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| 1 | bearsoft | 1.1 | //------------------------------------------------------------------------------ |
| 2 | // File: DMO.h | ||
| 3 | // | ||
| 4 | // Desc: Headers needed by almost all DMOs. | ||
| 5 | // | ||
| 6 | // Copyright (c) 1999 - 2000, Microsoft Corporation. All rights reserved. | ||
| 7 | //------------------------------------------------------------------------------ | ||
| 8 | |||
| 9 | |||
| 10 | #ifndef __DMO_H__ | ||
| 11 | #define __DMO_H__ | ||
| 12 | |||
| 13 | |||
| 14 | #include "mediaerr.h" | ||
| 15 | |||
| 16 | // When using ATL we get collisions on Lock so in this case rename | ||
| 17 | // IMediaObject::Lock to IMediaObject::DMOLock | ||
| 18 | |||
| 19 | #ifdef FIX_LOCK_NAME | ||
| 20 | #define Lock DMOLock | ||
| 21 | #endif | ||
| 22 | #include "mediaobj.h" | ||
| 23 | #ifdef FIX_LOCK_NAME | ||
| 24 | #undef Lock | ||
| 25 | #endif | ||
| 26 | #include "dmoreg.h" | ||
| 27 | #include "dmort.h" | ||
| 28 | |||
| 29 | #endif //__DMO_H__ |
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