/[cvs]/api/include/dx7todx8.h
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Contents of /api/include/dx7todx8.h

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Revision 1.1.1.1 - (show annotations) (vendor branch)
Sun Jul 1 20:47:59 2001 UTC (23 years, 4 months ago) by bearsoft
Branch: lazy, MAIN
CVS Tags: start, HEAD
Changes since 1.1: +0 -0 lines
File MIME type: text/plain
First import

1 /*==========================================================================;
2 *
3 * Copyright (C) 2000 Microsoft Corporation. All Rights Reserved.
4 *
5 * File: dx7todx8.h
6 * Content: DX7 to DX8 Direct3D aliases to aid porting DX7 apps to DX8
7 *
8 ***************************************************************************/
9
10 #ifndef _DX7TODX8_H_
11
12 ///////////////////////////////////////////////////////////////////////////////
13 //
14 // d3d8types.h
15 //
16 ///////////////////////////////////////////////////////////////////////////////
17
18 #define D3DTRANSFORMSTATE_WORLD D3DTS_WORLD
19 #define D3DTRANSFORMSTATE_VIEW D3DTS_VIEW
20 #define D3DTRANSFORMSTATE_PROJECTION D3DTS_PROJECTION
21 #define D3DTRANSFORMSTATE_WORLD1 D3DTS_WORLD1
22 #define D3DTRANSFORMSTATE_WORLD2 D3DTS_WORLD2
23 #define D3DTRANSFORMSTATE_WORLD3 D3DTS_WORLD3
24 #define D3DTRANSFORMSTATE_TEXTURE0 D3DTS_TEXTURE0
25 #define D3DTRANSFORMSTATE_TEXTURE1 D3DTS_TEXTURE1
26 #define D3DTRANSFORMSTATE_TEXTURE2 D3DTS_TEXTURE2
27 #define D3DTRANSFORMSTATE_TEXTURE3 D3DTS_TEXTURE3
28 #define D3DTRANSFORMSTATE_TEXTURE4 D3DTS_TEXTURE4
29 #define D3DTRANSFORMSTATE_TEXTURE5 D3DTS_TEXTURE5
30 #define D3DTRANSFORMSTATE_TEXTURE6 D3DTS_TEXTURE6
31 #define D3DTRANSFORMSTATE_TEXTURE7 D3DTS_TEXTURE7
32 #define D3DTRANSFORMSTATE_FORCE_DWORD D3DTS_FORCE_DWORD
33
34 #define D3DRENDERSTATE_ZENABLE D3DRS_ZENABLE
35 #define D3DRENDERSTATE_FILLMODE D3DRS_FILLMODE
36 #define D3DRENDERSTATE_SHADEMODE D3DRS_SHADEMODE
37 #define D3DRENDERSTATE_LINEPATTERN D3DRS_LINEPATTERN
38 #define D3DRENDERSTATE_ZWRITEENABLE D3DRS_ZWRITEENABLE
39 #define D3DRENDERSTATE_ALPHATESTENABLE D3DRS_ALPHATESTENABLE
40 #define D3DRENDERSTATE_LASTPIXEL D3DRS_LASTPIXEL
41 #define D3DRENDERSTATE_SRCBLEND D3DRS_SRCBLEND
42 #define D3DRENDERSTATE_DESTBLEND D3DRS_DESTBLEND
43 #define D3DRENDERSTATE_CULLMODE D3DRS_CULLMODE
44 #define D3DRENDERSTATE_ZFUNC D3DRS_ZFUNC
45 #define D3DRENDERSTATE_ALPHAREF D3DRS_ALPHAREF
46 #define D3DRENDERSTATE_ALPHAFUNC D3DRS_ALPHAFUNC
47 #define D3DRENDERSTATE_DITHERENABLE D3DRS_DITHERENABLE
48 #define D3DRENDERSTATE_ALPHABLENDENABLE D3DRS_ALPHABLENDENABLE
49 #define D3DRENDERSTATE_FOGENABLE D3DRS_FOGENABLE
