     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1814     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1815     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1816     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1817     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
1818     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
1819     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1820     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1821     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
1822     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
1823     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
1824     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
1825     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
1826     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
1827     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
1828     STDMETHOD(Poll)(THIS) PURE;
1829     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1830     STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
1831     STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
1832     STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
1833     STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE;
1834     STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE;
1835     };
1836    
1837     typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W;
1838    
1839     #undef INTERFACE
1840     #define INTERFACE IDirectInputDevice8A
1841    
1842     DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown)
1843     {
1844     /*** IUnknown methods ***/
1845     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
1846     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1847     STDMETHOD_(ULONG,Release)(THIS) PURE;
1848    
1849     /*** IDirectInputDevice8A methods ***/
1850     STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
1851     STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
1852     STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
1853     STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
1854     STDMETHOD(Acquire)(THIS) PURE;
1855     STDMETHOD(Unacquire)(THIS) PURE;
1856     STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
1857     STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1858     STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
1859     STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
1860     STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
1861     STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
1862     STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
1863     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
1864     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
1865     STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
1866     STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
1867     STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
1868     STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
1869     STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
1870     STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
1871     STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
1872     STDMETHOD(Poll)(THIS) PURE;
1873     STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
1874     STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE;
1875     STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE;
1876     STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
1877     STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE;
1878     STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE;
1879     };
1880    
1881     typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A;
1882    
1883     #ifdef UNICODE
1884     #define IID_IDirectInputDevice8 IID_IDirectInputDevice8W
1885     #define IDirectInputDevice8 IDirectInputDevice8W
1886     #define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl
1887     #else
1888     #define IID_IDirectInputDevice8 IID_IDirectInputDevice8A
1889     #define IDirectInputDevice8 IDirectInputDevice8A
1890     #define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl
1891     #endif
1892     typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8;
1893    
1894     #if !defined(__cplusplus) || defined(CINTERFACE)
1895     #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1896     #define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
1897     #define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p)
1898     #define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
1899     #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
1900     #define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
1901     #define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
1902     #define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p)
1903     #define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p)
1904     #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
1905     #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
1906     #define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
1907     #define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
1908     #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
1909     #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
1910     #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
1911     #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
1912     #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
1913     #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
1914     #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
1915     #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
1916     #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
1917     #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
1918     #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
1919     #define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a)
1920     #define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p)
1921     #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
1922     #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
1923     #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
1924     #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c)
1925     #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c)
1926     #define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a)
1927     #else
1928     #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1929     #define IDirectInputDevice8_AddRef(p) (p)->AddRef()
1930     #define IDirectInputDevice8_Release(p) (p)->Release()
1931     #define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a)
1932     #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
1933     #define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b)
1934     #define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b)
1935     #define IDirectInputDevice8_Acquire(p) (p)->Acquire()
1936     #define IDirectInputDevice8_Unacquire(p) (p)->Unacquire()
1937     #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
1938     #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
1939     #define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a)
1940     #define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a)
1941     #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
1942     #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
1943     #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
1944     #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
1945     #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
1946     #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
1947     #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
1948     #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
1949     #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
1950     #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
1951     #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
1952     #define IDirectInputDevice8_Escape(p,a) (p)->Escape(a)
1953     #define IDirectInputDevice8_Poll(p) (p)->Poll()
1954     #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
1955     #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
1956     #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
1957     #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c)
1958     #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c)
1959     #define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a)
1960     #endif
1961    
1962     #endif /* DIJ_RINGZERO */
1963    
1964     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
1965    
1966     /****************************************************************************
1967     *
1968     * Mouse
1969     *
1970     ****************************************************************************/
1971    
1972     #ifndef DIJ_RINGZERO
1973    
1974     typedef struct _DIMOUSESTATE {
1975     LONG lX;
1976     LONG lY;
1977     LONG lZ;
1978     BYTE rgbButtons[4];
1979     } DIMOUSESTATE, *LPDIMOUSESTATE;
1980    
1981     #if DIRECTINPUT_VERSION >= 0x0700
1982     typedef struct _DIMOUSESTATE2 {
1983     LONG lX;
1984     LONG lY;
1985     LONG lZ;
1986     BYTE rgbButtons[8];
1987     } DIMOUSESTATE2, *LPDIMOUSESTATE2;
1988     #endif
1989    
1990    
1991     #define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX)
1992     #define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY)
1993     #define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ)
1994     #define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0)
1995     #define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1)
1996     #define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2)
1997     #define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3)
1998     #if (DIRECTINPUT_VERSION >= 0x0700)
1999     #define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4)
2000     #define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5)
2001     #define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6)
2002     #define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7)
2003     #endif
2004     #endif /* DIJ_RINGZERO */
2005    
2006     /****************************************************************************
2007     *
2008     * Keyboard
2009     *
2010     ****************************************************************************/
2011    
2012     #ifndef DIJ_RINGZERO
2013    
2014     /****************************************************************************
2015     *
2016     * DirectInput keyboard scan codes
2017     *
2018     ****************************************************************************/
2019     #define DIK_ESCAPE 0x01
2020     #define DIK_1 0x02
2021     #define DIK_2 0x03
2022     #define DIK_3 0x04
2023     #define DIK_4 0x05
2024     #define DIK_5 0x06
2025     #define DIK_6 0x07
2026     #define DIK_7 0x08
2027     #define DIK_8 0x09
2028     #define DIK_9 0x0A
2029     #define DIK_0 0x0B
2030     #define DIK_MINUS 0x0C /* - on main keyboard */
2031     #define DIK_EQUALS 0x0D
2032     #define DIK_BACK 0x0E /* backspace */
2033     #define DIK_TAB 0x0F
2034     #define DIK_Q 0x10
2035     #define DIK_W 0x11
2036     #define DIK_E 0x12
2037     #define DIK_R 0x13
2038     #define DIK_T 0x14
2039     #define DIK_Y 0x15
2040     #define DIK_U 0x16
2041     #define DIK_I 0x17
2042     #define DIK_O 0x18
2043     #define DIK_P 0x19
2044     #define DIK_LBRACKET 0x1A
2045     #define DIK_RBRACKET 0x1B
2046     #define DIK_RETURN 0x1C /* Enter on main keyboard */
2047     #define DIK_LCONTROL 0x1D
2048     #define DIK_A 0x1E
2049     #define DIK_S 0x1F
2050     #define DIK_D 0x20
2051     #define DIK_F 0x21
2052     #define DIK_G 0x22
2053     #define DIK_H 0x23
2054     #define DIK_J 0x24
2055     #define DIK_K 0x25
2056     #define DIK_L 0x26
2057     #define DIK_SEMICOLON 0x27
2058     #define DIK_APOSTROPHE 0x28
2059     #define DIK_GRAVE 0x29 /* accent grave */
2060     #define DIK_LSHIFT 0x2A
2061     #define DIK_BACKSLASH 0x2B
2062     #define DIK_Z 0x2C
2063     #define DIK_X 0x2D
2064     #define DIK_C 0x2E
2065     #define DIK_V 0x2F
2066     #define DIK_B 0x30
2067     #define DIK_N 0x31
2068     #define DIK_M 0x32
2069     #define DIK_COMMA 0x33
2070     #define DIK_PERIOD 0x34 /* . on main keyboard */
2071     #define DIK_SLASH 0x35 /* / on main keyboard */
2072     #define DIK_RSHIFT 0x36
2073     #define DIK_MULTIPLY 0x37 /* * on numeric keypad */
2074     #define DIK_LMENU 0x38 /* left Alt */
2075     #define DIK_SPACE 0x39
2076     #define DIK_CAPITAL 0x3A
2077     #define DIK_F1 0x3B
2078     #define DIK_F2 0x3C
2079     #define DIK_F3 0x3D
2080     #define DIK_F4 0x3E
2081     #define DIK_F5 0x3F
2082     #define DIK_F6 0x40
2083     #define DIK_F7 0x41
2084     #define DIK_F8 0x42
2085     #define DIK_F9 0x43
2086     #define DIK_F10 0x44
2087     #define DIK_NUMLOCK 0x45
2088     #define DIK_SCROLL 0x46 /* Scroll Lock */
2089     #define DIK_NUMPAD7 0x47
2090     #define DIK_NUMPAD8 0x48
2091     #define DIK_NUMPAD9 0x49
2092     #define DIK_SUBTRACT 0x4A /* - on numeric keypad */
2093     #define DIK_NUMPAD4 0x4B
2094     #define DIK_NUMPAD5 0x4C
2095     #define DIK_NUMPAD6 0x4D
2096     #define DIK_ADD 0x4E /* + on numeric keypad */
2097     #define DIK_NUMPAD1 0x4F
2098     #define DIK_NUMPAD2 0x50
2099     #define DIK_NUMPAD3 0x51
2100     #define DIK_NUMPAD0 0x52
2101     #define DIK_DECIMAL 0x53 /* . on numeric keypad */
2102     #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
2103     #define DIK_F11 0x57
2104     #define DIK_F12 0x58
2105     #define DIK_F13 0x64 /* (NEC PC98) */
2106     #define DIK_F14 0x65 /* (NEC PC98) */
2107     #define DIK_F15 0x66 /* (NEC PC98) */
2108     #define DIK_KANA 0x70 /* (Japanese keyboard) */
2109     #define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */
2110     #define DIK_CONVERT 0x79 /* (Japanese keyboard) */
2111     #define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */
2112     #define DIK_YEN 0x7D /* (Japanese keyboard) */
2113     #define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */
2114     #define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */
2115     #define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
2116     #define DIK_AT 0x91 /* (NEC PC98) */
2117     #define DIK_COLON 0x92 /* (NEC PC98) */
2118     #define DIK_UNDERLINE 0x93 /* (NEC PC98) */
2119     #define DIK_KANJI 0x94 /* (Japanese keyboard) */
2120     #define DIK_STOP 0x95 /* (NEC PC98) */
2121     #define DIK_AX 0x96 /* (Japan AX) */
2122     #define DIK_UNLABELED 0x97 /* (J3100) */
2123     #define DIK_NEXTTRACK 0x99 /* Next Track */
2124     #define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */
2125     #define DIK_RCONTROL 0x9D
2126     #define DIK_MUTE 0xA0 /* Mute */
2127     #define DIK_CALCULATOR 0xA1 /* Calculator */
2128     #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */
2129     #define DIK_MEDIASTOP 0xA4 /* Media Stop */
2130     #define DIK_VOLUMEDOWN 0xAE /* Volume - */
2131     #define DIK_VOLUMEUP 0xB0 /* Volume + */
2132     #define DIK_WEBHOME 0xB2 /* Web home */
2133     #define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */
2134     #define DIK_DIVIDE 0xB5 /* / on numeric keypad */
2135     #define DIK_SYSRQ 0xB7
2136     #define DIK_RMENU 0xB8 /* right Alt */
2137     #define DIK_PAUSE 0xC5 /* Pause */
2138     #define DIK_HOME 0xC7 /* Home on arrow keypad */
2139     #define DIK_UP 0xC8 /* UpArrow on arrow keypad */
2140     #define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */
2141     #define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */
2142     #define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */
2143     #define DIK_END 0xCF /* End on arrow keypad */
2144     #define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */
2145     #define DIK_NEXT 0xD1 /* PgDn on arrow keypad */
2146     #define DIK_INSERT 0xD2 /* Insert on arrow keypad */
2147     #define DIK_DELETE 0xD3 /* Delete on arrow keypad */
2148     #define DIK_LWIN 0xDB /* Left Windows key */
2149     #define DIK_RWIN 0xDC /* Right Windows key */
2150     #define DIK_APPS 0xDD /* AppMenu key */
2151     #define DIK_POWER 0xDE /* System Power */
2152     #define DIK_SLEEP 0xDF /* System Sleep */
2153     #define DIK_WAKE 0xE3 /* System Wake */
2154     #define DIK_WEBSEARCH 0xE5 /* Web Search */
2155     #define DIK_WEBFAVORITES 0xE6 /* Web Favorites */
2156     #define DIK_WEBREFRESH 0xE7 /* Web Refresh */
2157     #define DIK_WEBSTOP 0xE8 /* Web Stop */
2158     #define DIK_WEBFORWARD 0xE9 /* Web Forward */
2159     #define DIK_WEBBACK 0xEA /* Web Back */
2160     #define DIK_MYCOMPUTER 0xEB /* My Computer */
2161     #define DIK_MAIL 0xEC /* Mail */
2162     #define DIK_MEDIASELECT 0xED /* Media Select */
2163    
2164     /*
2165     * Alternate names for keys, to facilitate transition from DOS.
