/[cvs]/api/include/dplay.h
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Revision 1.1.1.1 - (hide annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (23 years, 5 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
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1 bearsoft 1.1 /*==========================================================================;
2     *
3     * Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved.
4     *
5     * File: dplay.h
6     * Content: DirectPlay include file
7     *
8     ***************************************************************************/
9    
10     #ifndef __DPLAY_INCLUDED__
11     #define __DPLAY_INCLUDED__
12    
13     #include <ole2.h> // for DECLARE_INTERFACE and HRESULT
14    
15     /* avoid warnings in MSVC at Level4 */
16     #pragma warning(disable:4201)
17    
18    
19     /*
20     * Some types
21     */
22    
23     #ifndef _WIN64
24     #define DWORD_PTR DWORD
25     #endif
26    
27     typedef LPVOID (*LPRGLPVOID)[];
28     typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID;
29    
30     #define VOL volatile
31     typedef VOID *VOL LPVOIDV;
32    
33    
34     #define _FACDP 0x877
35     #define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code )
36    
37     #ifdef __cplusplus
38     extern "C" {
39     #endif
40    
41     /*
42     * GUIDS used by DirectPlay objects
43     */
44     DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
45     DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
46    
47     DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
48     DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
49    
50     DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
51     DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
52    
53     // {D1EB6D20-8923-11d0-9D97-00A0C90A43CB}
54     DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
55    
56     /*
57     * GUIDS used by Service Providers shipped with DirectPlay
58     * Use these to identify Service Provider returned by EnumConnections
59     */
60    
61     // GUID for IPX service provider
62     // {685BC400-9D2C-11cf-A9CD-00AA006886E3}
63     DEFINE_GUID(DPSPGUID_IPX,
64     0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
65    
66     // GUID for TCP/IP service provider
67     // 36E95EE0-8577-11cf-960C-0080C7534E82
68     DEFINE_GUID(DPSPGUID_TCPIP,
69     0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82);
70    
71     // GUID for Serial service provider
72     // {0F1D6860-88D9-11cf-9C4E-00A0C905425E}
73     DEFINE_GUID(DPSPGUID_SERIAL,
74     0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
75    
76     // GUID for Modem service provider
77     // {44EAA760-CB68-11cf-9C4E-00A0C905425E}
78     DEFINE_GUID(DPSPGUID_MODEM,
79     0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
80    
81     /****************************************************************************
82     *
83     * DirectPlay Structures
84     *
85     * Various structures used to invoke DirectPlay.
86     *
87     ****************************************************************************/
88    
89     #ifndef IDIRECTPLAY2_OR_GREATER
90     typedef struct IDirectPlay FAR *LPDIRECTPLAY;
91     #else
92     typedef struct IUnknown FAR *LPDIRECTPLAY;
93     #endif
94    
95     typedef struct IDirectPlay2 FAR *LPDIRECTPLAY2;
96     typedef struct IDirectPlay2 FAR *LPDIRECTPLAY2A;
97     typedef struct IDirectPlay2 IDirectPlay2A;
98    
99     typedef struct IDirectPlay3 FAR *LPDIRECTPLAY3;
100     typedef struct IDirectPlay3 FAR *LPDIRECTPLAY3A;
101     typedef struct IDirectPlay3 IDirectPlay3A;
102    
103     typedef struct IDirectPlay4 FAR *LPDIRECTPLAY4;
104     typedef struct IDirectPlay4 FAR *LPDIRECTPLAY4A;
105     typedef struct IDirectPlay4 IDirectPlay4A;
106    
107     /*
108     * DPID
109     * DirectPlay player and group ID
110     */
111     typedef DWORD DPID, FAR *LPDPID;
112    
113     /*
114     * DPID that system messages come from
115     */
116     #define DPID_SYSMSG 0
117    
118     /*
119     * DPID representing all players in the session
120     */
121     #define DPID_ALLPLAYERS 0
122    
123     /*
124     * DPID representing the server player
125     */
126     #define DPID_SERVERPLAYER 1
127    
128    
129     /*
130     * DPID representing the maxiumum ID in the range of DPID's reserved for
131     * use by DirectPlay.
132     */
133     #define DPID_RESERVEDRANGE 100
134    
135     /*
136     * The player ID is unknown (used with e.g. DPSESSION_NOMESSAGEID)
137     */
138     #define DPID_UNKNOWN 0xFFFFFFFF
139    
140     /*
141     * DPCAPS
142     * Used to obtain the capabilities of a DirectPlay object
143     */
144     typedef struct
145     {
146     DWORD dwSize; // Size of structure, in bytes
147     DWORD dwFlags; // DPCAPS_xxx flags
148     DWORD dwMaxBufferSize; // Maximum message size, in bytes, for this service provider
149     DWORD dwMaxQueueSize; // Obsolete.
150     DWORD dwMaxPlayers; // Maximum players/groups (local + remote)
151     DWORD dwHundredBaud; // Bandwidth in 100 bits per second units;
152     // i.e. 24 is 2400, 96 is 9600, etc.
153     DWORD dwLatency; // Estimated latency; 0 = unknown
154     DWORD dwMaxLocalPlayers; // Maximum # of locally created players allowed
155     DWORD dwHeaderLength; // Maximum header length, in bytes, on messages
156     // added by the service provider
157     DWORD dwTimeout; // Service provider's suggested timeout value
158     // This is how long DirectPlay will wait for
159     // responses to system messages
160     } DPCAPS, FAR *LPDPCAPS;
161    
162     /*
163     * This DirectPlay object is the session host. If the host exits the
164     * session, another application will become the host and receive a
165     * DPSYS_HOST system message.
166     */
167     #define DPCAPS_ISHOST 0x00000002
168    
169     /*
170     * The service provider bound to this DirectPlay object can optimize
171     * group messaging.
172     */
173     #define DPCAPS_GROUPOPTIMIZED 0x00000008
174    
175     /*
176     * The service provider bound to this DirectPlay object can optimize
177     * keep alives (see DPSESSION_KEEPALIVE)
178     */
179     #define DPCAPS_KEEPALIVEOPTIMIZED 0x00000010
180    
181     /*
182     * The service provider bound to this DirectPlay object can optimize
183     * guaranteed message delivery.
184     */
185     #define DPCAPS_GUARANTEEDOPTIMIZED 0x00000020
186    
187     /*
188     * This DirectPlay object supports guaranteed message delivery.
189     */
190     #define DPCAPS_GUARANTEEDSUPPORTED 0x00000040
191    
192     /*
193     * This DirectPlay object supports digital signing of messages.
194     */
195     #define DPCAPS_SIGNINGSUPPORTED 0x00000080
196    
197     /*
198     * This DirectPlay object supports encryption of messages.
199     */
200     #define DPCAPS_ENCRYPTIONSUPPORTED 0x00000100
201    
202     /*
203     * This DirectPlay player was created on this machine
204     */
205     #define DPPLAYERCAPS_LOCAL 0x00000800
206    
207     /*
208     * Current Open settings supports all forms of Cancel
209     */
210     #define DPCAPS_ASYNCCANCELSUPPORTED 0x00001000
211    
212     /*
213     * Current Open settings supports CancelAll, but not Cancel
214     */
215     #define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000
216    
217     /*
218     * Current Open settings supports Send Timeouts for sends
219     */
220     #define DPCAPS_SENDTIMEOUTSUPPORTED 0x00004000
221    
222     /*
223     * Current Open settings supports send priority
224     */
225     #define DPCAPS_SENDPRIORITYSUPPORTED 0x00008000
226    
227     /*
228     * Current Open settings supports DPSEND_ASYNC flag
229     */
230     #define DPCAPS_ASYNCSUPPORTED 0x00010000
231    
232    
233     /*
234     * DPSESSIONDESC2
235     * Used to describe the properties of a DirectPlay
236     * session instance
237     */
238     typedef struct
239     {
240     DWORD dwSize; // Size of structure
241     DWORD dwFlags; // DPSESSION_xxx flags
242     GUID guidInstance; // ID for the session instance
243     GUID guidApplication; // GUID of the DirectPlay application.
244     // GUID_NULL for all applications.
245     DWORD dwMaxPlayers; // Maximum # players allowed in session
246     DWORD dwCurrentPlayers; // Current # players in session (read only)
247     union
248     { // Name of the session
249     LPWSTR lpszSessionName; // Unicode
250     LPSTR lpszSessionNameA; // ANSI
251     };
252     union
253     { // Password of the session (optional)
254     LPWSTR lpszPassword; // Unicode
255     LPSTR lpszPasswordA; // ANSI
256     };
257     DWORD_PTR dwReserved1; // Reserved for future MS use.
258     DWORD_PTR dwReserved2;
259     DWORD_PTR dwUser1; // For use by the application
260     DWORD_PTR dwUser2;
261     DWORD_PTR dwUser3;
262     DWORD_PTR dwUser4;
263     } DPSESSIONDESC2, FAR *LPDPSESSIONDESC2;
264    
265     typedef DPSESSIONDESC2 * VOL LPDPSESSIONDESC2_V;
266    
267     /*
268     * LPCDPSESSIONDESC2
269     * A constant pointer to DPSESSIONDESC2
270     */
271     typedef const DPSESSIONDESC2 FAR *LPCDPSESSIONDESC2;
272    
273     /*
274     * Applications cannot create new players in this session.