50 #define D3DRENDERSTATE_SPECULARENABLE D3DRS_SPECULARENABLE
51 #define D3DRENDERSTATE_ZVISIBLE D3DRS_ZVISIBLE
52 #define D3DRENDERSTATE_FOGCOLOR D3DRS_FOGCOLOR
53 #define D3DRENDERSTATE_FOGTABLEMODE D3DRS_FOGTABLEMODE
54 #define D3DRENDERSTATE_FOGSTART D3DRS_FOGSTART
55 #define D3DRENDERSTATE_FOGEND D3DRS_FOGEND
56 #define D3DRENDERSTATE_FOGDENSITY D3DRS_FOGDENSITY
57 #define D3DRENDERSTATE_EDGEANTIALIAS D3DRS_EDGEANTIALIAS
58 #define D3DRENDERSTATE_ZBIAS D3DRS_ZBIAS
59 #define D3DRENDERSTATE_RANGEFOGENABLE D3DRS_RANGEFOGENABLE
60 #define D3DRENDERSTATE_STENCILENABLE D3DRS_STENCILENABLE
61 #define D3DRENDERSTATE_STENCILFAIL D3DRS_STENCILFAIL
62 #define D3DRENDERSTATE_STENCILZFAIL D3DRS_STENCILZFAIL
63 #define D3DRENDERSTATE_STENCILPASS D3DRS_STENCILPASS
64 #define D3DRENDERSTATE_STENCILFUNC D3DRS_STENCILFUNC
65 #define D3DRENDERSTATE_STENCILREF D3DRS_STENCILREF
66 #define D3DRENDERSTATE_STENCILMASK D3DRS_STENCILMASK
67 #define D3DRENDERSTATE_STENCILWRITEMASK D3DRS_STENCILWRITEMASK
68 #define D3DRENDERSTATE_TEXTUREFACTOR D3DRS_TEXTUREFACTOR
69 #define D3DRENDERSTATE_WRAP0 D3DRS_WRAP0
70 #define D3DRENDERSTATE_WRAP1 D3DRS_WRAP1
71 #define D3DRENDERSTATE_WRAP2 D3DRS_WRAP2
72 #define D3DRENDERSTATE_WRAP3 D3DRS_WRAP3
73 #define D3DRENDERSTATE_WRAP4 D3DRS_WRAP4
74 #define D3DRENDERSTATE_WRAP5 D3DRS_WRAP5
75 #define D3DRENDERSTATE_WRAP6 D3DRS_WRAP6
76 #define D3DRENDERSTATE_WRAP7 D3DRS_WRAP7
77 #define D3DRENDERSTATE_CLIPPING D3DRS_CLIPPING
78 #define D3DRENDERSTATE_LIGHTING D3DRS_LIGHTING
79 #define D3DRENDERSTATE_EXTENTS D3DRS_EXTENTS
80 #define D3DRENDERSTATE_AMBIENT D3DRS_AMBIENT
81 #define D3DRENDERSTATE_FOGVERTEXMODE D3DRS_FOGVERTEXMODE
82 #define D3DRENDERSTATE_COLORVERTEX D3DRS_COLORVERTEX
83 #define D3DRENDERSTATE_LOCALVIEWER D3DRS_LOCALVIEWER
84 #define D3DRENDERSTATE_NORMALIZENORMALS D3DRS_NORMALIZENORMALS
85 #define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE D3DRS_DIFFUSEMATERIALSOURCE
86 #define D3DRENDERSTATE_SPECULARMATERIALSOURCE D3DRS_SPECULARMATERIALSOURCE
87 #define D3DRENDERSTATE_AMBIENTMATERIALSOURCE D3DRS_AMBIENTMATERIALSOURCE
88 #define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE D3DRS_EMISSIVEMATERIALSOURCE
89 #define D3DRENDERSTATE_VERTEXBLEND D3DRS_VERTEXBLEND
90 #define D3DRENDERSTATE_CLIPPLANEENABLE D3DRS_CLIPPLANEENABLE
91
92 #define RGBA_MAKE D3DCOLOR_RGBA
93 #define RGB_MAKE D3DCOLOR_XRGB
94 #define D3DRGBA D3DCOLOR_COLORVALUE
95 #define D3DRGB(_r,_g,_b) D3DCOLOR_COLORVALUE(_r,_g,_b,1.f)
96
97 #define _DX7TODX8_H_
98 #endif //_DX7TODX8_H_

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