2166     */
2167     #define DIK_BACKSPACE DIK_BACK /* backspace */
2168     #define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */
2169     #define DIK_LALT DIK_LMENU /* left Alt */
2170     #define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */
2171     #define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */
2172     #define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */
2173     #define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */
2174     #define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */
2175     #define DIK_RALT DIK_RMENU /* right Alt */
2176     #define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */
2177     #define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */
2178     #define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */
2179     #define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */
2180     #define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */
2181     #define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */
2182    
2183     /*
2184     * Alternate names for keys originally not used on US keyboards.
2185     */
2186     #define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */
2187    
2188     #endif /* DIJ_RINGZERO */
2189    
2190     /****************************************************************************
2191     *
2192     * Joystick
2193     *
2194     ****************************************************************************/
2195    
2196     #ifndef DIJ_RINGZERO
2197    
2198     typedef struct DIJOYSTATE {
2199     LONG lX; /* x-axis position */
2200     LONG lY; /* y-axis position */
2201     LONG lZ; /* z-axis position */
2202     LONG lRx; /* x-axis rotation */
2203     LONG lRy; /* y-axis rotation */
2204     LONG lRz; /* z-axis rotation */
2205     LONG rglSlider[2]; /* extra axes positions */
2206     DWORD rgdwPOV[4]; /* POV directions */
2207     BYTE rgbButtons[32]; /* 32 buttons */
2208     } DIJOYSTATE, *LPDIJOYSTATE;
2209    
2210     typedef struct DIJOYSTATE2 {
2211     LONG lX; /* x-axis position */
2212     LONG lY; /* y-axis position */
2213     LONG lZ; /* z-axis position */
2214     LONG lRx; /* x-axis rotation */
2215     LONG lRy; /* y-axis rotation */
2216     LONG lRz; /* z-axis rotation */
2217     LONG rglSlider[2]; /* extra axes positions */
2218     DWORD rgdwPOV[4]; /* POV directions */
2219     BYTE rgbButtons[128]; /* 128 buttons */
2220     LONG lVX; /* x-axis velocity */
2221     LONG lVY; /* y-axis velocity */
2222     LONG lVZ; /* z-axis velocity */
2223     LONG lVRx; /* x-axis angular velocity */
2224     LONG lVRy; /* y-axis angular velocity */
2225     LONG lVRz; /* z-axis angular velocity */
2226     LONG rglVSlider[2]; /* extra axes velocities */
2227     LONG lAX; /* x-axis acceleration */
2228     LONG lAY; /* y-axis acceleration */
2229     LONG lAZ; /* z-axis acceleration */
2230     LONG lARx; /* x-axis angular acceleration */
2231     LONG lARy; /* y-axis angular acceleration */
2232     LONG lARz; /* z-axis angular acceleration */
2233     LONG rglASlider[2]; /* extra axes accelerations */
2234     LONG lFX; /* x-axis force */
2235     LONG lFY; /* y-axis force */
2236     LONG lFZ; /* z-axis force */
2237     LONG lFRx; /* x-axis torque */
2238     LONG lFRy; /* y-axis torque */
2239     LONG lFRz; /* z-axis torque */
2240     LONG rglFSlider[2]; /* extra axes forces */
2241     } DIJOYSTATE2, *LPDIJOYSTATE2;
2242    
2243     #define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX)
2244     #define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY)
2245     #define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ)
2246     #define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx)
2247     #define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy)
2248     #define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz)
2249     #define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \
2250     (n) * sizeof(LONG))
2251     #define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \
2252     (n) * sizeof(DWORD))
2253     #define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n))
2254     #define DIJOFS_BUTTON0 DIJOFS_BUTTON(0)
2255     #define DIJOFS_BUTTON1 DIJOFS_BUTTON(1)
2256     #define DIJOFS_BUTTON2 DIJOFS_BUTTON(2)
2257     #define DIJOFS_BUTTON3 DIJOFS_BUTTON(3)
2258     #define DIJOFS_BUTTON4 DIJOFS_BUTTON(4)
2259     #define DIJOFS_BUTTON5 DIJOFS_BUTTON(5)
2260     #define DIJOFS_BUTTON6 DIJOFS_BUTTON(6)
2261     #define DIJOFS_BUTTON7 DIJOFS_BUTTON(7)
2262     #define DIJOFS_BUTTON8 DIJOFS_BUTTON(8)
2263     #define DIJOFS_BUTTON9 DIJOFS_BUTTON(9)
2264     #define DIJOFS_BUTTON10 DIJOFS_BUTTON(10)
2265     #define DIJOFS_BUTTON11 DIJOFS_BUTTON(11)
2266     #define DIJOFS_BUTTON12 DIJOFS_BUTTON(12)
2267     #define DIJOFS_BUTTON13 DIJOFS_BUTTON(13)
2268     #define DIJOFS_BUTTON14 DIJOFS_BUTTON(14)
2269     #define DIJOFS_BUTTON15 DIJOFS_BUTTON(15)
2270     #define DIJOFS_BUTTON16 DIJOFS_BUTTON(16)
2271     #define DIJOFS_BUTTON17 DIJOFS_BUTTON(17)
2272     #define DIJOFS_BUTTON18 DIJOFS_BUTTON(18)
2273     #define DIJOFS_BUTTON19 DIJOFS_BUTTON(19)
2274     #define DIJOFS_BUTTON20 DIJOFS_BUTTON(20)
2275     #define DIJOFS_BUTTON21 DIJOFS_BUTTON(21)
2276     #define DIJOFS_BUTTON22 DIJOFS_BUTTON(22)
2277     #define DIJOFS_BUTTON23 DIJOFS_BUTTON(23)
2278     #define DIJOFS_BUTTON24 DIJOFS_BUTTON(24)
2279     #define DIJOFS_BUTTON25 DIJOFS_BUTTON(25)
2280     #define DIJOFS_BUTTON26 DIJOFS_BUTTON(26)
2281     #define DIJOFS_BUTTON27 DIJOFS_BUTTON(27)
2282     #define DIJOFS_BUTTON28 DIJOFS_BUTTON(28)
2283     #define DIJOFS_BUTTON29 DIJOFS_BUTTON(29)
2284     #define DIJOFS_BUTTON30 DIJOFS_BUTTON(30)
2285     #define DIJOFS_BUTTON31 DIJOFS_BUTTON(31)
2286    
2287    
2288     #endif /* DIJ_RINGZERO */
2289    
2290     /****************************************************************************
2291     *
2292     * IDirectInput
2293     *
2294     ****************************************************************************/
2295    
2296     #ifndef DIJ_RINGZERO
2297    
2298     #define DIENUM_STOP 0
2299     #define DIENUM_CONTINUE 1
2300    
2301     typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID);
2302     typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID);
2303     #ifdef UNICODE
2304     #define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW
2305     #else
2306     #define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA
2307     #endif // !UNICODE
2308     typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID);
2309    
2310     #define DIEDFL_ALLDEVICES 0x00000000
2311     #define DIEDFL_ATTACHEDONLY 0x00000001
2312     #if(DIRECTINPUT_VERSION >= 0x0500)
2313     #define DIEDFL_FORCEFEEDBACK 0x00000100
2314     #endif /* DIRECTINPUT_VERSION >= 0x0500 */
2315     #if(DIRECTINPUT_VERSION >= 0x050a)
2316     #define DIEDFL_INCLUDEALIASES 0x00010000
2317     #define DIEDFL_INCLUDEPHANTOMS 0x00020000
2318     #endif /* DIRECTINPUT_VERSION >= 0x050a */
2319     #if(DIRECTINPUT_VERSION >= 0x0800)
2320     #define DIEDFL_INCLUDEHIDDEN 0x00040000
2321     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
2322    
2323    
2324     #if(DIRECTINPUT_VERSION >= 0x0800)
2325     typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID);
2326     typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID);
2327     #ifdef UNICODE
2328     #define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW
2329     #else
2330     #define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA
2331     #endif // !UNICODE
2332     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
2333    
2334     #if(DIRECTINPUT_VERSION >= 0x0800)
2335     #define DIEDBS_MAPPEDPRI1 0x00000001
2336     #define DIEDBS_MAPPEDPRI2 0x00000002
2337     #define DIEDBS_RECENTDEVICE 0x00000010
2338     #define DIEDBS_NEWDEVICE 0x00000020
2339     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
2340    
2341     #if(DIRECTINPUT_VERSION >= 0x0800)
2342     #define DIEDBSFL_ATTACHEDONLY 0x00000000
2343     #define DIEDBSFL_THISUSER 0x00000010
2344     #define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK
2345     #define DIEDBSFL_AVAILABLEDEVICES 0x00001000
2346     #define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000
2347     #define DIEDBSFL_NONGAMINGDEVICES 0x00004000
2348     #define DIEDBSFL_VALID 0x00007110
2349     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
2350    
2351     #undef INTERFACE
2352     #define INTERFACE IDirectInputW
2353    
2354     DECLARE_INTERFACE_(IDirectInputW, IUnknown)
2355     {
2356     /*** IUnknown methods ***/
2357     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2358     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2359     STDMETHOD_(ULONG,Release)(THIS) PURE;
2360    
2361     /*** IDirectInputW methods ***/
2362     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
2363     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
2364     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2365     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2366     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2367     };
2368    
2369     typedef struct IDirectInputW *LPDIRECTINPUTW;
2370    
2371     #undef INTERFACE
2372     #define INTERFACE IDirectInputA
2373    
2374     DECLARE_INTERFACE_(IDirectInputA, IUnknown)
2375     {
2376     /*** IUnknown methods ***/
2377     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2378     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2379     STDMETHOD_(ULONG,Release)(THIS) PURE;
2380    
2381     /*** IDirectInputA methods ***/
2382     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
2383     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
2384     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2385     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2386     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2387     };
2388    
2389     typedef struct IDirectInputA *LPDIRECTINPUTA;
2390    
2391     #ifdef UNICODE
2392     #define IID_IDirectInput IID_IDirectInputW
2393     #define IDirectInput IDirectInputW
2394     #define IDirectInputVtbl IDirectInputWVtbl
2395     #else
2396     #define IID_IDirectInput IID_IDirectInputA
2397     #define IDirectInput IDirectInputA
2398     #define IDirectInputVtbl IDirectInputAVtbl
2399     #endif
2400     typedef struct IDirectInput *LPDIRECTINPUT;
2401    
2402     #if !defined(__cplusplus) || defined(CINTERFACE)
2403     #define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2404     #define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p)
2405     #define IDirectInput_Release(p) (p)->lpVtbl->Release(p)
2406     #define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
2407     #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
2408     #define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
2409     #define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
2410     #define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
2411     #else
2412     #define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2413     #define IDirectInput_AddRef(p) (p)->AddRef()
2414     #define IDirectInput_Release(p) (p)->Release()
2415     #define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
2416     #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
2417     #define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
2418     #define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
2419     #define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b)
2420     #endif
2421    
2422     #undef INTERFACE
2423     #define INTERFACE IDirectInput2W
2424    
2425     DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW)
2426     {
2427     /*** IUnknown methods ***/
2428     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2429     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2430     STDMETHOD_(ULONG,Release)(THIS) PURE;
2431    
2432     /*** IDirectInputW methods ***/