275     */
276     #define DPSESSION_NEWPLAYERSDISABLED 0x00000001
277    
278     /*
279     * If the DirectPlay object that created the session, the host,
280     * quits, then the host will attempt to migrate to another
281     * DirectPlay object so that new players can continue to be created
282     * and new applications can join the session.
283     */
284     #define DPSESSION_MIGRATEHOST 0x00000004
285    
286     /*
287     * This flag tells DirectPlay not to set the idPlayerTo and idPlayerFrom
288     * fields in player messages. This cuts two DWORD's off the message
289     * overhead.
290     */
291     #define DPSESSION_NOMESSAGEID 0x00000008
292    
293    
294     /*
295     * This flag tells DirectPlay to not allow any new applications to
296     * join the session. Applications already in the session can still
297     * create new players.
298     */
299     #define DPSESSION_JOINDISABLED 0x00000020
300    
301     /*
302     * This flag tells DirectPlay to detect when remote players
303     * exit abnormally (e.g. their computer or modem gets unplugged)
304     */
305     #define DPSESSION_KEEPALIVE 0x00000040
306    
307     /*
308     * This flag tells DirectPlay not to send a message to all players
309     * when a players remote data changes
310     */
311     #define DPSESSION_NODATAMESSAGES 0x00000080
312    
313     /*
314     * This flag indicates that the session belongs to a secure server
315     * and needs user authentication
316     */
317     #define DPSESSION_SECURESERVER 0x00000100
318    
319     /*
320     * This flag indicates that the session is private and requirs a password
321     * for EnumSessions as well as Open.
322     */
323     #define DPSESSION_PRIVATE 0x00000200
324    
325     /*
326     * This flag indicates that the session requires a password for joining.
327     */
328     #define DPSESSION_PASSWORDREQUIRED 0x00000400
329    
330     /*
331     * This flag tells DirectPlay to route all messages through the server
332     */
333     #define DPSESSION_MULTICASTSERVER 0x00000800
334    
335     /*
336     * This flag tells DirectPlay to only download information about the
337     * DPPLAYER_SERVERPLAYER.
338     */
339     #define DPSESSION_CLIENTSERVER 0x00001000
340    
341     /*
342     * This flag tells DirectPlay to use the protocol built into dplay
343     * for reliability and statistics all the time. When this bit is
344     * set, only other sessions with this bit set can join or be joined.
345     */
346     #define DPSESSION_DIRECTPLAYPROTOCOL 0x00002000
347    
348     /*
349     * This flag tells DirectPlay that preserving order of received
350     * packets is not important, when using reliable delivery. This
351     * will allow messages to be indicated out of order if preceding
352     * messages have not yet arrived. Otherwise DPLAY will wait for
353     * earlier messages before delivering later reliable messages.
354     */
355     #define DPSESSION_NOPRESERVEORDER 0x00004000
356    
357    
358     /*
359     * This flag tells DirectPlay to optimize communication for latency
360     */
361     #define DPSESSION_OPTIMIZELATENCY 0x00008000
362    
363     /*
364     * This flag allows lobby launched games that aren't voice enabled
365     * to get voice capabilities.
366     */
367     #define DPSESSION_ALLOWVOICERETRO 0x00010000
368    
369     /*
370     * This flag supresses transmission of session desc changes.
371     * DPSESSION_NODATAMESSAGES was supposed to do that, but SetSessionDesc
372     * was ignoring the flag and some apps depended on the broken behavior, this
373     * flag allows applications to get the right behaviour without breaking apps depending
374     * on old broken behavior.
375     */
376     #define DPSESSION_NOSESSIONDESCMESSAGES 0x00020000
377    
378     /*
379     * DPNAME
380     * Used to hold the name of a DirectPlay entity
381     * like a player or a group
382     */
383     typedef struct
384     {
385     DWORD dwSize; // Size of structure
386     DWORD dwFlags; // Not used. Must be zero.
387     union
388     { // The short or friendly name
389     LPWSTR lpszShortName; // Unicode
390     LPSTR lpszShortNameA; // ANSI
391     };
392     union
393     { // The long or formal name
394     LPWSTR lpszLongName; // Unicode
395     LPSTR lpszLongNameA; // ANSI
396     };
397    
398     } DPNAME, FAR *LPDPNAME;
399    
400     /*
401     * LPCDPNAME
402     * A constant pointer to DPNAME
403     */
404     typedef const DPNAME FAR *LPCDPNAME;
405    
406     /*
407     * DPCREDENTIALS
408     * Used to hold the user name and password of a DirectPlay user
409     */
410     typedef struct
411     {
412     DWORD dwSize; // Size of structure
413     DWORD dwFlags; // Not used. Must be zero.
414     union
415     { // User name of the account
416     LPWSTR lpszUsername; // Unicode
417     LPSTR lpszUsernameA; // ANSI
418     };
419     union
420     { // Password of the account
421     LPWSTR lpszPassword; // Unicode
422     LPSTR lpszPasswordA; // ANSI
423     };
424     union
425     { // Domain name of the account
426     LPWSTR lpszDomain; // Unicode
427     LPSTR lpszDomainA; // ANSI
428     };
429     } DPCREDENTIALS, FAR *LPDPCREDENTIALS;
430    
431     typedef const DPCREDENTIALS FAR *LPCDPCREDENTIALS;
432    
433     /*
434     * DPSECURITYDESC
435     * Used to describe the security properties of a DirectPlay
436     * session instance
437     */
438     typedef struct
439     {
440     DWORD dwSize; // Size of structure
441     DWORD dwFlags; // Not used. Must be zero.
442     union
443     { // SSPI provider name
444     LPWSTR lpszSSPIProvider; // Unicode
445     LPSTR lpszSSPIProviderA; // ANSI
446     };
447     union
448     { // CAPI provider name
449     LPWSTR lpszCAPIProvider; // Unicode
450     LPSTR lpszCAPIProviderA; // ANSI
451     };
452     DWORD dwCAPIProviderType; // Crypto Service Provider type
453     DWORD dwEncryptionAlgorithm; // Encryption Algorithm type
454     } DPSECURITYDESC, FAR *LPDPSECURITYDESC;
455    
456     typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC;
457    
458     /*
459     * DPACCOUNTDESC
460     * Used to describe a user membership account
461     */
462     typedef struct
463     {
464     DWORD dwSize; // Size of structure
465     DWORD dwFlags; // Not used. Must be zero.
466     union
467     { // Account identifier
468     LPWSTR lpszAccountID; // Unicode
469     LPSTR lpszAccountIDA; // ANSI
470     };
471     } DPACCOUNTDESC, FAR *LPDPACCOUNTDESC;
472    
473     typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC;
474    
475     /*
476     * LPCGUID
477     * A constant pointer to a guid
478     */
479     typedef const GUID FAR *LPCGUID;
480    
481     /*
482     * DPLCONNECTION
483     * Used to hold all in the informaion needed to connect
484     * an application to a session or create a session
485     */
486     typedef struct
487     {
488     DWORD dwSize; // Size of this structure
489     DWORD dwFlags; // Flags specific to this structure
490     LPDPSESSIONDESC2 lpSessionDesc; // Pointer to session desc to use on connect
491     LPDPNAME lpPlayerName; // Pointer to Player name structure
492     GUID guidSP; // GUID of the DPlay SP to use
493     LPVOID lpAddress; // Address for service provider
494     DWORD dwAddressSize; // Size of address data
495     } DPLCONNECTION, FAR *LPDPLCONNECTION;
496    
497     /*
498     * LPCDPLCONNECTION
499     * A constant pointer to DPLCONNECTION
500     */
501     typedef const DPLCONNECTION FAR *LPCDPLCONNECTION;
502    
503     /*
504     * DPCHAT
505     * Used to hold the a DirectPlay chat message
506     */
507     typedef struct
508     {
509     DWORD dwSize;
510     DWORD dwFlags;
511     union
512     { // Message string
513     LPWSTR lpszMessage; // Unicode
514     LPSTR lpszMessageA; // ANSI
515     };
516     } DPCHAT, FAR * LPDPCHAT;
517    
518     /*
519     * SGBUFFER
520     * Scatter Gather Buffer used for SendEx
521     */
522     typedef struct
523     {
524     UINT len; // length of buffer data
525     PUCHAR pData; // pointer to buffer data
526     } SGBUFFER, *PSGBUFFER, FAR *LPSGBUFFER;
527    
528    
529     /****************************************************************************
530     *
531     * Prototypes for DirectPlay callback functions
532     *
533     ****************************************************************************/
534    
535     /*
536     * Callback for IDirectPlay2::EnumSessions
537     */
538     typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)(
539     LPCDPSESSIONDESC2 lpThisSD,
540     LPDWORD lpdwTimeOut,
541     DWORD dwFlags,
542     LPVOID lpContext );
543    
544     /*
545     * This flag is set on the EnumSessions callback dwFlags parameter when
546     * the time out has occurred. There will be no session data for this
547     * callback. If *lpdwTimeOut is set to a non-zero value and the
548     * EnumSessionsCallback function returns TRUE then EnumSessions will
549     * continue waiting until the next timeout occurs. Timeouts are in
550     * milliseconds.
