--- stack/stack.c 2002/02/02 20:06:11 1.25 +++ stack/stack.c 2002/02/09 00:20:02 1.65 @@ -1,58 +1,136 @@ -/* printf */ +/* printf, sscanf, fgets, fprintf */ #include -/* EXIT_SUCCESS */ +/* exit, EXIT_SUCCESS, malloc, free */ #include /* NULL */ #include /* dlopen, dlsym, dlerror */ #include -/* assert */ -#include +/* strcmp, strcpy, strlen, strcat, strdup */ +#include #define HASHTBLSIZE 65536 -typedef struct stack_item -{ +/* First, define some types. */ + +/* A value of some type */ +typedef struct { enum { - value, /* Integer */ + integer, string, - ref, /* Reference (to an element in the - hash table) */ func, /* Function pointer */ - symbol, + symb, list } type; /* Type of stack element */ union { - void* ptr; /* Pointer to the content */ + void *ptr; /* Pointer to the content */ int val; /* ...or an integer */ } content; /* Stores a pointer or an integer */ - char* id; /* Symbol name */ - struct stack_item* next; /* Next element */ -} stackitem; + int refcount; /* Reference counter */ +} value; + +/* A symbol with a name and possible value */ +/* (These do not need reference counters, they are kept unique by + hashing.) */ +typedef struct symbol_struct { + char *id; /* Symbol name */ + value *val; /* The value (if any) bound to it */ + struct symbol_struct *next; /* In case of hashing conflicts, a */ +} symbol; /* symbol is a kind of stack item. */ + +/* A type for a hash table for symbols */ +typedef symbol *hashtbl[HASHTBLSIZE]; /* Hash table declaration */ + +/* An item (value) on a stack */ +typedef struct stackitem_struct +{ + value *item; /* The value on the stack */ + /* (This is never NULL) */ + struct stackitem_struct *next; /* Next item */ +} stackitem; -typedef stackitem* hashtbl[HASHTBLSIZE]; /* Hash table declaration */ -typedef void (*funcp)(stackitem**); /* funcp is a pointer to a - void function (stackitem **) */ +/* An environment; gives access to the stack and a hash table of + defined symbols */ +typedef struct { + stackitem *head; /* Head of the stack */ + hashtbl symbols; /* Hash table of all variable bindings */ + int err; /* Error flag */ + int non_eval_flag; +} environment; + +/* A type for pointers to external functions */ +typedef void (*funcp)(environment *); /* funcp is a pointer to a void + function (environment *) */ -/* Initialize a newly created hash table. */ -void init_hashtbl(hashtbl out_hash) +/* Initialize a newly created environment */ +void init_env(environment *env) { - long i; + int i; + env->err= 0; + env->non_eval_flag= 0; for(i= 0; isymbols[i]= NULL; +} + +void printerr(const char* in_string) { + fprintf(stderr, "Err: %s\n", in_string); } -/* Returns a pointer to an element in the hash table. */ -stackitem** hash(hashtbl in_hashtbl, const char* in_string) +/* Throw away a value */ +void free_val(value *val){ + stackitem *item, *temp; + + val->refcount--; /* Decrease the reference count */ + if(val->refcount == 0){ + switch (val->type){ /* and free the contents if necessary */ + case string: + free(val->content.ptr); + break; + case list: /* lists needs to be freed recursively */ + item=val->content.ptr; + while(item != NULL) { /* for all stack items */ + free_val(item->item); /* free the value */ + temp=item->next; /* save next ptr */ + free(item); /* free the stackitem */ + item=temp; /* go to next stackitem */ + } + free(val); /* Free the actual list value */ + break; + case integer: + case func: + case symb: + break; + } + } +} + +/* Discard the top element of the stack. */ +extern void toss(environment *env) { - long i= 0; - unsigned long out_hash= 0; + stackitem *temp= env->head; + + if((env->head)==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + free_val(env->head->item); /* Free the value */ + env->head= env->head->next; /* Remove the top stack item */ + free(temp); /* Free the old top stack item */ +} + +/* Returns a pointer to a pointer to an element in the hash table. */ +symbol **hash(hashtbl in_hashtbl, const char *in_string) +{ + int i= 0; + unsigned int out_hash= 0; char key= '\0'; - stackitem** position; + symbol **position; while(1){ /* Hash in_string */ key= in_string[i++]; @@ -76,117 +154,164 @@ } /* Generic push function. */ -int push(stackitem** stack_head, stackitem* in_item) +void push(stackitem** stack_head, stackitem* in_item) { in_item->next= *stack_head; *stack_head= in_item; - return 1; } -/* Push a value on the stack. */ -int push_val(stackitem** stack_head, int in_val) +/* Push a value onto the stack */ +void push_val(stackitem **stack_head, value *val) { - stackitem* new_item= malloc(sizeof(stackitem)); - assert(new_item != NULL); - new_item->content.val= in_val; - new_item->type= value; - + stackitem *new_item= malloc(sizeof(stackitem)); + new_item->item= val; + val->refcount++; push(stack_head, new_item); - return 1; } -/* Copy a string onto the stack. */ -int push_cstring(stackitem** stack_head, const char* in_string) +/* Push an integer onto the stack. */ +void push_int(stackitem **stack_head, int in_val) { - stackitem* new_item= malloc(sizeof(stackitem)); - new_item->content.ptr= malloc(strlen(in_string)+1); - strcpy(new_item->content.ptr, in_string); - new_item->type= string; + value *new_value= malloc(sizeof(value)); + stackitem *new_item= malloc(sizeof(stackitem)); + new_item->item= new_value; + + new_value->content.val= in_val; + new_value->type= integer; + new_value->refcount=1; push(stack_head, new_item); - return 1; } -/* Create a new hash entry. */ -int mk_hashentry(hashtbl in_hashtbl, stackitem* in_item, const char* id) +/* Copy a string onto the stack. */ +void push_cstring(stackitem **stack_head, const char *in_string) { - in_item->id= malloc(strlen(id)+1); + value *new_value= malloc(sizeof(value)); + stackitem *new_item= malloc(sizeof(stackitem)); + new_item->item=new_value; + + new_value->content.ptr= malloc(strlen(in_string)+1); + strcpy(new_value->content.ptr, in_string); + new_value->type= string; + new_value->refcount=1; - strcpy(in_item->id, id); - push(hash(in_hashtbl, id), in_item); - - return 1; + push(stack_head, new_item); } -/* Define a new function in the hash table. */ -void def_func(hashtbl in_hashtbl, funcp in_func, const char* id) -{ - stackitem* temp= malloc(sizeof(stackitem)); - - temp->type= func; - temp->content.ptr= in_func; +/* Mangle a symbol name to a valid C identifier name */ +char *mangle_str(const char *old_string){ + char validchars[] + ="0123456789abcdef"; + char *new_string, *current; + + new_string=malloc((strlen(old_string)*2)+4); + strcpy(new_string, "sx_"); /* Stack eXternal */ + current=new_string+3; + while(old_string[0] != '\0'){ + current[0]=validchars[(unsigned char)(old_string[0])/16]; + current[1]=validchars[(unsigned char)(old_string[0])%16]; + current+=2; + old_string++; + } + current[0]='\0'; - mk_hashentry(in_hashtbl, temp, id); + return new_string; /* The caller must free() it */ } -/* Define a new symbol in the hash table. */ -void def_sym(hashtbl in_hashtbl, const char* id) -{ - stackitem* temp= malloc(sizeof(stackitem)); - - temp->type= symbol; - mk_hashentry(in_hashtbl, temp, id); -} +extern void mangle(environment *env){ + value *new_value; + char *new_string; -/* Push a reference to an entry in the hash table onto the stack. */ -int push_ref(stackitem** stack_head, hashtbl in_hash, const char* in_string) -{ - static void* handle= NULL; - void* symbol; + if((env->head)==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } - stackitem* new_item= malloc(sizeof(stackitem)); - new_item->content.ptr= *hash(in_hash, in_string); - new_item->type= ref; + if(env->head->item->type!=string) { + printerr("Bad Argument Type"); + env->err=2; + return; + } - if(new_item->content.ptr==NULL) { /* If hash entry empty */ - if(handle==NULL) /* If no handle */ - handle= dlopen(NULL, RTLD_LAZY); + new_string= mangle_str((const char *)(env->head->item->content.ptr)); - symbol= dlsym(handle, in_string); /* Get function pointer */ - if(dlerror()==NULL) /* If existing function pointer */ - def_func(in_hash, symbol, in_string); /* Store function pointer */ - else - def_sym(in_hash, in_string); /* Make symbol */ - - new_item->content.ptr= *hash(in_hash, in_string); /* The new reference - shouldn't point at - NULL */ - new_item->type= ref; - } + toss(env); + if(env->err) return; - push(stack_head, new_item); - return 1; -} + new_value= malloc(sizeof(value)); + new_value->content.ptr= new_string; + new_value->type= string; + new_value->refcount=1; + + push_val(&(env->head), new_value); +} + +/* Push a symbol onto the stack. */ +void push_sym(environment *env, const char *in_string) +{ + stackitem *new_item; /* The new stack item */ + /* ...which will contain... */ + value *new_value; /* A new symbol value */ + /* ...which might point to... */ + symbol **new_symbol; /* (if needed) A new actual symbol */ + /* ...which, if possible, will be bound to... */ + value *new_fvalue; /* (if needed) A new function value */ + /* ...which will point to... */ + void *funcptr; /* A function pointer */ + + static void *handle= NULL; /* Dynamic linker handle */ + const char *dlerr; /* Dynamic linker error */ + char *mangled; /* Mangled function name */ + + /* Create a new stack item containing a new value */ + new_item= malloc(sizeof(stackitem)); + new_value= malloc(sizeof(value)); + new_item->item=new_value; + + /* The new value is a symbol */ + new_value->type= symb; + new_value->refcount= 1; + + /* Look up the symbol name in the hash table */ + new_symbol= hash(env->symbols, in_string); + new_value->content.ptr= *new_symbol; + + if(*new_symbol==NULL) { /* If symbol was undefined */ + + /* Create a new symbol */ + (*new_symbol)= malloc(sizeof(symbol)); + (*new_symbol)->val= NULL; /* undefined value */ + (*new_symbol)->next= NULL; + (*new_symbol)->id= malloc(strlen(in_string)+1); + strcpy((*new_symbol)->id, in_string); -void printerr(const char* in_string) { - fprintf(stderr, "Err: %s\n", in_string); -} + /* Intern the new symbol in the hash table */ + new_value->content.ptr= *new_symbol; -/* Discard the top element of the stack. */ -extern void toss(stackitem** stack_head) -{ - stackitem* temp= *stack_head; + /* Try to load the symbol name as an external function, to see if + we should bind the symbol to a new function pointer value */ + if(handle==NULL) /* If no handle */ + handle= dlopen(NULL, RTLD_LAZY); - if((*stack_head)==NULL) { - printerr("Stack empty"); - return; + funcptr= dlsym(handle, in_string); /* Get function pointer */ + dlerr=dlerror(); + if(dlerr != NULL) { /* If no function was found */ + mangled=mangle_str(in_string); + funcptr= dlsym(handle, mangled); /* try mangling it */ + free(mangled); + dlerr=dlerror(); + } + if(dlerr==NULL) { /* If a function was found */ + new_fvalue= malloc(sizeof(value)); /* Create a new value */ + new_fvalue->type=func; /* The new value is a function pointer */ + new_fvalue->content.ptr=funcptr; /* Store function pointer */ + (*new_symbol)->val= new_fvalue; /* Bind the symbol to the new + function value */ + new_fvalue->refcount= 1; + } } - - if((*stack_head)->type==string) - free((*stack_head)->content.ptr); - - *stack_head= (*stack_head)->next; - free(temp); + push(&(env->head), new_item); } /* Print newline. */ @@ -195,341 +320,914 @@ printf("\n"); } -/* Prints the top element of the stack. */ -extern void print_(stackitem** stack_head) -{ - stackitem* temp= *stack_head; - - if(temp==NULL) { - printerr("Stack empty"); +/* Gets the type of a value */ +extern void type(environment *env){ + int typenum; + + if((env->head)==NULL) { + printerr("Too Few Arguments"); + env->err=1; return; } + typenum=env->head->item->type; + toss(env); + switch(typenum){ + case integer: + push_sym(env, "integer"); + break; + case string: + push_sym(env, "string"); + break; + case symb: + push_sym(env, "symbol"); + break; + case func: + push_sym(env, "function"); + break; + case list: + push_sym(env, "list"); + break; + } +} - while(temp->type==ref) - temp= temp->content.ptr; - - switch(temp->type) { - case value: - printf("%d", temp->content.val); +/* Prints the top element of the stack. */ +void print_h(stackitem *stack_head) +{ + switch(stack_head->item->type) { + case integer: + printf("%d", stack_head->item->content.val); break; case string: - printf("\"%s\"", (char*)temp->content.ptr); + printf("%s", (char*)stack_head->item->content.ptr); + break; + case