2433     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
2434     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
2435     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2436     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2437     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2438    
2439     /*** IDirectInput2W methods ***/
2440     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
2441     };
2442    
2443     typedef struct IDirectInput2W *LPDIRECTINPUT2W;
2444    
2445     #undef INTERFACE
2446     #define INTERFACE IDirectInput2A
2447    
2448     DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA)
2449     {
2450     /*** IUnknown methods ***/
2451     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2452     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2453     STDMETHOD_(ULONG,Release)(THIS) PURE;
2454    
2455     /*** IDirectInputA methods ***/
2456     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
2457     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
2458     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2459     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2460     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2461    
2462     /*** IDirectInput2A methods ***/
2463     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
2464     };
2465    
2466     typedef struct IDirectInput2A *LPDIRECTINPUT2A;
2467    
2468     #ifdef UNICODE
2469     #define IID_IDirectInput2 IID_IDirectInput2W
2470     #define IDirectInput2 IDirectInput2W
2471     #define IDirectInput2Vtbl IDirectInput2WVtbl
2472     #else
2473     #define IID_IDirectInput2 IID_IDirectInput2A
2474     #define IDirectInput2 IDirectInput2A
2475     #define IDirectInput2Vtbl IDirectInput2AVtbl
2476     #endif
2477     typedef struct IDirectInput2 *LPDIRECTINPUT2;
2478    
2479     #if !defined(__cplusplus) || defined(CINTERFACE)
2480     #define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2481     #define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p)
2482     #define IDirectInput2_Release(p) (p)->lpVtbl->Release(p)
2483     #define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
2484     #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
2485     #define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
2486     #define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
2487     #define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
2488     #define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
2489     #else
2490     #define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2491     #define IDirectInput2_AddRef(p) (p)->AddRef()
2492     #define IDirectInput2_Release(p) (p)->Release()
2493     #define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
2494     #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
2495     #define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
2496     #define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
2497     #define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b)
2498     #define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
2499     #endif
2500    
2501    
2502     #undef INTERFACE
2503     #define INTERFACE IDirectInput7W
2504    
2505     DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W)
2506     {
2507     /*** IUnknown methods ***/
2508     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2509     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2510     STDMETHOD_(ULONG,Release)(THIS) PURE;
2511    
2512     /*** IDirectInput2W methods ***/
2513     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
2514     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
2515     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2516     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2517     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2518     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
2519    
2520     /*** IDirectInput7W methods ***/
2521     STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
2522     };
2523    
2524     typedef struct IDirectInput7W *LPDIRECTINPUT7W;
2525    
2526     #undef INTERFACE
2527     #define INTERFACE IDirectInput7A
2528    
2529     DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A)
2530     {
2531     /*** IUnknown methods ***/
2532     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2533     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2534     STDMETHOD_(ULONG,Release)(THIS) PURE;
2535    
2536     /*** IDirectInput2A methods ***/
2537     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
2538     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
2539     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2540     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2541     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2542     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
2543    
2544     /*** IDirectInput7A methods ***/
2545     STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE;
2546     };
2547    
2548     typedef struct IDirectInput7A *LPDIRECTINPUT7A;
2549    
2550     #ifdef UNICODE
2551     #define IID_IDirectInput7 IID_IDirectInput7W
2552     #define IDirectInput7 IDirectInput7W
2553     #define IDirectInput7Vtbl IDirectInput7WVtbl
2554     #else
2555     #define IID_IDirectInput7 IID_IDirectInput7A
2556     #define IDirectInput7 IDirectInput7A
2557     #define IDirectInput7Vtbl IDirectInput7AVtbl
2558     #endif
2559     typedef struct IDirectInput7 *LPDIRECTINPUT7;
2560    
2561     #if !defined(__cplusplus) || defined(CINTERFACE)
2562     #define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2563     #define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p)
2564     #define IDirectInput7_Release(p) (p)->lpVtbl->Release(p)
2565     #define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
2566     #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
2567     #define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
2568     #define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
2569     #define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
2570     #define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
2571     #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d)
2572     #else
2573     #define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2574     #define IDirectInput7_AddRef(p) (p)->AddRef()
2575     #define IDirectInput7_Release(p) (p)->Release()
2576     #define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
2577     #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
2578     #define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
2579     #define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
2580     #define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b)
2581     #define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
2582     #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d)
2583     #endif
2584    
2585     #if(DIRECTINPUT_VERSION >= 0x0800)
2586     #undef INTERFACE
2587     #define INTERFACE IDirectInput8W
2588    
2589     DECLARE_INTERFACE_(IDirectInput8W, IUnknown)
2590     {
2591     /*** IUnknown methods ***/
2592     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2593     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2594     STDMETHOD_(ULONG,Release)(THIS) PURE;
2595    
2596     /*** IDirectInput8W methods ***/
2597     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE;
2598     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
2599     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2600     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2601     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2602     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
2603     STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE;
2604     STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE;
2605     };
2606    
2607     typedef struct IDirectInput8W *LPDIRECTINPUT8W;
2608    
2609     #undef INTERFACE
2610     #define INTERFACE IDirectInput8A
2611    
2612     DECLARE_INTERFACE_(IDirectInput8A, IUnknown)
2613     {
2614     /*** IUnknown methods ***/
2615     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2616     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
2617     STDMETHOD_(ULONG,Release)(THIS) PURE;
2618    
2619     /*** IDirectInput8A methods ***/
2620     STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE;
2621     STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
2622     STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
2623     STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
2624     STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
2625     STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
2626     STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE;
2627     STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE;
2628     };
2629    
2630     typedef struct IDirectInput8A *LPDIRECTINPUT8A;
2631    
2632     #ifdef UNICODE
2633     #define IID_IDirectInput8 IID_IDirectInput8W
2634     #define IDirectInput8 IDirectInput8W
2635     #define IDirectInput8Vtbl IDirectInput8WVtbl
2636     #else
2637     #define IID_IDirectInput8 IID_IDirectInput8A
2638     #define IDirectInput8 IDirectInput8A
2639     #define IDirectInput8Vtbl IDirectInput8AVtbl
2640     #endif
2641     typedef struct IDirectInput8 *LPDIRECTINPUT8;
2642    
2643     #if !defined(__cplusplus) || defined(CINTERFACE)
2644     #define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2645     #define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p)
2646     #define IDirectInput8_Release(p) (p)->lpVtbl->Release(p)
2647     #define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
2648     #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
2649     #define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
2650     #define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
2651     #define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
2652     #define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
2653     #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e)
2654     #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d)
2655     #else
2656     #define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2657     #define IDirectInput8_AddRef(p) (p)->AddRef()
2658     #define IDirectInput8_Release(p) (p)->Release()
2659     #define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
2660     #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
2661     #define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
2662     #define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
2663     #define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b)
2664     #define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
2665     #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e)
2666     #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d)
2667     #endif
2668     #endif /* DIRECTINPUT_VERSION >= 0x0800 */
2669    
2670     #if DIRECTINPUT_VERSION > 0x0700
2671    
2672     extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
2673    
2674     #else
2675     extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
2676     extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter);
2677     #ifdef UNICODE
2678     #define DirectInputCreate DirectInputCreateW
2679     #else
2680     #define DirectInputCreate DirectInputCreateA
2681     #endif // !UNICODE
2682    
2683     extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
2684    
2685     #endif /* DIRECTINPUT_VERSION > 0x700 */
2686    
2687     #endif /* DIJ_RINGZERO */
2688    
2689    
2690     /****************************************************************************
2691     *
2692     * Return Codes
2693     *
2694     ****************************************************************************/
2695    
2696     /*
2697     * The operation completed successfully.