551     */
552     #define DPESC_TIMEDOUT 0x00000001
553    
554    
555     /*
556     * Callback for IDirectPlay2::EnumPlayers
557     * IDirectPlay2::EnumGroups
558     * IDirectPlay2::EnumGroupPlayers
559     */
560     typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)(
561     DPID dpId,
562     DWORD dwPlayerType,
563     LPCDPNAME lpName,
564     DWORD dwFlags,
565     LPVOID lpContext );
566    
567    
568     /*
569     * Unicode callback for DirectPlayEnumerate
570     * This callback prototype will be used if compiling
571     * for Unicode strings
572     */
573     typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)(
574     LPGUID lpguidSP,
575     LPWSTR lpSPName,
576     DWORD dwMajorVersion,
577     DWORD dwMinorVersion,
578     LPVOID lpContext);
579    
580     /*
581     * ANSI callback for DirectPlayEnumerate
582     * This callback prototype will be used if compiling
583     * for ANSI strings
584     */
585     typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)(
586     LPGUID lpguidSP,
587     LPSTR lpSPName,
588     DWORD dwMajorVersion,
589     DWORD dwMinorVersion,
590     LPVOID lpContext);
591    
592     /*
593     * Callback for IDirectPlay3(A)::EnumConnections
594     */
595     typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)(
596     LPCGUID lpguidSP,
597     LPVOID lpConnection,
598     DWORD dwConnectionSize,
599     LPCDPNAME lpName,
600     DWORD dwFlags,
601     LPVOID lpContext);
602    
603    
604     /*
605     * API's
606     */
607    
608     #ifdef UNICODE
609     #define DirectPlayEnumerate DirectPlayEnumerateW
610     #else
611     #define DirectPlayEnumerate DirectPlayEnumerateA
612     #endif // UNICODE
613    
614     extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
615     extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID );
616     extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk);
617    
618     /****************************************************************************
619     *
620     * IDirectPlay2 (and IDirectPlay2A) Interface
621     *
622     ****************************************************************************/
623    
624     #undef INTERFACE
625     #define INTERFACE IDirectPlay2
626     DECLARE_INTERFACE_( IDirectPlay2, IUnknown )
627     {
628     /*** IUnknown methods ***/
629     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
630     STDMETHOD_(ULONG,AddRef) (THIS) PURE;
631     STDMETHOD_(ULONG,Release) (THIS) PURE;
632     /*** IDirectPlay2 methods ***/
633     STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
634     STDMETHOD(Close) (THIS) PURE;
635     STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
636     STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
637     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
638     STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
639     STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
640     STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
641     STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
642     STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
643     STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
644     STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE;
645     STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
646     STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
647     STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
648     STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE;
649     STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE;
650     STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
651     STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
652     STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE;
653     STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
654     STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
655     STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
656     STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
657     STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
658     STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
659     STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
660     STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
661     STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
662     };
663    
664     /****************************************************************************
665     *
666     * IDirectPlay2 interface macros
667     *
668     ****************************************************************************/
669    
670     #if !defined(__cplusplus) || defined(CINTERFACE)
671    
672     #define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
673     #define IDirectPlay2_AddRef(p) (p)->lpVtbl->AddRef(p)
674     #define IDirectPlay2_Release(p) (p)->lpVtbl->Release(p)
675     #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
676     #define IDirectPlay2_Close(p) (p)->lpVtbl->Close(p)
677     #define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
678     #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
679     #define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
680     #define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
681     #define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
682     #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
683     #define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
684     #define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
685     #define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
686     #define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
687     #define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
688     #define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d)
689     #define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c)
690     #define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
691     #define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
692     #define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
693     #define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c)
694     #define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b)
695     #define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
696     #define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->Open(p,a,b)
697     #define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
698     #define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
699     #define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d)
700     #define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c)
701     #define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
702     #define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
703     #define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
704    
705     #else /* C++ */
706    
707     #define IDirectPlay2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
708     #define IDirectPlay2_AddRef(p) (p)->AddRef()
709     #define IDirectPlay2_Release(p) (p)->Release()
710     #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
711     #define IDirectPlay2_Close(p) (p)->Close()
712     #define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
713     #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
714     #define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
715     #define IDirectPlay2_DestroyGroup(p,a) (p)->DestroyGroup(a)
716     #define IDirectPlay2_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
717     #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
718     #define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
719     #define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
720     #define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
721     #define IDirectPlay2_GetCaps(p,a,b) (p)->GetCaps(a,b)
722     #define IDirectPlay2_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
723     #define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
724     #define IDirectPlay2_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
725     #define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
726     #define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
727     #define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
728     #define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
729     #define IDirectPlay2_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
730     #define IDirectPlay2_Initialize(p,a) (p)->Initialize(a)
731     #define IDirectPlay2_Open(p,a,b) (p)->Open(a,b)
732     #define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
733     #define IDirectPlay2_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
734     #define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
735     #define IDirectPlay2_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
736     #define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
737     #define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
738     #define IDirectPlay2_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
739    
740     #endif
741    
742     /****************************************************************************
743     *
744     * IDirectPlay3 (and IDirectPlay3A) Interface
745     *
746     ****************************************************************************/
747    
748     #undef INTERFACE
749     #define INTERFACE IDirectPlay3
750     DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 )
751     {
752     /*** IUnknown methods ***/
753     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
754     STDMETHOD_(ULONG,AddRef) (THIS) PURE;
755     STDMETHOD_(ULONG,Release) (THIS) PURE;
756     /*** IDirectPlay2 methods ***/
757     STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
758     STDMETHOD(Close) (THIS) PURE;
759     STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
760     STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
761     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
762     STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
763     STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
764     STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
765     STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
766     STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
767     STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
768     STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE;
769     STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
770     STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
771     STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
772     STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE;
773     STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE;
774     STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
775     STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
776     STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE;
777     STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
778     STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
779     STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
780     STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
781     STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
782     STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
783     STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
784     STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
785     STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
786     /*** IDirectPlay3 methods ***/
787     STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE;
788     STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
789     STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE;
790     STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
791     STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
792     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
793     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
794     STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
795     STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
796     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
797     STDMETHOD(StartSession) (THIS_ DWORD,DPID) PURE;
798     STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD) PURE;
799     STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID) PURE;
800     STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
801     STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD) PURE;
802     };
803    
804     /****************************************************************************
805     *
806     * IDirectPlay3 interface macros
807     *
808     ****************************************************************************/
809    
810     #if !defined(__cplusplus) || defined(CINTERFACE)
811    
812     #define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
813     #define IDirectPlay3_AddRef(p) (p)->lpVtbl->AddRef(p)
814     #define IDirectPlay3_Release(p) (p)->lpVtbl->Release(p)
815     #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
816     #define IDirectPlay3_Close(p) (p)->lpVtbl->Close(p)
817     #define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
818     #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
819     #define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
820     #define IDirectPlay3_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
821     #define IDirectPlay3_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
822     #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
823     #define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
824     #define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
825     #define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
826     #define IDirectPlay3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
827     #define IDirectPlay3_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
828     #define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d)
829     #define IDirectPlay3_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c)
830     #define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
831     #define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
832     #define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
833     #define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c)
834     #define IDirectPlay3_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b)
835     #define IDirectPlay3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
836     #define IDirectPlay3_Open(p,a,b) (p)->lpVtbl->Open(p,a,b)
837     #define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
838     #define IDirectPlay3_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
839     #define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d)
840     #define IDirectPlay3_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c)
841     #define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
842     #define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
843     #define IDirectPlay3_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
844     #define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b)
845     #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
846     #define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
847     #define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d)
848     #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
849     #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
850     #define IDirectPlay3_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b)
851     #define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d)
852     #define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
853     #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
854     #define IDirectPlay3_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b)
855     #define IDirectPlay3_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b)
856     #define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b)
857     #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
858     #define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b)
859    
860     #else /* C++ */
861    
862     #define IDirectPlay3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
863     #define IDirectPlay3_AddRef(p) (p)->AddRef()
864     #define IDirectPlay3_Release(p) (p)->Release()
865     #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
866     #define IDirectPlay3_Close(p) (p)->Close()
867     #define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
868     #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
869     #define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
870     #define IDirectPlay3_DestroyGroup(p,a) (p)->DestroyGroup(a)
871     #define IDirectPlay3_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
872     #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
873     #define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
874     #define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
875     #define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
876     #define IDirectPlay3_GetCaps(p,a,b) (p)->GetCaps(a,b)