symb: + printf("%s", ((symbol *)(stack_head->item->content.ptr))->id); break; - case symbol: case func: - printf("%s", temp->id); + printf("#", (funcp)(stack_head->item->content.ptr)); break; - default: - printf("%p", temp->content.ptr); + case list: + /* A list is just a stack, so make stack_head point to it */ + stack_head=(stackitem *)(stack_head->item->content.ptr); + printf("[ "); + while(stack_head != NULL) { + print_h(stack_head); + printf(" "); + stack_head=stack_head->next; + } + printf("]"); break; } } +extern void print_(environment *env) { + if(env->head==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + print_h(env->head); +} + /* Prints the top element of the stack and then discards it. */ -extern void print(stackitem** stack_head) +extern void print(environment *env) { - print_(stack_head); - toss(stack_head); + print_(env); + if(env->err) return; + toss(env); } /* Only to be called by function printstack. */ -void print_st(stackitem* stack_head, long counter) +void print_st(stackitem *stack_head, long counter) { if(stack_head->next != NULL) print_st(stack_head->next, counter+1); - printf("%ld: ", counter); - print_(&stack_head); + print_h(stack_head); nl(); } /* Prints the stack. */ -extern void printstack(stackitem** stack_head) +extern void printstack(environment *env) { - if(*stack_head != NULL) { - print_st(*stack_head, 1); - nl(); - } else { - printerr("Stack empty"); + if(env->head == NULL) { + return; + } + print_st(env->head, 1); + nl(); +} + +/* Swap the two top elements on the stack. */ +extern void swap(environment *env) +{ + stackitem *temp= env->head; + + if(env->head==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + env->head= env->head->next; + temp->next= env->head->next; + env->head->next= temp; +} + +/* Rotate the first three elements on the stack. */ +extern void rot(environment *env) +{ + stackitem *temp= env->head; + + if(env->head==NULL || env->head->next==NULL + || env->head->next->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + env->head= env->head->next->next; + temp->next->next= env->head->next; + env->head->next= temp; +} + +/* Recall a value from a symbol, if bound */ +extern void rcl(environment *env) +{ + value *val; + + if(env->head == NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + if(env->head->item->type!=symb) { + printerr("Bad Argument Type"); + env->err=2; + return; } + + val=((symbol *)(env->head->item->content.ptr))->val; + if(val == NULL){ + printerr("Unbound Variable"); + env->err=3; + return; + } + toss(env); /* toss the symbol */ + if(env->err) return; + push_val(&(env->head), val); /* Return its bound value */ } -/* If the top element is a reference, determine if it's a reference to a - function, and if it is, toss the reference and execute the function. */ -extern void eval(stackitem** stack_head) +void stack_read(environment*, char*); + +/* If the top element is a symbol, determine if it's bound to a + function value, and if it is, toss the symbol and execute the + function. */ +extern void eval(environment *env) { funcp in_func; - stackitem* temp= *stack_head; + value* temp_val; + stackitem* iterator; + char* temp_string; + + if(env->head==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + eval_start: + + switch(env->head->item->type) { + /* if it's a symbol */ + case symb: + rcl(env); /* get its contents */ + if(env->err) return; + if(env->head->item->type!=symb){ /* don't recurse symbols */ + goto eval_start; + } + return; - if(temp==NULL) { - printerr("Stack empty"); + /* If it's a lone function value, run it */ + case func: + in_func= (funcp)(env->head->item->content.ptr); + toss(env); + if(env->err) return; + return (*in_func)(env); + + /* If it's a list */ + case list: + temp_val= env->head->item; + env->head->item->refcount++; + toss(env); + if(env->err) return; + iterator= (stackitem*)temp_val->content.ptr; + while(iterator!