2698     */
2699     #define DI_OK S_OK
2700    
2701     /*
2702     * The device exists but is not currently attached.
2703     */
2704     #define DI_NOTATTACHED S_FALSE
2705    
2706     /*
2707     * The device buffer overflowed. Some input was lost.
2708     */
2709     #define DI_BUFFEROVERFLOW S_FALSE
2710    
2711     /*
2712     * The change in device properties had no effect.
2713     */
2714     #define DI_PROPNOEFFECT S_FALSE
2715    
2716     /*
2717     * The operation had no effect.
2718     */
2719     #define DI_NOEFFECT S_FALSE
2720    
2721     /*
2722     * The device is a polled device. As a result, device buffering
2723     * will not collect any data and event notifications will not be
2724     * signalled until GetDeviceState is called.
2725     */
2726     #define DI_POLLEDDEVICE ((HRESULT)0x00000002L)
2727    
2728     /*
2729     * The parameters of the effect were successfully updated by
2730     * IDirectInputEffect::SetParameters, but the effect was not
2731     * downloaded because the device is not exclusively acquired
2732     * or because the DIEP_NODOWNLOAD flag was passed.
2733     */
2734     #define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L)
2735    
2736     /*
2737     * The parameters of the effect were successfully updated by
2738     * IDirectInputEffect::SetParameters, but in order to change
2739     * the parameters, the effect needed to be restarted.
2740     */
2741     #define DI_EFFECTRESTARTED ((HRESULT)0x00000004L)
2742    
2743     /*
2744     * The parameters of the effect were successfully updated by
2745     * IDirectInputEffect::SetParameters, but some of them were
2746     * beyond the capabilities of the device and were truncated.
2747     */
2748     #define DI_TRUNCATED ((HRESULT)0x00000008L)
2749    
2750     /*
2751     * The settings have been successfully applied but could not be
2752     * persisted.
2753     */
2754     #define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL)
2755    
2756     /*
2757     * Equal to DI_EFFECTRESTARTED | DI_TRUNCATED.
2758     */
2759     #define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL)
2760    
2761     /*
2762     * A SUCCESS code indicating that settings cannot be modified.
2763     */
2764     #define DI_WRITEPROTECT ((HRESULT)0x00000013L)
2765    
2766     /*
2767     * The application requires a newer version of DirectInput.
2768     */
2769     #define DIERR_OLDDIRECTINPUTVERSION \
2770     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION)
2771    
2772     /*
2773     * The application was written for an unsupported prerelease version
2774     * of DirectInput.
2775     */
2776     #define DIERR_BETADIRECTINPUTVERSION \
2777     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP)
2778    
2779     /*
2780     * The object could not be created due to an incompatible driver version
2781     * or mismatched or incomplete driver components.
2782     */
2783     #define DIERR_BADDRIVERVER \
2784     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL)
2785    
2786     /*
2787     * The device or device instance or effect is not registered with DirectInput.
2788     */
2789     #define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG
2790    
2791     /*
2792     * The requested object does not exist.
2793     */
2794     #define DIERR_NOTFOUND \
2795     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
2796    
2797     /*
2798     * The requested object does not exist.
2799     */
2800     #define DIERR_OBJECTNOTFOUND \
2801     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
2802    
2803     /*
2804     * An invalid parameter was passed to the returning function,
2805     * or the object was not in a state that admitted the function
2806     * to be called.
2807     */
2808     #define DIERR_INVALIDPARAM E_INVALIDARG
2809    
2810     /*
2811     * The specified interface is not supported by the object
2812     */
2813     #define DIERR_NOINTERFACE E_NOINTERFACE
2814    
2815     /*
2816     * An undetermined error occured inside the DInput subsystem
2817     */
2818     #define DIERR_GENERIC E_FAIL
2819    
2820     /*
2821     * The DInput subsystem couldn't allocate sufficient memory to complete the
2822     * caller's request.
2823     */
2824     #define DIERR_OUTOFMEMORY E_OUTOFMEMORY
2825    
2826     /*
2827     * The function called is not supported at this time
2828     */
2829     #define DIERR_UNSUPPORTED E_NOTIMPL
2830    
2831     /*
2832     * This object has not been initialized
2833     */
2834     #define DIERR_NOTINITIALIZED \
2835     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY)
2836    
2837     /*
2838     * This object is already initialized
2839     */
2840     #define DIERR_ALREADYINITIALIZED \
2841     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED)
2842    
2843     /*
2844     * This object does not support aggregation
2845     */
2846     #define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION
2847    
2848     /*
2849     * Another app has a higher priority level, preventing this call from
2850     * succeeding.
2851     */
2852     #define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED
2853    
2854     /*
2855     * Access to the device has been lost. It must be re-acquired.
2856     */
2857     #define DIERR_INPUTLOST \
2858     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT)
2859    
2860     /*
2861     * The operation cannot be performed while the device is acquired.
2862     */
2863     #define DIERR_ACQUIRED \
2864     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY)
2865    
2866     /*
2867     * The operation cannot be performed unless the device is acquired.
2868     */
2869     #define DIERR_NOTACQUIRED \
2870     MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS)
2871    
2872     /*
2873     * The specified property cannot be changed.
2874     */
2875     #define DIERR_READONLY E_ACCESSDENIED
2876    
2877     /*
2878     * The device already has an event notification associated with it.
2879     */
2880     #define DIERR_HANDLEEXISTS E_ACCESSDENIED
2881    
2882     /*
2883     * Data is not yet available.
2884     */
2885     #ifndef E_PENDING
2886     #define E_PENDING 0x8000000AL
2887     #endif
2888    
2889     /*
2890     * Unable to IDirectInputJoyConfig_Acquire because the user
2891     * does not have sufficient privileges to change the joystick
2892     * configuration.
2893     */
2894     #define DIERR_INSUFFICIENTPRIVS 0x80040200L
2895    
2896     /*
2897     * The device is full.
2898     */
2899     #define DIERR_DEVICEFULL 0x80040201L
2900    
2901     /*
2902     * Not all the requested information fit into the buffer.
2903     */
2904     #define DIERR_MOREDATA 0x80040202L
2905    
2906     /*
2907     * The effect is not downloaded.
2908     */
2909     #define DIERR_NOTDOWNLOADED 0x80040203L
2910    
2911     /*
2912     * The device cannot be reinitialized because there are still effects
2913     * attached to it.
2914     */
2915     #define DIERR_HASEFFECTS 0x80040204L
2916    
2917     /*
2918     * The operation cannot be performed unless the device is acquired
2919     * in DISCL_EXCLUSIVE mode.
2920     */
2921     #define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L
2922    
2923     /*
2924     * The effect could not be downloaded because essential information
2925     * is missing. For example, no axes have been associated with the
2926     * effect, or no type-specific information has been created.
2927     */
2928     #define DIERR_INCOMPLETEEFFECT 0x80040206L
2929    
2930     /*
2931     * Attempted to read buffered device data from a device that is
2932     * not buffered.
2933     */
2934     #define DIERR_NOTBUFFERED 0x80040207L
2935    
2936     /*
2937     * An attempt was made to modify parameters of an effect while it is
2938     * playing. Not all hardware devices support altering the parameters
2939     * of an effect while it is playing.
2940     */
2941     #define DIERR_EFFECTPLAYING 0x80040208L
2942    
2943     /*
2944     * The operation could not be completed because the device is not
2945     * plugged in.
2946     */
2947     #define DIERR_UNPLUGGED 0x80040209L
2948    
2949     /*
2950     * SendDeviceData failed because more information was requested
2951     * to be sent than can be sent to the device. Some devices have
2952     * restrictions on how much data can be sent to them. (For example,
2953     * there might be a limit on the number of buttons that can be
2954     * pressed at once.)
2955     */
2956     #define DIERR_REPORTFULL 0x8004020AL
2957    
2958    
2959     /*
2960     * A mapper file function failed because reading or writing the user or IHV
2961     * settings file failed.