877     #define IDirectPlay3_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
878     #define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
879     #define IDirectPlay3_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
880     #define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
881     #define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
882     #define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
883     #define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
884     #define IDirectPlay3_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
885     #define IDirectPlay3_Initialize(p,a) (p)->Initialize(a)
886     #define IDirectPlay3_Open(p,a,b) (p)->Open(a,b)
887     #define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
888     #define IDirectPlay3_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
889     #define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
890     #define IDirectPlay3_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
891     #define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
892     #define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
893     #define IDirectPlay3_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
894     #define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b)
895     #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
896     #define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b)
897     #define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d)
898     #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
899     #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
900     #define IDirectPlay3_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b)
901     #define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d)
902     #define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d)
903     #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
904     #define IDirectPlay3_StartSession(p,a,b) (p)->StartSession(a,b)
905     #define IDirectPlay3_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b)
906     #define IDirectPlay3_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b)
907     #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d)
908     #define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b)
909    
910     #endif
911    
912     /****************************************************************************
913     *
914     * IDirectPlay4 (and IDirectPlay4A) Interface
915     *
916     ****************************************************************************/
917    
918     #undef INTERFACE
919     #define INTERFACE IDirectPlay4
920     DECLARE_INTERFACE_( IDirectPlay4, IDirectPlay3 )
921     {
922     /*** IUnknown methods ***/
923     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
924     STDMETHOD_(ULONG,AddRef) (THIS) PURE;
925     STDMETHOD_(ULONG,Release) (THIS) PURE;
926     /*** IDirectPlay2 methods ***/
927     STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
928     STDMETHOD(Close) (THIS) PURE;
929     STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
930     STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
931     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
932     STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
933     STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
934     STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
935     STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
936     STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
937     STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
938     STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE;
939     STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
940     STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
941     STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
942     STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE;
943     STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE;
944     STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
945     STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
946     STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE;
947     STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
948     STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
949     STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
950     STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
951     STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
952     STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
953     STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
954     STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
955     STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
956     /*** IDirectPlay3 methods ***/
957     STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE;
958     STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
959     STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE;
960     STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE;
961     STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
962     STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE;
963     STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE;
964     STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE;
965     STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE;
966     STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE;
967     STDMETHOD(StartSession) (THIS_ DWORD,DPID) PURE;
968     STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD) PURE;
969     STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID) PURE;
970     STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE;
971     STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD) PURE;
972     /*** IDirectPlay4 methods ***/
973     STDMETHOD(GetGroupOwner) (THIS_ DPID, LPDPID) PURE;
974     STDMETHOD(SetGroupOwner) (THIS_ DPID, DPID) PURE;
975     STDMETHOD(SendEx) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, DWORD_PTR *) PURE;
976     STDMETHOD(GetMessageQueue) (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE;
977     STDMETHOD(CancelMessage) (THIS_ DWORD, DWORD) PURE;
978     STDMETHOD(CancelPriority) (THIS_ DWORD, DWORD, DWORD) PURE;
979     };
980    
981     /****************************************************************************
982     *
983     * IDirectPlayX interface macros (for IDirectPlay4 and beyond)
984     *
985     ****************************************************************************/
986    
987     #if !defined(__cplusplus) || defined(CINTERFACE)
988    
989     #define IDirectPlayX_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
990     #define IDirectPlayX_AddRef(p) (p)->lpVtbl->AddRef(p)
991     #define IDirectPlayX_Release(p) (p)->lpVtbl->Release(p)
992     #define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
993     #define IDirectPlayX_CancelMessage(p,a,b) (p)->lpVtbl->CancelMessage(p,a,b)
994     #define IDirectPlayX_CancelPriority(p,a,b,c) (p)->lpVtbl->CancelPriority(p,a,b,c)
995     #define IDirectPlayX_Close(p) (p)->lpVtbl->Close(p)
996     #define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
997     #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
998     #define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
999     #define IDirectPlayX_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
1000     #define IDirectPlayX_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
1001     #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
1002     #define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
1003     #define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
1004     #define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
1005     #define IDirectPlayX_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
1006     #define IDirectPlayX_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
1007     #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e)
1008     #define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d)
1009     #define IDirectPlayX_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c)
1010     #define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
1011     #define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
1012     #define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
1013     #define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c)
1014     #define IDirectPlayX_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b)
1015     #define IDirectPlayX_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
1016     #define IDirectPlayX_Open(p,a,b) (p)->lpVtbl->Open(p,a,b)
1017     #define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
1018     #define IDirectPlayX_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
1019     #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i)
1020     #define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d)
1021     #define IDirectPlayX_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c)
1022     #define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
1023     #define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
1024     #define IDirectPlayX_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
1025     #define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b)
1026     #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f)
1027     #define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b)
1028     #define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d)
1029     #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e)
1030     #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d)
1031     #define IDirectPlayX_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b)
1032     #define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d)
1033     #define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d)
1034     #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c)
1035     #define IDirectPlayX_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b)
1036     #define IDirectPlayX_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b)
1037     #define IDirectPlayX_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b)
1038     #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d)
1039     #define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b)
1040     #define IDirectPlayX_GetGroupOwner(p,a,b) (p)->lpVtbl->GetGroupOwner(p,a,b)
1041     #define IDirectPlayX_SetGroupOwner(p,a,b) (p)->lpVtbl->SetGroupOwner(p,a,b)
1042    
1043     #else /* C++ */
1044    
1045     #define IDirectPlayX_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1046     #define IDirectPlayX_AddRef(p) (p)->AddRef()
1047     #define IDirectPlayX_Release(p) (p)->Release()
1048     #define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
1049     #define IDirectPlayX_CancelMessage(p,a,b) (p)->CancelMessage(a,b)
1050     #define IDirectPlayX_CancelPriority(p,a,b,c) (p)->CancelPriority(a,b,c)
1051     #define IDirectPlayX_Close(p) (p)->Close()
1052     #define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
1053     #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
1054     #define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
1055     #define IDirectPlayX_DestroyGroup(p,a) (p)->DestroyGroup(a)
1056     #define IDirectPlayX_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
1057     #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
1058     #define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
1059     #define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
1060     #define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
1061     #define IDirectPlayX_GetCaps(p,a,b) (p)->GetCaps(a,b)
1062     #define IDirectPlayX_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
1063     #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->GetMessageQueue(a,b,c,d,e)
1064     #define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
1065     #define IDirectPlayX_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
1066     #define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
1067     #define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
1068     #define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
1069     #define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
1070     #define IDirectPlayX_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
1071     #define IDirectPlayX_Initialize(p,a) (p)->Initialize(a)
1072     #define IDirectPlayX_Open(p,a,b) (p)->Open(a,b)
1073     #define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
1074     #define IDirectPlayX_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
1075     #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->SendEx(a,b,c,d,e,f,g,h,i)
1076     #define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
1077     #define IDirectPlayX_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
1078     #define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
1079     #define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
1080     #define IDirectPlayX_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
1081     #define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b)
1082     #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f)
1083     #define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b)
1084     #define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d)
1085     #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e)
1086     #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d)
1087     #define IDirectPlayX_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b)
1088     #define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d)
1089     #define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d)
1090     #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c)
1091     #define IDirectPlayX_StartSession(p,a,b) (p)->StartSession(a,b)
1092     #define IDirectPlayX_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b)
1093     #define IDirectPlayX_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b)
1094     #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d)
1095     #define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b)
1096     #define IDirectPlayX_GetGroupOwner(p,a,b) (p)->GetGroupOwner(a,b)
1097     #define IDirectPlayX_SetGroupOwner(p,a,b) (p)->SetGroupOwner(a,b)
1098    
1099     #endif
1100    
1101     /****************************************************************************
1102     *
1103     * EnumConnections API flags
1104     *
1105     ****************************************************************************/
1106    
1107     /*
1108     * Enumerate Service Providers
1109     */
1110     #define DPCONNECTION_DIRECTPLAY 0x00000001
1111    
1112     /*
1113     * Enumerate Lobby Providers
1114     */
1115     #define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002
1116    
1117    
1118     /****************************************************************************
1119     *
1120     * EnumPlayers API flags
1121     *
1122     ****************************************************************************/
1123    
1124     /*
1125     * Enumerate all players in the current session
1126     */
1127     #define DPENUMPLAYERS_ALL 0x00000000
1128     #define DPENUMGROUPS_ALL DPENUMPLAYERS_ALL
1129    
1130    
1131     /*
1132     * Enumerate only local (created by this application) players
1133     * or groups
1134     */
1135     #define DPENUMPLAYERS_LOCAL 0x00000008
1136     #define DPENUMGROUPS_LOCAL DPENUMPLAYERS_LOCAL
1137    
1138     /*
1139     * Enumerate only remote (non-local) players
1140     * or groups
1141     */
1142     #define DPENUMPLAYERS_REMOTE 0x00000010
1143     #define DPENUMGROUPS_REMOTE DPENUMPLAYERS_REMOTE
1144    
1145     /*
1146     * Enumerate groups along with the players
1147     */
1148     #define DPENUMPLAYERS_GROUP 0x00000020
1149    
1150     /*
1151     * Enumerate players or groups in another session
1152     * (must supply lpguidInstance)
1153     */
1154     #define DPENUMPLAYERS_SESSION 0x00000080
1155     #define DPENUMGROUPS_SESSION DPENUMPLAYERS_SESSION
1156    
1157     /*
1158     * Enumerate server players
1159     */
1160     #define DPENUMPLAYERS_SERVERPLAYER 0x00000100
1161    
1162     /*
1163     * Enumerate spectator players
1164     */
1165     #define DPENUMPLAYERS_SPECTATOR 0x00000200
1166    
1167     /*
1168     * Enumerate shortcut groups
1169     */
1170     #define DPENUMGROUPS_SHORTCUT 0x00000400
1171    
1172     /*
1173     * Enumerate staging area groups
1174     */
1175     #define DPENUMGROUPS_STAGINGAREA 0x00000800
1176    
1177     /*
1178     * Enumerate hidden groups
1179     */
1180     #define DPENUMGROUPS_HIDDEN 0x00001000
1181    
1182     /*
1183     * Enumerate the group's owner
1184     */
1185     #define DPENUMPLAYERS_OWNER 0x00002000
1186    
1187    
1188     /****************************************************************************
1189     *
1190     * CreatePlayer API flags
1191     *
1192     ****************************************************************************/
1193    
1194     /*
1195     * This flag indicates that this player should be designated
1196     * the server player. The app should specify this at CreatePlayer.