=NULL) { + push_val(&(env->head), iterator->item); + if(env->head->item->type==symb + && strcmp(";", ((symbol*)(env->head->item->content.ptr))->id)==0) { + toss(env); + if(env->err) return; + if(iterator->next == NULL){ + free_val(temp_val); + goto eval_start; + } + eval(env); + if(env->err) return; + } + iterator= iterator->next; + } + free_val(temp_val); + return; + + /* If it's a string */ + case string: + temp_val= env->head->item; + env->head->item->refcount++; + toss(env); + if(env->err) return; + temp_string= malloc(strlen((char*)temp_val->content.ptr)+5); + strcpy(temp_string, "[ "); + strcpy(temp_string+2, (char*)temp_val->content.ptr); + free_val(temp_val); + strcat(temp_string, " ]"); + stack_read(env, temp_string); + free(temp_string); + goto eval_start; + + case integer: return; } +} - while(temp->type==ref) - temp= temp->content.ptr; +/* Reverse (flip) a list */ +extern void rev(environment *env){ + stackitem *old_head, *new_head, *item; + + if((env->head)==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } - if(temp->type==func) { - in_func= (funcp)(temp->content.ptr); - toss(stack_head); - (*in_func)(stack_head); + if(env->head->item->type!=list) { + printerr("Bad Argument Type"); + env->err=2; return; - } - - printerr("Couldn't evaluate"); + } + + old_head=(stackitem *)(env->head->item->content.ptr); + new_head=NULL; + while(old_head != NULL){ + item=old_head; + old_head=old_head->next; + item->next=new_head; + new_head=item; + } + env->head->item->content.ptr=new_head; } /* Make a list. */ -extern void pack(stackitem** stack_head) +extern void pack(environment *env) { void* delimiter; - stackitem *iterator, *temp, *pack; + stackitem *iterator, *temp; + value *pack; - delimiter= (*stack_head)->content.ptr; /* Get delimiter */ - toss(stack_head); + delimiter= env->head->item->content.ptr; /* Get delimiter */ + toss(env); - iterator= *stack_head; + iterator= env->head; - if(iterator==NULL || iterator->content.ptr==delimiter) { + if(iterator==NULL || iterator->item->content.ptr==delimiter) { temp= NULL; - toss(stack_head); + toss(env); } else { /* Search for first delimiter */ - while(iterator->next!=NULL && iterator->next->content.ptr!=delimiter) + while(iterator->next!=NULL + && iterator->next->item->content.ptr!=delimiter) iterator= iterator->next; /* Extract list */ - temp= *stack_head; - *stack_head= iterator->next; + temp= env->head; + env->head= iterator->next; iterator->next= NULL; - if(*stack_head!=NULL && (*stack_head)->content.ptr==delimiter) - toss(stack_head); + if(env->head!=NULL) + toss(env); } /* Push list */ - pack= malloc(sizeof(stackitem)); + pack= malloc(sizeof(value)); pack->type= list; pack->content.ptr= temp; + pack->refcount= 1; - push(stack_head, pack); + temp= malloc(sizeof(stackitem)); + temp->item= pack; + + push(&(env->head), temp); + rev(env); } /* Parse input. */ -int stack_read(stackitem** stack_head, hashtbl in_hash, char* in_line) +void stack_read(environment *env, char *in_line) { char *temp, *rest; int itemp; size_t inlength= strlen(in_line)+1; int convert= 0; - static int non_eval_flag= 0; temp= malloc(inlength); rest= malloc(inlength); do { + /* If comment */ + if((convert= sscanf(in_line, "#%[^\n\r]", rest))) { + free(temp); free(rest); + return; + } + /* If string */ if((convert= sscanf(in_line, "\"%[^\"\n\r]\" %[^\n\r]", temp, rest))) { - push_cstring(stack_head, temp); + push_cstring(&(env->head), temp); break; } - /* If value */ + /* If integer */ if((convert= sscanf(in_line, "%d %[^\n\r]", &itemp, rest))) { - push_val(stack_head, itemp); + push_int(&(env->head), itemp); break; } /* Escape ';' with '\' */ if((convert= sscanf(in_line, "\\%c%[^\n\r]", temp, rest))) { - temp[1]= '\0'; - push_ref(stack_head, in_hash, temp); + temp[1]= '\0'; + push_sym(env, temp); break; } /* If symbol */ if((convert= sscanf(in_line, "%[^][ ;\n\r]%[^\n\r]", temp, rest))) { - push_ref(stack_head, in_hash, temp); + push_sym(env, temp); break; } /* If single char */ if((convert= sscanf(in_line, "%c%[^\n\r]", temp, rest))) { if(*temp==';') { - if(!non_eval_flag) { - eval(stack_head); /* Evaluate top element */ + if(!env->non_eval_flag) { + eval(env); /* Evaluate top element */ break; } - push_ref(stack_head, in_hash, ";"); + push_sym(env, ";"); break; } if(*temp==']') { - push_ref(stack_head, in_hash, "["); - pack(stack_head); - if(non_eval_flag!