2962     */
2963     #define DIERR_MAPFILEFAIL 0x8004020BL
2964    
2965    
2966     /*--- DINPUT Mapper Definitions: New for Dx8 ---*/
2967    
2968    
2969     /*--- Keyboard
2970     Physical Keyboard Device ---*/
2971    
2972     #define DIKEYBOARD_ESCAPE 0x81000401
2973     #define DIKEYBOARD_1 0x81000402
2974     #define DIKEYBOARD_2 0x81000403
2975     #define DIKEYBOARD_3 0x81000404
2976     #define DIKEYBOARD_4 0x81000405
2977     #define DIKEYBOARD_5 0x81000406
2978     #define DIKEYBOARD_6 0x81000407
2979     #define DIKEYBOARD_7 0x81000408
2980     #define DIKEYBOARD_8 0x81000409
2981     #define DIKEYBOARD_9 0x8100040A
2982     #define DIKEYBOARD_0 0x8100040B
2983     #define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */
2984     #define DIKEYBOARD_EQUALS 0x8100040D
2985     #define DIKEYBOARD_BACK 0x8100040E /* backspace */
2986     #define DIKEYBOARD_TAB 0x8100040F
2987     #define DIKEYBOARD_Q 0x81000410
2988     #define DIKEYBOARD_W 0x81000411
2989     #define DIKEYBOARD_E 0x81000412
2990     #define DIKEYBOARD_R 0x81000413
2991     #define DIKEYBOARD_T 0x81000414
2992     #define DIKEYBOARD_Y 0x81000415
2993     #define DIKEYBOARD_U 0x81000416
2994     #define DIKEYBOARD_I 0x81000417
2995     #define DIKEYBOARD_O 0x81000418
2996     #define DIKEYBOARD_P 0x81000419
2997     #define DIKEYBOARD_LBRACKET 0x8100041A
2998     #define DIKEYBOARD_RBRACKET 0x8100041B
2999     #define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */
3000     #define DIKEYBOARD_LCONTROL 0x8100041D
3001     #define DIKEYBOARD_A 0x8100041E
3002     #define DIKEYBOARD_S 0x8100041F
3003     #define DIKEYBOARD_D 0x81000420
3004     #define DIKEYBOARD_F 0x81000421
3005     #define DIKEYBOARD_G 0x81000422
3006     #define DIKEYBOARD_H 0x81000423
3007     #define DIKEYBOARD_J 0x81000424
3008     #define DIKEYBOARD_K 0x81000425
3009     #define DIKEYBOARD_L 0x81000426
3010     #define DIKEYBOARD_SEMICOLON 0x81000427
3011     #define DIKEYBOARD_APOSTROPHE 0x81000428
3012     #define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */
3013     #define DIKEYBOARD_LSHIFT 0x8100042A
3014     #define DIKEYBOARD_BACKSLASH 0x8100042B
3015     #define DIKEYBOARD_Z 0x8100042C
3016     #define DIKEYBOARD_X 0x8100042D
3017     #define DIKEYBOARD_C 0x8100042E
3018     #define DIKEYBOARD_V 0x8100042F
3019     #define DIKEYBOARD_B 0x81000430
3020     #define DIKEYBOARD_N 0x81000431
3021     #define DIKEYBOARD_M 0x81000432
3022     #define DIKEYBOARD_COMMA 0x81000433
3023     #define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */
3024     #define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */
3025     #define DIKEYBOARD_RSHIFT 0x81000436
3026     #define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */
3027     #define DIKEYBOARD_LMENU 0x81000438 /* left Alt */
3028     #define DIKEYBOARD_SPACE 0x81000439
3029     #define DIKEYBOARD_CAPITAL 0x8100043A
3030     #define DIKEYBOARD_F1 0x8100043B
3031     #define DIKEYBOARD_F2 0x8100043C
3032     #define DIKEYBOARD_F3 0x8100043D
3033     #define DIKEYBOARD_F4 0x8100043E
3034     #define DIKEYBOARD_F5 0x8100043F
3035     #define DIKEYBOARD_F6 0x81000440
3036     #define DIKEYBOARD_F7 0x81000441
3037     #define DIKEYBOARD_F8 0x81000442
3038     #define DIKEYBOARD_F9 0x81000443
3039     #define DIKEYBOARD_F10 0x81000444
3040     #define DIKEYBOARD_NUMLOCK 0x81000445
3041     #define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */
3042     #define DIKEYBOARD_NUMPAD7 0x81000447
3043     #define DIKEYBOARD_NUMPAD8 0x81000448
3044     #define DIKEYBOARD_NUMPAD9 0x81000449
3045     #define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */
3046     #define DIKEYBOARD_NUMPAD4 0x8100044B
3047     #define DIKEYBOARD_NUMPAD5 0x8100044C
3048     #define DIKEYBOARD_NUMPAD6 0x8100044D
3049     #define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */
3050     #define DIKEYBOARD_NUMPAD1 0x8100044F
3051     #define DIKEYBOARD_NUMPAD2 0x81000450
3052     #define DIKEYBOARD_NUMPAD3 0x81000451
3053     #define DIKEYBOARD_NUMPAD0 0x81000452
3054     #define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */
3055     #define DIKEYBOARD_OEM_102 0x81000456 /* < > | on UK/Germany keyboards */
3056     #define DIKEYBOARD_F11 0x81000457
3057     #define DIKEYBOARD_F12 0x81000458
3058     #define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */
3059     #define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */
3060     #define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */
3061     #define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */
3062     #define DIKEYBOARD_ABNT_C1 0x81000473 /* / ? on Portugese (Brazilian) keyboards */
3063     #define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */
3064     #define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */
3065     #define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */
3066     #define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Portugese (Brazilian) keyboards */
3067     #define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */
3068     #define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
3069     #define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */
3070     #define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */
3071     #define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */
3072     #define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */
3073     #define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */
3074     #define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */
3075     #define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */
3076     #define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */
3077     #define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */
3078     #define DIKEYBOARD_RCONTROL 0x8100049D
3079     #define DIKEYBOARD_MUTE 0x810004A0 /* Mute */
3080     #define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */
3081     #define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */
3082     #define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */
3083     #define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */
3084     #define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */
3085     #define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */
3086     #define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */
3087     #define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */
3088     #define DIKEYBOARD_SYSRQ 0x810004B7
3089     #define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */
3090     #define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */
3091     #define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */
3092     #define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */
3093     #define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */
3094     #define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */
3095     #define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */
3096     #define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */
3097     #define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */
3098     #define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */
3099     #define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */
3100     #define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */
3101     #define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */
3102     #define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */
3103     #define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */
3104     #define DIKEYBOARD_POWER 0x810004DE /* System Power */
3105     #define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */
3106     #define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */
3107     #define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */
3108     #define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */
3109     #define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */
3110     #define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */
3111     #define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */
3112     #define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */
3113     #define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */
3114     #define DIKEYBOARD_MAIL 0x810004EC /* Mail */
3115     #define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */
3116    
3117    
3118     /*--- MOUSE
3119     Physical Mouse Device ---*/
3120    
3121     #define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */
3122     #define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */
3123     #define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */
3124     #define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */
3125     #define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */
3126     #define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */
3127     #define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */
3128     #define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */
3129     #define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */
3130     #define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */
3131     #define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */
3132     #define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */
3133     #define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */
3134    
3135    
3136     /*--- VOICE
3137     Physical Dplay Voice Device ---*/
3138    
3139     #define DIVOICE_CHANNEL1 0x83000401
3140     #define DIVOICE_CHANNEL2 0x83000402
3141     #define DIVOICE_CHANNEL3 0x83000403
3142     #define DIVOICE_CHANNEL4 0x83000404
3143     #define DIVOICE_CHANNEL5 0x83000405
3144     #define DIVOICE_CHANNEL6 0x83000406
3145     #define DIVOICE_CHANNEL7 0x83000407
3146     #define DIVOICE_CHANNEL8 0x83000408
3147     #define DIVOICE_TEAM 0x83000409
3148     #define DIVOICE_ALL 0x8300040A
3149     #define DIVOICE_RECORDMUTE 0x8300040B
3150     #define DIVOICE_PLAYBACKMUTE 0x8300040C
3151     #define DIVOICE_TRANSMIT 0x8300040D
3152    
3153     #define DIVOICE_VOICECOMMAND 0x83000410
3154    
3155    
3156     /*--- Driving Simulator - Racing
3157     Vehicle control is primary objective ---*/
3158     #define DIVIRTUAL_DRIVING_RACE 0x01000000
3159     #define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */
3160     #define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */
3161     #define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */
3162     #define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */
3163     #define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */
3164     #define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */
3165     #define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */
3166     /*--- Priority 2 controls ---*/
3167    
3168     #define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */
3169     #define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */
3170     #define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */
3171     #define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */
3172     #define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */
3173     #define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */
3174     #define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */
3175     #define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */
3176     #define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */
3177     #define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */
3178     #define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */
3179     #define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */
3180     #define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */
3181     #define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */
3182     #define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */
3183    
3184     /*--- Driving Simulator - Combat
3185     Combat from within a vehicle is primary objective ---*/
3186     #define DIVIRTUAL_DRIVING_COMBAT 0x02000000
3187     #define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */
3188     #define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */
3189     #define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */
3190     #define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */
3191     #define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */
3192     #define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */
3193     #define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */
3194     /*--- Priority 2 controls ---*/
3195    
3196     #define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */
3197     #define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */
3198     #define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */
3199     #define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */
3200     #define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */
3201     #define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */
3202     #define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */
3203     #define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */
3204     #define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */
3205     #define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */
3206     #define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */
3207     #define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */
3208     #define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */
3209     #define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */
3210     #define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */
3211    
3212     /*--- Driving Simulator - Tank
3213     Combat from withing a tank is primary objective ---*/
3214     #define DIVIRTUAL_DRIVING_TANK 0x03000000
3215     #define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */
3216     #define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */
3217     #define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */
3218     #define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */
3219     #define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */
3220     #define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */
3221     #define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */
3222     #define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */
3223     /*--- Priority 2 controls ---*/
3224    
3225     #define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */
3226     #define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */
3227     #define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */
3228     #define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */
3229     #define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */
3230     #define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */
3231     #define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */
3232     #define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */
3233     #define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */
3234     #define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */
3235     #define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */
3236     #define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */
3237     #define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */
3238     #define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */
3239     #define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */
3240     #define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */
3241     #define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */
3242     #define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */
3243    
3244     /*--- Flight Simulator - Civilian
3245     Plane control is the primary objective ---*/
3246     #define DIVIRTUAL_FLYING_CIVILIAN 0x04000000
3247     #define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */
3248     #define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */
3249     #define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */
3250     #define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */
3251     #define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */
3252     #define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */
3253     #define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */
3254     /*--- Priority 2 controls ---*/
3255    
3256     #define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */
3257     #define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */
3258     #define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */
3259     #define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */
3260     #define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */
3261     #define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */
3262     #define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */
3263     #define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */
3264     #define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */
3265     #define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */
3266     #define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */
3267     #define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */
3268     #define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */
3269     #define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */
3270     #define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */
3271    
3272     /*--- Flight Simulator - Military
3273     Aerial combat is the primary objective ---*/
3274     #define DIVIRTUAL_FLYING_MILITARY 0x05000000
3275     #define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */
3276     #define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */
3277     #define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */
3278     #define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */
3279     #define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */
3280     #define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */
3281     #define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */
3282     /*--- Priority 2 controls ---*/
3283    
3284     #define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */
3285     #define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */
3286     #define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */
3287     #define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */
3288     #define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */
3289     #define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */
3290     #define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */
3291     #define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */
3292     #define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */
3293     #define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */
3294     #define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */
3295     #define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */
3296     #define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */
3297     #define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */
3298     #define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */
3299     #define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */
3300     #define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */
3301     #define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */
3302     #define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */
3303     #define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */
3304    
3305     /*--- Flight Simulator - Combat Helicopter
3306     Combat from helicopter is primary objective ---*/
3307     #define DIVIRTUAL_FLYING_HELICOPTER 0x06000000
3308     #define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */
3309     #define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */
3310     #define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */
3311     #define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */
3312     #define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */
3313     #define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */
3314     #define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */
3315     /*--- Priority 2 controls ---*/
3316    
3317     #define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */
3318     #define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */
3319     #define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */
3320     #define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */
3321     #define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */
3322     #define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */
3323     #define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */
3324     #define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */
3325     #define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */
3326     #define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */
3327     #define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */
3328     #define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */
3329     #define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */
3330     #define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */
3331     #define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */
3332    
3333     /*--- Space Simulator - Combat
3334     Space Simulator with weapons ---*/
3335     #define DIVIRTUAL_SPACESIM 0x07000000
3336     #define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */
3337     #define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */
3338     #define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */
3339     #define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */
3340     #define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */
3341     #define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */
3342     #define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */
3343     /*--- Priority 2 controls ---*/
3344    
3345     #define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */
3346     #define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */
3347     #define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */
3348     #define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */
3349     #define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */
3350     #define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */
3351     #define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */
3352     #define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */
3353     #define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */
3354     #define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */
3355     #define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */
3356     #define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */
3357     #define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */
3358     #define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */
3359     #define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */
3360     #define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */
3361     #define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */
3362     #define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */
3363     #define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */
3364     #define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */
3365     #define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */
3366     #define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */
3367     #define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */
3368    
3369     /*--- Fighting - First Person
3370     Hand to Hand combat is primary objective ---*/
3371     #define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000
3372     #define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */
3373     #define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */
3374     #define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */
3375     #define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */
3376     #define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */
3377     #define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */
3378     #define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */
3379     #define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */
3380     #define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */
3381     #define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */
3382     /*--- Priority 2 controls ---*/
3383    
3384     #define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */
3385     #define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */
3386     #define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */
3387     #define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */
3388     #define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */
3389     #define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */
3390     #define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */
3391     #define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */
3392     #define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */
3393     #define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */
3394     #define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */
3395    
3396     /*--- Fighting - First Person Shooting
3397     Navigation and combat are primary objectives ---*/
3398     #define DIVIRTUAL_FIGHTING_FPS 0x09000000
3399     #define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */
3400     #define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */
3401     #define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */
3402     #define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */
3403     #define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */
3404     #define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */
3405     #define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */
3406     #define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */
3407     #define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */
3408     #define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */
3409     #define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */
3410     /*--- Priority 2 controls ---*/
3411    
3412     #define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */
3413     #define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */
3414     #define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */
3415     #define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */
3416     #define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */
3417     #define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */
3418     #define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */
3419     #define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */
3420     #define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */
3421     #define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */
3422     #define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */
3423     #define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */
3424     #define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */
3425     #define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */
3426     #define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */
3427    
3428     /*--- Fighting - Third Person action
3429     Perspective of camera is behind the main character ---*/
3430     #define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000
3431     #define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */
3432     #define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */
3433     #define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */
3434     #define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */
3435     #define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */
3436     #define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */
3437     #define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */
3438     #define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */
3439     /*--- Priority 2 controls ---*/
3440    
3441     #define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */
3442     #define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */
3443     #define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */
3444     #define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */
3445     #define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */
3446     #define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */
3447     #define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */
3448     #define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */
3449     #define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */
3450     #define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */
3451     #define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */
3452     #define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */
3453     #define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */
3454     #define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */
3455     #define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */
3456     #define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */
3457     #define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */
3458    
3459     /*--- Strategy - Role Playing
3460     Navigation and problem solving are primary actions ---*/
3461     #define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000
3462     #define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */
3463     #define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */
3464     #define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */
3465     #define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */
3466     #define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */
3467     #define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */
3468     #define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */
3469     #define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */
3470     #define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */
3471     #define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */
3472     /*--- Priority 2 controls ---*/
3473    
3474     #define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */
3475     #define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */
3476     #define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */
3477     #define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */
3478     #define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */
3479     #define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */
3480     #define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */
3481     #define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */
3482     #define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */
3483     #define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */
3484     #define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */
3485     #define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */
3486    
3487     /*--- Strategy - Turn based
3488     Navigation and problem solving are primary actions ---*/
3489     #define DIVIRTUAL_STRATEGY_TURN 0x0C000000
3490     #define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */
3491     #define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */
3492     #define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */
3493     #define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */
3494     #define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */
3495     #define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */
3496     #define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */
3497     #define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */
3498     /*--- Priority 2 controls ---*/
3499    
3500     #define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */
3501     #define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */
3502     #define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */
3503     #define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */
3504     #define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */
3505     #define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */
3506     #define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */
3507     #define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */
3508     #define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */
3509    
3510     /*--- Sports - Hunting
3511     Hunting ---*/
3512     #define DIVIRTUAL_SPORTS_HUNTING 0x0D000000
3513     #define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */
3514     #define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */
3515     #define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */
3516     #define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */
3517     #define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */
3518     #define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */
3519     #define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */
3520     #define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */
3521     #define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */
3522     #define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */
3523     /*--- Priority 2 controls ---*/
3524    
3525     #define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */
3526     #define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */
3527     #define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */
3528     #define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */
3529     #define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */
3530     #define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */
3531     #define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */
3532     #define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */
3533     #define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */
3534     #define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */
3535     #define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */
3536     #define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */
3537     #define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */
3538     #define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */
3539    
3540     /*--- Sports - Fishing
3541     Catching Fish is primary objective ---*/
3542     #define DIVIRTUAL_SPORTS_FISHING 0x0E000000
3543     #define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */
3544     #define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */
3545     #define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */
3546     #define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */
3547     #define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */
3548     #define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */
3549     #define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */
3550     #define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */
3551     /*--- Priority 2 controls ---*/
3552    
3553     #define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */
3554     #define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */
3555     #define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */
3556     #define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */
3557     #define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */
3558     #define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */
3559     #define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */
3560     #define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */
3561     #define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */
3562     #define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */
3563     #define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */
3564     #define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */
3565     #define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */
3566    
3567     /*--- Sports - Baseball - Batting
3568     Batter control is primary objective ---*/
3569     #define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000
3570     #define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */
3571     #define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */
3572     #define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */
3573     #define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */
3574     #define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */
3575     #define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */
3576     #define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */
3577     #define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */
3578     #define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */
3579     #define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */
3580     #define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */
3581     /*--- Priority 2 controls ---*/
3582    
3583     #define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */
3584     #define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */
3585     #define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */
3586     #define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */
3587     #define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */
3588     #define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */
3589     #define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */
3590     #define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */
3591    
3592     /*--- Sports - Baseball - Pitching
3593     Pitcher control is primary objective ---*/
3594     #define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000
3595     #define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */
3596     #define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */
3597     #define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */
3598     #define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */
3599     #define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */
3600     #define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */
3601     #define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */
3602     #define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */
3603     /*--- Priority 2 controls ---*/
3604    
3605     #define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */
3606     #define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */
3607     #define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */
3608     #define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */
3609     #define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */
3610     #define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */
3611     #define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */
3612     #define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */
3613    
3614     /*--- Sports - Baseball - Fielding
3615     Fielder control is primary objective ---*/
3616     #define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000
3617     #define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */
3618     #define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */
3619     #define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */
3620     #define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */
3621     #define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */
3622     #define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */
3623     #define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */
3624     #define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */
3625     #define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */
3626     /*--- Priority 2 controls ---*/
3627    
3628     #define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */
3629     #define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */
3630     #define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */
3631     #define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */
3632     #define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */
3633     #define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */
3634     #define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */
3635     #define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */
3636    
3637     /*--- Sports - Basketball - Offense
3638     Offense ---*/
3639     #define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000
3640     #define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */
3641     #define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */
3642     #define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */
3643     #define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */
3644     #define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */
3645     #define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */
3646     #define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */
3647     #define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */
3648     #define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */
3649     #define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */
3650     #define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */
3651     /*--- Priority 2 controls ---*/
3652    
3653     #define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */
3654     #define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */
3655     #define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */
3656     #define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */
3657     #define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */
3658     #define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */
3659     #define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */
3660     #define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */
3661     #define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */
3662     #define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */
3663     #define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */
3664     #define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */
3665     #define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */
3666    
3667     /*--- Sports - Basketball - Defense
3668     Defense ---*/
3669     #define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000
3670     #define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */
3671     #define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */
3672     #define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */
3673     #define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */
3674     #define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */
3675     #define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */
3676     #define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */
3677     #define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */
3678     #define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */
3679     #define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */
3680     /*--- Priority 2 controls ---*/
3681    
3682     #define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */
3683     #define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */
3684     #define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */
3685     #define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */
3686     #define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */
3687     #define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */
3688     #define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */
3689     #define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */
3690     #define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */
3691    
3692     /*--- Sports - Football - Play
3693     Play selection ---*/
3694     #define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000
3695     #define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */
3696     #define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */
3697     #define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */
3698     #define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */
3699     /*--- Priority 2 controls ---*/
3700    
3701     #define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */
3702     #define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */
3703    
3704     /*--- Sports - Football - QB
3705     Offense: Quarterback / Kicker ---*/
3706     #define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000
3707     #define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */
3708     #define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */
3709     #define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */
3710     #define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */
3711     #define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */
3712     #define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */
3713     #define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */
3714     #define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */
3715     #define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */
3716     /*--- Priority 2 controls ---*/
3717    
3718     #define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */
3719     #define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */
3720     #define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */
3721     #define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */
3722     #define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */
3723     #define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */
3724     #define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */
3725     #define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */
3726     #define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */
3727    
3728     /*--- Sports - Football - Offense
3729     Offense - Runner ---*/
3730     #define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000
3731     #define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */
3732     #define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */
3733     #define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */
3734     #define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */
3735     #define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */
3736     #define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */
3737     #define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */
3738     #define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */
3739     /*--- Priority 2 controls ---*/
3740    
3741     #define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */
3742     #define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */
3743     #define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */
3744     #define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */
3745     #define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */
3746     #define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */
3747     #define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */
3748     #define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */
3749     #define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */
3750     #define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */
3751     #define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */
3752     #define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */
3753    
3754     /*--- Sports - Football - Defense
3755     Defense ---*/
3756     #define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000
3757     #define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */
3758     #define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */
3759     #define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */
3760     #define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */
3761     #define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */
3762     #define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */
3763     #define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */
3764     #define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */
3765     #define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */
3766     /*--- Priority 2 controls ---*/
3767    
3768     #define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */
3769     #define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */
3770     #define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */
3771     #define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */
3772     #define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */
3773     #define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */
3774     #define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */
3775     #define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */
3776     #define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */
3777     #define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */
3778     #define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */
3779     #define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */
3780     #define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */
3781    
3782     /*--- Sports - Golf
3783     ---*/
3784     #define DIVIRTUAL_SPORTS_GOLF 0x18000000
3785     #define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */
3786     #define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */
3787     #define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */
3788     #define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */
3789     #define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */
3790     #define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */
3791     #define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */
3792     #define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */
3793     #define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */
3794     /*--- Priority 2 controls ---*/
3795    
3796     #define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */
3797     #define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */
3798     #define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */
3799     #define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */
3800     #define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */
3801     #define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */
3802     #define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */
3803     #define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */
3804     #define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */
3805     #define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */
3806    
3807     /*--- Sports - Hockey - Offense
3808     Offense ---*/
3809     #define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000
3810     #define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */
3811     #define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */
3812     #define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */
3813     #define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */
3814     #define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */
3815     #define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */
3816     #define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */
3817     #define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */
3818     /*--- Priority 2 controls ---*/
3819    
3820     #define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */
3821     #define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */
3822     #define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */
3823     #define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */
3824     #define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */
3825     #define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */
3826     #define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */
3827     #define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */
3828     #define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */
3829     #define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */
3830     #define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */
3831    
3832     /*--- Sports - Hockey - Defense
3833     Defense ---*/
3834     #define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000
3835     #define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */
3836     #define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */
3837     #define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */
3838     #define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */
3839     #define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */
3840     #define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */
3841     #define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */
3842     #define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */
3843     /*--- Priority 2 controls ---*/
3844    
3845     #define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */
3846     #define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */
3847     #define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */
3848     #define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */
3849     #define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */
3850     #define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */
3851     #define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */
3852     #define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */
3853     #define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */
3854     #define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */
3855     #define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */
3856    
3857     /*--- Sports - Hockey - Goalie
3858     Goal tending ---*/
3859     #define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000
3860     #define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */
3861     #define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */
3862     #define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */
3863     #define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */
3864     #define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */
3865     #define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */
3866     #define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */
3867     /*--- Priority 2 controls ---*/
3868    
3869     #define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */
3870     #define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */
3871     #define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */
3872     #define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */
3873     #define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */
3874     #define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */
3875     #define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */
3876     #define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */
3877     #define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */
3878     #define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */
3879     #define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */
3880    
3881     /*--- Sports - Mountain Biking
3882     ---*/
3883     #define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000
3884     #define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */
3885     #define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */
3886     #define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */
3887     #define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */
3888     #define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */
3889     #define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */
3890     #define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */
3891     #define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */
3892     /*--- Priority 2 controls ---*/
3893    
3894     #define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */
3895     #define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */
3896     #define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */
3897     #define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */
3898     #define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */
3899     #define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */
3900     #define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */
3901     #define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */
3902     #define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */
3903     #define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */
3904    
3905     /*--- Sports: Skiing / Snowboarding / Skateboarding
3906     ---*/
3907     #define DIVIRTUAL_SPORTS_SKIING 0x1D000000
3908     #define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */
3909     #define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */
3910     #define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */
3911     #define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */
3912     #define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */
3913     #define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */
3914     #define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */
3915     #define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */
3916     #define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */
3917     /*--- Priority 2 controls ---*/
3918    
3919     #define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */
3920     #define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */
3921     #define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */
3922     #define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */
3923     #define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */
3924     #define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */
3925     #define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */
3926     #define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */
3927    
3928     /*--- Sports - Soccer - Offense
3929     Offense ---*/
3930     #define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000
3931     #define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */
3932     #define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */
3933     #define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */
3934     #define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */
3935     #define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */
3936     #define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */
3937     #define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */
3938     #define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */
3939     #define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */
3940     #define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */
3941     /*--- Priority 2 controls ---*/
3942    
3943     #define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */
3944     #define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */
3945     #define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */
3946     #define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */
3947     #define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */
3948     #define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */
3949     #define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */
3950     #define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */
3951     #define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */
3952     #define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */
3953     #define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */
3954     #define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */
3955     #define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */
3956     #define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */
3957    
3958     /*--- Sports - Soccer - Defense
3959     Defense ---*/
3960     #define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000
3961     #define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */
3962     #define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */
3963     #define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */
3964     #define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */
3965     #define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */
3966     #define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */
3967     #define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */
3968     #define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */
3969     #define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */
3970     #define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */
3971     /*--- Priority 2 controls ---*/
3972    
3973     #define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */
3974     #define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */
3975     #define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */
3976     #define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */
3977     #define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */
3978     #define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */
3979     #define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */
3980     #define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */
3981     #define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */
3982     #define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */
3983     #define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */
3984     #define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */
3985    
3986     /*--- Sports - Racquet
3987     Tennis - Table-Tennis - Squash ---*/
3988     #define DIVIRTUAL_SPORTS_RACQUET 0x20000000
3989     #define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */
3990     #define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */
3991     #define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */
3992     #define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */
3993     #define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */
3994     #define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */
3995     #define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */
3996     #define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */
3997     /*--- Priority 2 controls ---*/
3998    
3999     #define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */
4000     #define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */
4001     #define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */
4002     #define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */
4003     #define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */
4004     #define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */
4005     #define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */
4006     #define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */
4007     #define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */
4008    
4009     /*--- Arcade- 2D
4010     Side to Side movement ---*/
4011     #define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000
4012     #define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */
4013     #define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */
4014     #define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */
4015     #define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */
4016     #define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */
4017     #define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */
4018     #define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */
4019     #define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */
4020     /*--- Priority 2 controls ---*/
4021    
4022     #define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */
4023     #define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */
4024     #define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */
4025     #define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */
4026     #define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */
4027     #define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */
4028     #define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */
4029     #define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */
4030     #define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */
4031     #define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */
4032     #define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */
4033    
4034     /*--- Arcade - Platform Game
4035     Character moves around on screen ---*/
4036     #define DIVIRTUAL_ARCADE_PLATFORM 0x22000000
4037     #define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */
4038     #define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */
4039     #define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */
4040     #define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */
4041     #define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */
4042     #define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */
4043     #define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */
4044     #define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */
4045     /*--- Priority 2 controls ---*/
4046    
4047     #define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */
4048     #define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */
4049     #define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */
4050     #define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */
4051     #define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */
4052     #define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */
4053     #define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */
4054     #define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */
4055     #define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */
4056     #define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */
4057     #define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */
4058     #define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */
4059    
4060     /*--- CAD - 2D Object Control
4061     Controls to select and move objects in 2D ---*/
4062     #define DIVIRTUAL_CAD_2DCONTROL 0x23000000
4063     #define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */
4064     #define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */
4065     #define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */
4066     #define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */
4067     #define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */
4068     #define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */
4069     #define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */
4070     #define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */
4071     /*--- Priority 2 controls ---*/
4072    
4073     #define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */
4074     #define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */
4075     #define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */
4076     #define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */
4077     #define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */
4078    
4079     /*--- CAD - 3D object control
4080     Controls to select and move objects within a 3D environment ---*/
4081     #define DIVIRTUAL_CAD_3DCONTROL 0x24000000
4082     #define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */
4083     #define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */
4084     #define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */
4085     #define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */
4086     #define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */
4087     #define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */
4088     #define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */
4089     #define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */
4090     /*--- Priority 2 controls ---*/
4091    
4092     #define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */
4093     #define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */
4094     #define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */
4095     #define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */
4096     #define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */
4097     #define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */
4098     #define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */
4099    
4100     /*--- CAD - 3D Navigation - Fly through
4101     Controls for 3D modeling ---*/
4102     #define DIVIRTUAL_CAD_FLYBY 0x25000000
4103     #define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */
4104     #define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */
4105     #define DIAXIS_CADF_INOUT 0x25018203 /* in / out */
4106     #define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */
4107     #define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */
4108     #define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */
4109     #define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */
4110     #define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */
4111     /*--- Priority 2 controls ---*/
4112    
4113     #define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */
4114     #define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */
4115     #define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */
4116     #define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */
4117     #define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */
4118     #define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */
4119     #define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */
4120    
4121     /*--- CAD - 3D Model Control
4122     Controls for 3D modeling ---*/
4123     #define DIVIRTUAL_CAD_MODEL 0x26000000
4124     #define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */
4125     #define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */
4126     #define DIAXIS_CADM_INOUT 0x26018203 /* in / out */
4127     #define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */
4128     #define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */
4129     #define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */
4130     #define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */
4131     #define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */
4132     /*--- Priority 2 controls ---*/
4133    
4134     #define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */
4135     #define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */
4136     #define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */
4137     #define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */
4138     #define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */
4139     #define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */
4140     #define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */
4141    
4142     /*--- Control - Media Equipment
4143     Remote ---*/
4144     #define DIVIRTUAL_REMOTE_CONTROL 0x27000000
4145     #define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */
4146     #define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */
4147     #define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */
4148     #define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */
4149     #define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */
4150     #define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */
4151     #define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */
4152     #define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */
4153     #define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */
4154     /*--- Priority 2 controls ---*/
4155    
4156     #define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */
4157     #define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */
4158     #define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */
4159     #define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */
4160     #define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */
4161     #define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */
4162     #define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */
4163     #define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */
4164     #define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */
4165     #define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */
4166     #define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */
4167     #define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */
4168     #define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */
4169     #define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */
4170     #define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */
4171     #define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */
4172     #define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */
4173     #define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */
4174     #define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */
4175     #define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */
4176    
4177     /*--- Control- Web
4178     Help or Browser ---*/
4179     #define DIVIRTUAL_BROWSER_CONTROL 0x28000000
4180     #define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */
4181     #define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */
4182     #define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */
4183     #define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */
4184     #define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */
4185     #define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */
4186     /*--- Priority 2 controls ---*/
4187    
4188     #define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */
4189     #define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */
4190     #define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */
4191     #define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */
4192     #define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */
4193     #define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */
4194     #define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */
4195     #define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */
4196     #define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */
4197     #define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */
4198    
4199     /*--- Driving Simulator - Giant Walking Robot
4200     Walking tank with weapons ---*/
4201     #define DIVIRTUAL_DRIVING_MECHA 0x29000000
4202     #define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */
4203     #define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */
4204     #define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */
4205     #define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */
4206     #define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */
4207     #define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */
4208     #define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */
4209     #define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */
4210     #define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */
4211     #define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */
4212     #define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */
4213     /*--- Priority 2 controls ---*/
4214    
4215     #define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */
4216     #define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */
4217     #define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */
4218     #define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */
4219     #define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */
4220     #define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */
4221     #define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */
4222     #define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */
4223     #define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */
4224     #define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */
4225     #define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */
4226     #define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */
4227     #define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */
4228     #define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */
4229    
4230     /*
4231     * "ANY" semantics can be used as a last resort to get mappings for actions
4232     * that match nothing in the chosen virtual genre. These semantics will be
4233     * mapped at a lower priority that virtual genre semantics. Also, hardware
4234     * vendors will not be able to provide sensible mappings for these unless
4235     * they provide application specific mappings.
4236     */
4237     #define DIAXIS_ANY_X_1 0xFF00C201
4238     #define DIAXIS_ANY_X_2 0xFF00C202
4239     #define DIAXIS_ANY_Y_1 0xFF014201
4240     #define DIAXIS_ANY_Y_2 0xFF014202
4241     #define DIAXIS_ANY_Z_1 0xFF01C201
4242     #define DIAXIS_ANY_Z_2 0xFF01C202
4243     #define DIAXIS_ANY_R_1 0xFF024201
4244     #define DIAXIS_ANY_R_2 0xFF024202
4245     #define DIAXIS_ANY_U_1 0xFF02C201
4246     #define DIAXIS_ANY_U_2 0xFF02C202
4247     #define DIAXIS_ANY_V_1 0xFF034201
4248     #define DIAXIS_ANY_V_2 0xFF034202
4249     #define DIAXIS_ANY_A_1 0xFF03C201
4250     #define DIAXIS_ANY_A_2 0xFF03C202
4251     #define DIAXIS_ANY_B_1 0xFF044201
4252     #define DIAXIS_ANY_B_2 0xFF044202
4253     #define DIAXIS_ANY_C_1 0xFF04C201
4254     #define DIAXIS_ANY_C_2 0xFF04C202
4255     #define DIAXIS_ANY_S_1 0xFF054201
4256     #define DIAXIS_ANY_S_2 0xFF054202
4257    
4258     #define DIAXIS_ANY_1 0xFF004201
4259     #define DIAXIS_ANY_2 0xFF004202
4260     #define DIAXIS_ANY_3 0xFF004203
4261     #define DIAXIS_ANY_4 0xFF004204
4262    
4263     #define DIPOV_ANY_1 0xFF004601
4264     #define DIPOV_ANY_2 0xFF004602
4265     #define DIPOV_ANY_3 0xFF004603
4266     #define DIPOV_ANY_4 0xFF004604
4267    
4268     #define DIBUTTON_ANY(instance) ( 0xFF004400 | instance )
4269    
4270    
4271     #ifdef __cplusplus
4272     };
4273     #endif
4274    
4275     #endif /* __DINPUT_INCLUDED__ */
4276    
4277     /****************************************************************************
4278     *
4279     * Definitions for non-IDirectInput (VJoyD) features defined more recently
4280     * than the current sdk files
4281     *
4282     ****************************************************************************/
4283    
4284     #ifdef _INC_MMSYSTEM
4285     #ifndef MMNOJOY
4286    
4287     #ifndef __VJOYDX_INCLUDED__
4288     #define __VJOYDX_INCLUDED__
4289    
4290     #ifdef __cplusplus
4291     extern "C" {
4292     #endif
4293    
4294     /*
4295     * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure
4296     * contains mini-driver specific data to be passed by VJoyD to the mini-
4297     * driver instead of doing a poll.
4298     */
4299     #define JOY_PASSDRIVERDATA 0x10000000l
4300    
4301     /*
4302     * Informs the joystick driver that the configuration has been changed
4303     * and should be reloaded from the registery.
4304     * dwFlags is reserved and should be set to zero
4305     */
4306     WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags );
4307    
4308    
4309     /*
4310     * Hardware Setting indicating that the device is a headtracker
4311     */
4312     #define JOY_HWS_ISHEADTRACKER 0x02000000l
4313    
4314     /*
4315     * Hardware Setting indicating that the VxD is used to replace
4316     * the standard analog polling
4317     */
4318     #define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l
4319    
4320     /*
4321     * Hardware Setting indicating that the driver needs a standard
4322     * gameport in order to communicate with the device.
4323     */
4324     #define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l
4325    
4326     /*
4327     * Hardware Setting indicating that VJoyD should not load this
4328     * driver, it will be loaded externally and will register with
4329     * VJoyD of it's own accord.
4330     */
4331     #define JOY_HWS_AUTOLOAD 0x10000000l
4332    
4333     /*
4334     * Hardware Setting indicating that the driver acquires any
4335     * resources needed without needing a devnode through VJoyD.
4336     */
4337     #define JOY_HWS_NODEVNODE 0x20000000l
4338    
4339    
4340     /*
4341     * Hardware Setting indicating that the device is a gameport bus
4342     */
4343     #define JOY_HWS_ISGAMEPORTBUS 0x80000000l
4344     #define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l
4345    
4346     /*
4347     * Usage Setting indicating that the settings are volatile and
4348     * should be removed if still present on a reboot.
4349     */
4350     #define JOY_US_VOLATILE 0x00000008L
4351    
4352     #ifdef __cplusplus
4353     };
4354     #endif
4355    
4356     #endif /* __VJOYDX_INCLUDED__ */
4357    
4358     #endif /* not MMNOJOY */
4359     #endif /* _INC_MMSYSTEM */
4360    
4361     /****************************************************************************
4362     *
4363     * Definitions for non-IDirectInput (VJoyD) features defined more recently
4364     * than the current ddk files
4365     *
4366     ****************************************************************************/
4367    
4368     #ifndef DIJ_RINGZERO
4369    
4370     #ifdef _INC_MMDDK
4371     #ifndef MMNOJOYDEV
4372    
4373     #ifndef __VJOYDXD_INCLUDED__
4374     #define __VJOYDXD_INCLUDED__
4375     /*
4376     * Poll type in which the do_other field of the JOYOEMPOLLDATA
4377     * structure contains mini-driver specific data passed from an app.
4378     */
4379     #define JOY_OEMPOLL_PASSDRIVERDATA 7
4380    
4381     #endif /* __VJOYDXD_INCLUDED__ */
4382    
4383     #endif /* not MMNOJOYDEV */
4384     #endif /* _INC_MMDDK */
4385    
4386     #endif /* DIJ_RINGZERO */
4387    

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