1197     */
1198     #define DPPLAYER_SERVERPLAYER DPENUMPLAYERS_SERVERPLAYER
1199    
1200     /*
1201     * This flag indicates that this player should be designated
1202     * a spectator. The app should specify this at CreatePlayer.
1203     */
1204     #define DPPLAYER_SPECTATOR DPENUMPLAYERS_SPECTATOR
1205    
1206     /*
1207     * This flag indicates that this player was created locally.
1208     * (returned from GetPlayerFlags)
1209     */
1210     #define DPPLAYER_LOCAL DPENUMPLAYERS_LOCAL
1211    
1212     /*
1213     * This flag indicates that this player is the group's owner
1214     * (Only returned in EnumGroupPlayers)
1215     */
1216     #define DPPLAYER_OWNER DPENUMPLAYERS_OWNER
1217    
1218     /****************************************************************************
1219     *
1220     * CreateGroup API flags
1221     *
1222     ****************************************************************************/
1223    
1224    
1225     /*
1226     * This flag indicates that the StartSession can be called on the group.
1227     * The app should specify this at CreateGroup, or CreateGroupInGroup.
1228     */
1229     #define DPGROUP_STAGINGAREA DPENUMGROUPS_STAGINGAREA
1230    
1231     /*
1232     * This flag indicates that this group was created locally.
1233     * (returned from GetGroupFlags)
1234     */
1235     #define DPGROUP_LOCAL DPENUMGROUPS_LOCAL
1236    
1237     /*
1238     * This flag indicates that this group was created hidden.
1239     */
1240     #define DPGROUP_HIDDEN DPENUMGROUPS_HIDDEN
1241    
1242    
1243     /****************************************************************************
1244     *
1245     * EnumSessions API flags
1246     *
1247     ****************************************************************************/
1248    
1249     /*
1250     * Enumerate sessions which can be joined
1251     */
1252     #define DPENUMSESSIONS_AVAILABLE 0x00000001
1253    
1254     /*
1255     * Enumerate all sessions even if they can't be joined.
1256     */
1257     #define DPENUMSESSIONS_ALL 0x00000002
1258    
1259    
1260     /*
1261     * Start an asynchronous enum sessions
1262     */
1263     #define DPENUMSESSIONS_ASYNC 0x00000010
1264    
1265     /*
1266     * Stop an asynchronous enum sessions
1267     */
1268     #define DPENUMSESSIONS_STOPASYNC 0x00000020
1269    
1270     /*
1271     * Enumerate sessions even if they require a password
1272     */
1273     #define DPENUMSESSIONS_PASSWORDREQUIRED 0x00000040
1274    
1275     /*
1276     * Return status about progress of enumeration instead of
1277     * showing any status dialogs.
1278     */
1279     #define DPENUMSESSIONS_RETURNSTATUS 0x00000080
1280    
1281     /****************************************************************************
1282     *
1283     * GetCaps and GetPlayerCaps API flags
1284     *
1285     ****************************************************************************/
1286    
1287     /*
1288     * The latency returned should be for guaranteed message sending.
1289     * Default is non-guaranteed messaging.
1290     */
1291     #define DPGETCAPS_GUARANTEED 0x00000001
1292    
1293    
1294     /****************************************************************************
1295     *
1296     * GetGroupData, GetPlayerData API flags
1297     * Remote and local Group/Player data is maintained separately.
1298     * Default is DPGET_REMOTE.
1299     *
1300     ****************************************************************************/
1301    
1302     /*
1303     * Get the remote data (set by any DirectPlay object in
1304     * the session using DPSET_REMOTE)
1305     */
1306     #define DPGET_REMOTE 0x00000000
1307    
1308     /*
1309     * Get the local data (set by this DirectPlay object
1310     * using DPSET_LOCAL)
1311     */
1312     #define DPGET_LOCAL 0x00000001
1313    
1314    
1315     /****************************************************************************
1316     *
1317     * Open API flags
1318     *
1319     ****************************************************************************/
1320    
1321     /*
1322     * Join the session that is described by the DPSESSIONDESC2 structure
1323     */
1324     #define DPOPEN_JOIN 0x00000001
1325    
1326     /*
1327     * Create a new session as described by the DPSESSIONDESC2 structure
1328     */
1329     #define DPOPEN_CREATE 0x00000002
1330    
1331     /*
1332     * Return status about progress of open instead of showing
1333     * any status dialogs.
1334     */
1335     #define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS
1336    
1337    
1338     /****************************************************************************
1339     *
1340     * DPLCONNECTION flags
1341     *
1342     ****************************************************************************/
1343    
1344     /*
1345     * This application should create a new session as
1346     * described by the DPSESIONDESC structure
1347     */
1348     #define DPLCONNECTION_CREATESESSION DPOPEN_CREATE
1349    
1350     /*
1351     * This application should join the session described by
1352     * the DPSESIONDESC structure with the lpAddress data
1353     */
1354     #define DPLCONNECTION_JOINSESSION DPOPEN_JOIN
1355    
1356     /****************************************************************************
1357     *
1358     * Receive API flags
1359     * Default is DPRECEIVE_ALL
1360     *
1361     ****************************************************************************/
1362    
1363     /*
1364     * Get the first message in the queue
1365     */
1366     #define DPRECEIVE_ALL 0x00000001
1367    
1368     /*
1369     * Get the first message in the queue directed to a specific player
1370     */
1371     #define DPRECEIVE_TOPLAYER 0x00000002
1372    
1373     /*
1374     * Get the first message in the queue from a specific player
1375     */
1376     #define DPRECEIVE_FROMPLAYER 0x00000004
1377    
1378     /*
1379     * Get the message but don't remove it from the queue
1380     */
1381     #define DPRECEIVE_PEEK 0x00000008
1382    
1383    
1384     /****************************************************************************
1385     *
1386     * Send API flags
1387     *
1388     ****************************************************************************/
1389    
1390     /*
1391     * Send the message using a guaranteed send method.
1392     * Default is non-guaranteed.
1393     */
1394     #define DPSEND_GUARANTEED 0x00000001
1395    
1396    
1397     /*
1398     * This flag is obsolete. It is ignored by DirectPlay
1399     */
1400     #define DPSEND_HIGHPRIORITY 0x00000002
1401    
1402     /*
1403     * This flag is obsolete. It is ignored by DirectPlay
1404     */
1405     #define DPSEND_OPENSTREAM 0x00000008
1406    
1407     /*
1408     * This flag is obsolete. It is ignored by DirectPlay
1409     */
1410     #define DPSEND_CLOSESTREAM 0x00000010
1411    
1412     /*
1413     * Send the message digitally signed to ensure authenticity.
1414     */
1415     #define DPSEND_SIGNED 0x00000020
1416    
1417     /*
1418     * Send the message with encryption to ensure privacy.
1419     */
1420     #define DPSEND_ENCRYPTED 0x00000040
1421    
1422     /*
1423     * The message is a lobby system message
1424     */
1425     #define DPSEND_LOBBYSYSTEMMESSAGE 0x00000080
1426    
1427    
1428     /*
1429     * Send message asynchronously, must check caps
1430     * before using this flag. It is always provided
1431     * if the protocol flag is set.
1432     */
1433     #define DPSEND_ASYNC 0x00000200
1434    
1435     /*
1436     * When an message is completed, don't tell me.