=0) - non_eval_flag--; + push_sym(env, "["); + pack(env); + if(env->non_eval_flag) + env->non_eval_flag--; break; } if(*temp=='[') { - push_ref(stack_head, in_hash, "["); - non_eval_flag++; + push_sym(env, "["); + env->non_eval_flag++; break; } } } while(0); - free(temp); if(convert<2) { free(rest); - return 0; + return; } - stack_read(stack_head, in_hash, rest); + stack_read(env, rest); free(rest); - return 1; } /* Relocate elements of the list on the stack. */ -extern void expand(stackitem** stack_head) +extern void expand(environment *env) { stackitem *temp, *new_head; /* Is top element a list? */ - if((*stack_head)==NULL || (*stack_head)->type!=list) { - printerr("Stack empty or not a list"); + if(env->head==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + if(env->head->item->type!=list) { + printerr("Bad Argument Type"); + env->err=2; return; } - /* The first list element is the new stack head */ - new_head= temp= (*stack_head)->content.ptr; - toss(stack_head); + rev(env); - if(temp==NULL) + if(env->err) return; - /* Search the end of the list */ - while(temp->next!=NULL) - temp= temp->next; + /* The first list element is the new stack head */ + new_head= temp= env->head->item->content.ptr; - /* Connect the the tail of the list with the old stack head */ - temp->next= *stack_head; - *stack_head= new_head; /* ...and voila! */ -} + env->head->item->refcount++; + toss(env); -/* Swap the two top elements on the stack. */ -extern void swap(stackitem** stack_head) -{ - stackitem* temp= (*stack_head); - - if((*stack_head)==NULL) { - printerr("Stack empty"); - return; - } + /* Find the end of the list */ + while(temp->next!=NULL) + temp= temp->next; - if((*stack_head)->next==NULL) - return; + /* Connect the tail of the list with the old stack head */ + temp->next= env->head; + env->head= new_head; /* ...and voila! */ - *stack_head= (*stack_head)->next; - temp->next= (*stack_head)->next; - (*stack_head)->next= temp; -} +} /* Compares two elements by reference. */ -extern void eq(stackitem** stack_head) +extern void eq(environment *env) { void *left, *right; int result; - if((*stack_head)==NULL || (*stack_head)->next==NULL) { - printerr("Not enough elements to compare"); + if((env->head)==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; return; } - left= (*stack_head)->content.ptr; - swap(stack_head); - right= (*stack_head)->content.ptr; + left= env->head->item->content.ptr; + swap(env); + right= env->head->item->content.ptr; result= (left==right); - toss(stack_head); toss(stack_head); - push_val(stack_head, (left==right)); + toss(env); toss(env); + push_int(&(env->head), result); } /* Negates the top element on the stack. */ -extern void not(stackitem** stack_head) +extern void not(environment *env) { - int value; + int val; - if((*stack_head)==NULL || (*stack_head)->type!=value) { - printerr("Stack empty or element is not a value"); + if((env->head)==NULL) { + printerr("Too Few Arguments"); + env->err=1; return; } - value= (*stack_head)->content.val; - toss(stack_head); - push_val(stack_head, !value); + if(env->head->item->type!=integer) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + + val= env->head->item->content.val; + toss(env); + push_int(&(env->head), !val); } /* Compares the two top elements on the stack and return 0 if they're the same. */ -extern void neq(stackitem** stack_head) +extern void neq(environment *env) { - eq(stack_head); - not(stack_head); + eq(env); + not(env); } /* Give a symbol some content. */ -extern void def(stackitem** stack_head) +extern void def(environment *env) { - stackitem *temp, *value; + symbol *sym; - if(*stack_head==NULL || (*stack_head)->next==NULL - || (*stack_head)->type!=ref) { - printerr("Define what?"); + /* Needs two values on the stack, the top one must be a symbol */ + if(env->head==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; return; } - temp= (*stack_head)->content.ptr; - value= (*stack_head)->next; - temp->content= value->content; - value->content.ptr=NULL; - temp->type= value->type; + if(env->head->item->type!