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1 | bearsoft | 1.1 | //------------------------------------------------------------------------------ |
2 | // File: DMO.h | ||
3 | // | ||
4 | // Desc: Headers needed by almost all DMOs. | ||
5 | // | ||
6 | // Copyright (c) 1999 - 2000, Microsoft Corporation. All rights reserved. | ||
7 | //------------------------------------------------------------------------------ | ||
8 | |||
9 | |||
10 | #ifndef __DMO_H__ | ||
11 | #define __DMO_H__ | ||
12 | |||
13 | |||
14 | #include "mediaerr.h" | ||
15 | |||
16 | // When using ATL we get collisions on Lock so in this case rename | ||
17 | // IMediaObject::Lock to IMediaObject::DMOLock | ||
18 | |||
19 | #ifdef FIX_LOCK_NAME | ||
20 | #define Lock DMOLock | ||
21 | #endif | ||
22 | #include "mediaobj.h" | ||
23 | #ifdef FIX_LOCK_NAME | ||
24 | #undef Lock | ||
25 | #endif | ||
26 | #include "dmoreg.h" | ||
27 | #include "dmort.h" | ||
28 | |||
29 | #endif //__DMO_H__ |
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