1437     * by default the application is notified with a system message.
1438     */
1439     #define DPSEND_NOSENDCOMPLETEMSG 0x00000400
1440    
1441    
1442     /*
1443     * Maximum priority for sends available to applications
1444     */
1445     #define DPSEND_MAX_PRI 0x0000FFFF
1446     #define DPSEND_MAX_PRIORITY DPSEND_MAX_PRI
1447    
1448    
1449     /****************************************************************************
1450     *
1451     * SetGroupData, SetGroupName, SetPlayerData, SetPlayerName,
1452     * SetSessionDesc API flags.
1453     * Default is DPSET_REMOTE.
1454     *
1455     ****************************************************************************/
1456    
1457     /*
1458     * Propagate the data to all players in the session
1459     */
1460     #define DPSET_REMOTE 0x00000000
1461    
1462     /*
1463     * Do not propagate the data to other players
1464     */
1465     #define DPSET_LOCAL 0x00000001
1466    
1467     /*
1468     * Used with DPSET_REMOTE, use guaranteed message send to
1469     * propagate the data
1470     */
1471     #define DPSET_GUARANTEED 0x00000002
1472    
1473     /****************************************************************************
1474     *
1475     * GetMessageQueue API flags.
1476     * Default is DPMESSAGEQUEUE_SEND
1477     *
1478     ****************************************************************************/
1479    
1480     /*
1481     * Get Send Queue - requires Service Provider Support
1482     */
1483     #define DPMESSAGEQUEUE_SEND 0x00000001
1484    
1485     /*
1486     * Get Receive Queue
1487     */
1488     #define DPMESSAGEQUEUE_RECEIVE 0x00000002
1489    
1490    
1491     /****************************************************************************
1492     *
1493     * Connect API flags
1494     *
1495     ****************************************************************************/
1496    
1497    
1498     /*
1499     * Start an asynchronous connect which returns status codes
1500     */
1501     #define DPCONNECT_RETURNSTATUS (DPENUMSESSIONS_RETURNSTATUS)
1502    
1503    
1504     /****************************************************************************
1505     *
1506     * DirectPlay system messages and message data structures
1507     *
1508     * All system message come 'From' player DPID_SYSMSG. To determine what type
1509     * of message it is, cast the lpData from Receive to DPMSG_GENERIC and check
1510     * the dwType member against one of the following DPSYS_xxx constants. Once
1511     * a match is found, cast the lpData to the corresponding of the DPMSG_xxx
1512     * structures to access the data of the message.
1513     *
1514     ****************************************************************************/
1515    
1516     /*
1517     * A new player or group has been created in the session
1518     * Use DPMSG_CREATEPLAYERORGROUP. Check dwPlayerType to see if it
1519     * is a player or a group.
1520     */
1521     #define DPSYS_CREATEPLAYERORGROUP 0x0003
1522    
1523     /*
1524     * A player has been deleted from the session
1525     * Use DPMSG_DESTROYPLAYERORGROUP
1526     */
1527     #define DPSYS_DESTROYPLAYERORGROUP 0x0005
1528    
1529     /*
1530     * A player has been added to a group
1531     * Use DPMSG_ADDPLAYERTOGROUP
1532     */
1533     #define DPSYS_ADDPLAYERTOGROUP 0x0007
1534    
1535     /*
1536     * A player has been removed from a group
1537     * Use DPMSG_DELETEPLAYERFROMGROUP
1538     */
1539     #define DPSYS_DELETEPLAYERFROMGROUP 0x0021
1540    
1541     /*
1542     * This DirectPlay object lost its connection with all the
1543     * other players in the session.
1544     * Use DPMSG_SESSIONLOST.
1545     */
1546     #define DPSYS_SESSIONLOST 0x0031
1547    
1548     /*
1549     * The current host has left the session.
1550     * This DirectPlay object is now the host.
1551     * Use DPMSG_HOST.
1552     */
1553     #define DPSYS_HOST 0x0101
1554    
1555     /*
1556     * The remote data associated with a player or
1557     * group has changed. Check dwPlayerType to see
1558     * if it is a player or a group
1559     * Use DPMSG_SETPLAYERORGROUPDATA
1560     */
1561     #define DPSYS_SETPLAYERORGROUPDATA 0x0102
1562    
1563     /*
1564     * The name of a player or group has changed.
1565     * Check dwPlayerType to see if it is a player
1566     * or a group.
1567     * Use DPMSG_SETPLAYERORGROUPNAME
1568     */
1569     #define DPSYS_SETPLAYERORGROUPNAME 0x0103
1570    
1571     /*
1572     * The session description has changed.
1573     * Use DPMSG_SETSESSIONDESC
1574     */
1575     #define DPSYS_SETSESSIONDESC 0x0104
1576    
1577     /*
1578     * A group has been added to a group
1579     * Use DPMSG_ADDGROUPTOGROUP
1580     */
1581     #define DPSYS_ADDGROUPTOGROUP 0x0105
1582    
1583     /*
1584     * A group has been removed from a group
1585     * Use DPMSG_DELETEGROUPFROMGROUP
1586     */
1587     #define DPSYS_DELETEGROUPFROMGROUP 0x0106
1588    
1589     /*
1590     * A secure player-player message has arrived.
1591     * Use DPMSG_SECUREMESSAGE
1592     */
1593     #define DPSYS_SECUREMESSAGE 0x0107
1594    
1595     /*
1596     * Start a new session.
1597     * Use DPMSG_STARTSESSION
1598     */
1599     #define DPSYS_STARTSESSION 0x0108
1600    
1601     /*
1602     * A chat message has arrived
1603     * Use DPMSG_CHAT
1604     */
1605     #define DPSYS_CHAT 0x0109
1606    
1607     /*
1608     * The owner of a group has changed
1609     * Use DPMSG_SETGROUPOWNER
1610     */
1611     #define DPSYS_SETGROUPOWNER 0x010A
1612    
1613     /*
1614     * An async send has finished, failed or been cancelled
1615     * Use DPMSG_SENDCOMPLETE
1616     */
1617     #define DPSYS_SENDCOMPLETE 0x010d
1618    
1619    
1620     /*
1621     * Used in the dwPlayerType field to indicate if it applies to a group
1622     * or a player
1623     */
1624     #define DPPLAYERTYPE_GROUP 0x00000000
1625     #define DPPLAYERTYPE_PLAYER 0x00000001
1626    
1627    
1628     /*
1629     * DPMSG_GENERIC
1630     * Generic message structure used to identify the message type.
1631     */
1632     typedef struct
1633     {
1634     DWORD dwType; // Message type
1635     } DPMSG_GENERIC, FAR *LPDPMSG_GENERIC;
1636    
1637     /*
1638     * DPMSG_CREATEPLAYERORGROUP
1639     * System message generated when a new player or group
1640     * created in the session with information about it.
1641     */
1642     typedef struct
1643     {
1644     DWORD dwType; // Message type
1645     DWORD dwPlayerType; // Is it a player or group
1646     DPID dpId; // ID of the player or group
1647     DWORD dwCurrentPlayers; // current # players & groups in session
1648     LPVOID lpData; // pointer to remote data
1649     DWORD dwDataSize; // size of remote data
1650     DPNAME dpnName; // structure with name info
1651     // the following fields are only available when using
1652     // the IDirectPlay3 interface or greater
1653     DPID dpIdParent; // id of parent group
1654     DWORD dwFlags; // player or group flags
1655     } DPMSG_CREATEPLAYERORGROUP, FAR *LPDPMSG_CREATEPLAYERORGROUP;
1656    
1657     /*
1658     * DPMSG_DESTROYPLAYERORGROUP
1659     * System message generated when a player or group is being
1660     * destroyed in the session with information about it.
1661     */
1662     typedef struct
1663     {
1664     DWORD dwType; // Message type
1665     DWORD dwPlayerType; // Is it a player or group
1666     DPID dpId; // player ID being deleted
1667     LPVOID lpLocalData; // copy of players local data
1668     DWORD dwLocalDataSize; // sizeof local data
1669     LPVOID lpRemoteData; // copy of players remote data
1670     DWORD dwRemoteDataSize; // sizeof remote data
1671     // the following fields are only available when using
1672     // the IDirectPlay3 interface or greater
1673     DPNAME dpnName; // structure with name info
1674     DPID dpIdParent; // id of parent group
1675     DWORD dwFlags; // player or group flags
1676     } DPMSG_DESTROYPLAYERORGROUP, FAR *LPDPMSG_DESTROYPLAYERORGROUP;
1677    
1678     /*
1679     * DPMSG_ADDPLAYERTOGROUP
1680     * System message generated when a player is being added
1681     * to a group.