=symb) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + + /* long names are a pain */ + sym=env->head->item->content.ptr; + + /* if the symbol was bound to something else, throw it away */ + if(sym->val != NULL) + free_val(sym->val); + + /* Bind the symbol to the value */ + sym->val= env->head->next->item; + sym->val->refcount++; /* Increase the reference counter */ - toss(stack_head); toss(stack_head); + toss(env); toss(env); } /* Quit stack. */ -extern void quit() +extern void quit(environment *env) { exit(EXIT_SUCCESS); } /* Clear stack */ -extern void clear(stackitem** stack_head) +extern void clear(environment *env) { - while(*stack_head!=NULL) - toss(stack_head); + while(env->head!=NULL) + toss(env); +} + +/* List all defined words */ +extern void words(environment *env) +{ + symbol *temp; + int i; + + for(i= 0; isymbols[i]; + while(temp!=NULL) { + printf("%s\n", temp->id); + temp= temp->next; + } + } +} + +/* Forgets a symbol (remove it from the hash table) */ +extern void forget(environment *env) +{ + char* sym_id; + stackitem *stack_head= env->head; + symbol **hash_entry, *temp; + + if(stack_head==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + if(stack_head->item->type!=symb) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + + sym_id= ((symbol*)(stack_head->item->content.ptr))->id; + toss(env); + + hash_entry= hash(env->symbols, sym_id); + temp= *hash_entry; + *hash_entry= (*hash_entry)->next; + + if(temp->val!=NULL) { + free_val(temp->val); + } + free(temp->id); + free(temp); +} + +/* Returns the current error number to the stack */ +extern void errn(environment *env){ + push_int(&(env->head), env->err); } int main() { - stackitem* s= NULL; - hashtbl myhash; + environment myenv; char in_string[100]; - init_hashtbl(myhash); + init_env(&myenv); printf("okidok\n "); while(fgets(in_string, 100, stdin) != NULL) { - stack_read(&s, myhash, in_string); + stack_read(&myenv, in_string); + if(myenv.err) { + printf("(error %d) ", myenv.err); + myenv.err=0; + } printf("okidok\n "); } + quit(&myenv); + return EXIT_FAILURE; +} + +/* + */ +extern void sx_2b(environment *env) { + int a, b; + size_t len; + char* new_string; + value *a_val, *b_val; + + if((env->head)==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } - exit(EXIT_SUCCESS); + if(env->head->item->type==string + && env->head->next->item->type==string) { + a_val= env->head->item; + b_val= env->head->next->item; + a_val->refcount++; + b_val->refcount++; + toss(env); if(env->err) return; + toss(env); if(env->err) return; + len= strlen(a_val->content.ptr)+strlen(b_val->content.ptr)+1; + new_string= malloc(len); + strcpy(new_string, b_val->content.ptr); + strcat(new_string, a_val->content.ptr); + free_val(a_val); free_val(b_val); + push_cstring(&(env->head), new_string); + free(new_string); + return; + } + + if(env->head->item->type!=integer + || env->head->next->item->type!=integer) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + a=env->head->item->content.val; + toss(env); + if(env->err) return; + if(env->head->item->refcount == 1) + env->head->item->content.val += a; + else { + b=env->head->item->content.val; + toss(env); + if(env->err) return; + push_int(&(env->head), a+b); + } +} + +/* - */ +extern void sx_2d(environment *env) { + int a, b; + + if((env->head)==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + if(env->head->item->type!=integer + || env->head->next->item->type!=integer) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + a=env->head->item->content.val; + toss(env); + if(env->err) return; + if(env->head->item->refcount == 1) + env->head->item->content.val -= a; + else { + b=env->head->item->content.val; + toss(env); + if(env->err) return; + push_int(&(env->head), b-a); + } +} + +/* > */ +extern void sx_3e(environment *env) { + int a, b; + + if((env->head)==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + if(env->head->item->type!=integer + || env->head->next->item->type!