1682     */
1683     typedef struct
1684     {
1685     DWORD dwType; // Message type
1686     DPID dpIdGroup; // group ID being added to
1687     DPID dpIdPlayer; // player ID being added
1688     } DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP;
1689    
1690     /*
1691     * DPMSG_DELETEPLAYERFROMGROUP
1692     * System message generated when a player is being
1693     * removed from a group
1694     */
1695     typedef DPMSG_ADDPLAYERTOGROUP DPMSG_DELETEPLAYERFROMGROUP;
1696     typedef DPMSG_DELETEPLAYERFROMGROUP FAR *LPDPMSG_DELETEPLAYERFROMGROUP;
1697    
1698     /*
1699     * DPMSG_ADDGROUPTOGROUP
1700     * System message generated when a group is being added
1701     * to a group.
1702     */
1703     typedef struct
1704     {
1705     DWORD dwType; // Message type
1706     DPID dpIdParentGroup; // group ID being added to
1707     DPID dpIdGroup; // group ID being added
1708     } DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
1709    
1710     /*
1711     * DPMSG_DELETEGROUPFROMGROUP
1712     * System message generated when a GROUP is being
1713     * removed from a group
1714     */
1715     typedef DPMSG_ADDGROUPTOGROUP DPMSG_DELETEGROUPFROMGROUP;
1716     typedef DPMSG_DELETEGROUPFROMGROUP FAR *LPDPMSG_DELETEGROUPFROMGROUP;
1717    
1718     /*
1719     * DPMSG_SETPLAYERORGROUPDATA
1720     * System message generated when remote data for a player or
1721     * group has changed.
1722     */
1723     typedef struct
1724     {
1725     DWORD dwType; // Message type
1726     DWORD dwPlayerType; // Is it a player or group
1727     DPID dpId; // ID of player or group
1728     LPVOID lpData; // pointer to remote data
1729     DWORD dwDataSize; // size of remote data
1730     } DPMSG_SETPLAYERORGROUPDATA, FAR *LPDPMSG_SETPLAYERORGROUPDATA;
1731    
1732     /*
1733     * DPMSG_SETPLAYERORGROUPNAME
1734     * System message generated when the name of a player or
1735     * group has changed.
1736     */
1737     typedef struct
1738     {
1739     DWORD dwType; // Message type
1740     DWORD dwPlayerType; // Is it a player or group
1741     DPID dpId; // ID of player or group
1742     DPNAME dpnName; // structure with new name info
1743     } DPMSG_SETPLAYERORGROUPNAME, FAR *LPDPMSG_SETPLAYERORGROUPNAME;
1744    
1745     /*
1746     * DPMSG_SETSESSIONDESC
1747     * System message generated when session desc has changed
1748     */
1749     typedef struct
1750     {
1751     DWORD dwType; // Message type
1752     DPSESSIONDESC2 dpDesc; // Session desc
1753     } DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC;
1754    
1755     /*
1756     * DPMSG_HOST
1757     * System message generated when the host has migrated to this
1758     * DirectPlay object.
1759     *
1760     */
1761     typedef DPMSG_GENERIC DPMSG_HOST;
1762     typedef DPMSG_HOST FAR *LPDPMSG_HOST;
1763    
1764     /*
1765     * DPMSG_SESSIONLOST
1766     * System message generated when the connection to the session is lost.
1767     *
1768     */
1769     typedef DPMSG_GENERIC DPMSG_SESSIONLOST;
1770     typedef DPMSG_SESSIONLOST FAR *LPDPMSG_SESSIONLOST;
1771    
1772     /*
1773     * DPMSG_SECUREMESSAGE
1774     * System message generated when a player requests a secure send
1775     */
1776     typedef struct
1777     {
1778     DWORD dwType; // Message Type
1779     DWORD dwFlags; // Signed/Encrypted
1780     DPID dpIdFrom; // ID of Sending Player
1781     LPVOID lpData; // Player message
1782     DWORD dwDataSize; // Size of player message
1783     } DPMSG_SECUREMESSAGE, FAR *LPDPMSG_SECUREMESSAGE;
1784    
1785     /*
1786     * DPMSG_STARTSESSION
1787     * System message containing all information required to
1788     * start a new session
1789     */
1790     typedef struct
1791     {
1792     DWORD dwType; // Message type
1793     LPDPLCONNECTION lpConn; // DPLCONNECTION structure
1794     } DPMSG_STARTSESSION, FAR *LPDPMSG_STARTSESSION;
1795    
1796     /*
1797     * DPMSG_CHAT
1798     * System message containing a chat message
1799     */
1800     typedef struct
1801     {
1802     DWORD dwType; // Message type
1803     DWORD dwFlags; // Message flags
1804     DPID idFromPlayer; // ID of the Sending Player
1805     DPID idToPlayer; // ID of the To Player
1806     DPID idToGroup; // ID of the To Group
1807     LPDPCHAT lpChat; // Pointer to a structure containing the chat message
1808     } DPMSG_CHAT, FAR *LPDPMSG_CHAT;
1809    
1810     /*
1811     * DPMSG_SETGROUPOWNER
1812     * System message generated when the owner of a group has changed
1813     */
1814     typedef struct
1815     {
1816     DWORD dwType; // Message type
1817     DPID idGroup; // ID of the group
1818     DPID idNewOwner; // ID of the player that is the new owner
1819     DPID idOldOwner; // ID of the player that used to be the owner
1820     } DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER;
1821    
1822     /*
1823     * DPMSG_SENDCOMPLETE
1824     * System message generated when finished with an Async Send message
1825     *
1826     * NOTE SENDPARMS has an overlay for DPMSG_SENDCOMPLETE, don't
1827     * change this message w/o changing SENDPARMS.
1828     */
1829     typedef struct
1830     {
1831     DWORD dwType;
1832     DPID idFrom;
1833     DPID idTo;
1834     DWORD dwFlags;
1835     DWORD dwPriority;
1836     DWORD dwTimeout;
1837     LPVOID lpvContext;
1838     DWORD dwMsgID;
1839     HRESULT hr;
1840     DWORD dwSendTime;
1841     } DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE;
1842    
1843     /****************************************************************************
1844     *
1845     * DIRECTPLAY ERRORS
1846     *
1847     * Errors are represented by negative values and cannot be combined.
1848     *
1849     ****************************************************************************/
1850     #define DP_OK S_OK
1851     #define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 )
1852     #define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 )
1853     #define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 )
1854     #define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 )
1855     #define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 )
1856     #define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 )
1857     #define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 )
1858     #define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 )
1859     #define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 )
1860     #define DPERR_EXCEPTION MAKE_DPHRESULT( 90 )
1861     #define DPERR_GENERIC E_FAIL
1862     #define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 )
1863     #define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 )
1864     #define DPERR_INVALIDPARAM E_INVALIDARG
1865     #define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM
1866     #define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 )
1867     #define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 )
1868     #define DPERR_NOCAPS MAKE_DPHRESULT( 160 )
1869     #define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 )
1870     #define DPERR_NOMEMORY E_OUTOFMEMORY
1871     #define DPERR_OUTOFMEMORY DPERR_NOMEMORY
1872     #define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 )
1873     #define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 )
1874     #define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 )
1875     #define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 )
1876     #define DPERR_PENDING E_PENDING
1877     #define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 )
1878     #define DPERR_TIMEOUT MAKE_DPHRESULT( 240 )
1879     #define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 )
1880     #define DPERR_UNSUPPORTED E_NOTIMPL
1881     #define DPERR_BUSY MAKE_DPHRESULT( 270 )
1882     #define DPERR_USERCANCEL MAKE_DPHRESULT( 280 )
1883     #define DPERR_NOINTERFACE E_NOINTERFACE
1884     #define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 )
1885     #define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 )
1886     #define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 )
1887     #define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 )
1888     #define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 )
1889     #define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 )
1890     #define DPERR_CONNECTING MAKE_DPHRESULT( 350 )
1891     #define DPERR_CONNECTIONLOST MAKE_DPHRESULT( 360 )
1892     #define DPERR_UNKNOWNMESSAGE MAKE_DPHRESULT( 370 )
1893     #define DPERR_CANCELFAILED MAKE_DPHRESULT( 380 )
1894     #define DPERR_INVALIDPRIORITY MAKE_DPHRESULT( 390 )
1895     #define DPERR_NOTHANDLED MAKE_DPHRESULT( 400 )
1896     #define DPERR_CANCELLED MAKE_DPHRESULT( 410 )
1897     #define DPERR_ABORTED MAKE_DPHRESULT( 420 )
1898    
1899    
1900     #define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 )
1901     #define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 )
1902     #define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 )
1903     #define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 )
1904     #define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 )
1905     #define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 )
1906     #define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 )
1907     #define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 )
1908     #define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 )
1909     #define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 )
1910    
1911     //
1912     // Security related errors
1913     //
1914     #define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 )
1915     #define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 )
1916     #define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 )
1917     #define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 )
1918     #define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 )