=integer) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + a=env->head->item->content.val; + toss(env); + if(env->err) return; + if(env->head->item->refcount == 1) + env->head->item->content.val = (env->head->item->content.val > a); + else { + b=env->head->item->content.val; + toss(env); + if(env->err) return; + push_int(&(env->head), b>a); + } } -/* Local Variables: */ -/* compile-command:"make CFLAGS=\"-Wall -g -rdynamic -ldl\" stack" */ -/* End: */ +/* Return copy of a value */ +value *copy_val(value *old_value){ + stackitem *old_item, *new_item, *prev_item; + + value *new_value=malloc(sizeof(value)); + + new_value->type=old_value->type; + new_value->refcount=0; /* This is increased if/when this + value is referenced somewhere, like + in a stack item or a variable */ + switch(old_value->type){ + case integer: + new_value->content.val=old_value->content.val; + break; + case string: + (char *)(new_value->content.ptr) + = strdup((char *)(old_value->content.ptr)); + break; + case func: + case symb: + new_value->content.ptr=old_value->content.ptr; + break; + case list: + new_value->content.ptr=NULL; + + prev_item=NULL; + old_item=(stackitem *)(old_value->content.ptr); + + while(old_item != NULL) { /* While list is not empty */ + new_item= malloc(sizeof(stackitem)); + new_item->item=copy_val(old_item->item); /* recurse */ + new_item->next=NULL; + if(prev_item != NULL) /* If this wasn't the first item */ + prev_item->next=new_item; /* point the previous item to the + new item */ + else + new_value->content.ptr=new_item; + old_item=old_item->next; + prev_item=new_item; + } + break; + } + return new_value; +} + +/* duplicates an item on the stack */ +extern void dup(environment *env) { + if((env->head)==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + push_val(&(env->head), copy_val(env->head->item)); +} + +/* "if", If-Then */ +extern void sx_6966(environment *env) { + + int truth; + + if((env->head)==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + if(env->head->next->item->type != integer) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + + swap(env); + if(env->err) return; + + truth=env->head->item->content.val; + + toss(env); + if(env->err) return; + + if(truth) + eval(env); + else + toss(env); +} + +/* If-Then-Else */ +extern void ifelse(environment *env) { + + int truth; + + if((env->head)==NULL || env->head->next==NULL + || env->head->next->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + if(env->head->next->next->item->type != integer) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + + rot(env); + if(env->err) return; + + truth=env->head->item->content.val; + + toss(env); + if(env->err) return; + + if(!truth) + swap(env); + if(env->err) return; + + toss(env); + if(env->err) return; + + eval(env); +} + +/* while */ +extern void sx_7768696c65(environment *env) { + + int truth; + value *loop, *test; + + if((env->head)==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + loop= env->head->item; + loop->refcount++; + toss(env); if(env->err) return; + + test= env->head->item; + test->refcount++; + toss(env); if(env->err) return; + + do { + push_val(&(env->head), test); + eval(env); + + if(env->head->item->type != integer) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + + truth= env->head->item->content.val; + toss(env); if(env->err) return; + + if(truth) { + push_val(&(env->head), loop); + eval(env); + } else { + toss(env); + } + + } while(truth); + + free_val(test); + free_val(loop); +} + +/* For-loop */ +extern void sx_666f72(environment *env) { + + value *loop, *foo; + stackitem *iterator; + + if((env->head)==NULL || env->head->next==NULL) { + printerr("Too Few Arguments"); + env->err=1; + return; + } + + if(env->head->next->item->type != list) { + printerr("Bad Argument Type"); + env->err=2; + return; + } + + loop= env->head->item; + loop->refcount++; + toss(env); if(env->err) return; + + foo= env->head->item; + foo->refcount++; + toss(env); if(env->err) return; + + iterator= foo->content.ptr; + + while(iterator!=NULL) { + push_val(&(env->head), iterator->item); + push_val(&(env->head), loop); + eval(env); if(env->err) return; + iterator= iterator->next; + } + + free_val(loop); + free_val(foo); +}