1919     #define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 )
1920     #define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 )
1921     #define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 )
1922     #define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 )
1923    
1924    
1925     /****************************************************************************
1926     *
1927     * dplay 1.0 obsolete structures + interfaces
1928     * Included for compatibility only. New apps should
1929     * use IDirectPlay2
1930     *
1931     ****************************************************************************/
1932    
1933     // define this to ignore obsolete interfaces and constants
1934     #ifndef IDIRECTPLAY2_OR_GREATER
1935    
1936     #define DPOPEN_OPENSESSION DPOPEN_JOIN
1937     #define DPOPEN_CREATESESSION DPOPEN_CREATE
1938    
1939     #define DPENUMSESSIONS_PREVIOUS 0x00000004
1940    
1941     #define DPENUMPLAYERS_PREVIOUS 0x00000004
1942    
1943     #define DPSEND_GUARANTEE DPSEND_GUARANTEED
1944     #define DPSEND_TRYONCE 0x00000004
1945    
1946     #define DPCAPS_NAMESERVICE 0x00000001
1947     #define DPCAPS_NAMESERVER DPCAPS_ISHOST
1948     #define DPCAPS_GUARANTEED 0x00000004
1949    
1950     #define DPLONGNAMELEN 52
1951     #define DPSHORTNAMELEN 20
1952     #define DPSESSIONNAMELEN 32
1953     #define DPPASSWORDLEN 16
1954     #define DPUSERRESERVED 16
1955    
1956     #define DPSYS_ADDPLAYER 0x0003
1957     #define DPSYS_DELETEPLAYER 0x0005
1958    
1959     #define DPSYS_DELETEGROUP 0x0020
1960     #define DPSYS_DELETEPLAYERFROMGRP 0x0021
1961     #define DPSYS_CONNECT 0x484b
1962    
1963     typedef struct
1964     {
1965     DWORD dwType;
1966     DWORD dwPlayerType;
1967     DPID dpId;
1968     char szLongName[DPLONGNAMELEN];
1969     char szShortName[DPSHORTNAMELEN];
1970     DWORD dwCurrentPlayers;
1971     } DPMSG_ADDPLAYER;
1972    
1973     typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP;
1974    
1975     typedef struct
1976     {
1977     DWORD dwType;
1978     DPID dpIdGroup;
1979     DPID dpIdPlayer;
1980     } DPMSG_GROUPADD;
1981    
1982     typedef DPMSG_GROUPADD DPMSG_GROUPDELETE;
1983     typedef struct
1984     {
1985     DWORD dwType;
1986     DPID dpId;
1987     } DPMSG_DELETEPLAYER;
1988    
1989     typedef BOOL (PASCAL *LPDPENUMPLAYERSCALLBACK)(
1990     DPID dpId,
1991     LPSTR lpFriendlyName,
1992     LPSTR lpFormalName,
1993     DWORD dwFlags,
1994     LPVOID lpContext );
1995    
1996     typedef struct
1997     {
1998     DWORD dwSize;
1999     GUID guidSession;
2000     DWORD_PTR dwSession;
2001     DWORD dwMaxPlayers;
2002     DWORD dwCurrentPlayers;
2003     DWORD dwFlags;
2004     char szSessionName[DPSESSIONNAMELEN];
2005     char szUserField[DPUSERRESERVED];
2006     DWORD_PTR dwReserved1;
2007     char szPassword[DPPASSWORDLEN];
2008     DWORD_PTR dwReserved2;
2009     DWORD_PTR dwUser1;
2010     DWORD_PTR dwUser2;
2011     DWORD_PTR dwUser3;
2012     DWORD_PTR dwUser4;
2013     } DPSESSIONDESC,*LPDPSESSIONDESC;
2014    
2015     typedef BOOL (PASCAL * LPDPENUMSESSIONSCALLBACK)(
2016     LPDPSESSIONDESC lpDPSessionDesc,
2017     LPVOID lpContext,
2018     LPDWORD lpdwTimeOut,
2019     DWORD dwFlags);
2020    
2021     /*
2022     * IDirectPlay
2023     */
2024     #undef INTERFACE
2025     #define INTERFACE IDirectPlay
2026     DECLARE_INTERFACE_( IDirectPlay, IUnknown )
2027     {
2028     /*** IUnknown methods ***/
2029     STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
2030     STDMETHOD_(ULONG,AddRef) (THIS) PURE;
2031     STDMETHOD_(ULONG,Release) (THIS) PURE;
2032     /*** IDirectPlay methods ***/
2033     STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
2034     STDMETHOD(Close) (THIS) PURE;
2035     STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE;
2036     STDMETHOD(CreateGroup) (THIS_ LPDPID,LPSTR,LPSTR) PURE;
2037     STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
2038     STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
2039     STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
2040     STDMETHOD(EnableNewPlayers) (THIS_ BOOL) PURE;
2041     STDMETHOD(EnumGroupPlayers) (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
2042     STDMETHOD(EnumGroups) (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
2043     STDMETHOD(EnumPlayers) (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
2044     STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE;
2045     STDMETHOD(GetCaps) (THIS_ LPDPCAPS) PURE;
2046     STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
2047     STDMETHOD(GetPlayerCaps) (THIS_ DPID, LPDPCAPS) PURE;
2048     STDMETHOD(GetPlayerName) (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE;
2049     STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
2050     STDMETHOD(Open) (THIS_ LPDPSESSIONDESC) PURE;
2051     STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
2052     STDMETHOD(SaveSession) (THIS_ LPSTR) PURE;
2053     STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
2054     STDMETHOD(SetPlayerName) (THIS_ DPID,LPSTR,LPSTR) PURE;
2055     };
2056    
2057     /****************************************************************************
2058     *
2059     * IDirectPlay interface macros
2060     *
2061     ****************************************************************************/
2062    
2063     #if !defined(__cplusplus) || defined(CINTERFACE)
2064    
2065     #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
2066     #define IDirectPlay_Close(p) (p)->lpVtbl->Close(p)
2067     #define IDirectPlay_CreateGroup(p,a,b,c) (p)->lpVtbl->CreateGroup(p,a,b,c)
2068     #define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->lpVtbl->CreatePlayer(p,a,b,c,d)
2069     #define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
2070     #define IDirectPlay_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
2071     #define IDirectPlay_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
2072     #define IDirectPlay_EnableNewPlayers(p,a) (p)->lpVtbl->EnableNewPlayers(p,a)
2073     #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d)
2074     #define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
2075     #define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
2076     #define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
2077     #define IDirectPlay_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
2078     #define IDirectPlay_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
2079     #define IDirectPlay_GetPlayerCaps(p,a,b) (p)->lpVtbl->GetPlayerCaps(p,a,b)
2080     #define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e)
2081     #define IDirectPlay_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
2082     #define IDirectPlay_Open(p,a) (p)->lpVtbl->Open(p,a)
2083     #define IDirectPlay_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
2084     #define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->SaveSession(p,a)
2085     #define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
2086     #define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
2087    
2088     #else /* C++ */
2089    
2090     #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
2091     #define IDirectPlay_Close(p) (p)->Close()
2092     #define IDirectPlay_CreateGroup(p,a,b,c) (p)->CreateGroup(a,b,c)
2093     #define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->CreatePlayer(a,b,c,d)
2094     #define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
2095     #define IDirectPlay_DestroyGroup(p,a) (p)->DestroyGroup(a)
2096     #define IDirectPlay_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
2097     #define IDirectPlay_EnableNewPlayers(p,a) (p)->EnableNewPlayers(a)
2098     #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->EnumGroupPlayers(a,b,c,d)
2099     #define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
2100     #define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
2101     #define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
2102     #define IDirectPlay_GetCaps(p,a) (p)->GetCaps(a)
2103     #define IDirectPlay_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
2104     #define IDirectPlay_GetPlayerCaps(p,a,b) (p)->GetPlayerCaps(a,b)
2105     #define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->GetPlayerName(a,b,c,d,e)
2106     #define IDirectPlay_Initialize(p,a) (p)->Initialize(a)
2107     #define IDirectPlay_Open(p,a) (p)->Open(a)
2108     #define IDirectPlay_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
2109     #define IDirectPlay_SaveSession(p,a) (p)->SaveSession(a)
2110     #define IDirectPlay_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
2111     #define IDirectPlay_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
2112    
2113     #endif
2114    
2115     DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
2116    
2117     #endif // IDIRECTPLAY2_OR_GREATER
2118    
2119     /****************************************************************************
2120     *
2121     * IDirectPlay macros (included regardless of IDIRECTPLAY2_OR_GREATER flag)
2122     *
2123     ****************************************************************************/
2124    
2125     #if !defined(__cplusplus) || defined(CINTERFACE)
2126    
2127     #define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
2128     #define IDirectPlay_AddRef(p) (p)->lpVtbl->AddRef(p)
2129     #define IDirectPlay_Release(p) (p)->lpVtbl->Release(p)
2130    
2131     #else
2132    
2133     #define IDirectPlay_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2134     #define IDirectPlay_AddRef(p) (p)->AddRef()
2135     #define IDirectPlay_Release(p) (p)->Release()
2136    
2137     #endif // IDirectPlay interface macros
2138    
2139     #ifdef __cplusplus
2140     };
2141     #endif
2142    
2143     #pragma warning(default:4201)
2144    
2145     #endif
2146    

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